3DMLoader.js 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927
  1. /**
  2. * @author Luis Fraguada / https://github.com/fraguada
  3. */
  4. import {
  5. BufferAttribute,
  6. BufferGeometry,
  7. BufferGeometryLoader,
  8. FileLoader,
  9. Loader,
  10. Object3D,
  11. MeshStandardMaterial,
  12. Mesh,
  13. Color,
  14. Points,
  15. PointsMaterial,
  16. Line,
  17. LineBasicMaterial
  18. } from "../../../build/three.module.js";
  19. import { CSS2DObject } from '../renderers/CSS2DRenderer.js'
  20. var Rhino3dmLoader = function ( manager ) {
  21. Loader.call( this, manager );
  22. this.libraryPath = '';
  23. this.libraryPending = null;
  24. this.libraryBinary = null;
  25. this.libraryConfig = {};
  26. this.workerLimit = 4;
  27. this.workerPool = [];
  28. this.workerNextTaskID = 1;
  29. this.workerSourceURL = '';
  30. this.workerConfig = {};
  31. };
  32. Rhino3dmLoader.taskCache = new WeakMap();
  33. Rhino3dmLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  34. constructor: Rhino3dmLoader,
  35. setLibraryPath: function ( path ) {
  36. this.libraryPath = path;
  37. return this;
  38. },
  39. setWorkerLimit: function ( workerLimit ) {
  40. this.workerLimit = workerLimit;
  41. return this;
  42. },
  43. load: function ( url, onLoad, onProgress, onError ) {
  44. var loader = new FileLoader( this.manager );
  45. loader.setPath( this.path );
  46. loader.setResponseType( 'arraybuffer' );
  47. loader.load( url, ( buffer ) => {
  48. // Check for an existing task using this buffer. A transferred buffer cannot be transferred
  49. // again from this thread.
  50. if ( Rhino3dmLoader.taskCache.has( buffer ) ) {
  51. var cachedTask = Rhino3dmLoader.taskCache.get( buffer );
  52. return cachedTask.promise.then( onLoad ).catch( onError );
  53. }
  54. this.decodeObjects( buffer, url )
  55. .then( onLoad )
  56. .catch( onError );
  57. }, onProgress, onError );
  58. },
  59. debug: function () {
  60. console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
  61. },
  62. decodeObjects: function ( buffer, url ) {
  63. var worker;
  64. var taskID;
  65. var taskCost = buffer.byteLength;
  66. var objectPending = this._getWorker( taskCost )
  67. .then( ( _worker ) => {
  68. worker = _worker;
  69. taskID = this.workerNextTaskID ++; //hmmm
  70. return new Promise( ( resolve, reject ) => {
  71. worker._callbacks[ taskID ] = { resolve, reject };
  72. worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] );
  73. //this.debug();
  74. } );
  75. } )
  76. .then( ( message ) => this._createGeometry( message.data ) );
  77. // Remove task from the task list.
  78. // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
  79. objectPending
  80. .catch( () => true )
  81. .then( () => {
  82. if ( worker && taskID ) {
  83. this._releaseTask( worker, taskID );
  84. //this.debug();
  85. }
  86. } );
  87. // Cache the task result.
  88. Rhino3dmLoader.taskCache.set( buffer, {
  89. url: url,
  90. promise: objectPending
  91. } );
  92. return objectPending;
  93. },
  94. parse: function ( ) {
  95. // parsing logic goes here
  96. console.log('3dm parsing');
  97. },
  98. _createMaterial: function ( material ) {
  99. if ( material === undefined ) {
  100. return new MeshStandardMaterial( {
  101. color: new Color( 1,1,1 ),
  102. metalness: 0.8,
  103. name: 'default',
  104. side: 2
  105. } );
  106. }
  107. var _diffuseColor = material.diffuseColor;
  108. var diffusecolor = new Color( _diffuseColor.r/ 255.0, _diffuseColor.g / 255.0, _diffuseColor.b / 255.0 );
  109. if ( _diffuseColor.r === 0 && _diffuseColor.g === 0 && _diffuseColor.b === 0 ) {
  110. diffusecolor.r = 1;
  111. diffusecolor.g = 1;
  112. diffusecolor.b = 1;
  113. }
  114. return new MeshStandardMaterial( {
  115. color: diffusecolor,
  116. metalness: 0.8,
  117. name: material.name,
  118. side: 2
  119. } );
  120. },
  121. _createGeometry: function ( data ) {
  122. console.log(data);
  123. var object = new Object3D();
