webgl_geometry_text.html 15 KB

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  1. <!DOCTYPE HTML>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - text</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
  7. <style type="text/css">
  8. body {
  9. font-family: Monospace;
  10. background-color: #000;
  11. color: #fff;
  12. margin: 0px;
  13. overflow: hidden;
  14. }
  15. #info {
  16. position: absolute;
  17. top: 10px;
  18. width: 100%;
  19. text-align: center;
  20. z-index: 100;
  21. display:block;
  22. }
  23. #info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
  24. </style>
  25. </head>
  26. <body>
  27. <div id="info">
  28. <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - procedural 3D text by <a href="http://www.lab4games.net/zz85/blog" target="_blank">zz85</a> &amp; alteredq
  29. (fonts from <a href="http://typeface.neocracy.org/">typeface.js</a> and <a href="http://en.wikipedia.org/wiki/Droid_%28font%29">Droid</a>)
  30. <br/>type to enter new text, drag to spin the text
  31. <br/><span class="button" id="color">change color</span>,
  32. <span class="button" id="font">change font</span>,
  33. <span class="button" id="weight">change weight</span>,
  34. <span class="button" id="bevel">change bevel</span>,
  35. <span class="button" id="bend">bend</span>,
  36. <span class="button" id="postprocessing">change postprocessing</span>,
  37. <a id="permalink" href="#">permalink</a>
  38. </div>
  39. <script type="text/javascript" src="../build/Three.js"></script>
  40. <script type="text/javascript" src="js/postprocessing/EffectComposer.js"></script>
  41. <script type="text/javascript" src="js/postprocessing/RenderPass.js"></script>
  42. <script type="text/javascript" src="js/postprocessing/BloomPass.js"></script>
  43. <script type="text/javascript" src="js/postprocessing/FilmPass.js"></script>
  44. <script type="text/javascript" src="js/Detector.js"></script>
  45. <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
  46. <script type="text/javascript" src="js/Stats.js"></script>
  47. <!-- load the font files -->
  48. <script type="text/javascript" src="fonts/gentilis_bold.typeface.js"></script>
  49. <script type="text/javascript" src="fonts/gentilis_regular.typeface.js"></script>
  50. <script type="text/javascript" src="fonts/optimer_bold.typeface.js"></script>
  51. <script type="text/javascript" src="fonts/optimer_regular.typeface.js"></script>
  52. <script type="text/javascript" src="fonts/helvetiker_bold.typeface.js"></script>
  53. <script type="text/javascript" src="fonts/helvetiker_regular.typeface.js"></script>
  54. <script type="text/javascript" src="fonts/droid/droid_sans_regular.typeface.js"></script>
  55. <script type="text/javascript" src="fonts/droid/droid_sans_bold.typeface.js"></script>
  56. <script type="text/javascript" src="fonts/droid/droid_serif_regular.typeface.js"></script>
  57. <script type="text/javascript" src="fonts/droid/droid_serif_bold.typeface.js"></script>
  58. <!-- todo async loader for fonts -->
  59. <script type="text/javascript">
  60. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  61. var container, stats, permalink, hex, color;
  62. var camera, scene, renderer;
  63. var composer;
  64. var textMesh1, textMesh2, textGeo, faceMaterial, textMaterialFront, textMaterialSide, parent;
  65. var firstLetter = true;
  66. var text = "three.js",
  67. height = 20,
  68. size = 70,
  69. hover = 30,
  70. curveSegments = 4,
  71. bevelThickness = 2,
  72. bevelSize = 1.5,
  73. bevelSegments = 3,
  74. bevelEnabled = true,
  75. bend = true,
  76. font = "optimer", // helvetiker, optimer, gentilis, droid sans, droid serif
  77. weight = "bold", // normal bold
  78. style = "normal"; // normal italic
  79. var mirror = true;
  80. var fontMap = {
  81. "helvetiker" : 0,
  82. "optimer" : 1,
  83. "gentilis" : 2,
  84. "droid sans" : 3,
