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- /**
- * @author sunag / http://www.sunag.com.br/
- */
- THREE.ScreenNode = function ( coord ) {
- THREE.TextureNode.call( this, undefined, coord );
- };
- THREE.ScreenNode.prototype = Object.create( THREE.TextureNode.prototype );
- THREE.ScreenNode.prototype.constructor = THREE.ScreenNode;
- THREE.ScreenNode.prototype.nodeType = "Screen";
- THREE.ScreenNode.prototype.isUnique = function () {
- return true;
- };
- THREE.ScreenNode.prototype.getTexture = function ( builder, output ) {
- return THREE.InputNode.prototype.generate.call( this, builder, output, this.getUuid(), 't', 'renderTexture' );
- };
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