  124. object.userData['layers'] = data.layers;
  125. object.userData['groups'] = data.groups;
  126. var loader = new BufferGeometryLoader();
  127. var objects = data.objects;
  128. var materials = data.materials;
  129. var ptMaterial = new PointsMaterial( { sizeAttenuation: true, vertexColors:true } );
  130. for( var i = 0; i < objects.length; i++ ) {
  131. var obj = objects[i];
  132. // console.log(obj);
  133. var attributes = obj.attributes;
  134. var geometry = null;
  135. var material = null;
  136. switch( obj.objectType ) {
  137. case 'Point':
  138. case 'PointSet':
  139. geometry = loader.parse( obj.geometry );
  140. var points = new Points( geometry, ptMaterial );
  141. points.userData['attributes'] = attributes;
  142. object.add(points);
  143. break;
  144. case 'Mesh':
  145. case 'Extrusion':
  146. geometry = loader.parse( obj.geometry );
  147. var material = this._createMaterial( materials[attributes.materialIndex] );
  148. var mesh = new Mesh(geometry, material);
  149. mesh.castShadow = attributes.castsShadows;
  150. mesh.receiveShadow = attributes.receivesShadows;
  151. mesh.userData['attributes'] = attributes;
  152. mesh.userData['objectType'] = obj.objectType;
  153. object.add( mesh );
  154. break;
  155. case 'Brep':
  156. var brepObject = new Object3D();
  157. var material = this._createMaterial( materials[attributes.materialIndex] );
  158. for( var j = 0; j < obj.geometry.length; j++ ) {
  159. geometry = loader.parse( obj.geometry[j] );
  160. var mesh = new Mesh(geometry, material);
  161. mesh.castShadow = attributes.castsShadows;
  162. mesh.receiveShadow = attributes.receivesShadows;
  163. brepObject.add( mesh );
  164. }
  165. brepObject.userData['attributes'] = attributes;
  166. brepObject.userData['objectType'] = obj.objectType;
  167. object.add( brepObject );
  168. break;
  169. case 'Curve':
  170. geometry = loader.parse( obj.geometry );
  171. var _color = attributes.drawColor;
  172. var color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
  173. var lines = new Line(geometry, new LineBasicMaterial( { color: color } ) );
  174. lines.userData['attributes'] = attributes;
  175. lines.userData['objectType'] = obj.objectType;
  176. object.add(lines);
  177. break;
  178. case 'TextDot':
  179. geometry = obj.geometry;
  180. var dotDiv = document.createElement('div');
  181. dotDiv.style.fontFamily = geometry.fontFace;
  182. dotDiv.style.fontSize = `${geometry.fontHeight}px`;
  183. dotDiv.style.marginTop = '-1em';
  184. dotDiv.style.color = '#FFF';
  185. dotDiv.style.padding = '2px';
  186. dotDiv.style.paddingRight = '5px';
  187. dotDiv.style.paddingLeft = '5px';
  188. dotDiv.style.borderRadius = '5px';
  189. var color = attributes.drawColor;
  190. dotDiv.style.background = `rgba(${color.r},${color.g},${color.b},${color.a})`;
  191. dotDiv.textContent = geometry.text;
  192. var dot = new CSS2DObject(dotDiv);
  193. var location = geometry.point;
  194. dot.position.set(location[0], location[1], location[2]);
  195. dot.userData['attributes'] = attributes;
  196. dot.userData['objectType'] = obj.objectType;
  197. object.add(dot);
  198. break;
  199. case 'InstanceDefinition':
  200. var instanceDefinitionObject = new Object3D();
  201. var instanceReferences = [];
  202. for( var j = 0; j < objects.length; j++ ) {
  203. if( objects[j].objectType === 'InstanceReference' &&
  204. objects[j].geometry.parentIdefId === attributes.id ) {
  205. instanceReferences.push( objects[j] );
  206. }
  207. }
  208. // console.log( instanceReferences );
  209. break;
  210. }
  211. }
  212. return object;
  213. },
  214. _initLibrary: function () {
  215. if ( ! this.libraryPending ) {
  216. // Load rhino3dm wrapper.
  217. var jsLoader = new FileLoader( this.manager );
  218. jsLoader.setPath( this.libraryPath );
  219. var jsContent = new Promise( ( resolve, reject ) => {
  220. jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
  221. } );
  222. // Load rhino3dm WASM binary.
