ObjectLoader.js 21 KB

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  1. import {
  2. UVMapping,
  3. CubeReflectionMapping,
  4. CubeRefractionMapping,
  5. EquirectangularReflectionMapping,
  6. EquirectangularRefractionMapping,
  7. SphericalReflectionMapping,
  8. CubeUVReflectionMapping,
  9. CubeUVRefractionMapping,
  10. RepeatWrapping,
  11. ClampToEdgeWrapping,
  12. MirroredRepeatWrapping,
  13. NearestFilter,
  14. NearestMipMapNearestFilter,
  15. NearestMipMapLinearFilter,
  16. LinearFilter,
  17. LinearMipMapNearestFilter,
  18. LinearMipMapLinearFilter
  19. } from '../constants.js';
  20. import { Color } from '../math/Color.js';
  21. import { Object3D } from '../core/Object3D.js';
  22. import { Group } from '../objects/Group.js';
  23. import { Sprite } from '../objects/Sprite.js';
  24. import { Points } from '../objects/Points.js';
  25. import { Line } from '../objects/Line.js';
  26. import { LineLoop } from '../objects/LineLoop.js';
  27. import { LineSegments } from '../objects/LineSegments.js';
  28. import { LOD } from '../objects/LOD.js';
  29. import { Mesh } from '../objects/Mesh.js';
  30. import { SkinnedMesh } from '../objects/SkinnedMesh.js';
  31. import { Shape } from '../extras/core/Shape.js';
  32. import { Fog } from '../scenes/Fog.js';
  33. import { FogExp2 } from '../scenes/FogExp2.js';
  34. import { HemisphereLight } from '../lights/HemisphereLight.js';
  35. import { SpotLight } from '../lights/SpotLight.js';
  36. import { PointLight } from '../lights/PointLight.js';
  37. import { DirectionalLight } from '../lights/DirectionalLight.js';
  38. import { AmbientLight } from '../lights/AmbientLight.js';
  39. import { RectAreaLight } from '../lights/RectAreaLight.js';
  40. import { OrthographicCamera } from '../cameras/OrthographicCamera.js';
  41. import { PerspectiveCamera } from '../cameras/PerspectiveCamera.js';
  42. import { Scene } from '../scenes/Scene.js';
  43. import { CubeTexture } from '../textures/CubeTexture.js';
  44. import { Texture } from '../textures/Texture.js';
  45. import { ImageLoader } from './ImageLoader.js';
  46. import { LoadingManager, DefaultLoadingManager } from './LoadingManager.js';
  47. import { AnimationClip } from '../animation/AnimationClip.js';
  48. import { MaterialLoader } from './MaterialLoader.js';
  49. import { LoaderUtils } from './LoaderUtils.js';
  50. import { BufferGeometryLoader } from './BufferGeometryLoader.js';
  51. import { JSONLoader } from './JSONLoader.js';
  52. import { FileLoader } from './FileLoader.js';
  53. import * as Geometries from '../geometries/Geometries.js';
  54. import * as Curves from '../extras/curves/Curves.js';
  55. /**
  56. * @author mrdoob / http://mrdoob.com/
  57. */
  58. function ObjectLoader( manager ) {
  59. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  60. this.resourcePath = '';
  61. }
  62. Object.assign( ObjectLoader.prototype, {
  63. crossOrigin: 'anonymous',
  64. load: function ( url, onLoad, onProgress, onError ) {
  65. var scope = this;
  66. var path = ( this.path === undefined ) ? LoaderUtils.extractUrlBase( url ) : this.path;
  67. this.resourcePath = this.resourcePath || path;
  68. var loader = new FileLoader( scope.manager );
  69. loader.setPath( this.path );
  70. loader.load( url, function ( text ) {
  71. var json = null;
  72. try {
  73. json = JSON.parse( text );
  74. } catch ( error ) {
  75. if ( onError !== undefined ) onError( error );
  76. console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
  77. return;
  78. }
  79. var metadata = json.metadata;
  80. if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
  81. console.error( 'THREE.ObjectLoader: Can\'t load ' + url + '. Use THREE.JSONLoader instead.' );
  82. return;
  83. }
  84. scope.parse( json, onLoad );
  85. }, onProgress, onError );
  86. },
  87. setPath: function ( value ) {
  88. this.path = value;
  89. return this;
  90. },
  91. setResourcePath: function ( value ) {
  92. this.resourcePath = value;
  93. return this;
  94. },
  95. setCrossOrigin: function ( value ) {
  96. this.crossOrigin = value;
  97. return this;
  98. },
  99. parse: function ( json, onLoad ) {
  100. var shapes = this.parseShape( json.shapes );
  101. var geometries = this.parseGeometries( json.geometries, shapes );
  102. var images = this.parseImages( json.images, function () {
  103. if ( onLoad !== undefined ) onLoad( object );
