webgl_materials_envmaps_hdr_nodes.html 7.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - node material - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.</div>
  29. <script type="module">
  30. import * as THREE from '../build/three.module.js';
  31. import Stats from './jsm/libs/stats.module.js';
  32. import { GUI } from './jsm/libs/dat.gui.module.js';
  33. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  34. import { HDRCubeTextureLoader } from './jsm/loaders/HDRCubeTextureLoader.js';
  35. import { PMREMGenerator } from './jsm/pmrem/PMREMGenerator.js';
  36. import { MeshStandardNodeMaterial } from './jsm/nodes/Nodes.js';
  37. var params = {
  38. envMap: 'HDR',
  39. roughness: 0.0,
  40. metalness: 0.0,
  41. exposure: 1.0,
  42. nodes: true,
  43. animate: true,
  44. debug: false,
  45. };
  46. var container, stats;
  47. var camera, scene, renderer, controls;
  48. var torusMesh, torusMeshNode, planeMesh;
  49. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  50. var ldrCubeMap, hdrCubeMap, rgbmCubeMap;
  51. init();
  52. animate();
  53. function init() {
  54. container = document.createElement( 'div' );
  55. document.body.appendChild( container );
  56. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  57. camera.position.set( 0, 0, 120 );
  58. scene = new THREE.Scene();
  59. scene.background = new THREE.Color( 0x000000 );
  60. renderer = new THREE.WebGLRenderer();
  61. renderer.toneMapping = THREE.LinearToneMapping;
  62. //
  63. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  64. var material;
  65. material = new THREE.MeshStandardMaterial();
  66. material.color = new THREE.Color( 0xffffff );
  67. material.roughness = params.metalness;
  68. material.metalness = params.roguhness;
  69. torusMesh = new THREE.Mesh( geometry, material );
  70. scene.add( torusMesh );
  71. material = new MeshStandardNodeMaterial();
  72. material.color = new THREE.Color( 0xffffff );
  73. material.roughness = params.metalness;
  74. material.metalness = params.roguhness;
  75. torusMeshNode = new THREE.Mesh( geometry, material );
  76. scene.add( torusMeshNode );
  77. planeMesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 200, 200 ), new THREE.MeshBasicMaterial() );
  78. planeMesh.position.y = - 50;
  79. planeMesh.rotation.x = - Math.PI * 0.5;
  80. scene.add( planeMesh );
  81. var pmremGenerator = new PMREMGenerator( renderer );
  82. THREE.DefaultLoadingManager.onLoad = function ( ) {
  83. pmremGenerator.dispose();
  84. }
  85. var hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ];
  86. hdrCubeMap = new HDRCubeTextureLoader()
  87. .setPath( './textures/cube/pisaHDR/' )
  88. .setDataType( THREE.UnsignedByteType )
  89. .load( hdrUrls, function () {
  90. hdrCubeRenderTarget = pmremGenerator.fromCubemap( hdrCubeMap );
  91. hdrCubeMap.magFilter = THREE.LinearFilter;
  92. hdrCubeMap.needsUpdate = true;
  93. } );
  94. var ldrUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  95. ldrCubeMap = new THREE.CubeTextureLoader()
  96. .setPath( './textures/cube/pisa/' )
  97. .load( ldrUrls, function () {
  98. ldrCubeMap.encoding = THREE.sRGBEncoding;
  99. ldrCubeRenderTarget = pmremGenerator.fromCubemap( ldrCubeMap );
  100. } );
  101. var rgbmUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  102. rgbmCubeMap = new THREE.CubeTextureLoader()
  103. .setPath( './textures/cube/pisaRGBM16/' )
  104. .load( rgbmUrls, function () {
  105. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  106. rgbmCubeMap.format = THREE.RGBAFormat;
  107. rgbmCubeRenderTarget = pmremGenerator.fromCubemap( rgbmCubeMap );
  108. rgbmCubeMap.magFilter = THREE.LinearFilter;
  109. rgbmCubeMap.needsUpdate = true;
  110. } );
  111. renderer.setPixelRatio( window.devicePixelRatio );
  112. renderer.setSize( window.innerWidth, window.innerHeight );
  113. container.appendChild( renderer.domElement );
  114. //renderer.toneMapping = THREE.ReinhardToneMapping;
  115. renderer.outputEncoding = THREE.sRGBEncoding;
  116. stats = new Stats();
  117. container.appendChild( stats.dom );
  118. controls = new OrbitControls( camera, renderer.domElement );
  119. controls.minDistance = 50;
  120. controls.maxDistance = 300;
  121. window.addEventListener( 'resize', onWindowResize, false );
  122. var gui = new GUI();
  123. gui.add( params, 'envMap', [ 'LDR', 'HDR', 'RGBM16' ] );
  124. gui.add( params, 'roughness', 0, 1, 0.01 );
  125. gui.add( params, 'metalness', 0, 1, 0.01 );
  126. gui.add( params, 'exposure', 0, 2, 0.01 );
  127. gui.add( params, 'nodes', true );
  128. gui.add( params, 'animate', true );
  129. gui.add( params, 'debug', false );
  130. gui.open();
  131. }
  132. function onWindowResize() {
  133. var width = window.innerWidth;
  134. var height = window.innerHeight;
  135. camera.aspect = width / height;
  136. camera.updateProjectionMatrix();
  137. renderer.setSize( width, height );
  138. }
  139. function animate() {
  140. requestAnimationFrame( animate );
  141. stats.begin();
  142. render();
  143. stats.end();
  144. }
  145. function render() {
  146. torusMesh.material.roughness = params.roughness;
  147. torusMesh.material.metalness = params.metalness;
  148. torusMeshNode.material.roughness = params.roughness;
  149. torusMeshNode.material.metalness = params.metalness;
  150. torusMesh.visible = ! params.nodes;
  151. torusMeshNode.visible = params.nodes;
  152. var renderTarget, cubeMap;
  153. switch ( params.envMap ) {
  154. case 'LDR':
  155. renderTarget = ldrCubeRenderTarget;
  156. cubeMap = ldrCubeMap;
  157. break;
  158. case 'HDR':
  159. renderTarget = hdrCubeRenderTarget;
  160. cubeMap = hdrCubeMap;
  161. break;
  162. case 'RGBM16':
  163. renderTarget = rgbmCubeRenderTarget;
  164. cubeMap = rgbmCubeMap;
  165. break;
  166. }
  167. var newEnvMap = renderTarget ? renderTarget.texture : null;
  168. if ( newEnvMap && newEnvMap !== torusMesh.material.envMap ) {
  169. torusMesh.material.envMap = newEnvMap;
  170. torusMesh.material.needsUpdate = true;
  171. torusMeshNode.material.envMap = newEnvMap;
  172. torusMeshNode.material.needsUpdate = true;
  173. planeMesh.material.map = newEnvMap;
  174. planeMesh.material.needsUpdate = true;
  175. }
  176. if ( params.animate ) {
  177. torusMesh.rotation.y += 0.005;
  178. torusMeshNode.rotation.y = torusMesh.rotation.y;
  179. }
  180. planeMesh.visible = params.debug;
  181. scene.background = cubeMap;
  182. renderer.toneMappingExposure = params.exposure;
  183. renderer.render( scene, camera );
  184. }
  185. </script>
  186. </body>
  187. </html>