webgl_performance.html 9.0 KB

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  1. <!DOCTYPE HTML>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - performance</title>
  5. <meta charset="utf-8">
  6. <style type="text/css">
  7. body {
  8. background:#fff;
  9. padding:0;
  10. margin:0;
  11. font-weight: bold;
  12. overflow:hidden;
  13. }
  14. </style>
  15. </head>
  16. <body>
  17. <!-- <script type="text/javascript" src="../build/Three.js"></script> -->
  18. <script type="text/javascript" src="../src/Three.js"></script>
  19. <script type="text/javascript" src="../src/core/Color.js"></script>
  20. <script type="text/javascript" src="../src/core/Vector2.js"></script>
  21. <script type="text/javascript" src="../src/core/Vector3.js"></script>
  22. <script type="text/javascript" src="../src/core/Vector4.js"></script>
  23. <script type="text/javascript" src="../src/core/Ray.js"></script>
  24. <script type="text/javascript" src="../src/core/Rectangle.js"></script>
  25. <script type="text/javascript" src="../src/core/Matrix3.js"></script>
  26. <script type="text/javascript" src="../src/core/Matrix4.js"></script>
  27. <script type="text/javascript" src="../src/core/Object3D.js"></script>
  28. <script type="text/javascript" src="../src/core/Quaternion.js"></script>
  29. <script type="text/javascript" src="../src/core/Vertex.js"></script>
  30. <script type="text/javascript" src="../src/core/Face3.js"></script>
  31. <script type="text/javascript" src="../src/core/Face4.js"></script>
  32. <script type="text/javascript" src="../src/core/UV.js"></script>
  33. <script type="text/javascript" src="../src/core/Geometry.js"></script>
  34. <script type="text/javascript" src="../src/animation/AnimationHandler.js"></script>
  35. <script type="text/javascript" src="../src/animation/Animation.js"></script>
  36. <script type="text/javascript" src="../src/cameras/Camera.js"></script>
  37. <script type="text/javascript" src="../src/cameras/QuakeCamera.js"></script>
  38. <script type="text/javascript" src="../src/lights/Light.js"></script>
  39. <script type="text/javascript" src="../src/lights/AmbientLight.js"></script>
  40. <script type="text/javascript" src="../src/lights/DirectionalLight.js"></script>
  41. <script type="text/javascript" src="../src/lights/PointLight.js"></script>
  42. <script type="text/javascript" src="../src/materials/Material.js"></script>
  43. <script type="text/javascript" src="../src/materials/Mappings.js"></script>
  44. <script type="text/javascript" src="../src/materials/LineBasicMaterial.js"></script>
  45. <script type="text/javascript" src="../src/materials/MeshBasicMaterial.js"></script>
  46. <script type="text/javascript" src="../src/materials/MeshLambertMaterial.js"></script>
  47. <script type="text/javascript" src="../src/materials/MeshPhongMaterial.js"></script>
  48. <script type="text/javascript" src="../src/materials/MeshDepthMaterial.js"></script>
  49. <script type="text/javascript" src="../src/materials/MeshNormalMaterial.js"></script>
  50. <script type="text/javascript" src="../src/materials/MeshFaceMaterial.js"></script>
  51. <script type="text/javascript" src="../src/materials/MeshShaderMaterial.js"></script>
  52. <script type="text/javascript" src="../src/materials/ParticleBasicMaterial.js"></script>
  53. <script type="text/javascript" src="../src/materials/ParticleCircleMaterial.js"></script>
  54. <script type="text/javascript" src="../src/materials/ParticleDOMMaterial.js"></script>
  55. <script type="text/javascript" src="../src/materials/Texture.js"></script>
  56. <script type="text/javascript" src="../src/materials/RenderTarget.js"></script>
  57. <script type="text/javascript" src="../src/materials/Uniforms.js"></script>
  58. <script type="text/javascript" src="../src/objects/Particle.js"></script>
  59. <script type="text/javascript" src="../src/objects/ParticleSystem.js"></script>
  60. <script type="text/javascript" src="../src/objects/Line.js"></script>
  61. <script type="text/javascript" src="../src/objects/Mesh.js"></script>
  62. <script type="text/javascript" src="../src/objects/Bone.js"></script>
  63. <script type="text/javascript" src="../src/objects/SkinnedMesh.js"></script>
  64. <script type="text/javascript" src="../src/objects/Ribbon.js"></script>
  65. <script type="text/javascript" src="../src/objects/Sound3D.js"></script>
  66. <script type="text/javascript" src="../src/scenes/Scene.js"></script>
  67. <script type="text/javascript" src="../src/scenes/Fog.js"></script>
  68. <script type="text/javascript" src="../src/scenes/FogExp2.js"></script>
  69. <script type="text/javascript" src="../src/renderers/Projector.js"></script>
  70. <script type="text/javascript" src="../src/renderers/DOMRenderer.js"></script>
  71. <script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>
