SceneLoader2.js 5.3 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. THREE.SceneLoader2 = function () {
  5. THREE.EventDispatcher.call( this );
  6. };
  7. THREE.SceneLoader2.prototype = {
  8. constructor: THREE.SceneLoader2,
  9. load: function ( url ) {
  10. var scope = this;
  11. var request = new XMLHttpRequest();
  12. request.addEventListener( 'load', function ( event ) {
  13. var response = scope.parse( JSON.parse( event.target.responseText ) );
  14. scope.dispatchEvent( { type: 'load', content: response } );
  15. }, false );
  16. request.addEventListener( 'progress', function ( event ) {
  17. scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } );
  18. }, false );
  19. request.addEventListener( 'error', function () {
  20. scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } );
  21. }, false );
  22. request.open( 'GET', url, true );
  23. request.send( null );
  24. },
  25. parse: function ( json ) {
  26. // geometries
  27. var geometries = [];
  28. var loader = new THREE.JSONLoader();
  29. for ( var i = 0, l = json.geometries.length; i < l; i ++ ) {
  30. var geometry;
  31. var data = json.geometries[ i ];
  32. switch ( data.type ) {
  33. case 'PlaneGeometry':
  34. geometry = new THREE.PlaneGeometry(
  35. data.width,
  36. data.height,
  37. data.widthSegments,
  38. data.heightSegments
  39. );
  40. break;
  41. case 'CubeGeometry':
  42. geometry = new THREE.CubeGeometry(
  43. data.width,
  44. data.height,
  45. data.depth,
  46. data.widthSegments,
  47. data.heightSegments,
  48. data.depthSegments
  49. );
  50. break;
  51. case 'CylinderGeometry':
  52. geometry = new THREE.CylinderGeometry(
  53. data.radiusTop,
  54. data.radiusBottom,
  55. data.height,
  56. data.radiusSegments,
  57. data.heightSegments,
  58. data.openEnded
  59. );
  60. break;
  61. case 'SphereGeometry':
  62. geometry = new THREE.SphereGeometry(
  63. data.radius,
  64. data.widthSegments,
  65. data.heightSegments,
  66. data.phiStart,
  67. data.phiLength,
  68. data.thetaStart,
  69. data.thetaLength
  70. );
  71. break;
  72. case 'IcosahedronGeometry':
  73. geometry = new THREE.IcosahedronGeometry(
  74. data.radius,
  75. data.detail
  76. );
  77. break;
  78. case 'TorusGeometry':
  79. geometry = new THREE.TorusGeometry(
  80. data.radius,
  81. data.tube,
  82. data.radialSegments,
  83. data.tubularSegments,
  84. data.arc
  85. );
  86. break;
  87. case 'TorusKnotGeometry':
  88. geometry = new THREE.TorusKnotGeometry(
  89. data.radius,
  90. data.tube,
  91. data.radialSegments,
  92. data.tubularSegments,
  93. data.p,
  94. data.q,
  95. data.heightScale
  96. );
  97. break;
  98. case 'Geometry':
  99. geometry = loader.parse( data.data ).geometry;
  100. break;
  101. }
  102. if ( data.name !== undefined ) geometry.name = data.name;
  103. geometries.push( geometry );
  104. }
  105. // materials
  106. var materials = [];
  107. var loader = new THREE.MaterialLoader();
  108. for ( var i = 0, l = json.materials.length; i < l; i ++ ) {
  109. var data = json.materials[ i ];
  110. var material = loader.parse( data.data );
  111. if ( data.name !== undefined ) material.name = data.name;
  112. materials.push( material );
  113. }
  114. // objects
  115. var parseObject = function ( data ) {
  116. var object;
  117. switch ( data.type ) {
  118. case 'Scene':
  119. object = new THREE.Scene();
  120. break;
  121. case 'PerspectiveCamera':
  122. object = new THREE.PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
  123. object.position.fromArray( data.position );
  124. object.rotation.fromArray( data.rotation );
  125. break;
  126. case 'OrthographicCamera':
  127. object = new THREE.OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
  128. object.position.fromArray( data.position );
  129. object.rotation.fromArray( data.rotation );
  130. break;
  131. case 'AmbientLight':
  132. object = new THREE.AmbientLight( data.color );
  133. break;
  134. case 'DirectionalLight':
  135. object = new THREE.DirectionalLight( data.color, data.intensity );
  136. object.position.fromArray( data.position );
  137. break;
  138. case 'PointLight':
  139. object = new THREE.PointLight( data.color, data.intensity );
  140. object.position.fromArray( data.position );
  141. break;
  142. case 'SpotLight':
  143. object = new THREE.SpotLight( data.color, data.intensity, data.distance, data.angle, data.exponent );
  144. object.position.fromArray( data.position );
  145. break;
  146. case 'HemisphereLight':
  147. object = new THREE.HemisphereLight( data.color, data.groundColor, data.intensity );
  148. object.position.fromArray( data.position );
  149. break;
  150. case 'Mesh':
  151. object = new THREE.Mesh( geometries[ data.geometry ], materials[ data.material ] );
  152. object.position.fromArray( data.position );
  153. object.rotation.fromArray( data.rotation );
  154. object.scale.fromArray( data.scale );
  155. break;
  156. default:
  157. object = new THREE.Object3D();
  158. object.position.fromArray( data.position );
  159. object.rotation.fromArray( data.rotation );
  160. object.scale.fromArray( data.scale );
  161. }
  162. if ( data.name !== undefined ) object.name = data.name;
  163. if ( data.visible !== undefined ) object.visible = data.visible;
  164. if ( data.userData !== undefined ) object.userData = data.userData;
  165. if ( data.children !== undefined ) {
  166. for ( var i = 0, l = data.children.length; i < l; i ++ ) {
  167. object.add( parseObject( data.children[ i ] ) );
  168. }
  169. }
  170. return object;
  171. }
  172. return parseObject( json.scene );
  173. }
  174. }