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- [page:Object3D] →
- <h1>[name]</h1>
- <div class="desc">Base class for Mesh objects, such as [page:MorphAnimMesh] and [page:SkinnedMesh].</div>
- <h2>Example</h2>
- <code>var geometry = new THREE.BoxGeometry( 1, 1, 1 );
- var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
- var mesh = new THREE.Mesh( geometry, material );
- scene.add( mesh );
- </code>
- <h2>Constructor</h2>
- <h3>[name]( [page:Geometry geometry], [page:Material material] )</h3>
- <div>
- geometry — An instance of [page:Geometry].<br />
- material — An instance of [page:Material] (optional).
- </div>
- <h2>Properties</h2>
- <h3>[property:Geometry geometry]</h3>
- <div>An instance of [page:Geometry], defining the object's structure.</div>
- <h3>[property:Material material]</h3>
- <div>An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised colour.</div>
-
- <h3>[property:Array morphTargetForcedOrder]</h3>
-
- <div>
- An array of indices specifying the order that the morphs will be applied. Undefined by
- default, but reset to a blank array by [page:Mesh.updateMorphTargets updateMorphTargets].
- </div>
-
- <h3>[property:Array morphTargetInfluences]</h3>
-
- <div>
- An array of weights typically from 0-1 that specify how much of the morph is applied.
- Undefined by default, but reset to a blank array by [page:Mesh.updateMorphTargets updateMorphTargets].
- </div>
-
- <h3>[property:Array morphTargetDictionary]</h3>
-
- <div>
- A dictionary of morphTargets based on the morphTarget.name property.
- Undefined by default, but rebuilt [page:Mesh.updateMorphTargets updateMorphTargets].
- </div>
- <h3>[property:Integer morphTargetBase]</h3>
-
- <div>
- Specify the index of the morph that should be used as the base morph. Replaces the positions.
- Undefined by default, but reset to -1 (non set) by [page:Mesh.updateMorphTargets updateMorphTargets].
- </div>
- <h2>Methods</h2>
- <h3>[method:Integer getMorphTargetIndexByName]( [page:String name] )</h3>
- <div>
- name — a morph target name<br />
- </div>
- <div>
- Returns the index of a morph target defined by name.
- </div>
- <h3>[method:null updateMorphTargets]()</h3>
- <div>
- Updates the morphtargets to have no influence on the object. Resets the
- [page:Mesh.morphTargetForcedOrder morphTargetForcedOrder],
- [page:Mesh.morphTargetInfluences morphTargetInfluences],
- [page:Mesh.morphTargetDictionary morphTargetDictionary], and
- [page:Mesh.morphTargetBase morphTargetBase] properties.
- </div>
- <h3>[method:Array raycast]([page:Raycaster raycaster], [page:Array intersects])</h3>
- <div>
- Get intersections between a casted ray and this mesh. [page:Raycaster.intersectObject] will call this method.
- </div>
-
- <h3>[method:Object3D clone]([page:Object3D object])</h3>
- <div>
- object -- (optional) Object3D which needs to be cloned. If undefined, clone method will create a new cloned Mesh Object.
- </div>
- <div>
- Clone a Mesh Object.
- </div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </body>
- </html>
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