  104. } );
  105. var textures = this.parseTextures( json.textures, images );
  106. var materials = this.parseMaterials( json.materials, textures );
  107. var object = this.parseObject( json.object, geometries, materials );
  108. if ( json.animations ) {
  109. object.animations = this.parseAnimations( json.animations );
  110. }
  111. if ( json.images === undefined || json.images.length === 0 ) {
  112. if ( onLoad !== undefined ) onLoad( object );
  113. }
  114. return object;
  115. },
  116. parseShape: function ( json ) {
  117. var shapes = {};
  118. if ( json !== undefined ) {
  119. for ( var i = 0, l = json.length; i < l; i ++ ) {
  120. var shape = new Shape().fromJSON( json[ i ] );
  121. shapes[ shape.uuid ] = shape;
  122. }
  123. }
  124. return shapes;
  125. },
  126. parseGeometries: function ( json, shapes ) {
  127. var geometries = {};
  128. if ( json !== undefined ) {
  129. var geometryLoader = new JSONLoader();
  130. var bufferGeometryLoader = new BufferGeometryLoader();
  131. for ( var i = 0, l = json.length; i < l; i ++ ) {
  132. var geometry;
  133. var data = json[ i ];
  134. switch ( data.type ) {
  135. case 'PlaneGeometry':
  136. case 'PlaneBufferGeometry':
  137. geometry = new Geometries[ data.type ](
  138. data.width,
  139. data.height,
  140. data.widthSegments,
  141. data.heightSegments
  142. );
  143. break;
  144. case 'BoxGeometry':
  145. case 'BoxBufferGeometry':
  146. case 'CubeGeometry': // backwards compatible
  147. geometry = new Geometries[ data.type ](
  148. data.width,
  149. data.height,
  150. data.depth,
  151. data.widthSegments,
  152. data.heightSegments,
  153. data.depthSegments
  154. );
  155. break;
  156. case 'CircleGeometry':
  157. case 'CircleBufferGeometry':
  158. geometry = new Geometries[ data.type ](
  159. data.radius,
  160. data.segments,
  161. data.thetaStart,
  162. data.thetaLength
  163. );
  164. break;
  165. case 'CylinderGeometry':
  166. case 'CylinderBufferGeometry':
  167. geometry = new Geometries[ data.type ](
  168. data.radiusTop,
  169. data.radiusBottom,
  170. data.height,
  171. data.radialSegments,
  172. data.heightSegments,
  173. data.openEnded,
  174. data.thetaStart,
  175. data.thetaLength
  176. );
  177. break;
  178. case 'ConeGeometry':
  179. case 'ConeBufferGeometry':
  180. geometry = new Geometries[ data.type ](
  181. data.radius,
  182. data.height,
  183. data.radialSegments,
  184. data.heightSegments,
  185. data.openEnded,
  186. data.thetaStart,
  187. data.thetaLength
  188. );
  189. break;
  190. case 'SphereGeometry':
  191. case 'SphereBufferGeometry':
  192. geometry = new Geometries[ data.type ](
  193. data.radius,
  194. data.widthSegments,
  195. data.heightSegments,
  196. data.phiStart,
  197. data.phiLength,
  198. data.thetaStart,
  199. data.thetaLength
  200. );
  201. break;
  202. case 'DodecahedronGeometry':
  203. case 'DodecahedronBufferGeometry':
  204. case 'IcosahedronGeometry':
  205. case 'IcosahedronBufferGeometry':
  206. case 'OctahedronGeometry':
  207. case 'OctahedronBufferGeometry':
  208. case 'TetrahedronGeometry':
  209. case 'TetrahedronBufferGeometry':
  210. geometry = new Geometries[ data.type ](
  211. data.radius,
  212. data.detail
  213. );
  214. break;
  215. case 'RingGeometry':
  216. case 'RingBufferGeometry':
  217. geometry = new Geometries[ data.type ](
  218. data.innerRadius,
  219. data.outerRadius,
  220. data.thetaSegments,
  221. data.phiSegments,
  222. data.thetaStart,
  223. data.thetaLength
  224. );
  225. break;
  226. case 'TorusGeometry':
  227. case 'TorusBufferGeometry':
  228. geometry = new Geometries[ data.type ](
  229. data.radius,
  230. data.tube,
  231. data.radialSegments,
  232. data.tubularSegments,
  233. data.arc
  234. );
  235. break;
  236. case 'TorusKnotGeometry':
  237. case 'TorusKnotBufferGeometry':
  238. geometry = new Geometries[ data.type ](
  239. data.radius,
  240. data.tube,
  241. data.tubularSegments,
  242. data.radialSegments,
  243. data.p,
  244. data.q
  245. );
  246. break;
  247. case 'LatheGeometry':
  248. case 'LatheBufferGeometry':
  249. geometry = new Geometries[ data.type ](
  250. data.points,
  251. data.segments,
  252. data.phiStart,
  253. data.phiLength
  254. );
  255. break;
  256. case 'PolyhedronGeometry':
  257. case 'PolyhedronBufferGeometry':
  258. geometry = new Geometries[ data.type ](
