Mr.doob 9582770323 Merge branch 'vector-methods' of https://github.com/twhittock/three.js into dev 12 jaren geleden
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Box2.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 13 jaren geleden
Box3.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 13 jaren geleden
Color.js 20323db14f Merge branch 'color-constructor' of https://github.com/DelvarWorld/three.js into dev 12 jaren geleden
Constants.js b0497080ef Start of benchmarking framework for ThreeJS. 13 jaren geleden
Euler.js 9f86edff40 remove Euler.clamp and Math.fpModulus per @WestLangley. 12 jaren geleden
Frustum.js adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 13 jaren geleden
Line3.js a685230753 remove stray console.log() from Line3 unit test. 13 jaren geleden
Matrix3.js 51ee3f2cfa fix accidential global in Matrix3.compose and Matrix4.compose unit tests. 12 jaren geleden
Matrix4.js 662057b5d8 comment out debug code. 12 jaren geleden
Plane.js a6357d9f45 Rename back LineSegment to Line3 per @mrdoob's preference. 13 jaren geleden
Quaternion.js 22e629a119 Updating quaternion fromEuler. Tests were failing silently, only showing on console, but throwing an exception makes the tests properly fail. 12 jaren geleden
Ray.js 86643fcbef typo 12 jaren geleden
Sphere.js 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 13 jaren geleden
Triangle.js 2c8a52add7 fix unit tests for new math constructors that don't copy the parameters. 13 jaren geleden
Vector2.js 8375a6f421 Use clamp for clampScalar implementation 12 jaren geleden
Vector3.js dd15cd2ed6 Completing .reflect() change. Thanks @WestLangley. 12 jaren geleden
Vector4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 jaren geleden