  85. "droid serif" : 4
  86. };
  87. var weightMap = {
  88. "normal" : 0,
  89. "bold" : 1
  90. }
  91. var reverseFontMap = {};
  92. var reverseWeightMap = {};
  93. for ( var i in fontMap ) reverseFontMap[ fontMap[i] ] = i;
  94. for ( var i in weightMap ) reverseWeightMap[ weightMap[i] ] = i;
  95. var targetRotation = 0;
  96. var targetRotationOnMouseDown = 0;
  97. var mouseX = 0;
  98. var mouseXOnMouseDown = 0;
  99. var windowHalfX = window.innerWidth / 2;
  100. var windowHalfY = window.innerHeight / 2;
  101. var postprocessing = { enabled : false };
  102. var glow = 0.9;
  103. init();
  104. animate();
  105. function capitalize( txt ) {
  106. return txt.substring( 0, 1 ).toUpperCase() + txt.substring( 1 );
  107. }
  108. function decimalToHex( d ) {
  109. var hex = Number( d ).toString( 16 );
  110. hex = "000000".substr( 0, 6 - hex.length ) + hex;
  111. return hex.toUpperCase();
  112. }
  113. function init() {
  114. container = document.createElement( 'div' );
  115. document.body.appendChild( container );
  116. permalink = document.getElementById( "permalink" );
  117. // CAMERA
  118. camera = new THREE.Camera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  119. camera.position.y = 400;
  120. camera.position.z = 700;
  121. camera.target.position.y = 100;
  122. // SCENE
  123. scene = new THREE.Scene();
  124. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  125. var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  126. dirLight.position.set( 0, 0, 1 );
  127. dirLight.position.normalize();
  128. scene.addLight( dirLight );
  129. var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  130. pointLight.position.set( 0, 100, 90 );
  131. scene.addLight( pointLight );
  132. //text = capitalize( font ) + " " + capitalize( weight );
  133. //text = "abcdefghijklmnopqrstuvwxyz0123456789";
  134. //text = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
  135. // Get text from hash
  136. var hash = document.location.hash.substr( 1 );
  137. if ( hash.length !== 0 ) {
  138. var colorhash = hash.substring( 0, 6 );
  139. var fonthash = hash.substring( 6, 7 );
  140. var weighthash = hash.substring( 7, 8 );
  141. var pphash = hash.substring( 8, 9 );
  142. var bevelhash = hash.substring( 9, 10 );
  143. var bendhash = hash.substring( 10, 11 );
  144. var texthash = hash.substring( 12 );
  145. hex = colorhash;
  146. pointLight.color.setHex( parseInt( colorhash, 16 ) );
  147. font = reverseFontMap[ parseInt( fonthash ) ];
  148. weight = reverseWeightMap[ parseInt( weighthash ) ];
  149. postprocessing.enabled = parseInt( pphash );
  150. bevelEnabled = parseInt( bevelhash );
  151. bend = parseInt( bendhash );
  152. text = decodeURI( texthash );
  153. updatePermalink();
  154. } else {
  155. pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
  156. hex = decimalToHex( pointLight.color.getHex() );
  157. }
  158. faceMaterial = new THREE.MeshFaceMaterial();
  159. textMaterialFront = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
  160. textMaterialSide = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.SmoothShading } );
  161. parent = new THREE.Object3D();
  162. parent.position.y = 100;
  163. scene.addChild( parent );
  164. createText();
  165. var plane = new THREE.Mesh( new THREE.PlaneGeometry( 10000, 10000 ), new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } ) );
  166. plane.rotation.x = -1.57;
  167. plane.position.y = 100;
  168. scene.addChild( plane );
  169. // RENDERER
  170. renderer = new THREE.WebGLRenderer( { antialias: true } );
  171. renderer.setSize( window.innerWidth, window.innerHeight );
  172. renderer.setClearColor( scene.fog.color, 1 );
  173. container.appendChild( renderer.domElement );
  174. // STATS
  175. stats = new Stats();
  176. stats.domElement.style.position = 'absolute';
  177. stats.domElement.style.top = '0px';
  178. //container.appendChild( stats.domElement );
