123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164 |
- <html>
- <head>
- <title>three.js webgl - collision detection</title>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <style type="text/css">
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- }
- #oldie {
- background-color: #ddd !important
- }
- #info {
- position: absolute;
- top: 30px;
- left: 10px;
- width: 800px;
- color: #000000;
- padding: 5px;
- font-family: Monospace;
- font-size: 13px;
- text-align: left;
- z-index: 100;
- }
- #options {
- position: absolute;
- top: 10px;
- left: 10px;
- width: 800px;
- color: #000000;
- padding: 5px;
- font-family: Monospace;
- font-size: 13px;
- text-align: left;
- z-index: 100;
- }
- </style>
- <script type="text/javascript" src="../build/Three.js">
- </script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js">
- </script>
- <script type="text/javascript">
- var scene, camera, renderer, info, mouse2d, sun, loader, sphere;
- var range = 400;
- var speed = 1;
- var sphereSize = 4;
- var cubes = [];
- function init(){
- container = document.createElement('div');
- document.body.appendChild(container);
- info = document.getElementById("info");
- camera = new THREE.Camera(40, window.innerWidth / window.innerHeight, 1, 10000);
- camera.position.y = 120;
- camera.position.x = 300;
- camera.position.z = 0;
- mouse2d = new THREE.Vector3( 0, 0, 1 );
- loader = new THREE.Loader( true );
- scene = new THREE.Scene();
- sphere = new THREE.Mesh( new THREE.SphereGeometry( sphereSize, 10, 10 ), new THREE.MeshLambertMaterial( { color: 0xff0000 } ) );
- scene.addObject( sphere );
- renderer = new THREE.WebGLRenderer();
- renderer.setSize(window.innerWidth, window.innerHeight);
- container.appendChild(renderer.domElement);
- var ambientLight = new THREE.AmbientLight(0xdddddd);
- scene.addLight(ambientLight);
- sun = new THREE.DirectionalLight(0xffffff);
- sun.position = new THREE.Vector3(1, -1, 1).normalize();
- scene.addLight(sun);
- createObstacles();
- container.onmousemove = onDocumentMouseMove;
- animate();
- }
- function createObstacles(){
- createCube(100, 50, 10, new THREE.Vector3(0, 0, 100));
- camera.target = createCube(100, 50, 10, new THREE.Vector3(0, 0, 200));
- createCube(100, 50, 10, new THREE.Vector3(0, 0, 300));
- }
- function createCube(sx, sy, sz, p){
- var cube = new THREE.Mesh(new THREE.CubeGeometry( sx, sy, sz ), new THREE.MeshLambertMaterial( { color: 0x003300 } ) );
- cube.position = p;
- scene.addObject(cube);
- THREE.Collisions.colliders.push( THREE.CollisionUtils.MeshOBB(cube) );
- cubes.push(cube);
- return cube;
- }
- function onDocumentMouseMove(event){
- event.preventDefault();
- mouse2d.x = (event.clientX / window.innerWidth) * 2 - 1;
- mouse2d.y = -(event.clientY / window.innerHeight) * 2 + 1;
- mouse2d.z = 1;
- }
- function animate(){
- requestAnimationFrame(animate);
- sphere.position.z += speed;
- if(sphere.position.z > range) sphere.position.z = 0;
- for (var i = 0; i < cubes.length; i++) {
- cubes[i].materials[0].color = new THREE.Color(0x003300);
- }
- var ray = new THREE.Ray( sphere.position, new THREE.Vector3(0,0,1) );
- var c = THREE.Collisions.rayCastNearest(ray);
- if (c && c.distance == -1) {
- info.innerHTML = "Colliding!";
- c.mesh.materials[0].color = new THREE.Color(0xff0000);
- } else if(c && c.distance >= 0) {
- info.innerHTML = "Approaching @ " + c.distance;
- } else {
- info.innerHTML = "No collider in sight.";
- }
- camera.position.x = Math.cos(mouse2d.x * Math.PI) * 300;
- camera.position.z = 200 + Math.sin(mouse2d.x * Math.PI) * 300;
- renderer.render(scene, camera);
- }
- function vts(v){
- if (!v)
- return "undefined<br>";
- else
- return v.x + " , " + v.y + " , " + v.z + "<br>";
- }
- </script>
- </head>
- <body onload="init();">
- <div id="info">
- </div>
- <div id="options">
- </div>
- </body>
- </html>
|