  223. var binaryLoader = new FileLoader( this.manager );
  224. binaryLoader.setPath( this.libraryPath );
  225. binaryLoader.setResponseType( 'arraybuffer' );
  226. var binaryContent = new Promise( ( resolve, reject ) => {
  227. binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
  228. } );
  229. this.libraryPending = Promise.all( [ jsContent, binaryContent ] )
  230. .then( ( [ jsContent, binaryContent ] ) => {
  231. //this.libraryBinary = binaryContent;
  232. this.libraryConfig.wasmBinary = binaryContent;
  233. var fn = Rhino3dmLoader.Rhino3dmWorker.toString();
  234. var body = [
  235. '/* rhino3dm.js */',
  236. jsContent,
  237. '/* worker */',
  238. fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
  239. ].join( '\n' );
  240. this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
  241. } );
  242. }
  243. return this.libraryPending;
  244. },
  245. _getWorker: function ( taskCost ) {
  246. return this._initLibrary().then( () => {
  247. if ( this.workerPool.length < this.workerLimit ) {
  248. var worker = new Worker( this.workerSourceURL );
  249. worker._callbacks = {};
  250. worker._taskCosts = {};
  251. worker._taskLoad = 0;
  252. worker.postMessage( {
  253. type: 'init',
  254. libraryConfig: this.libraryConfig
  255. } );
  256. worker.onmessage = function ( e ) {
  257. var message = e.data;
  258. switch ( message.type ) {
  259. case 'decode':
  260. worker._callbacks[ message.id ].resolve( message );
  261. break;
  262. case 'error':
  263. worker._callbacks[ message.id ].reject( message );
  264. break;
  265. default:
  266. console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
  267. }
  268. };
  269. this.workerPool.push( worker );
  270. } else {
  271. this.workerPool.sort( function ( a, b ) {
  272. return a._taskLoad > b._taskLoad ? - 1 : 1;
  273. } );
  274. }
  275. var worker = this.workerPool[ this.workerPool.length - 1 ];
  276. worker._taskLoad += taskCost;
  277. return worker;
  278. } );
  279. },
  280. _releaseTask: function ( worker, taskID ) {
  281. worker._taskLoad -= worker._taskCosts[ taskID ];
  282. delete worker._callbacks[ taskID ];
  283. delete worker._taskCosts[ taskID ];
  284. },
  285. dispose: function () {
  286. for ( var i = 0; i < this.workerPool.length; ++ i ) {
  287. this.workerPool[ i ].terminate();
  288. }
  289. this.workerPool.length = 0;
  290. return this;
  291. }
  292. } );
  293. /* WEB WORKER */
  294. Rhino3dmLoader.Rhino3dmWorker = function () {
  295. var libraryPending;
  296. var libraryConfig;
  297. var rhino;
  298. onmessage = function ( e ) {
  299. var message = e.data;
  300. switch ( message.type ) {
  301. case 'init':
  302. libraryConfig = message.libraryConfig;
  303. var wasmBinary = libraryConfig.wasmBinary;
  304. var RhinoModule;
  305. libraryPending = new Promise( function ( resolve ) {
  306. /* Like Basis Loader */
  307. RhinoModule = { wasmBinary, onRuntimeInitialized: resolve };
  308. rhino3dm( RhinoModule );
  309. } ).then( () => {
  310. rhino = RhinoModule;
  311. });
  312. break;
  313. case 'decode':
  314. var buffer = message.buffer;
  315. libraryPending.then( () => {
  316. var data = decodeObjects( rhino, buffer );
  317. self.postMessage( { type: 'decode', id: message.id, data } );
  318. } );
  319. break;
  320. }
  321. };
  322. function decodeObjects( rhino, buffer ) {
  323. var arr = new Uint8Array(buffer);
  324. var doc = rhino.File3dm.fromByteArray(arr);
  325. var objects = [];
  326. var materials = [];
  327. var layers = [];
  328. var views = [];
  329. var namedViews = [];
  330. var groups = [];
  331. var strings = [];
  332. //Handle objects
  333. for( var i = 0; i < doc.objects().count; i++ ) {
  334. var _object = doc.objects().get(i);
  335. // console.log(objectType);
  336. // skip instance definition objects
  337. if( _object.attributes().isInstanceDefinitionObject ) {
  338. continue;
  339. } else {
  340. var object = extractObjectData( _object, doc );
  341. if( object !== undefined ){
  342. objects.push( object );
  343. }
  344. }
  345. _object.delete();
  346. }
  347. // Handle instance definitions
  348. for( var i = 0; i < doc.instanceDefinitions().count(); i++ ) {
  349. var idef = doc.instanceDefinitions().get( i );
  350. var idefAttributes = extractProperties( idef );
