Isaac Sukin f7a9e1f2b9 Add clone method to THREE.LOD 12 yıl önce
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Bone.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 yıl önce
LOD.js f7a9e1f2b9 Add clone method to THREE.LOD 12 yıl önce
Line.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 yıl önce
Mesh.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 yıl önce
MorphAnimMesh.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 yıl önce
ParticleSystem.js 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. 12 yıl önce
SkinnedMesh.js 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 yıl önce
Sprite.js 35b2609f7a Moved Sprite.rotation to SpriteMaterial.rotation. 12 yıl önce