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- <h1>[name]</h1>
- <p class="desc">
- A class containing utility functions for [page:BufferGeometry BufferGeometry] instances.
- </p>
- <h2>Methods</h2>
- <h3>[method:BufferGeometry mergeBufferGeometries]( [param:Array geometries], [param:Boolean useGroups] )</h3>
- <p>
- geometries -- Array of [page:BufferGeometry BufferGeometry] instances.<br />
- useGroups -- Whether groups should be generated for the merged geometry or not.<br /><br />
- Merges a set of geometries into a single instance. All geometries must have compatible attributes.
- If merge does not succeed, the method returns null.
- </p>
- <h3>[method:BufferAttribute mergeBufferAttributes]( [param:Array attributes] )</h3>
- <p>
- attributes -- Array of [page:BufferAttribute BufferAttribute] instances.<br /><br />
- Merges a set of attributes into a single instance. All attributes must have compatible properties
- and types, and [page:InterleavedBufferAttribute InterleavedBufferAttributes] are not supported. If merge does not succeed, the method
- returns null.
- </p>
- <h3>[method:InterleavedBufferAttribute interleaveAttributes]( [param:Array attributes] )</h3>
- <p>
- attributes -- Array of [page:BufferAttribute BufferAttribute] instances.<br /><br />
- Interleaves a set of attributes and returns a new array of corresponding attributes that share
- a single InterleavedBuffer instance. All attributes must have compatible types. If merge does not
- succeed, the method returns null.
- </p>
- <h3>[method:Number estimateBytesUsed]( [param:BufferGeometry geometry] )</h3>
- <p>
- geometry -- Instance of [page:BufferGeometry BufferGeometry] to estimate the memory use of.<br /><br />
- Returns the amount of bytes used by all attributes to represent the geometry.
- </p>
- <h3>[method:BufferGeometry mergeVertices]( [param:BufferGeometry geometry], [param:Number tolerance] )</h3>
- <p>
- geometry -- Instance of [page:BufferGeometry BufferGeometry] to merge the vertices of.<br />
- tolerance -- The maximum allowable difference between vertex attributes to merge. Defaults to 1e-4.<br /><br />
- Returns a new [page:BufferGeometry BufferGeometry] with vertices for which all similar vertex attributes
- (within tolerance) are merged.
- </p>
- <h3>[method:BufferGeometry toTrianglesDrawMode]( [param:BufferGeometry geometry], [param:TrianglesDrawMode drawMode] )</h3>
- <p>
- geometry -- Instance of [page:BufferGeometry BufferGeometry].<br />
- drawMode -- The draw mode of the given geometry.<br /><br />
- Returns a new indexed [page:BufferGeometry BufferGeometry] based on the [page:DrawModes THREE.TrianglesDrawMode] draw mode. This mode
- corresponds to the *gl.TRIANGLES* WebGL primitive.
- </p>
- <h3>[method:Object computeMorphedAttributes]( [param:Object3D object] )</h3>
- <p>
- object -- Instance of [page:Object3D Object3D].<br /><br />
- Returns the current attributes (Position and Normal) of a morphed/skinned [page:Object3D Object3D] whose geometry is a
- [page:BufferGeometry BufferGeometry], together with the original ones: An Object with 4 properties: `positionAttribute`, `normalAttribute`, `morphedPositionAttribute` and `morphedNormalAttribute`.
- Helpful for Raytracing or Decals (i.e. a [page:DecalGeometry DecalGeometry] applied to a morphed Object with a [page:BufferGeometry BufferGeometry] will use the original BufferGeometry, not the morphed/skinned one, generating an incorrect result. Using this function to create a shadow Object3D the DecalGeometry can be correctly generated).
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/utils/BufferGeometryUtils.js examples/jsm/utils/BufferGeometryUtils.js]
- </p>
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