c4d_dodeca.html 5.1 KB

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  1. <!DOCTYPE HTML>
  2. <html lang="en">
  3. <head>
  4. <title>three.js - geometry - c4d mesh</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
  7. <style type="text/css">
  8. body {
  9. font-family: Monospace;
  10. background-color: #f0f0f0;
  11. margin: 0px;
  12. overflow: hidden;
  13. }
  14. </style>
  15. </head>
  16. <body>
  17. <script type="text/javascript" src="../build/Three.js"></script>
  18. <script type="text/javascript" src="geometry/DodecaEdges.js"></script>
  19. <script type="text/javascript" src="js/Stats.js"></script>
  20. <script type="text/javascript">
  21. //*
  22. var SCREEN_WIDTH = window.innerWidth;
  23. var SCREEN_HEIGHT = window.innerHeight;
  24. var container;
  25. var stats;
  26. var camera;
  27. var scene;
  28. var renderer;
  29. var model,model2,model3,material;
  30. var targetRotation = 0;
  31. var targetRotationOnMouseDown = 0;
  32. var mouseX = 0;
  33. var mouseXOnMouseDown = 0;
  34. var windowHalfX = window.innerWidth / 2;
  35. var windowHalfY = window.innerHeight / 2;
  36. init();
  37. setInterval(loop, 1000/60);
  38. function init() {
  39. container = document.createElement('div');
  40. document.body.appendChild(container);
  41. var info = document.createElement('div');
  42. info.style.position = 'absolute';
  43. info.style.top = '10px';
  44. info.style.width = '100%';
  45. info.style.textAlign = 'center';
  46. info.innerHTML = 'Drag to spin dodecahedrons';
  47. container.appendChild(info);
  48. camera = new THREE.Camera( 70, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
  49. camera.position.y = 350;
  50. camera.position.z = 750;
  51. camera.target.position.y = 150;
  52. scene = new THREE.Scene();
  53. //model
  54. var geometry = new DodecaEdges();
  55. for (var i = 0; i < geometry.faces.length; i++) geometry.faces[i].material = [ new THREE.MeshBasicMaterial( {color:Math.random() * 0xffffff} ) ];
  56. model = new THREE.Mesh( geometry, new THREE.MeshFaceMaterial());
  57. var s = 3;
  58. model.scale = new THREE.Vector3(s,s,s);
  59. model2 = new THREE.Mesh( geometry, new THREE.MeshFaceMaterial());
  60. model2.rotation.x = Math.PI;
  61. model2.scale = new THREE.Vector3(s*1.610833,s*1.610833,s*1.610833);
  62. model3 = new THREE.Mesh( geometry, new THREE.MeshFaceMaterial());
  63. model3.scale = new THREE.Vector3(s*3.2216,s*3.2216,s*3.2216);
  64. scene.addObject(model);
  65. scene.addObject(model3);
  66. scene.addObject(model2);
  67. renderer = new THREE.CanvasRenderer();
  68. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  69. container.appendChild( renderer.domElement );
  70. stats = new Stats();
  71. stats.domElement.style.position = 'absolute';
  72. stats.domElement.style.top = '0px';
  73. container.appendChild( stats.domElement );
  74. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  75. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  76. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  77. }
  78. //
  79. function onDocumentMouseDown( event ) {
  80. event.preventDefault();
  81. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  82. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  83. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  84. mouseXOnMouseDown = event.clientX - windowHalfX;
  85. targetRotationOnMouseDown = targetRotation;
  86. }
  87. function onDocumentMouseMove( event ) {
  88. mouseX = event.clientX - windowHalfX;
  89. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  90. }
  91. function onDocumentMouseUp( event ) {
  92. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  93. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  94. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  95. }
  96. function onDocumentMouseOut( event ) {
  97. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  98. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  99. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  100. }
  101. function onDocumentTouchStart( event ) {
  102. if ( event.touches.length == 1 ) {
  103. event.preventDefault();
  104. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  105. targetRotationOnMouseDown = targetRotation;
  106. }
  107. }
  108. function onDocumentTouchMove( event ) {
  109. if ( event.touches.length == 1 ) {
  110. event.preventDefault();
  111. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  112. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  113. }
  114. }
  115. //
  116. function loop() {
  117. model3.rotation.y = model2.rotation.y = model.rotation.y += ( targetRotation - model.rotation.y ) * 0.05;
  118. renderer.render(scene, camera);
  119. stats.update();
  120. }
  121. function initBitmapMaterial(url) {
  122. texture = document.createElement( 'canvas' );
  123. texture.width = 128;
  124. texture.height = 128;
  125. material = new THREE.MeshBitmapMaterial( texture );
  126. var temp = new Image();
  127. temp.onload = function () {
  128. material.bitmap = this;
  129. renderer.render(scene, camera);
  130. };
  131. temp.src = url;
  132. }
  133. </script>
  134. </body>
  135. </html>