  179. // EVENTS
  180. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  181. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  182. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  183. document.addEventListener( 'keypress', onDocumentKeyPress, false );
  184. document.addEventListener( 'keydown', onDocumentKeyDown, false );
  185. document.getElementById( "color" ).addEventListener( 'click', function() {
  186. pointLight.color.setHSV( Math.random(), 0.95, 0.85 );
  187. hex = decimalToHex( pointLight.color.getHex() );
  188. updatePermalink();
  189. }, false );
  190. document.getElementById( "font" ).addEventListener( 'click', function() {
  191. if ( font == "helvetiker" ) {
  192. font = "optimer";
  193. } else if ( font == "optimer" ) {
  194. font = "gentilis";
  195. } else if ( font == "gentilis" ) {
  196. font = "droid sans";
  197. } else if ( font == "droid sans" ) {
  198. font = "droid serif";
  199. } else {
  200. font = "helvetiker";
  201. }
  202. refreshText();
  203. }, false );
  204. document.getElementById( "weight" ).addEventListener( 'click', function() {
  205. if ( weight == "bold" ) {
  206. weight = "normal";
  207. } else {
  208. weight = "bold";
  209. }
  210. refreshText();
  211. }, false );
  212. document.getElementById( "bevel" ).addEventListener( 'click', function() {
  213. bevelEnabled = !bevelEnabled;
  214. refreshText();
  215. }, false );
  216. document.getElementById( "bend" ).addEventListener( 'click', function() {
  217. bend = !bend;
  218. refreshText();
  219. }, false );
  220. document.getElementById( "postprocessing" ).addEventListener( 'click', function() {
  221. postprocessing.enabled = !postprocessing.enabled;
  222. updatePermalink();
  223. }, false );
  224. // POSTPROCESSING
  225. renderer.autoClear = false;
  226. var renderModel = new THREE.RenderPass( scene, camera );
  227. var effectBloom = new THREE.BloomPass( 0.25 );
  228. var effectFilm = new THREE.FilmPass( 0.5, 0.125, 2048, false );
  229. effectFilm.renderToScreen = true;
  230. composer = new THREE.EffectComposer( renderer );
  231. composer.addPass( renderModel );
  232. composer.addPass( effectBloom );
  233. composer.addPass( effectFilm );
  234. }
  235. //
  236. function boolToNum( b ) {
  237. return b ? 1 : 0;
  238. }
  239. function updatePermalink() {
  240. var link = hex + fontMap[ font ] + weightMap[ weight ] + boolToNum( postprocessing.enabled ) + boolToNum( bevelEnabled )
  241. + boolToNum( bend ) + "#" + encodeURI( text );
  242. permalink.href = "#" + link;
  243. window.location.hash = link;
  244. }
  245. function onDocumentKeyDown( event ) {
  246. if ( firstLetter ) {
  247. firstLetter = false;
  248. text = "";
  249. }
  250. var keyCode = event.keyCode;
  251. // backspace
  252. if ( keyCode == 8 ) {
  253. event.preventDefault();
  254. text = text.substring( 0, text.length - 1 );
  255. refreshText();
  256. return false;
  257. }
  258. }
  259. function onDocumentKeyPress( event ) {
  260. var keyCode = event.which;
  261. // backspace
  262. if ( keyCode == 8 ) {
  263. event.preventDefault();
  264. } else {
  265. var ch = String.fromCharCode( keyCode );
  266. text += ch;
  267. refreshText();
  268. }
  269. }
  270. function createText() {
  271. textGeo = new THREE.TextGeometry( text, {
  272. size: size,
  273. height: height,
  274. curveSegments: curveSegments,
  275. font: font,
  276. weight: weight,
  277. style: style,
  278. bevelThickness: bevelThickness,
  279. bevelSize: bevelSize,
  280. bevelEnabled: bevelEnabled,
  281. bend: bend,
  282. material: textMaterialFront,
  283. extrudeMaterial: textMaterialSide
  284. });
  285. textGeo.computeBoundingBox();
  286. textGeo.computeVertexNormals();
  287. // "fix" side normals by removing z-component of normals for side faces
  288. // (this doesn't work well for beveled geometry as then we lose nice curvature around z-axis)
