webgl_geometry_text_earcut.html 16 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - text</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. font-family: Monospace;
  10. background-color: #000;
  11. color: #fff;
  12. margin: 0px;
  13. overflow: hidden;
  14. }
  15. #info {
  16. position: absolute;
  17. top: 10px;
  18. width: 100%;
  19. text-align: center;
  20. z-index: 100;
  21. display:block;
  22. }
  23. #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
  24. </style>
  25. </head>
  26. <body>
  27. <div id="info">
  28. <a href="http://threejs.org" target="_blank">three.js</a> - procedural 3D text by <a href="http://www.lab4games.net/zz85/blog" target="_blank">zz85</a> &amp; alteredq
  29. <br/>built-in shape triangulation has been replaced with <a href="https://github.com/mapbox/earcut">Earcut</a> by <a href="https://github.com/mourner" target="_blank">mourner</a>
  30. <br/>type to enter new text, drag to spin the text
  31. <br/><span class="button" id="color">change color</span>,
  32. <span class="button" id="font">change font</span>,
  33. <span class="button" id="weight">change weight</span>,
  34. <span class="button" id="bevel">change bevel</span>,
  35. <span class="button" id="postprocessing">change postprocessing</span>,
  36. <a id="permalink" href="#">permalink</a>
  37. </div>
  38. <script src="../build/three.min.js"></script>
  39. <script src="js/utils/GeometryUtils.js"></script>
  40. <script src="js/shaders/ConvolutionShader.js"></script>
  41. <script src="js/shaders/CopyShader.js"></script>
  42. <script src="js/shaders/FilmShader.js"></script>
  43. <script src="js/shaders/FXAAShader.js"></script>
  44. <script src="js/postprocessing/EffectComposer.js"></script>
  45. <script src="js/postprocessing/RenderPass.js"></script>
  46. <script src="js/postprocessing/ShaderPass.js"></script>
  47. <script src="js/postprocessing/MaskPass.js"></script>
  48. <script src="js/postprocessing/BloomPass.js"></script>
  49. <script src="js/postprocessing/FilmPass.js"></script>
  50. <script src="js/Detector.js"></script>
  51. <script src="js/libs/stats.min.js"></script>
  52. <script src="js/geometries/TextGeometry.js"></script>
  53. <script src="js/utils/FontUtils.js"></script>
  54. <script src="fonts/gentilis_bold.typeface.js"></script>
  55. <script src="fonts/gentilis_regular.typeface.js"></script>
  56. <script src="fonts/optimer_bold.typeface.js"></script>
  57. <script src="fonts/optimer_regular.typeface.js"></script>
  58. <script src="fonts/helvetiker_bold.typeface.js"></script>
  59. <script src="fonts/helvetiker_regular.typeface.js"></script>
  60. <script src="fonts/droid/droid_sans_regular.typeface.js"></script>
  61. <script src="fonts/droid/droid_sans_bold.typeface.js"></script>
  62. <script src="fonts/droid/droid_serif_regular.typeface.js"></script>
  63. <script src="fonts/droid/droid_serif_bold.typeface.js"></script>
  64. <!-- replace built-in triangulation with Earcut -->
  65. <script src="js/libs/earcut.js"></script>
  66. <script>
  67. function addContour( vertices, contour ) {
  68. for ( var i = 0; i < contour.length; i++ ) {
  69. vertices.push( contour[i].x );
  70. vertices.push( contour[i].y );
  71. }
  72. }
  73. THREE.Shape.Utils.triangulateShape = function ( contour, holes ) {
  74. var vertices = [];
  75. addContour( vertices, contour );
  76. var holeIndices = [];
  77. var holeIndex = contour.length;
  78. for ( i = 0; i < holes.length; i++ ) {
  79. holeIndices.push( holeIndex );
  80. holeIndex += holes[i].length;
  81. addContour( vertices, holes[i] );
  82. }
  83. var result = earcut( vertices, holeIndices, 2 );
  84. var grouped = [];
  85. for ( var i = 0; i < result.length; i += 3 ) {
  86. grouped.push( result.slice( i, i + 3 ) );
  87. }
  88. return grouped;
  89. };
  90. </script>
  91. <script>
  92. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  93. var container, stats, permalink, hex, color;
  94. var camera, cameraTarget, scene, renderer;
  95. var composer;
  96. var effectFXAA;
  97. var group, textMesh1, textMesh2, textGeo, material;
  98. var firstLetter = true;
  99. var text = "Earcut",
