webgl_loader_ttf.html 6.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - loader - ttf</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - TTFLoader using opentype by gero3
  12. <br/>type to enter new text, drag to spin the text
  13. </div>
  14. <!-- Import maps polyfill -->
  15. <!-- Remove this when import maps will be widely supported -->
  16. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  17. <script type="importmap">
  18. {
  19. "imports": {
  20. "three": "../build/three.module.js",
  21. "three/addons/": "./jsm/"
  22. }
  23. }
  24. </script>
  25. <script type="module">
  26. import * as THREE from 'three';
  27. import { TTFLoader } from 'three/addons/loaders/TTFLoader.js';
  28. import { Font } from 'three/addons/loaders/FontLoader.js';
  29. import { TextGeometry } from 'three/addons/geometries/TextGeometry.js';
  30. THREE.ColorManagement.enabled = false; // TODO: Confirm correct color management.
  31. let container;
  32. let camera, cameraTarget, scene, renderer;
  33. let group, textMesh1, textMesh2, textGeo, material;
  34. let firstLetter = true;
  35. let text = 'three.js';
  36. const height = 20,
  37. size = 70,
  38. hover = 30,
  39. curveSegments = 4,
  40. bevelThickness = 2,
  41. bevelSize = 1.5;
  42. let font = null;
  43. const mirror = true;
  44. let targetRotation = 0;
  45. let targetRotationOnPointerDown = 0;
  46. let pointerX = 0;
  47. let pointerXOnPointerDown = 0;
  48. let windowHalfX = window.innerWidth / 2;
  49. init();
  50. animate();
  51. function init() {
  52. container = document.createElement( 'div' );
  53. document.body.appendChild( container );
  54. // CAMERA
  55. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  56. camera.position.set( 0, 400, 700 );
  57. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  58. // SCENE
  59. scene = new THREE.Scene();
  60. scene.background = new THREE.Color( 0x000000 );
  61. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  62. // LIGHTS
  63. const dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  64. dirLight.position.set( 0, 0, 1 ).normalize();
  65. scene.add( dirLight );
  66. const pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  67. pointLight.position.set( 0, 100, 90 );
  68. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  69. scene.add( pointLight );
  70. material = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true } );
  71. group = new THREE.Group();
  72. group.position.y = 100;
  73. scene.add( group );
  74. const loader = new TTFLoader();
  75. loader.load( 'fonts/ttf/kenpixel.ttf', function ( json ) {
  76. font = new Font( json );
  77. createText();
  78. } );
  79. const plane = new THREE.Mesh(
  80. new THREE.PlaneGeometry( 10000, 10000 ),
  81. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  82. );
  83. plane.position.y = 100;
  84. plane.rotation.x = - Math.PI / 2;
  85. scene.add( plane );
  86. // RENDERER
  87. renderer = new THREE.WebGLRenderer( { antialias: true } );
  88. renderer.setPixelRatio( window.devicePixelRatio );
  89. renderer.setSize( window.innerWidth, window.innerHeight );
  90. renderer.outputColorSpace = THREE.LinearSRGBColorSpace;
  91. container.appendChild( renderer.domElement );
  92. // EVENTS
  93. container.style.touchAction = 'none';
  94. container.addEventListener( 'pointerdown', onPointerDown );
  95. document.addEventListener( 'keypress', onDocumentKeyPress );
  96. document.addEventListener( 'keydown', onDocumentKeyDown );
  97. window.addEventListener( 'resize', onWindowResize );
  98. }
  99. function onWindowResize() {
  100. windowHalfX = window.innerWidth / 2;
  101. camera.aspect = window.innerWidth / window.innerHeight;
  102. camera.updateProjectionMatrix();
  103. renderer.setSize( window.innerWidth, window.innerHeight );
  104. }
  105. function onDocumentKeyDown( event ) {
  106. if ( firstLetter ) {
  107. firstLetter = false;
  108. text = '';
  109. }
  110. const keyCode = event.keyCode;
  111. // backspace
  112. if ( keyCode === 8 ) {
  113. event.preventDefault();
  114. text = text.substring( 0, text.length - 1 );
  115. refreshText();
  116. return false;
  117. }
  118. }
  119. function onDocumentKeyPress( event ) {
  120. const keyCode = event.which;
  121. // backspace
  122. if ( keyCode === 8 ) {
  123. event.preventDefault();
  124. } else {
  125. const ch = String.fromCharCode( keyCode );
  126. text += ch;
  127. refreshText();
  128. }
  129. }
  130. function createText() {
  131. textGeo = new TextGeometry( text, {
  132. font: font,
  133. size: size,
  134. height: height,
  135. curveSegments: curveSegments,
  136. bevelThickness: bevelThickness,
  137. bevelSize: bevelSize,
  138. bevelEnabled: true
  139. } );
  140. textGeo.computeBoundingBox();
  141. textGeo.computeVertexNormals();
  142. const centerOffset = - 0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  143. textMesh1 = new THREE.Mesh( textGeo, material );
  144. textMesh1.position.x = centerOffset;
  145. textMesh1.position.y = hover;
  146. textMesh1.position.z = 0;
  147. textMesh1.rotation.x = 0;
  148. textMesh1.rotation.y = Math.PI * 2;
  149. group.add( textMesh1 );
  150. if ( mirror ) {
  151. textMesh2 = new THREE.Mesh( textGeo, material );
  152. textMesh2.position.x = centerOffset;
  153. textMesh2.position.y = - hover;
  154. textMesh2.position.z = height;
  155. textMesh2.rotation.x = Math.PI;
  156. textMesh2.rotation.y = Math.PI * 2;
  157. group.add( textMesh2 );
  158. }
  159. }
  160. function refreshText() {
  161. group.remove( textMesh1 );
  162. if ( mirror ) group.remove( textMesh2 );
  163. if ( ! text ) return;
  164. createText();
  165. }
  166. function onPointerDown( event ) {
  167. if ( event.isPrimary === false ) return;
  168. pointerXOnPointerDown = event.clientX - windowHalfX;
  169. targetRotationOnPointerDown = targetRotation;
  170. document.addEventListener( 'pointermove', onPointerMove );
  171. document.addEventListener( 'pointerup', onPointerUp );
  172. }
  173. function onPointerMove( event ) {
  174. if ( event.isPrimary === false ) return;
  175. pointerX = event.clientX - windowHalfX;
  176. targetRotation = targetRotationOnPointerDown + ( pointerX - pointerXOnPointerDown ) * 0.02;
  177. }
  178. function onPointerUp() {
  179. if ( event.isPrimary === false ) return;
  180. document.removeEventListener( 'pointermove', onPointerMove );
  181. document.removeEventListener( 'pointerup', onPointerUp );
  182. }
  183. //
  184. function animate() {
  185. requestAnimationFrame( animate );
  186. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  187. camera.lookAt( cameraTarget );
  188. renderer.render( scene, camera );
  189. }
  190. </script>
  191. </body>
  192. </html>