software_sandbox.html 3.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js - software renderer</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. font-family: Monospace;
  10. background-color: #f0f0f0;
  11. margin: 0px;
  12. overflow: hidden;
  13. }
  14. </style>
  15. </head>
  16. <body>
  17. <script src="../build/three.min.js"></script>
  18. <script src="js/controls/TrackballControls.js"></script>
  19. <script src="js/renderers/SoftwareRenderer.js"></script>
  20. <script src="js/libs/stats.min.js"></script>
  21. <script>
  22. var container, stats;
  23. var camera, controls, scene, renderer;
  24. var torus, cube;
  25. var start = Date.now();
  26. init();
  27. animate();
  28. function init() {
  29. container = document.createElement( 'div' );
  30. document.body.appendChild( container );
  31. var info = document.createElement( 'div' );
  32. info.style.position = 'absolute';
  33. info.style.top = '10px';
  34. info.style.width = '100%';
  35. info.style.textAlign = 'center';
  36. info.innerHTML = '<a href="http://threejs.org" target="_blank">three.js<a/> - software renderer<br/>drag to change the point of view';
  37. container.appendChild( info );
  38. camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
  39. camera.position.z = 600;
  40. controls = new THREE.TrackballControls( camera );
  41. scene = new THREE.Scene();
  42. var geometry = new THREE.TorusKnotGeometry( 150 );
  43. for ( var i = 0, j = geometry.faces.length; i < j; i ++ ) {
  44. geometry.faces[ i ].color.setHex( Math.random() * 0xffffff );
  45. }
  46. torus = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0x0000ff, vertexColors: THREE.FaceColors } ) );
  47. scene.add( torus );
  48. // Plane
  49. var geometry = new THREE.CubeGeometry( 200, 200, 200 );
  50. for ( var i = 0, j = geometry.faces.length; i < j; i ++ ) {
  51. geometry.faces[ i ].color.setHex( Math.random() * 0xffffff );
  52. }
  53. cube = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0x00ff00, vertexColors: THREE.FaceColors } ) );
  54. scene.add( cube );
  55. renderer = new THREE.SoftwareRenderer();
  56. renderer.setSize( window.innerWidth, window.innerHeight );
  57. container.appendChild( renderer.domElement );
  58. stats = new Stats();
  59. stats.domElement.style.position = 'absolute';
  60. stats.domElement.style.top = '0px';
  61. container.appendChild( stats.domElement );
  62. //
  63. window.addEventListener( 'resize', onWindowResize, false );
  64. }
  65. function onWindowResize() {
  66. camera.aspect = window.innerWidth / window.innerHeight;
  67. camera.updateProjectionMatrix();
  68. renderer.setSize( window.innerWidth, window.innerHeight );
  69. }
  70. //
  71. function animate() {
  72. requestAnimationFrame( animate );
  73. render();
  74. stats.update();
  75. }
  76. function render() {
  77. var timer = Date.now() - start;
  78. torus.position.y = Math.sin( timer * 0.002 ) * 150;
  79. torus.rotation.x = timer * 0.0003;
  80. torus.rotation.z = timer * 0.0002;
  81. cube.rotation.x = timer * 0.0002;
  82. cube.rotation.z = timer * 0.0003;
  83. controls.update();
  84. renderer.render( scene, camera );
  85. }
  86. </script>
  87. </body>
  88. </html>