  72. <script type="text/javascript" src="../src/renderers/SVGRenderer.js"></script>
  73. <script type="text/javascript" src="../src/renderers/WebGLRenderer.js"></script>
  74. <script type="text/javascript" src="../src/renderers/SoundRenderer.js"></script>
  75. <script type="text/javascript" src="../src/renderers/renderables/RenderableObject.js"></script>
  76. <script type="text/javascript" src="../src/renderers/renderables/RenderableFace3.js"></script>
  77. <script type="text/javascript" src="../src/renderers/renderables/RenderableParticle.js"></script>
  78. <script type="text/javascript" src="../src/renderers/renderables/RenderableLine.js"></script>
  79. <script type="text/javascript" src="../src/extras/GeometryUtils.js"></script>
  80. <script type="text/javascript" src="../src/extras/ImageUtils.js"></script>
  81. <script type="text/javascript" src="../src/extras/SceneUtils.js"></script>
  82. <script type="text/javascript" src="../src/extras/ShaderUtils.js"></script>
  83. <script type="text/javascript" src="../src/extras/primitives/Cube.js"></script>
  84. <script type="text/javascript" src="../src/extras/primitives/Cylinder.js"></script>
  85. <script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
  86. <script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
  87. <script type="text/javascript" src="../src/extras/primitives/Torus.js"></script>
  88. <script type="text/javascript" src="../src/extras/primitives/Icosahedron.js"></script>
  89. <script type="text/javascript" src="../src/extras/primitives/LathedObject.js"></script>
  90. <script type="text/javascript" src="../src/extras/objects/MarchingCubes.js"></script>
  91. <script type="text/javascript" src="../src/extras/io/Loader.js"></script>
  92. <script type="text/javascript" src="js/Stats.js"></script>
  93. <script type="text/javascript">
  94. var container, stats;
  95. var camera, scene, renderer;
  96. var mesh, zmesh, lightMesh, geometry;
  97. var mouseX = 0, mouseY = 0;
  98. var windowHalfX = window.innerWidth / 2;
  99. var windowHalfY = window.innerHeight / 2;
  100. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  101. init();
  102. // loop();
  103. setInterval( loop, 1000 / 60 );
  104. function init() {
  105. container = document.createElement( 'div' );
  106. document.body.appendChild( container );
  107. camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 );
  108. camera.position.z = 3200;
  109. scene = new THREE.Scene();
  110. var geometry = new Cube( 50, 50, 50 );
  111. var material = new THREE.MeshNormalMaterial();
  112. for ( var i = 0; i < 5000; i ++ ) {
  113. var mesh = new THREE.Mesh( geometry, material );
  114. mesh.position.x = Math.random() * 10000 - 5000;
  115. mesh.position.y = Math.random() * 10000 - 5000;
  116. mesh.position.z = Math.random() * 10000 - 5000;
  117. mesh.rotation.x = Math.random() * 360 * ( Math.PI / 180 );
  118. mesh.rotation.y = Math.random() * 360 * ( Math.PI / 180 );
  119. mesh.scale.x = mesh.scale.y = mesh.scale.z = Math.random() * 4 + 1;
  120. mesh.updateMatrix();
  121. mesh.autoUpdateMatrix = false;
  122. scene.addObject( mesh );
  123. }
  124. renderer = new THREE.WebGLRenderer();
  125. renderer.setSize( window.innerWidth, window.innerHeight );
  126. renderer.sortObjects = false;
  127. container.appendChild( renderer.domElement );
  128. stats = new Stats();
  129. stats.domElement.style.position = 'absolute';
  130. stats.domElement.style.top = '0px';
  131. stats.domElement.style.zIndex = 100;
  132. container.appendChild( stats.domElement );
  133. }
  134. function generateTexture( r, g, b ) {
  135. var canvas = document.createElement( 'canvas' );
  136. canvas.loaded = true;
  137. canvas.width = 256;
  138. canvas.height = 256;
  139. var context = canvas.getContext( '2d' );
  140. var image = context.getImageData( 0, 0, 256, 256 );
  141. var x = 0, y = 0, p;
  142. for ( var i = 0, j = 0, l = image.data.length; i < l; i += 4, j ++ ) {
  143. x = j % 256;
  144. y = x == 0 ? y + 1 : y;
  145. p = Math.floor( x ^ y );
  146. image.data[ i ] = ~~ p * r;
  147. image.data[ i + 1 ] = ~~ p * g;
  148. image.data[ i + 2 ] = ~~ p * b;
  149. image.data[ i + 3 ] = 255;
  150. }
  151. context.putImageData( image, 0, 0 );
  152. return canvas;
  153. }
  154. function onDocumentMouseMove(event) {
  155. mouseX = ( event.clientX - windowHalfX ) * 10;
  156. mouseY = ( event.clientY - windowHalfY ) * 10;
  157. }
  158. function loop() {
  159. camera.position.x += ( mouseX - camera.position.x ) * .05;
  160. camera.position.y += ( - mouseY - camera.position.y ) * .05;
  161. renderer.render( scene, camera );
  162. stats.update();
  163. }
  164. function log( text ) {
  165. var e = document.getElementById("log");
  166. e.innerHTML = text + "<br/>" + e.innerHTML;
  167. }
  168. </script>
  169. </body>
  170. </html>