webgl_clipping_intersection.html 3.8 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - clipIntersection</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <script type="module">
  11. import {
  12. Color,
  13. DoubleSide,
  14. Group,
  15. HemisphereLight,
  16. Mesh,
  17. MeshLambertMaterial,
  18. PerspectiveCamera,
  19. Plane,
  20. PlaneHelper,
  21. Scene,
  22. SphereBufferGeometry,
  23. Vector3,
  24. WebGLRenderer
  25. } from "../build/three.module.js";
  26. import { GUI } from './jsm/libs/dat.gui.module.js';
  27. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  28. var camera, scene, renderer;
  29. var params = {
  30. clipIntersection: true,
  31. planeConstant: 0,
  32. showHelpers: false
  33. };
  34. var clipPlanes = [
  35. new Plane( new Vector3( 1, 0, 0 ), 0 ),
  36. new Plane( new Vector3( 0, - 1, 0 ), 0 ),
  37. new Plane( new Vector3( 0, 0, - 1 ), 0 )
  38. ];
  39. init();
  40. render();
  41. function init() {
  42. renderer = new WebGLRenderer( { antialias: true } );
  43. renderer.setPixelRatio( window.devicePixelRatio );
  44. renderer.setSize( window.innerWidth, window.innerHeight );
  45. renderer.localClippingEnabled = true;
  46. document.body.appendChild( renderer.domElement );
  47. scene = new Scene();
  48. camera = new PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 200 );
  49. camera.position.set( - 1.5, 2.5, 3.0 );
  50. var controls = new OrbitControls( camera, renderer.domElement );
  51. controls.addEventListener( 'change', render ); // use only if there is no animation loop
  52. controls.minDistance = 1;
  53. controls.maxDistance = 10;
  54. controls.enablePan = false;
  55. var light = new HemisphereLight( 0xffffff, 0x080808, 1.5 );
  56. light.position.set( - 1.25, 1, 1.25 );
  57. scene.add( light );
  58. // var helper = new CameraHelper( light.shadow.camera );
  59. // scene.add( helper );
  60. //
  61. var group = new Group();
  62. for ( var i = 1; i <= 30; i += 2 ) {
  63. var geometry = new SphereBufferGeometry( i / 30, 48, 24 );
  64. var material = new MeshLambertMaterial( {
  65. color: new Color().setHSL( Math.random(), 0.5, 0.5 ),
  66. side: DoubleSide,
  67. clippingPlanes: clipPlanes,
  68. clipIntersection: params.clipIntersection
  69. } );
  70. group.add( new Mesh( geometry, material ) );
  71. }
  72. scene.add( group );
  73. // helpers
  74. var helpers = new Group();
  75. helpers.add( new PlaneHelper( clipPlanes[ 0 ], 2, 0xff0000 ) );
  76. helpers.add( new PlaneHelper( clipPlanes[ 1 ], 2, 0x00ff00 ) );
  77. helpers.add( new PlaneHelper( clipPlanes[ 2 ], 2, 0x0000ff ) );
  78. helpers.visible = false;
  79. scene.add( helpers );
  80. // gui
  81. var gui = new GUI();
  82. gui.add( params, 'clipIntersection' ).name( 'clip intersection' ).onChange( function ( value ) {
  83. var children = group.children;
  84. for ( var i = 0; i < children.length; i ++ ) {
  85. children[ i ].material.clipIntersection = value;
  86. }
  87. render();
  88. } );
  89. gui.add( params, 'planeConstant', - 1, 1 ).step( 0.01 ).name( 'plane constant' ).onChange( function ( value ) {
  90. for ( var j = 0; j < clipPlanes.length; j ++ ) {
  91. clipPlanes[ j ].constant = value;
  92. }
  93. render();
  94. } );
  95. gui.add( params, 'showHelpers' ).name( 'show helpers' ).onChange( function ( value ) {
  96. helpers.visible = value;
  97. render();
  98. } );
  99. //
  100. window.addEventListener( 'resize', onWindowResize, false );
  101. }
  102. function onWindowResize() {
  103. camera.aspect = window.innerWidth / window.innerHeight;
  104. camera.updateProjectionMatrix();
  105. renderer.setSize( window.innerWidth, window.innerHeight );
  106. render();
  107. }
  108. function render() {
  109. renderer.render( scene, camera );
  110. }
  111. </script>
  112. </body>
  113. </html>