threejs-transparency.html 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130
  1. <!-- Licensed under a BSD license. See license.html for license -->
  2. <!DOCTYPE html>
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
  7. <title>Three.js - Transparency</title>
  8. <style>
  9. body {
  10. margin: 0;
  11. }
  12. #c {
  13. width: 100vw;
  14. height: 100vh;
  15. display: block;
  16. }
  17. </style>
  18. </head>
  19. <body>
  20. <canvas id="c"></canvas>
  21. </body>
  22. <script type="module">
  23. import * as THREE from './resources/threejs/r110/build/three.module.js';
  24. import {OrbitControls} from './resources/threejs/r110/examples/jsm/controls/OrbitControls.js';
  25. function main() {
  26. const canvas = document.querySelector('#c');
  27. const renderer = new THREE.WebGLRenderer({canvas});
  28. const fov = 75;
  29. const aspect = 2; // the canvas default
  30. const near = 0.1;
  31. const far = 25;
  32. const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
  33. camera.position.z = 4;
  34. const controls = new OrbitControls(camera, canvas);
  35. controls.target.set(0, 0, 0);
  36. controls.update();
  37. const scene = new THREE.Scene();
  38. scene.background = new THREE.Color('white');
  39. function addLight(...pos) {
  40. const color = 0xFFFFFF;
  41. const intensity = 1;
  42. const light = new THREE.DirectionalLight(color, intensity);
  43. light.position.set(...pos);
  44. scene.add(light);
  45. }
  46. addLight(-1, 2, 4);
  47. addLight( 1, -1, -2);
  48. const boxWidth = 1;
  49. const boxHeight = 1;
  50. const boxDepth = 1;
  51. const geometry = new THREE.BoxGeometry(boxWidth, boxHeight, boxDepth);
  52. function makeInstance(geometry, color, x, y, z) {
  53. const material = new THREE.MeshPhongMaterial({
  54. color,
  55. opacity: 0.5,
  56. transparent: true,
  57. });
  58. const cube = new THREE.Mesh(geometry, material);
  59. scene.add(cube);
  60. cube.position.set(x, y, z);
  61. return cube;
  62. }
  63. function hsl(h, s, l) {
  64. return (new THREE.Color()).setHSL(h, s, l);
  65. }
  66. {
  67. const d = 0.8;
  68. makeInstance(geometry, hsl(0 / 8, 1, .5), -d, -d, -d);
  69. makeInstance(geometry, hsl(1 / 8, 1, .5), d, -d, -d);
  70. makeInstance(geometry, hsl(2 / 8, 1, .5), -d, d, -d);
  71. makeInstance(geometry, hsl(3 / 8, 1, .5), d, d, -d);
  72. makeInstance(geometry, hsl(4 / 8, 1, .5), -d, -d, d);
  73. makeInstance(geometry, hsl(5 / 8, 1, .5), d, -d, d);
  74. makeInstance(geometry, hsl(6 / 8, 1, .5), -d, d, d);
  75. makeInstance(geometry, hsl(7 / 8, 1, .5), d, d, d);
  76. }
  77. function resizeRendererToDisplaySize(renderer) {
  78. const canvas = renderer.domElement;
  79. const width = canvas.clientWidth;
  80. const height = canvas.clientHeight;
  81. const needResize = canvas.width !== width || canvas.height !== height;
  82. if (needResize) {
  83. renderer.setSize(width, height, false);
  84. }
  85. return needResize;
  86. }
  87. let renderRequested = false;
  88. function render() {
  89. renderRequested = undefined;
  90. if (resizeRendererToDisplaySize(renderer)) {
  91. const canvas = renderer.domElement;
  92. camera.aspect = canvas.clientWidth / canvas.clientHeight;
  93. camera.updateProjectionMatrix();
  94. }
  95. renderer.render(scene, camera);
  96. }
  97. render();
  98. function requestRenderIfNotRequested() {
  99. if (!renderRequested) {
  100. renderRequested = true;
  101. requestAnimationFrame(render);
  102. }
  103. }
  104. controls.addEventListener('change', requestRenderIfNotRequested);
  105. window.addEventListener('resize', requestRenderIfNotRequested);
  106. }
  107. main();
  108. </script>
  109. </html>