Sidebar.Material.js 22 KB

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  1. Sidebar.Material = function ( editor ) {
  2. var signals = editor.signals;
  3. var materialClasses = {
  4. 'LineBasicMaterial': THREE.LineBasicMaterial,
  5. 'LineDashedMaterial': THREE.LineDashedMaterial,
  6. 'MeshBasicMaterial': THREE.MeshBasicMaterial,
  7. 'MeshDepthMaterial': THREE.MeshDepthMaterial,
  8. 'MeshFaceMaterial': THREE.MeshFaceMaterial,
  9. 'MeshLambertMaterial': THREE.MeshLambertMaterial,
  10. 'MeshNormalMaterial': THREE.MeshNormalMaterial,
  11. 'MeshPhongMaterial': THREE.MeshPhongMaterial,
  12. 'PointCloudMaterial': THREE.PointCloudMaterial,
  13. 'ShaderMaterial': THREE.ShaderMaterial,
  14. 'SpriteMaterial': THREE.SpriteMaterial,
  15. 'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
  16. 'Material': THREE.Material
  17. };
  18. var container = new UI.CollapsiblePanel();
  19. container.setCollapsed( editor.config.getKey( 'ui/sidebar/material/collapsed' ) );
  20. container.onCollapsedChange( function ( boolean ) {
  21. editor.config.setKey( 'ui/sidebar/material/collapsed', boolean );
  22. } );
  23. container.setDisplay( 'none' );
  24. container.dom.classList.add( 'Material' );
  25. container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
  26. container.add( new UI.Break() );
  27. // uuid
  28. var materialUUIDRow = new UI.Panel();
  29. var materialUUID = new UI.Input().setWidth( '115px' ).setColor( '#444' ).setFontSize( '12px' ).setDisabled( true );
  30. var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
  31. materialUUID.setValue( THREE.Math.generateUUID() );
  32. update();
  33. } );
  34. materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
  35. materialUUIDRow.add( materialUUID );
  36. materialUUIDRow.add( materialUUIDRenew );
  37. container.add( materialUUIDRow );
  38. // name
  39. var materialNameRow = new UI.Panel();
  40. var materialName = new UI.Input().setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( function () {
  41. editor.setMaterialName( editor.selected.material, materialName.getValue() );
  42. } );
  43. materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
  44. materialNameRow.add( materialName );
  45. container.add( materialNameRow );
  46. // class
  47. var materialClassRow = new UI.Panel();
  48. var materialClass = new UI.Select().setOptions( {
  49. 'LineBasicMaterial': 'LineBasicMaterial',
  50. 'LineDashedMaterial': 'LineDashedMaterial',
  51. 'MeshBasicMaterial': 'MeshBasicMaterial',
  52. 'MeshDepthMaterial': 'MeshDepthMaterial',
  53. 'MeshFaceMaterial': 'MeshFaceMaterial',
  54. 'MeshLambertMaterial': 'MeshLambertMaterial',
  55. 'MeshNormalMaterial': 'MeshNormalMaterial',
  56. 'MeshPhongMaterial': 'MeshPhongMaterial',
  57. 'ShaderMaterial': 'ShaderMaterial',
  58. 'SpriteMaterial': 'SpriteMaterial'
  59. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  60. materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
  61. materialClassRow.add( materialClass );
  62. container.add( materialClassRow );
  63. // color
  64. var materialColorRow = new UI.Panel();
  65. var materialColor = new UI.Color().onChange( update );
  66. materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
  67. materialColorRow.add( materialColor );
  68. container.add( materialColorRow );
  69. // ambient
  70. var materialAmbientRow = new UI.Panel();
  71. var materialAmbient = new UI.Color().onChange( update );
  72. materialAmbientRow.add( new UI.Text( 'Ambient' ).setWidth( '90px' ) );
  73. materialAmbientRow.add( materialAmbient );
  74. container.add( materialAmbientRow );
  75. // emissive
  76. var materialEmissiveRow = new UI.Panel();
  77. var materialEmissive = new UI.Color().onChange( update );
  78. materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
  79. materialEmissiveRow.add( materialEmissive );
  80. container.add( materialEmissiveRow );
  81. // specular
  82. var materialSpecularRow = new UI.Panel();
  83. var materialSpecular = new UI.Color().onChange( update );
  84. materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
  85. materialSpecularRow.add( materialSpecular );
  86. container.add( materialSpecularRow );
  87. // shininess
  88. var materialShininessRow = new UI.Panel();
  89. var materialShininess = new UI.Number( 30 ).onChange( update );
  90. materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
  91. materialShininessRow.add( materialShininess );
  92. container.add( materialShininessRow );
  93. // uniforms
  94. var materialUniformsRow = new UI.Panel();
