misc_controls_transform.html 5.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - transform controls</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. "W" translate | "E" rotate | "R" scale | "+/-" adjust size<br />
  12. "Q" toggle world/local space | "Shift" snap to grid<br />
  13. "X" toggle X | "Y" toggle Y | "Z" toggle Z | "Spacebar" toggle enabled<br />
  14. "Esc" reset current transform<br />
  15. "C" toggle camera | "V" random zoom
  16. </div>
  17. <script type="module">
  18. import * as THREE from '../build/three.module.js';
  19. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  20. import { TransformControls } from './jsm/controls/TransformControls.js';
  21. let cameraPersp, cameraOrtho, currentCamera;
  22. let scene, renderer, control, orbit;
  23. init();
  24. render();
  25. function init() {
  26. renderer = new THREE.WebGLRenderer();
  27. renderer.setPixelRatio( window.devicePixelRatio );
  28. renderer.setSize( window.innerWidth, window.innerHeight );
  29. document.body.appendChild( renderer.domElement );
  30. const aspect = window.innerWidth / window.innerHeight;
  31. cameraPersp = new THREE.PerspectiveCamera( 50, aspect, 0.01, 30000 );
  32. cameraOrtho = new THREE.OrthographicCamera( - 600 * aspect, 600 * aspect, 600, - 600, 0.01, 30000 );
  33. currentCamera = cameraPersp;
  34. currentCamera.position.set( 1000, 500, 1000 );
  35. currentCamera.lookAt( 0, 200, 0 );
  36. scene = new THREE.Scene();
  37. scene.add( new THREE.GridHelper( 1000, 10, 0x888888, 0x444444 ) );
  38. const light = new THREE.DirectionalLight( 0xffffff, 2 );
  39. light.position.set( 1, 1, 1 );
  40. scene.add( light );
  41. const texture = new THREE.TextureLoader().load( 'textures/crate.gif', render );
  42. texture.anisotropy = renderer.capabilities.getMaxAnisotropy();
  43. const geometry = new THREE.BoxGeometry( 200, 200, 200 );
  44. const material = new THREE.MeshLambertMaterial( { map: texture, transparent: true } );
  45. orbit = new OrbitControls( currentCamera, renderer.domElement );
  46. orbit.update();
  47. orbit.addEventListener( 'change', render );
  48. control = new TransformControls( currentCamera, renderer.domElement );
  49. control.addEventListener( 'change', render );
  50. control.addEventListener( 'dragging-changed', function ( event ) {
  51. orbit.enabled = ! event.value;
  52. } );
  53. const mesh = new THREE.Mesh( geometry, material );
  54. scene.add( mesh );
  55. control.attach( mesh );
  56. scene.add( control );
  57. window.addEventListener( 'resize', onWindowResize );
  58. window.addEventListener( 'keydown', function ( event ) {
  59. switch ( event.keyCode ) {
  60. case 81: // Q
  61. control.setSpace( control.space === 'local' ? 'world' : 'local' );
  62. break;
  63. case 16: // Shift
  64. control.setTranslationSnap( 100 );
  65. control.setRotationSnap( THREE.MathUtils.degToRad( 15 ) );
  66. control.setScaleSnap( 0.25 );
  67. break;
  68. case 87: // W
  69. control.setMode( 'translate' );
  70. break;
  71. case 69: // E
  72. control.setMode( 'rotate' );
  73. break;
  74. case 82: // R
  75. control.setMode( 'scale' );
  76. break;
  77. case 67: // C
  78. const position = currentCamera.position.clone();
  79. currentCamera = currentCamera.isPerspectiveCamera ? cameraOrtho : cameraPersp;
  80. currentCamera.position.copy( position );
  81. orbit.object = currentCamera;
  82. control.camera = currentCamera;
  83. currentCamera.lookAt( orbit.target.x, orbit.target.y, orbit.target.z );
  84. onWindowResize();
  85. break;
  86. case 86: // V
  87. const randomFoV = Math.random() + 0.1;
  88. const randomZoom = Math.random() + 0.1;
  89. cameraPersp.fov = randomFoV * 160;
  90. cameraOrtho.bottom = - randomFoV * 500;
  91. cameraOrtho.top = randomFoV * 500;
  92. cameraPersp.zoom = randomZoom * 5;
  93. cameraOrtho.zoom = randomZoom * 5;
  94. onWindowResize();
  95. break;
  96. case 187:
  97. case 107: // +, =, num+
  98. control.setSize( control.size + 0.1 );
  99. break;
  100. case 189:
  101. case 109: // -, _, num-
  102. control.setSize( Math.max( control.size - 0.1, 0.1 ) );
  103. break;
  104. case 88: // X
  105. control.showX = ! control.showX;
  106. break;
  107. case 89: // Y
  108. control.showY = ! control.showY;
  109. break;
  110. case 90: // Z
  111. control.showZ = ! control.showZ;
  112. break;
  113. case 32: // Spacebar
  114. control.enabled = ! control.enabled;
  115. break;
  116. case 27: // Esc
  117. control.reset();
  118. break;
  119. }
  120. } );
  121. window.addEventListener( 'keyup', function ( event ) {
  122. switch ( event.keyCode ) {
  123. case 16: // Shift
  124. control.setTranslationSnap( null );
  125. control.setRotationSnap( null );
  126. control.setScaleSnap( null );
  127. break;
  128. }
  129. } );
  130. }
  131. function onWindowResize() {
  132. const aspect = window.innerWidth / window.innerHeight;
  133. cameraPersp.aspect = aspect;
  134. cameraPersp.updateProjectionMatrix();
  135. cameraOrtho.left = cameraOrtho.bottom * aspect;
  136. cameraOrtho.right = cameraOrtho.top * aspect;
  137. cameraOrtho.updateProjectionMatrix();
  138. renderer.setSize( window.innerWidth, window.innerHeight );
  139. render();
  140. }
  141. function render() {
  142. renderer.render( scene, currentCamera );
  143. }
  144. </script>
  145. </body>
  146. </html>