  100. height = 20,
  101. size = 70,
  102. hover = 30,
  103. curveSegments = 4,
  104. bevelThickness = 2,
  105. bevelSize = 1.5,
  106. bevelSegments = 3,
  107. bevelEnabled = true,
  108. font = "optimer", // helvetiker, optimer, gentilis, droid sans, droid serif
  109. weight = "bold", // normal bold
  110. style = "normal"; // normal italic
  111. var mirror = true;
  112. var fontMap = {
  113. "helvetiker": 0,
  114. "optimer": 1,
  115. "gentilis": 2,
  116. "droid sans": 3,
  117. "droid serif": 4
  118. };
  119. var weightMap = {
  120. "normal": 0,
  121. "bold": 1
  122. };
  123. var reverseFontMap = {};
  124. var reverseWeightMap = {};
  125. for ( var i in fontMap ) reverseFontMap[ fontMap[i] ] = i;
  126. for ( var i in weightMap ) reverseWeightMap[ weightMap[i] ] = i;
  127. var targetRotation = 0;
  128. var targetRotationOnMouseDown = 0;
  129. var mouseX = 0;
  130. var mouseXOnMouseDown = 0;
  131. var windowHalfX = window.innerWidth / 2;
  132. var windowHalfY = window.innerHeight / 2;
  133. var postprocessing = { enabled : false };
  134. var glow = 0.9;
  135. init();
  136. animate();
  137. function capitalize( txt ) {
  138. return txt.substring( 0, 1 ).toUpperCase() + txt.substring( 1 );
  139. }
  140. function decimalToHex( d ) {
  141. var hex = Number( d ).toString( 16 );
  142. hex = "000000".substr( 0, 6 - hex.length ) + hex;
  143. return hex.toUpperCase();
  144. }
  145. function init() {
  146. container = document.createElement( 'div' );
  147. document.body.appendChild( container );
  148. permalink = document.getElementById( "permalink" );
  149. // CAMERA
  150. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  151. camera.position.set( 0, 400, 700 );
  152. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  153. // SCENE
  154. scene = new THREE.Scene();
  155. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  156. // LIGHTS
  157. var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  158. dirLight.position.set( 0, 0, 1 ).normalize();
  159. scene.add( dirLight );
  160. var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  161. pointLight.position.set( 0, 100, 90 );
  162. scene.add( pointLight );
  163. //text = capitalize( font ) + " " + capitalize( weight );
  164. //text = "abcdefghijklmnopqrstuvwxyz0123456789";
  165. //text = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
  166. // Get text from hash
  167. var hash = document.location.hash.substr( 1 );
  168. if ( hash.length !== 0 ) {
  169. var colorhash = hash.substring( 0, 6 );
  170. var fonthash = hash.substring( 6, 7 );
  171. var weighthash = hash.substring( 7, 8 );
  172. var pphash = hash.substring( 8, 9 );
  173. var bevelhash = hash.substring( 9, 10 );
  174. var texthash = hash.substring( 10 );
  175. hex = colorhash;
  176. pointLight.color.setHex( parseInt( colorhash, 16 ) );
  177. font = reverseFontMap[ parseInt( fonthash ) ];
  178. weight = reverseWeightMap[ parseInt( weighthash ) ];
  179. postprocessing.enabled = parseInt( pphash );
  180. bevelEnabled = parseInt( bevelhash );
  181. text = decodeURI( texthash );
  182. updatePermalink();
  183. } else {
  184. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  185. hex = decimalToHex( pointLight.color.getHex() );
  186. }
  187. material = new THREE.MeshFaceMaterial( [
  188. new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } ), // front
  189. new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.SmoothShading } ) // side
  190. ] );
  191. group = new THREE.Group();
  192. group.position.y = 100;
  193. scene.add( group );
  194. createText();
  195. var plane = new THREE.Mesh(
  196. new THREE.PlaneBufferGeometry( 10000, 10000 ),
  197. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  198. );
  199. plane.position.y = 100;
  200. plane.rotation.x = - Math.PI / 2;
  201. scene.add( plane );
  202. // RENDERER
  203. renderer = new THREE.WebGLRenderer( { antialias: true } );
  204. renderer.setClearColor( scene.fog.color );
  205. renderer.setPixelRatio( window.devicePixelRatio );
  206. renderer.setSize( window.innerWidth, window.innerHeight );