  95. var materialUniforms = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  96. materialUniforms.setValue( '{\n "uColor": {\n "type": "3f",\n "value": [1, 0, 0]\n }\n}' ).onChange( update );
  97. materialUniformsRow.add( new UI.Text( 'Uniforms' ).setWidth( '90px' ) );
  98. materialUniformsRow.add( materialUniforms );
  99. container.add( materialUniformsRow );
  100. // vertex shader
  101. var materialVertexShaderRow = new UI.Panel();
  102. var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  103. materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
  104. materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
  105. materialVertexShaderRow.add( materialVertexShader );
  106. container.add( materialVertexShaderRow );
  107. // fragment shader
  108. var materialFragmentShaderRow = new UI.Panel();
  109. var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  110. materialFragmentShader.setValue( 'uniform vec3 uColor;\n\nvoid main() {\n\tgl_FragColor = vec4( uColor, 1.0 );\n}' ).onChange( update );
  111. materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
  112. materialFragmentShaderRow.add( materialFragmentShader );
  113. container.add( materialFragmentShaderRow );
  114. // vertex colors
  115. var materialVertexColorsRow = new UI.Panel();
  116. var materialVertexColors = new UI.Select().setOptions( {
  117. 0: 'No',
  118. 1: 'Face',
  119. 2: 'Vertex'
  120. } ).onChange( update );
  121. materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
  122. materialVertexColorsRow.add( materialVertexColors );
  123. container.add( materialVertexColorsRow );
  124. // skinning
  125. var materialSkinningRow = new UI.Panel();
  126. var materialSkinning = new UI.Checkbox( false ).onChange( update );
  127. materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
  128. materialSkinningRow.add( materialSkinning );
  129. container.add( materialSkinningRow );
  130. // map
  131. var materialMapRow = new UI.Panel();
  132. var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
  133. var materialMap = new UI.Texture().setColor( '#444' ).onChange( update );
  134. materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
  135. materialMapRow.add( materialMapEnabled );
  136. materialMapRow.add( materialMap );
  137. container.add( materialMapRow );
  138. // alpha map
  139. var materialAlphaMapRow = new UI.Panel();
  140. var materialAlphaMapEnabled = new UI.Checkbox( false ).onChange( update );
  141. var materialAlphaMap = new UI.Texture().setColor( '#444' ).onChange( update );
  142. materialAlphaMapRow.add( new UI.Text( 'Alpha Map' ).setWidth( '90px' ) );
  143. materialAlphaMapRow.add( materialAlphaMapEnabled );
  144. materialAlphaMapRow.add( materialAlphaMap );
  145. container.add( materialAlphaMapRow );
  146. // light map
  147. var materialLightMapRow = new UI.Panel();
  148. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  149. var materialLightMap = new UI.Texture().setColor( '#444' ).onChange( update );
  150. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  151. materialLightMapRow.add( materialLightMapEnabled );
  152. materialLightMapRow.add( materialLightMap );
  153. container.add( materialLightMapRow );
  154. // bump map
  155. var materialBumpMapRow = new UI.Panel();
  156. var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
  157. var materialBumpMap = new UI.Texture().setColor( '#444' ).onChange( update );
  158. var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  159. materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
  160. materialBumpMapRow.add( materialBumpMapEnabled );
  161. materialBumpMapRow.add( materialBumpMap );
  162. materialBumpMapRow.add( materialBumpScale );
  163. container.add( materialBumpMapRow );
  164. // normal map
  165. var materialNormalMapRow = new UI.Panel();
  166. var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
  167. var materialNormalMap = new UI.Texture().setColor( '#444' ).onChange( update );
  168. materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
  169. materialNormalMapRow.add( materialNormalMapEnabled );
  170. materialNormalMapRow.add( materialNormalMap );
  171. container.add( materialNormalMapRow );
  172. // specular map
  173. var materialSpecularMapRow = new UI.Panel();
  174. var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
  175. var materialSpecularMap = new UI.Texture().setColor( '#444' ).onChange( update );
  176. materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
  177. materialSpecularMapRow.add( materialSpecularMapEnabled );