  351. var ids = idef.getObjectIds();
  352. var idefObjects = [];
  353. // extract object data from each of these
  354. for( var j = 0; j < ids.length; j++ ) {
  355. var _object = doc.objects().findId( ids[ j ] );
  356. var object = extractObjectData( _object, doc );
  357. idefObjects.push( object );
  358. }
  359. objects.push( { geometry: idefObjects, attributes: idefAttributes, objectType: 'InstanceDefinition' } );
  360. }
  361. // Handle materials
  362. for( var i = 0; i < doc.materials().count(); i++) {
  363. var _material = doc.materials().get( i );
  364. var materialProperties = extractProperties( _material );
  365. var pbMaterialProperties = extractProperties( _material.physicallyBased() );
  366. var material = Object.assign(materialProperties, pbMaterialProperties);
  367. materials.push( material );
  368. _material.delete();
  369. }
  370. // Handle layers
  371. for( var i = 0; i < doc.layers().count(); i++) {
  372. var _layer = doc.layers().get( i );
  373. var layer = extractProperties( _layer );
  374. layers.push( layer );
  375. _layer.delete();
  376. }
  377. // Handle views
  378. for( var i = 0; i < doc.views().count(); i++) {
  379. var _view = doc.views().get( i );
  380. var view = extractProperties( _view );
  381. views.push( view );
  382. _view.delete();
  383. }
  384. // Handle named views
  385. for( var i = 0; i < doc.namedViews().count(); i++) {
  386. var _namedView = doc.namedViews().get( i );
  387. var namedView = extractProperties( _namedView );
  388. namedViews.push( namedView );
  389. _namedView.delete();
  390. }
  391. // Handle groups
  392. for( var i = 0; i < doc.groups().count(); i++ ){
  393. var _group = doc.groups().get( i );
  394. var group = extractProperties( _group );
  395. groups.push( group );
  396. _group.delete();
  397. }
  398. // Handle settings
  399. var settings = extractProperties( doc.settings() );
  400. //TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
  401. // Handle dimstyles
  402. // console.log(`Dimstyle Count: ${doc.dimstyles().count()}`);
  403. // Handle bitmaps
  404. // console.log(`Bitmap Count: ${doc.bitmaps().count()}`);
  405. // Handle instance definitions
  406. // console.log(`Instance Definitions Count: ${doc.instanceDefinitions().count()}`);
  407. // Handle strings -- this seems to be broken at the moment in rhino3dm
  408. // console.log(`Strings Count: ${doc.strings().count()}`);
  409. /*
  410. for( var i = 0; i < doc.strings().count(); i++ ){
  411. var _string= doc.strings().get( i );
  412. console.log(_string);
  413. var string = extractProperties( _group );
  414. strings.push( string );
  415. _string.delete();
  416. }
  417. */
  418. doc.delete();
  419. return { objects, materials, layers, views, namedViews, groups, settings };
  420. }
  421. function extractObjectData( object, doc ) {
  422. var _geometry = object.geometry();
  423. var _attributes = object.attributes();
  424. var objectType = _geometry.objectType;
  425. var geometry = null;
  426. var attributes = null;
  427. // skip instance definition objects
  428. //if( _attributes.isInstanceDefinitionObject ) { continue; }
  429. // TODO: handle other geometry types
  430. switch( objectType ) {
  431. case rhino.ObjectType.Curve:
  432. var pts = curveToPoints( _geometry, 100 );
  433. var position = {};
  434. var color = {};
  435. var attributes = {}
  436. var data = {};
  437. position.itemSize = 3;
  438. position.type = 'Float32Array';
  439. position.array = [];
  440. for( var j = 0; j < pts.length; j++ ) {
  441. position.array.push( pts[j][0] );
  442. position.array.push( pts[j][1] );
  443. position.array.push( pts[j][2] );
  444. }
  445. attributes.position = position;
  446. data.attributes = attributes;
  447. geometry = { data };
  448. break;
  449. case rhino.ObjectType.Point:
  450. var pt = _geometry.location;
  451. var position = {};
  452. var color = {};
  453. var attributes = {}
  454. var data = {};
  455. position.itemSize = 3;
  456. position.type = 'Float32Array';
  457. position.array = [ pt[0], pt[1], pt[2] ];
  458. _color = _attributes.drawColor( doc );
  459. color.itemSize = 3;
  460. color.type = 'Float32Array';
  461. color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
  462. attributes.position = position;
  463. attributes.color = color;