  259. data.vertices,
  260. data.indices,
  261. data.radius,
  262. data.details
  263. );
  264. break;
  265. case 'ShapeGeometry':
  266. case 'ShapeBufferGeometry':
  267. var geometryShapes = [];
  268. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  269. var shape = shapes[ data.shapes[ j ] ];
  270. geometryShapes.push( shape );
  271. }
  272. geometry = new Geometries[ data.type ](
  273. geometryShapes,
  274. data.curveSegments
  275. );
  276. break;
  277. case 'ExtrudeGeometry':
  278. case 'ExtrudeBufferGeometry':
  279. var geometryShapes = [];
  280. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  281. var shape = shapes[ data.shapes[ j ] ];
  282. geometryShapes.push( shape );
  283. }
  284. var extrudePath = data.options.extrudePath;
  285. if ( extrudePath !== undefined ) {
  286. data.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );
  287. }
  288. geometry = new Geometries[ data.type ](
  289. geometryShapes,
  290. data.options
  291. );
  292. break;
  293. case 'BufferGeometry':
  294. geometry = bufferGeometryLoader.parse( data );
  295. break;
  296. case 'Geometry':
  297. geometry = geometryLoader.parse( data, this.resourcePath ).geometry;
  298. break;
  299. default:
  300. console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' );
  301. continue;
  302. }
  303. geometry.uuid = data.uuid;
  304. if ( data.name !== undefined ) geometry.name = data.name;
  305. if ( geometry.isBufferGeometry === true && data.userData !== undefined ) geometry.userData = data.userData;
  306. geometries[ data.uuid ] = geometry;
  307. }
  308. }
  309. return geometries;
  310. },
  311. parseMaterials: function ( json, textures ) {
  312. var materials = {};
  313. if ( json !== undefined ) {
  314. var loader = new MaterialLoader();
  315. loader.setTextures( textures );
  316. for ( var i = 0, l = json.length; i < l; i ++ ) {
  317. var data = json[ i ];
  318. if ( data.type === 'MultiMaterial' ) {
  319. // Deprecated
  320. var array = [];
  321. for ( var j = 0; j < data.materials.length; j ++ ) {
  322. array.push( loader.parse( data.materials[ j ] ) );
  323. }
  324. materials[ data.uuid ] = array;
  325. } else {
  326. materials[ data.uuid ] = loader.parse( data );
  327. }
  328. }
  329. }
  330. return materials;
  331. },
  332. parseAnimations: function ( json ) {
  333. var animations = [];
  334. for ( var i = 0; i < json.length; i ++ ) {
  335. var data = json[ i ];
  336. var clip = AnimationClip.parse( data );
  337. if ( data.uuid !== undefined ) clip.uuid = data.uuid;
  338. animations.push( clip );
  339. }
  340. return animations;
  341. },
  342. parseImages: function ( json, onLoad ) {
  343. var scope = this;
  344. var images = {};
  345. function loadImage( url ) {
  346. scope.manager.itemStart( url );
  347. return loader.load( url, function () {
  348. scope.manager.itemEnd( url );
  349. }, undefined, function () {
  350. scope.manager.itemEnd( url );
  351. scope.manager.itemError( url );
  352. } );
  353. }
  354. if ( json !== undefined && json.length > 0 ) {
  355. var manager = new LoadingManager( onLoad );
  356. var loader = new ImageLoader( manager );
  357. loader.setCrossOrigin( this.crossOrigin );
  358. for ( var i = 0, il = json.length; i < il; i ++ ) {
  359. var image = json[ i ];
  360. var url = image.url;
  361. if ( Array.isArray( url ) ) {
  362. // load array of images e.g CubeTexture
  363. images[ image.uuid ] = [];
  364. for ( var j = 0, jl = url.length; j < jl; j ++ ) {
  365. var currentUrl = url[ j ];
  366. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( currentUrl ) ? currentUrl : scope.resourcePath + currentUrl;
  367. images[ image.uuid ].push( loadImage( path ) );
  368. }
  369. } else {
  370. // load single image
  371. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.resourcePath + image.url;
  372. images[ image.uuid ] = loadImage( path );
  373. }
  374. }
  375. }
  376. return images;
  377. },
  378. parseTextures: function ( json, images ) {
  379. function parseConstant( value, type ) {
  380. if ( typeof value === 'number' ) return value;
  381. console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );
  382. return type[ value ];
  383. }
  384. var textures = {};
  385. if ( json !== undefined ) {
  386. for ( var i = 0, l = json.length; i < l; i ++ ) {
  387. var data = json[ i ];