  178. materialSpecularMapRow.add( materialSpecularMap );
  179. container.add( materialSpecularMapRow );
  180. // env map
  181. var materialEnvMapRow = new UI.Panel();
  182. var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
  183. var materialEnvMap = new UI.CubeTexture().setColor( '#444' ).onChange( update );
  184. var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  185. materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
  186. materialEnvMapRow.add( materialEnvMapEnabled );
  187. materialEnvMapRow.add( materialEnvMap );
  188. materialEnvMapRow.add( materialReflectivity );
  189. container.add( materialEnvMapRow );
  190. // blending
  191. var materialBlendingRow = new UI.Panel();
  192. var materialBlending = new UI.Select().setOptions( {
  193. 0: 'No',
  194. 1: 'Normal',
  195. 2: 'Additive',
  196. 3: 'Subtractive',
  197. 4: 'Multiply',
  198. 5: 'Custom'
  199. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  200. materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
  201. materialBlendingRow.add( materialBlending );
  202. container.add( materialBlendingRow );
  203. // side
  204. var materialSideRow = new UI.Panel();
  205. var materialSide = new UI.Select().setOptions( {
  206. 0: 'Front',
  207. 1: 'Back',
  208. 2: 'Double'
  209. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  210. materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
  211. materialSideRow.add( materialSide );
  212. container.add( materialSideRow );
  213. // opacity
  214. var materialOpacityRow = new UI.Panel();
  215. var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  216. materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
  217. materialOpacityRow.add( materialOpacity );
  218. container.add( materialOpacityRow );
  219. // transparent
  220. var materialTransparentRow = new UI.Panel();
  221. var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
  222. materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
  223. materialTransparentRow.add( materialTransparent );
  224. container.add( materialTransparentRow );
  225. // wireframe
  226. var materialWireframeRow = new UI.Panel();
  227. var materialWireframe = new UI.Checkbox( false ).onChange( update );
  228. var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
  229. materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
  230. materialWireframeRow.add( materialWireframe );
  231. materialWireframeRow.add( materialWireframeLinewidth );
  232. container.add( materialWireframeRow );
  233. //
  234. function update() {
  235. var object = editor.selected;
  236. var geometry = object.geometry;
  237. var material = object.material;
  238. var textureWarning = false;
  239. var objectHasUvs = false;
  240. if ( object instanceof THREE.Sprite ) objectHasUvs = true;
  241. if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
  242. if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
  243. if ( material ) {
  244. if ( material.uuid !== undefined ) {
  245. material.uuid = materialUUID.getValue();
  246. }
  247. if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
  248. material = new materialClasses[ materialClass.getValue() ]();
  249. object.material = material;
  250. }
  251. if ( material.color !== undefined ) {
  252. material.color.setHex( materialColor.getHexValue() );
  253. }
  254. if ( material.ambient !== undefined ) {
  255. material.ambient.setHex( materialAmbient.getHexValue() );
  256. }
  257. if ( material.emissive !== undefined ) {
  258. material.emissive.setHex( materialEmissive.getHexValue() );
  259. }
  260. if ( material.specular !== undefined ) {
  261. material.specular.setHex( materialSpecular.getHexValue() );
  262. }
  263. if ( material.shininess !== undefined ) {
  264. material.shininess = materialShininess.getValue();
  265. }
  266. if ( material.uniforms !== undefined ) {
  267. material.uniforms = JSON.parse( materialUniforms.getValue() );
  268. }
  269. if ( material.vertexShader !== undefined ) {
  270. material.vertexShader = materialVertexShader.getValue();
  271. }
  272. if ( material.fragmentShader !== undefined ) {
  273. material.fragmentShader = materialFragmentShader.getValue();
  274. }
  275. if ( material.vertexColors !== undefined ) {
  276. geometry.buffersNeedUpdate = true;
  277. geometry.colorsNeedUpdate = true;
  278. material.vertexColors = parseInt( materialVertexColors.getValue() );
  279. material.needsUpdate = true;
  280. }
  281. if ( material.skinning !== undefined ) {
  282. material.skinning = materialSkinning.getValue();