  464. data.attributes = attributes;
  465. geometry = { data };
  466. break;
  467. case rhino.ObjectType.PointSet:
  468. case rhino.ObjectType.Mesh:
  469. geometry = _geometry.toThreejsJSON();
  470. break;
  471. case rhino.ObjectType.Brep:
  472. var faces = _geometry.faces();
  473. geometry = [];
  474. for (var faceIndex = 0; faceIndex < faces.count; faceIndex++) {
  475. var face = faces.get( faceIndex );
  476. var mesh = face.getMesh( rhino.MeshType.Any );
  477. if ( mesh ) {
  478. geometry.push( mesh.toThreejsJSON() );
  479. mesh.delete();
  480. }
  481. face.delete();
  482. }
  483. faces.delete();
  484. break;
  485. case rhino.ObjectType.Extrusion:
  486. var mesh = _geometry.getMesh(rhino.MeshType.Any);
  487. if( mesh ) {
  488. geometry = mesh.toThreejsJSON();
  489. mesh.delete();
  490. }
  491. break;
  492. case rhino.ObjectType.TextDot:
  493. geometry = extractProperties( _geometry );
  494. break;
  495. case rhino.ObjectType.InstanceReference:
  496. geometry = extractProperties( _geometry );
  497. geometry.xform = extractProperties( _geometry.xform );
  498. geometry.xform.array = _geometry.xform.toFloatArray( true );
  499. break;
  500. /*
  501. case rhino.ObjectType.Light:
  502. case rhino.ObjectType.Annotation:
  503. case rhino.ObjectType.Hatch:
  504. case rhino.ObjectType.SubD:
  505. case rhino.ObjectType.ClipPlane:
  506. */
  507. default:
  508. console.warn(`THREE.3DMLoader: TODO: Implement ${objectType.constructor.name}`);
  509. break;
  510. }
  511. if( geometry ) {
  512. var attributes = extractProperties( _attributes );
  513. if( _attributes.groupCount > 0 ) {
  514. attributes.groupIds = _attributes.getGroupList();
  515. }
  516. attributes.drawColor = _attributes.drawColor( doc );
  517. objectType = objectType.constructor.name;
  518. objectType = objectType.substring( 11, objectType.length );
  519. //objects.push( { geometry, attributes, objectType: objectType } );
  520. return { geometry, attributes, objectType };
  521. }
  522. }
  523. function extractProperties( object ) {
  524. var result = {};
  525. for ( var property in object ) {
  526. if( typeof object[property] !== 'function' ){
  527. result[property] = object[property];
  528. } else {
  529. // console.log(`${property}: ${object[property]}`);
  530. }
  531. }
  532. return result;
  533. }
  534. function curveToPoints (curve, pointLimit) {
  535. var pointCount = pointLimit;
  536. var rc = [];
  537. var ts = [];
  538. // console.log(curve);
  539. if (curve instanceof rhino.LineCurve) {
  540. return [curve.pointAtStart, curve.pointAtEnd];
  541. }
  542. if (curve instanceof rhino.PolylineCurve) {
  543. pointCount = curve.pointCount;
  544. for (let i = 0; i < pointCount; i++) {
  545. rc.push(curve.point(i));
  546. }
  547. return rc;
  548. }
  549. if (curve instanceof rhino.PolyCurve) {
  550. let segmentCount = curve.segmentCount;
  551. for (let i = 0; i < segmentCount; i++) {
  552. let segment = curve.segmentCurve(i);
  553. let segmentArray = curveToPoints(segment);
  554. rc = rc.concat(segmentArray);
  555. segment.delete();
  556. }
  557. return rc;
  558. }
  559. if (curve instanceof rhino.NurbsCurve && curve.degree === 1) {
  560. console.info('degree 1 curve');
  561. }
  562. let domain = curve.domain;
  563. let divisions = pointCount - 1.0;
  564. for (let j = 0; j < pointCount; j++) {
  565. let t = domain[0] + (j / divisions) * (domain[1] - domain[0]);
  566. if (t === domain[0] || t === domain[1]) {
  567. ts.push(t);
  568. continue;
  569. }
  570. let tan = curve.tangentAt(t);
  571. let prevTan = curve.tangentAt(ts.slice(-1)[0]);
  572. // Duplicaated from THREE.Vector3
  573. // How to pass imports to worker?
  574. tS = tan[0] * tan[0] + tan[1] * tan[1] + tan[2] * tan[2];
  575. ptS = prevTan[0] * prevTan[0] + prevTan[1] * prevTan[1] + prevTan[2] * prevTan[2];
  576. var denominator = Math.sqrt( tS * ptS );
  577. var angle;
  578. if( denominator === 0 ) {
  579. angle = Math.PI / 2;
  580. } else {
  581. var theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
  582. angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
  583. }
  584. if (angle < 0.1) { continue; }
  585. ts.push(t);
  586. }
  587. rc = ts.map(t => curve.pointAt(t));
  588. return rc;
  589. }
  590. };
  591. export { Rhino3dmLoader };