123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217 |
- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js webgl - performance</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- background:#fff;
- padding:0;
- margin:0;
- font-weight: bold;
- overflow:hidden;
- }
- </style>
- </head>
- <body>
- <!-- <script type="text/javascript" src="../build/Three.js"></script> -->
- <script type="text/javascript" src="../src/Three.js"></script>
- <script type="text/javascript" src="../src/core/Color.js"></script>
- <script type="text/javascript" src="../src/core/Vector2.js"></script>
- <script type="text/javascript" src="../src/core/Vector3.js"></script>
- <script type="text/javascript" src="../src/core/Vector4.js"></script>
- <script type="text/javascript" src="../src/core/Ray.js"></script>
- <script type="text/javascript" src="../src/core/Rectangle.js"></script>
- <script type="text/javascript" src="../src/core/Matrix3.js"></script>
- <script type="text/javascript" src="../src/core/Matrix4.js"></script>
- <script type="text/javascript" src="../src/core/Object3D.js"></script>
- <script type="text/javascript" src="../src/core/Quaternion.js"></script>
- <script type="text/javascript" src="../src/core/Vertex.js"></script>
- <script type="text/javascript" src="../src/core/Face3.js"></script>
- <script type="text/javascript" src="../src/core/Face4.js"></script>
- <script type="text/javascript" src="../src/core/UV.js"></script>
- <script type="text/javascript" src="../src/core/Geometry.js"></script>
- <script type="text/javascript" src="../src/animation/AnimationHandler.js"></script>
- <script type="text/javascript" src="../src/animation/Animation.js"></script>
- <script type="text/javascript" src="../src/cameras/Camera.js"></script>
- <script type="text/javascript" src="../src/cameras/QuakeCamera.js"></script>
- <script type="text/javascript" src="../src/lights/Light.js"></script>
- <script type="text/javascript" src="../src/lights/AmbientLight.js"></script>
- <script type="text/javascript" src="../src/lights/DirectionalLight.js"></script>
- <script type="text/javascript" src="../src/lights/PointLight.js"></script>
- <script type="text/javascript" src="../src/materials/Material.js"></script>
- <script type="text/javascript" src="../src/materials/Mappings.js"></script>
- <script type="text/javascript" src="../src/materials/LineBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshLambertMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshPhongMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshDepthMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshNormalMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshFaceMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshShaderMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleCircleMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleDOMMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/Texture.js"></script>
- <script type="text/javascript" src="../src/materials/RenderTarget.js"></script>
- <script type="text/javascript" src="../src/materials/Uniforms.js"></script>
- <script type="text/javascript" src="../src/objects/Particle.js"></script>
- <script type="text/javascript" src="../src/objects/ParticleSystem.js"></script>
- <script type="text/javascript" src="../src/objects/Line.js"></script>
- <script type="text/javascript" src="../src/objects/Mesh.js"></script>
- <script type="text/javascript" src="../src/objects/Bone.js"></script>
- <script type="text/javascript" src="../src/objects/SkinnedMesh.js"></script>
- <script type="text/javascript" src="../src/objects/Ribbon.js"></script>
- <script type="text/javascript" src="../src/objects/Sound3D.js"></script>
- <script type="text/javascript" src="../src/scenes/Scene.js"></script>
- <script type="text/javascript" src="../src/scenes/Fog.js"></script>
- <script type="text/javascript" src="../src/scenes/FogExp2.js"></script>
- <script type="text/javascript" src="../src/renderers/Projector.js"></script>
- <script type="text/javascript" src="../src/renderers/DOMRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/SVGRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/WebGLRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/SoundRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableObject.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableFace3.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableParticle.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableLine.js"></script>
- <script type="text/javascript" src="../src/extras/GeometryUtils.js"></script>
- <script type="text/javascript" src="../src/extras/ImageUtils.js"></script>
- <script type="text/javascript" src="../src/extras/SceneUtils.js"></script>
- <script type="text/javascript" src="../src/extras/ShaderUtils.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Cube.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Cylinder.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Torus.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Icosahedron.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/LathedObject.js"></script>
- <script type="text/javascript" src="../src/extras/objects/MarchingCubes.js"></script>
- <script type="text/javascript" src="../src/extras/io/Loader.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var container, stats;
- var camera, scene, renderer;
- var mesh, zmesh, lightMesh, geometry;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- init();
- // loop();
- setInterval( loop, 1000 / 60 );
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 3200;
- scene = new THREE.Scene();
- var geometry = new Cube( 50, 50, 50 );
- var material = new THREE.MeshNormalMaterial();
- for ( var i = 0; i < 5000; i ++ ) {
- var mesh = new THREE.Mesh( geometry, material );
- mesh.position.x = Math.random() * 10000 - 5000;
- mesh.position.y = Math.random() * 10000 - 5000;
- mesh.position.z = Math.random() * 10000 - 5000;
- mesh.rotation.x = Math.random() * 360 * ( Math.PI / 180 );
- mesh.rotation.y = Math.random() * 360 * ( Math.PI / 180 );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = Math.random() * 4 + 1;
- mesh.updateMatrix();
- mesh.autoUpdateMatrix = false;
- scene.addObject( mesh );
- }
- renderer = new THREE.WebGLRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.sortObjects = false;
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- }
- function generateTexture( r, g, b ) {
- var canvas = document.createElement( 'canvas' );
- canvas.loaded = true;
- canvas.width = 256;
- canvas.height = 256;
- var context = canvas.getContext( '2d' );
- var image = context.getImageData( 0, 0, 256, 256 );
- var x = 0, y = 0, p;
- for ( var i = 0, j = 0, l = image.data.length; i < l; i += 4, j ++ ) {
- x = j % 256;
- y = x == 0 ? y + 1 : y;
- p = Math.floor( x ^ y );
- image.data[ i ] = ~~ p * r;
- image.data[ i + 1 ] = ~~ p * g;
- image.data[ i + 2 ] = ~~ p * b;
- image.data[ i + 3 ] = 255;
- }
- context.putImageData( image, 0, 0 );
- return canvas;
- }
- function onDocumentMouseMove(event) {
- mouseX = ( event.clientX - windowHalfX ) * 10;
- mouseY = ( event.clientY - windowHalfY ) * 10;
- }
- function loop() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- renderer.render( scene, camera );
- stats.update();
- }
- function log( text ) {
- var e = document.getElementById("log");
- e.innerHTML = text + "<br/>" + e.innerHTML;
- }
- </script>
- </body>
- </html>
|