  388. if ( data.image === undefined ) {
  389. console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid );
  390. }
  391. if ( images[ data.image ] === undefined ) {
  392. console.warn( 'THREE.ObjectLoader: Undefined image', data.image );
  393. }
  394. var texture;
  395. if ( Array.isArray( images[ data.image ] ) ) {
  396. texture = new CubeTexture( images[ data.image ] );
  397. } else {
  398. texture = new Texture( images[ data.image ] );
  399. }
  400. texture.needsUpdate = true;
  401. texture.uuid = data.uuid;
  402. if ( data.name !== undefined ) texture.name = data.name;
  403. if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING );
  404. if ( data.offset !== undefined ) texture.offset.fromArray( data.offset );
  405. if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );
  406. if ( data.center !== undefined ) texture.center.fromArray( data.center );
  407. if ( data.rotation !== undefined ) texture.rotation = data.rotation;
  408. if ( data.wrap !== undefined ) {
  409. texture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING );
  410. texture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING );
  411. }
  412. if ( data.format !== undefined ) texture.format = data.format;
  413. if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER );
  414. if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER );
  415. if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;
  416. if ( data.flipY !== undefined ) texture.flipY = data.flipY;
  417. textures[ data.uuid ] = texture;
  418. }
  419. }
  420. return textures;
  421. },
  422. parseObject: function ( data, geometries, materials ) {
  423. var object;
  424. function getGeometry( name ) {
  425. if ( geometries[ name ] === undefined ) {
  426. console.warn( 'THREE.ObjectLoader: Undefined geometry', name );
  427. }
  428. return geometries[ name ];
  429. }
  430. function getMaterial( name ) {
  431. if ( name === undefined ) return undefined;
  432. if ( Array.isArray( name ) ) {
  433. var array = [];
  434. for ( var i = 0, l = name.length; i < l; i ++ ) {
  435. var uuid = name[ i ];
  436. if ( materials[ uuid ] === undefined ) {
  437. console.warn( 'THREE.ObjectLoader: Undefined material', uuid );
  438. }
  439. array.push( materials[ uuid ] );
  440. }
  441. return array;
  442. }
  443. if ( materials[ name ] === undefined ) {
  444. console.warn( 'THREE.ObjectLoader: Undefined material', name );
  445. }
  446. return materials[ name ];
  447. }
  448. switch ( data.type ) {
  449. case 'Scene':
  450. object = new Scene();
  451. if ( data.background !== undefined ) {
  452. if ( Number.isInteger( data.background ) ) {
  453. object.background = new Color( data.background );
  454. }
  455. }
  456. if ( data.fog !== undefined ) {
  457. if ( data.fog.type === 'Fog' ) {
  458. object.fog = new Fog( data.fog.color, data.fog.near, data.fog.far );
  459. } else if ( data.fog.type === 'FogExp2' ) {
  460. object.fog = new FogExp2( data.fog.color, data.fog.density );
  461. }
  462. }
  463. break;
  464. case 'PerspectiveCamera':
  465. object = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
  466. if ( data.focus !== undefined ) object.focus = data.focus;
  467. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  468. if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;
  469. if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;
  470. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  471. break;
  472. case 'OrthographicCamera':
  473. object = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
  474. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  475. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  476. break;
  477. case 'AmbientLight':
  478. object = new AmbientLight( data.color, data.intensity );
  479. break;
  480. case 'DirectionalLight':
  481. object = new DirectionalLight( data.color, data.intensity );
  482. break;
  483. case 'PointLight':
  484. object = new PointLight( data.color, data.intensity, data.distance, data.decay );
  485. break;
  486. case 'RectAreaLight':
  487. object = new RectAreaLight( data.color, data.intensity, data.width, data.height );
  488. break;
  489. case 'SpotLight':
  490. object = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );
  491. break;
  492. case 'HemisphereLight':
  493. object = new HemisphereLight( data.color, data.groundColor, data.intensity );