  283. }
  284. if ( material.map !== undefined ) {
  285. var mapEnabled = materialMapEnabled.getValue() === true;
  286. if ( objectHasUvs ) {
  287. if ( geometry !== undefined ) {
  288. geometry.buffersNeedUpdate = true;
  289. geometry.uvsNeedUpdate = true;
  290. }
  291. material.map = mapEnabled ? materialMap.getValue() : null;
  292. material.needsUpdate = true;
  293. } else {
  294. if ( mapEnabled ) textureWarning = true;
  295. }
  296. }
  297. if ( material.alphaMap !== undefined ) {
  298. var mapEnabled = materialAlphaMapEnabled.getValue() === true;
  299. if ( objectHasUvs ) {
  300. if ( geometry !== undefined ) {
  301. geometry.buffersNeedUpdate = true;
  302. geometry.uvsNeedUpdate = true;
  303. }
  304. material.alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
  305. material.needsUpdate = true;
  306. } else {
  307. if ( mapEnabled ) textureWarning = true;
  308. }
  309. }
  310. /*
  311. if ( material.lightMap !== undefined ) {
  312. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  313. if ( objectHasUvs ) {
  314. geometry.buffersNeedUpdate = true;
  315. geometry.uvsNeedUpdate = true;
  316. material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
  317. material.needsUpdate = true;
  318. } else {
  319. if ( lightMapEnabled ) textureWarning = true;
  320. }
  321. }
  322. */
  323. if ( material.bumpMap !== undefined ) {
  324. var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
  325. if ( objectHasUvs ) {
  326. geometry.buffersNeedUpdate = true;
  327. geometry.uvsNeedUpdate = true;
  328. material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
  329. material.bumpScale = materialBumpScale.getValue();
  330. material.needsUpdate = true;
  331. } else {
  332. if ( bumpMapEnabled ) textureWarning = true;
  333. }
  334. }
  335. if ( material.normalMap !== undefined ) {
  336. var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
  337. if ( objectHasUvs ) {
  338. geometry.buffersNeedUpdate = true;
  339. geometry.uvsNeedUpdate = true;
  340. material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
  341. material.needsUpdate = true;
  342. } else {
  343. if ( normalMapEnabled ) textureWarning = true;
  344. }
  345. }
  346. if ( material.specularMap !== undefined ) {
  347. var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
  348. if ( objectHasUvs ) {
  349. geometry.buffersNeedUpdate = true;
  350. geometry.uvsNeedUpdate = true;
  351. material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
  352. material.needsUpdate = true;
  353. } else {
  354. if ( specularMapEnabled ) textureWarning = true;
  355. }
  356. }
  357. if ( material.envMap !== undefined ) {
  358. var envMapEnabled = materialEnvMapEnabled.getValue() === true;
  359. if ( objectHasUvs ) {
  360. geometry.buffersNeedUpdate = true;
  361. geometry.uvsNeedUpdate = true;
  362. material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
  363. material.reflectivity = materialReflectivity.getValue();
  364. material.needsUpdate = true;
  365. } else {
  366. if ( envMapEnabled ) textureWarning = true;
  367. }
  368. }
  369. if ( material.blending !== undefined ) {
  370. material.blending = parseInt( materialBlending.getValue() );
  371. }
  372. if ( material.side !== undefined ) {
  373. material.side = parseInt( materialSide.getValue() );
  374. }
  375. if ( material.opacity !== undefined ) {
  376. material.opacity = materialOpacity.getValue();
  377. }
  378. if ( material.transparent !== undefined ) {
  379. material.transparent = materialTransparent.getValue();
  380. }
  381. if ( material.wireframe !== undefined ) {
  382. material.wireframe = materialWireframe.getValue();
  383. }
  384. if ( material.wireframeLinewidth !== undefined ) {
  385. material.wireframeLinewidth = materialWireframeLinewidth.getValue();
  386. }
  387. updateRows();
  388. signals.materialChanged.dispatch( material );
  389. }
  390. if ( textureWarning ) {
  391. console.warn( "Can't set texture, model doesn't have texture coordinates" );
  392. }
  393. };
  394. function updateRows() {
  395. var properties = {
  396. 'name': materialNameRow,
  397. 'color': materialColorRow,
  398. 'ambient': materialAmbientRow,
  399. 'emissive': materialEmissiveRow,
  400. 'specular': materialSpecularRow,
  401. 'shininess': materialShininessRow,
  402. 'uniforms': materialUniformsRow,
  403. 'vertexShader': materialVertexShaderRow,
  404. 'fragmentShader': materialFragmentShaderRow,
  405. 'vertexColors': materialVertexColorsRow,
  406. 'skinning': materialSkinningRow,