  207. container.appendChild( renderer.domElement );
  208. // STATS
  209. stats = new Stats();
  210. stats.domElement.style.position = 'absolute';
  211. stats.domElement.style.top = '0px';
  212. //container.appendChild( stats.domElement );
  213. // EVENTS
  214. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  215. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  216. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  217. document.addEventListener( 'keypress', onDocumentKeyPress, false );
  218. document.addEventListener( 'keydown', onDocumentKeyDown, false );
  219. document.getElementById( "color" ).addEventListener( 'click', function() {
  220. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  221. hex = decimalToHex( pointLight.color.getHex() );
  222. updatePermalink();
  223. }, false );
  224. document.getElementById( "font" ).addEventListener( 'click', function() {
  225. if ( font == "helvetiker" ) {
  226. font = "optimer";
  227. } else if ( font == "optimer" ) {
  228. font = "gentilis";
  229. } else if ( font == "gentilis" ) {
  230. font = "droid sans";
  231. } else if ( font == "droid sans" ) {
  232. font = "droid serif";
  233. } else {
  234. font = "helvetiker";
  235. }
  236. refreshText();
  237. }, false );
  238. document.getElementById( "weight" ).addEventListener( 'click', function() {
  239. if ( weight == "bold" ) {
  240. weight = "normal";
  241. } else {
  242. weight = "bold";
  243. }
  244. refreshText();
  245. }, false );
  246. document.getElementById( "bevel" ).addEventListener( 'click', function() {
  247. bevelEnabled = !bevelEnabled;
  248. refreshText();
  249. }, false );
  250. document.getElementById( "postprocessing" ).addEventListener( 'click', function() {
  251. postprocessing.enabled = !postprocessing.enabled;
  252. updatePermalink();
  253. }, false );
  254. // POSTPROCESSING
  255. renderer.autoClear = false;
  256. var renderModel = new THREE.RenderPass( scene, camera );
  257. var effectBloom = new THREE.BloomPass( 0.25 );
  258. var effectFilm = new THREE.FilmPass( 0.5, 0.125, 2048, false );
  259. effectFXAA = new THREE.ShaderPass( THREE.FXAAShader );
  260. var width = window.innerWidth || 2;
  261. var height = window.innerHeight || 2;
  262. effectFXAA.uniforms[ 'resolution' ].value.set( 1 / width, 1 / height );
  263. effectFilm.renderToScreen = true;
  264. composer = new THREE.EffectComposer( renderer );
  265. composer.addPass( renderModel );
  266. composer.addPass( effectFXAA );
  267. composer.addPass( effectBloom );
  268. composer.addPass( effectFilm );
  269. //
  270. window.addEventListener( 'resize', onWindowResize, false );
  271. }
  272. function onWindowResize() {
  273. windowHalfX = window.innerWidth / 2;
  274. windowHalfY = window.innerHeight / 2;
  275. camera.aspect = window.innerWidth / window.innerHeight;
  276. camera.updateProjectionMatrix();
  277. renderer.setSize( window.innerWidth, window.innerHeight );
  278. composer.reset();
  279. effectFXAA.uniforms[ 'resolution' ].value.set( 1 / window.innerWidth, 1 / window.innerHeight );
  280. }
  281. //
  282. function boolToNum( b ) {
  283. return b ? 1 : 0;
  284. }
  285. function updatePermalink() {
  286. var link = hex + fontMap[ font ] + weightMap[ weight ] + boolToNum( postprocessing.enabled ) + boolToNum( bevelEnabled ) + "#" + encodeURI( text );
  287. permalink.href = "#" + link;
  288. window.location.hash = link;
  289. }
  290. function onDocumentKeyDown( event ) {
  291. if ( firstLetter ) {
  292. firstLetter = false;
  293. text = "";
  294. }
  295. var keyCode = event.keyCode;
  296. // backspace
  297. if ( keyCode == 8 ) {
  298. event.preventDefault();
  299. text = text.substring( 0, text.length - 1 );
  300. refreshText();
  301. return false;
  302. }
  303. }
  304. function onDocumentKeyPress( event ) {
  305. var keyCode = event.which;
  306. // backspace
  307. if ( keyCode == 8 ) {
  308. event.preventDefault();
  309. } else {
  310. var ch = String.fromCharCode( keyCode );
  311. text += ch;
  312. refreshText();
  313. }
  314. }
  315. function createText() {
  316. textGeo = new THREE.TextGeometry( text, {
  317. size: size,