  494. break;
  495. case 'SkinnedMesh':
  496. console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
  497. case 'Mesh':
  498. var geometry = getGeometry( data.geometry );
  499. var material = getMaterial( data.material );
  500. if ( geometry.bones && geometry.bones.length > 0 ) {
  501. object = new SkinnedMesh( geometry, material );
  502. } else {
  503. object = new Mesh( geometry, material );
  504. }
  505. break;
  506. case 'LOD':
  507. object = new LOD();
  508. break;
  509. case 'Line':
  510. object = new Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode );
  511. break;
  512. case 'LineLoop':
  513. object = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) );
  514. break;
  515. case 'LineSegments':
  516. object = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) );
  517. break;
  518. case 'PointCloud':
  519. case 'Points':
  520. object = new Points( getGeometry( data.geometry ), getMaterial( data.material ) );
  521. break;
  522. case 'Sprite':
  523. object = new Sprite( getMaterial( data.material ) );
  524. break;
  525. case 'Group':
  526. object = new Group();
  527. break;
  528. default:
  529. object = new Object3D();
  530. }
  531. object.uuid = data.uuid;
  532. if ( data.name !== undefined ) object.name = data.name;
  533. if ( data.matrix !== undefined ) {
  534. object.matrix.fromArray( data.matrix );
  535. if ( data.matrixAutoUpdate !== undefined ) object.matrixAutoUpdate = data.matrixAutoUpdate;
  536. if ( object.matrixAutoUpdate ) object.matrix.decompose( object.position, object.quaternion, object.scale );
  537. } else {
  538. if ( data.position !== undefined ) object.position.fromArray( data.position );
  539. if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );
  540. if ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion );
  541. if ( data.scale !== undefined ) object.scale.fromArray( data.scale );
  542. }
  543. if ( data.castShadow !== undefined ) object.castShadow = data.castShadow;
  544. if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;
  545. if ( data.shadow ) {
  546. if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
  547. if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
  548. if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
  549. if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
  550. }
  551. if ( data.visible !== undefined ) object.visible = data.visible;
  552. if ( data.frustumCulled !== undefined ) object.frustumCulled = data.frustumCulled;
  553. if ( data.renderOrder !== undefined ) object.renderOrder = data.renderOrder;
  554. if ( data.userData !== undefined ) object.userData = data.userData;
  555. if ( data.layers !== undefined ) object.layers.mask = data.layers;
  556. if ( data.children !== undefined ) {
  557. var children = data.children;
  558. for ( var i = 0; i < children.length; i ++ ) {
  559. object.add( this.parseObject( children[ i ], geometries, materials ) );
  560. }
  561. }
  562. if ( data.type === 'LOD' ) {
  563. var levels = data.levels;
  564. for ( var l = 0; l < levels.length; l ++ ) {
  565. var level = levels[ l ];
  566. var child = object.getObjectByProperty( 'uuid', level.object );
  567. if ( child !== undefined ) {
  568. object.addLevel( child, level.distance );
  569. }
  570. }
  571. }
  572. return object;
  573. }
  574. } );
  575. var TEXTURE_MAPPING = {
  576. UVMapping: UVMapping,
  577. CubeReflectionMapping: CubeReflectionMapping,
  578. CubeRefractionMapping: CubeRefractionMapping,
  579. EquirectangularReflectionMapping: EquirectangularReflectionMapping,
  580. EquirectangularRefractionMapping: EquirectangularRefractionMapping,
  581. SphericalReflectionMapping: SphericalReflectionMapping,
  582. CubeUVReflectionMapping: CubeUVReflectionMapping,
  583. CubeUVRefractionMapping: CubeUVRefractionMapping
  584. };
  585. var TEXTURE_WRAPPING = {
  586. RepeatWrapping: RepeatWrapping,
  587. ClampToEdgeWrapping: ClampToEdgeWrapping,
  588. MirroredRepeatWrapping: MirroredRepeatWrapping
  589. };
  590. var TEXTURE_FILTER = {
  591. NearestFilter: NearestFilter,
  592. NearestMipMapNearestFilter: NearestMipMapNearestFilter,
  593. NearestMipMapLinearFilter: NearestMipMapLinearFilter,
  594. LinearFilter: LinearFilter,
  595. LinearMipMapNearestFilter: LinearMipMapNearestFilter,
  596. LinearMipMapLinearFilter: LinearMipMapLinearFilter
  597. };
  598. export { ObjectLoader };