  407. 'map': materialMapRow,
  408. 'alphaMap': materialAlphaMapRow,
  409. 'lightMap': materialLightMapRow,
  410. 'bumpMap': materialBumpMapRow,
  411. 'normalMap': materialNormalMapRow,
  412. 'specularMap': materialSpecularMapRow,
  413. 'envMap': materialEnvMapRow,
  414. 'blending': materialBlendingRow,
  415. 'side': materialSideRow,
  416. 'opacity': materialOpacityRow,
  417. 'transparent': materialTransparentRow,
  418. 'wireframe': materialWireframeRow
  419. };
  420. var material = editor.selected.material;
  421. for ( var property in properties ) {
  422. properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
  423. }
  424. };
  425. // events
  426. signals.objectSelected.add( function ( object ) {
  427. if ( object && object.material ) {
  428. container.setDisplay( '' );
  429. var material = object.material;
  430. if ( material.uuid !== undefined ) {
  431. materialUUID.setValue( material.uuid );
  432. }
  433. if ( material.name !== undefined ) {
  434. materialName.setValue( material.name );
  435. }
  436. materialClass.setValue( material.type );
  437. if ( material.color !== undefined ) {
  438. materialColor.setHexValue( material.color.getHexString() );
  439. }
  440. if ( material.ambient !== undefined ) {
  441. materialAmbient.setHexValue( material.ambient.getHexString() );
  442. }
  443. if ( material.emissive !== undefined ) {
  444. materialEmissive.setHexValue( material.emissive.getHexString() );
  445. }
  446. if ( material.specular !== undefined ) {
  447. materialSpecular.setHexValue( material.specular.getHexString() );
  448. }
  449. if ( material.shininess !== undefined ) {
  450. materialShininess.setValue( material.shininess );
  451. }
  452. if ( material.uniforms !== undefined ) {
  453. materialUniforms.setValue( JSON.stringify( material.uniforms, null, ' ' ) );
  454. }
  455. if ( material.vertexShader !== undefined ) {
  456. materialVertexShader.setValue( material.vertexShader );
  457. }
  458. if ( material.fragmentShader !== undefined ) {
  459. materialFragmentShader.setValue( material.fragmentShader );
  460. }
  461. if ( material.vertexColors !== undefined ) {
  462. materialVertexColors.setValue( material.vertexColors );
  463. }
  464. if ( material.skinning !== undefined ) {
  465. materialSkinning.setValue( material.skinning );
  466. }
  467. if ( material.map !== undefined ) {
  468. materialMapEnabled.setValue( material.map !== null );
  469. materialMap.setValue( material.map );
  470. }
  471. if ( material.alphaMap !== undefined ) {
  472. materialAlphaMapEnabled.setValue( material.alphaMap !== null );
  473. materialAlphaMap.setValue( material.alphaMap );
  474. }
  475. /*
  476. if ( material.lightMap !== undefined ) {
  477. materialLightMapEnabled.setValue( material.lightMap !== null );
  478. materialLightMap.setValue( material.lightMap );
  479. }
  480. */
  481. if ( material.bumpMap !== undefined ) {
  482. materialBumpMapEnabled.setValue( material.bumpMap !== null );
  483. materialBumpMap.setValue( material.bumpMap );
  484. materialBumpScale.setValue( material.bumpScale );
  485. }
  486. if ( material.normalMap !== undefined ) {
  487. materialNormalMapEnabled.setValue( material.normalMap !== null );
  488. materialNormalMap.setValue( material.normalMap );
  489. }
  490. if ( material.specularMap !== undefined ) {
  491. materialSpecularMapEnabled.setValue( material.specularMap !== null );
  492. materialSpecularMap.setValue( material.specularMap );
  493. }
  494. if ( material.envMap !== undefined ) {
  495. materialEnvMapEnabled.setValue( material.envMap !== null );
  496. materialEnvMap.setValue( material.envMap );
  497. materialReflectivity.setValue( material.reflectivity );
  498. }
  499. if ( material.blending !== undefined ) {
  500. materialBlending.setValue( material.blending );
  501. }
  502. if ( material.side !== undefined ) {
  503. materialSide.setValue( material.side );
  504. }
  505. if ( material.opacity !== undefined ) {
  506. materialOpacity.setValue( material.opacity );
  507. }
  508. if ( material.transparent !== undefined ) {
  509. materialTransparent.setValue( material.transparent );
  510. }
  511. if ( material.wireframe !== undefined ) {
  512. materialWireframe.setValue( material.wireframe );
  513. }
  514. if ( material.wireframeLinewidth !== undefined ) {
  515. materialWireframeLinewidth.setValue( material.wireframeLinewidth );
  516. }
  517. updateRows();
  518. } else {
  519. container.setDisplay( 'none' );
  520. }
  521. } );
  522. return container;
  523. }