THREE.Nodes.js 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203
  1. import {
  2. // core
  3. GLNode,
  4. TempNode,
  5. InputNode,
  6. ConstNode,
  7. VarNode,
  8. StructNode,
  9. AttributeNode,
  10. FunctionNode,
  11. FunctionCallNode,
  12. NodeLib,
  13. NodeUtils,
  14. NodeFrame,
  15. NodeUniform,
  16. NodeBuilder,
  17. // inputs
  18. IntNode,
  19. FloatNode,
  20. Vector2Node,
  21. Vector3Node,
  22. Vector4Node,
  23. ColorNode,
  24. Matrix3Node,
  25. Matrix4Node,
  26. TextureNode,
  27. CubeTextureNode,
  28. ScreenNode,
  29. ReflectorNode,
  30. // accessors
  31. UVNode,
  32. ColorsNode,
  33. PositionNode,
  34. NormalNode,
  35. CameraNode,
  36. LightNode,
  37. ReflectNode,
  38. ScreenUVNode,
  39. ResolutionNode,
  40. // math
  41. Math1Node,
  42. Math2Node,
  43. Math3Node,
  44. OperatorNode,
  45. // procedural
  46. NoiseNode,
  47. // bsdfs
  48. BlinnShininessExponentNode,
  49. BlinnExponentToRoughnessNode,
  50. RoughnessToBlinnExponentNode,
  51. // misc
  52. TextureCubeUVNode,
  53. TextureCubeNode,
  54. NormalMapNode,
  55. BumpMapNode,
  56. // utils
  57. BypassNode,
  58. JoinNode,
  59. SwitchNode,
  60. TimerNode,
  61. VelocityNode,
  62. UVTransformNode,
  63. MaxMIPLevelNode,
  64. // effects
  65. BlurNode,
  66. ColorAdjustmentNode,
  67. LuminanceNode,
  68. // material nodes
  69. RawNode,
  70. SpriteNode,
  71. PhongNode,
  72. StandardNode,
  73. MeshStandardNode,
  74. // utils
  75. NodeMaterial,
  76. SpriteNodeMaterial,
  77. PhongNodeMaterial,
  78. StandardNodeMaterial,
  79. MeshStandardNodeMaterial
  80. } from './Nodes.js';
  81. // core
  82. THREE.GLNode = GLNode;
  83. THREE.TempNode = TempNode;
  84. THREE.InputNode = InputNode;
  85. THREE.ConstNode = ConstNode;
  86. THREE.VarNode = VarNode;
  87. THREE.StructNode = StructNode;
  88. THREE.AttributeNode = AttributeNode;
  89. THREE.FunctionNode = FunctionNode;
  90. THREE.FunctionCallNode = FunctionCallNode;
  91. THREE.NodeLib = NodeLib;
  92. THREE.NodeUtils = NodeUtils;
  93. THREE.NodeFrame = NodeFrame;
  94. THREE.NodeUniform = NodeUniform;
  95. THREE.NodeBuilder = NodeBuilder;
  96. // inputs
  97. THREE.IntNode = IntNode;
  98. THREE.FloatNode = FloatNode;
  99. THREE.Vector2Node = Vector2Node;
  100. THREE.Vector3Node = Vector3Node;
  101. THREE.Vector4Node = Vector4Node;
  102. THREE.ColorNode = ColorNode;
  103. THREE.Matrix3Node = Matrix3Node;
  104. THREE.Matrix4Node = Matrix4Node;
  105. THREE.TextureNode = TextureNode;
  106. THREE.CubeTextureNode = CubeTextureNode;
  107. THREE.ScreenNode = ScreenNode;
  108. THREE.ReflectorNode = ReflectorNode;
  109. // accessors
  110. THREE.UVNode = UVNode;
  111. THREE.ColorsNode = ColorsNode;
  112. THREE.PositionNode = PositionNode;
  113. THREE.NormalNode = NormalNode;
  114. THREE.CameraNode = CameraNode;
  115. THREE.LightNode = LightNode;
  116. THREE.ReflectNode = ReflectNode;
  117. THREE.ScreenUVNode = ScreenUVNode;
  118. THREE.ResolutionNode = ResolutionNode;
  119. // math
  120. THREE.Math1Node = Math1Node;
  121. THREE.Math2Node = Math2Node;
  122. THREE.Math3Node = Math3Node;
  123. THREE.OperatorNode = OperatorNode;
  124. // procedural
  125. THREE.NoiseNode = NoiseNode;
  126. // bsdfs
  127. THREE.BlinnShininessExponentNode = BlinnShininessExponentNode;
  128. THREE.BlinnExponentToRoughnessNode = BlinnExponentToRoughnessNode;
  129. THREE.RoughnessToBlinnExponentNode = RoughnessToBlinnExponentNode;
  130. // misc
  131. THREE.TextureCubeUVNode = TextureCubeUVNode;
  132. THREE.TextureCubeNode = TextureCubeNode;
  133. THREE.NormalMapNode = NormalMapNode;
  134. THREE.BumpMapNode = BumpMapNode;
  135. // utils
  136. THREE.BypassNode = BypassNode;
  137. THREE.JoinNode = JoinNode;
  138. THREE.SwitchNode = SwitchNode;
  139. THREE.TimerNode = TimerNode;
  140. THREE.VelocityNode = VelocityNode;
  141. THREE.UVTransformNode = UVTransformNode;
  142. THREE.MaxMIPLevelNode = MaxMIPLevelNode;
  143. // effects
  144. THREE.BlurNode = BlurNode;
  145. THREE.ColorAdjustmentNode = ColorAdjustmentNode;
  146. THREE.LuminanceNode = LuminanceNode;
  147. // material nodes
  148. THREE.RawNode = RawNode;
  149. THREE.SpriteNode = SpriteNode;
  150. THREE.PhongNode = PhongNode;
  151. THREE.StandardNode = StandardNode;
  152. THREE.MeshStandardNode = MeshStandardNode;
  153. // materials
  154. THREE.NodeMaterial = NodeMaterial;
  155. THREE.SpriteNodeMaterial = SpriteNodeMaterial;
  156. THREE.PhongNodeMaterial = PhongNodeMaterial;
  157. THREE.StandardNodeMaterial = StandardNodeMaterial;
  158. THREE.MeshStandardNodeMaterial = MeshStandardNodeMaterial;