  289. if ( ! bevelEnabled ) {
  290. var triangleAreaHeuristics = 0.1 * ( height * size );
  291. for ( var i = 0; i < textGeo.faces.length; i ++ ) {
  292. var face = textGeo.faces[ i ];
  293. if ( face.materials[ 0 ].id == textMaterialSide.id ) {
  294. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  295. face.vertexNormals[ j ].z = 0;
  296. face.vertexNormals[ j ].normalize();
  297. }
  298. var va = textGeo.vertices[ face.a ].position;
  299. var vb = textGeo.vertices[ face.b ].position;
  300. var vc = textGeo.vertices[ face.c ].position;
  301. var s = THREE.GeometryUtils.triangleArea( va, vb, vc );
  302. if ( s > triangleAreaHeuristics ) {
  303. for ( var j = 0; j < face.vertexNormals.length; j ++ ) {
  304. face.vertexNormals[ j ].copy( face.normal );
  305. }
  306. }
  307. }
  308. }
  309. }
  310. var centerOffset = -0.5 * ( textGeo.boundingBox.x[ 1 ] - textGeo.boundingBox.x[ 0 ] );
  311. textMesh1 = new THREE.Mesh( textGeo, faceMaterial );
  312. textMesh1.position.x = centerOffset;
  313. textMesh1.position.y = hover;
  314. textMesh1.position.z = 0;
  315. textMesh1.rotation.x = 0;
  316. textMesh1.rotation.y = Math.PI * 2;
  317. parent.addChild( textMesh1 );
  318. if ( mirror ) {
  319. textMesh2 = new THREE.Mesh( textGeo, faceMaterial );
  320. textMesh2.position.x = centerOffset;
  321. textMesh2.position.y = -hover;
  322. textMesh2.position.z = height;
  323. textMesh2.rotation.x = Math.PI;
  324. textMesh2.rotation.y = Math.PI * 2;
  325. parent.addChild( textMesh2 );
  326. }
  327. }
  328. function refreshText() {
  329. updatePermalink();
  330. scene.removeChild( textMesh1 );
  331. if ( mirror ) scene.removeChild( textMesh2 );
  332. if ( !text ) return;
  333. createText();
  334. }
  335. function onDocumentMouseDown( event ) {
  336. event.preventDefault();
  337. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  338. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  339. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  340. mouseXOnMouseDown = event.clientX - windowHalfX;
  341. targetRotationOnMouseDown = targetRotation;
  342. }
  343. function onDocumentMouseMove( event ) {
  344. mouseX = event.clientX - windowHalfX;
  345. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  346. }
  347. function onDocumentMouseUp( event ) {
  348. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  349. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  350. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  351. }
  352. function onDocumentMouseOut( event ) {
  353. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  354. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  355. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  356. }
  357. function onDocumentTouchStart( event ) {
  358. if ( event.touches.length == 1 ) {
  359. event.preventDefault();
  360. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  361. targetRotationOnMouseDown = targetRotation;
  362. }
  363. }
  364. function onDocumentTouchMove( event ) {
  365. if ( event.touches.length == 1 ) {
  366. event.preventDefault();
  367. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  368. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  369. }
  370. }
  371. //
  372. function animate() {
  373. requestAnimationFrame( animate );
  374. render();
  375. stats.update();
  376. }
  377. var delta, time, oldTime;
  378. function render() {
  379. if ( ! oldTime ) oldTime = new Date().getTime();
  380. time = new Date().getTime();
  381. delta = 0.1 * ( time - oldTime );
  382. oldTime = time;
  383. parent.rotation.y += ( targetRotation - parent.rotation.y ) * 0.05;
  384. renderer.clear();
  385. if ( postprocessing.enabled ) {
  386. composer.render( 0.05 );
  387. } else {
  388. renderer.render( scene, camera );
  389. }
  390. }
  391. </script>
  392. </body>
  393. </html>