OBJLoader2.d.ts 1.1 KB

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  1. import {
  2. LoadingManager,
  3. Group,
  4. Object3D
  5. } from '../../../src/Three';
  6. import { OBJLoader2Parser } from './obj2/worker/parallel/OBJLoader2Parser';
  7. import { MaterialHandler } from './obj2/shared/MaterialHandler';
  8. import { MeshReceiver} from './obj2/shared/MeshReceiver';
  9. export class OBJLoader2 extends OBJLoader2Parser {
  10. constructor(manager?: LoadingManager);
  11. manager: LoadingManager;
  12. modelName: string;
  13. instanceNo: number;
  14. path: string;
  15. resourcePath: string;
  16. baseObject3d: Group;
  17. materialHandler: MaterialHandler;
  18. meshReceiver: MeshReceiver;
  19. setModelName(modelName: string): this;
  20. setPath(path: string): this;
  21. setResourcePath(path: string): this;
  22. setBaseObject3d(baseObject3d: Object3D): this;
  23. addMaterials(materials: object): this;
  24. setCallbackOnMeshAlter(onMeshAlter: Function): this;
  25. setCallbackOnLoadMaterials(onLoadMaterials: Function): this;
  26. load(url: string, onLoad: (group: Group) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, onMeshAlter?: (meshData: object) => void): void;
  27. parse(content: ArrayBuffer | string): void;
  28. }