  318. height: height,
  319. curveSegments: curveSegments,
  320. font: font,
  321. weight: weight,
  322. style: style,
  323. bevelThickness: bevelThickness,
  324. bevelSize: bevelSize,
  325. bevelEnabled: bevelEnabled,
  326. material: 0,
  327. extrudeMaterial: 1
  328. });
  329. textGeo.computeBoundingBox();
  330. textGeo.computeVertexNormals();
  331. // "fix" side normals by removing z-component of normals for side faces
  332. // (this doesn't work well for beveled geometry as then we lose nice curvature around z-axis)
  333. if ( ! bevelEnabled ) {
  334. var triangleAreaHeuristics = 0.1 * ( height * size );
  335. for ( var i = 0; i < textGeo.faces.length; i ++ ) {
  336. var face = textGeo.faces[ i ];
  337. if ( face.materialIndex == 1 ) {
  338. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  339. face.vertexNormals[ j ].z = 0;
  340. face.vertexNormals[ j ].normalize();
  341. }
  342. var va = textGeo.vertices[ face.a ];
  343. var vb = textGeo.vertices[ face.b ];
  344. var vc = textGeo.vertices[ face.c ];
  345. var s = THREE.GeometryUtils.triangleArea( va, vb, vc );
  346. if ( s > triangleAreaHeuristics ) {
  347. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  348. face.vertexNormals[ j ].copy( face.normal );
  349. }
  350. }
  351. }
  352. }
  353. }
  354. var centerOffset = -0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  355. textMesh1 = new THREE.Mesh( textGeo, material );
  356. textMesh1.position.x = centerOffset;
  357. textMesh1.position.y = hover;
  358. textMesh1.position.z = 0;
  359. textMesh1.rotation.x = 0;
  360. textMesh1.rotation.y = Math.PI * 2;
  361. group.add( textMesh1 );
  362. if ( mirror ) {
  363. textMesh2 = new THREE.Mesh( textGeo, material );
  364. textMesh2.position.x = centerOffset;
  365. textMesh2.position.y = -hover;
  366. textMesh2.position.z = height;
  367. textMesh2.rotation.x = Math.PI;
  368. textMesh2.rotation.y = Math.PI * 2;
  369. group.add( textMesh2 );
  370. }
  371. }
  372. function refreshText() {
  373. updatePermalink();
  374. group.remove( textMesh1 );
  375. if ( mirror ) group.remove( textMesh2 );
  376. if ( !text ) return;
  377. createText();
  378. }
  379. function onDocumentMouseDown( event ) {
  380. event.preventDefault();
  381. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  382. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  383. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  384. mouseXOnMouseDown = event.clientX - windowHalfX;
  385. targetRotationOnMouseDown = targetRotation;
  386. }
  387. function onDocumentMouseMove( event ) {
  388. mouseX = event.clientX - windowHalfX;
  389. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  390. }
  391. function onDocumentMouseUp( event ) {
  392. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  393. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  394. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  395. }
  396. function onDocumentMouseOut( event ) {
  397. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  398. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  399. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  400. }
  401. function onDocumentTouchStart( event ) {
  402. if ( event.touches.length == 1 ) {
  403. event.preventDefault();
  404. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  405. targetRotationOnMouseDown = targetRotation;
  406. }
  407. }
  408. function onDocumentTouchMove( event ) {
  409. if ( event.touches.length == 1 ) {
  410. event.preventDefault();
  411. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  412. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  413. }
  414. }
  415. //
  416. function animate() {
  417. requestAnimationFrame( animate );
  418. render();
  419. stats.update();
  420. }
  421. function render() {
  422. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  423. camera.lookAt( cameraTarget );
  424. renderer.clear();
  425. if ( postprocessing.enabled ) {
  426. composer.render( 0.05 );
  427. } else {
  428. renderer.render( scene, camera );
  429. }
  430. }
  431. </script>
  432. </body>
  433. </html>