Viewport.js 16 KB

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  1. import * as THREE from 'three';
  2. import { TransformControls } from 'three/addons/controls/TransformControls.js';
  3. import { UIPanel } from './libs/ui.js';
  4. import { EditorControls } from './EditorControls.js';
  5. import { ViewportControls } from './Viewport.Controls.js';
  6. import { ViewportInfo } from './Viewport.Info.js';
  7. import { ViewHelper } from './Viewport.ViewHelper.js';
  8. import { XR } from './Viewport.XR.js';
  9. import { SetPositionCommand } from './commands/SetPositionCommand.js';
  10. import { SetRotationCommand } from './commands/SetRotationCommand.js';
  11. import { SetScaleCommand } from './commands/SetScaleCommand.js';
  12. import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
  13. import { ViewportPathtracer } from './Viewport.Pathtracer.js';
  14. function Viewport( editor ) {
  15. const signals = editor.signals;
  16. const container = new UIPanel();
  17. container.setId( 'viewport' );
  18. container.setPosition( 'absolute' );
  19. container.add( new ViewportControls( editor ) );
  20. container.add( new ViewportInfo( editor ) );
  21. //
  22. let renderer = null;
  23. let pmremGenerator = null;
  24. let pathtracer = null;
  25. const camera = editor.camera;
  26. const scene = editor.scene;
  27. const sceneHelpers = editor.sceneHelpers;
  28. // helpers
  29. const grid = new THREE.Group();
  30. const grid1 = new THREE.GridHelper( 30, 30, 0x888888 );
  31. grid1.material.color.setHex( 0x888888 );
  32. grid1.material.vertexColors = false;
  33. grid.add( grid1 );
  34. const grid2 = new THREE.GridHelper( 30, 6, 0x222222 );
  35. grid2.material.color.setHex( 0x222222 );
  36. grid2.material.vertexColors = false;
  37. grid.add( grid2 );
  38. const viewHelper = new ViewHelper( camera, container );
  39. const xr = new XR( editor );
  40. //
  41. const box = new THREE.Box3();
  42. const selectionBox = new THREE.Box3Helper( box );
  43. selectionBox.material.depthTest = false;
  44. selectionBox.material.transparent = true;
  45. selectionBox.visible = false;
  46. sceneHelpers.add( selectionBox );
  47. let objectPositionOnDown = null;
  48. let objectRotationOnDown = null;
  49. let objectScaleOnDown = null;
  50. const transformControls = new TransformControls( camera, container.dom );
  51. transformControls.addEventListener( 'axis-changed', function () {
  52. if ( editor.viewportShading !== 'realistic' ) render();
  53. } );
  54. transformControls.addEventListener( 'objectChange', function () {
  55. signals.objectChanged.dispatch( transformControls.object );
  56. } );
  57. transformControls.addEventListener( 'mouseDown', function () {
  58. const object = transformControls.object;
  59. objectPositionOnDown = object.position.clone();
  60. objectRotationOnDown = object.rotation.clone();
  61. objectScaleOnDown = object.scale.clone();
  62. controls.enabled = false;
  63. } );
  64. transformControls.addEventListener( 'mouseUp', function () {
  65. const object = transformControls.object;
  66. if ( object !== undefined ) {
  67. switch ( transformControls.getMode() ) {
  68. case 'translate':
  69. if ( ! objectPositionOnDown.equals( object.position ) ) {
  70. editor.execute( new SetPositionCommand( editor, object, object.position, objectPositionOnDown ) );
  71. }
  72. break;
  73. case 'rotate':
  74. if ( ! objectRotationOnDown.equals( object.rotation ) ) {
  75. editor.execute( new SetRotationCommand( editor, object, object.rotation, objectRotationOnDown ) );
  76. }
  77. break;
  78. case 'scale':
  79. if ( ! objectScaleOnDown.equals( object.scale ) ) {
  80. editor.execute( new SetScaleCommand( editor, object, object.scale, objectScaleOnDown ) );
  81. }
  82. break;
  83. }
  84. }
  85. controls.enabled = true;
  86. } );
  87. sceneHelpers.add( transformControls );
  88. // object picking
  89. const raycaster = new THREE.Raycaster();
  90. const mouse = new THREE.Vector2();
  91. // events
  92. function updateAspectRatio() {
  93. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  94. camera.updateProjectionMatrix();
  95. }
  96. function getIntersects( point ) {
  97. mouse.set( ( point.x * 2 ) - 1, - ( point.y * 2 ) + 1 );
  98. raycaster.setFromCamera( mouse, camera );
  99. const objects = [];
  100. scene.traverseVisible( function ( child ) {
  101. objects.push( child );
  102. } );
  103. sceneHelpers.traverseVisible( function ( child ) {
  104. if ( child.name === 'picker' ) objects.push( child );
  105. } );
  106. return raycaster.intersectObjects( objects, false );
  107. }
  108. const onDownPosition = new THREE.Vector2();
  109. const onUpPosition = new THREE.Vector2();
  110. const onDoubleClickPosition = new THREE.Vector2();
  111. function getMousePosition( dom, x, y ) {
  112. const rect = dom.getBoundingClientRect();
  113. return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ];
  114. }
  115. function handleClick() {
  116. if ( onDownPosition.distanceTo( onUpPosition ) === 0 ) {
  117. const intersects = getIntersects( onUpPosition );
  118. signals.intersectionsDetected.dispatch( intersects );
  119. render();
  120. }
  121. }
  122. function onMouseDown( event ) {
  123. // event.preventDefault();
  124. if ( event.target !== renderer.domElement ) return;
  125. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  126. onDownPosition.fromArray( array );
  127. document.addEventListener( 'mouseup', onMouseUp );
  128. }
  129. function onMouseUp( event ) {
  130. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  131. onUpPosition.fromArray( array );
  132. handleClick();
  133. document.removeEventListener( 'mouseup', onMouseUp );
  134. }
  135. function onTouchStart( event ) {
  136. const touch = event.changedTouches[ 0 ];
  137. const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  138. onDownPosition.fromArray( array );
  139. document.addEventListener( 'touchend', onTouchEnd );
  140. }
  141. function onTouchEnd( event ) {
  142. const touch = event.changedTouches[ 0 ];
  143. const array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  144. onUpPosition.fromArray( array );
  145. handleClick();
  146. document.removeEventListener( 'touchend', onTouchEnd );
  147. }
  148. function onDoubleClick( event ) {
  149. const array = getMousePosition( container.dom, event.clientX, event.clientY );
  150. onDoubleClickPosition.fromArray( array );
  151. const intersects = getIntersects( onDoubleClickPosition );
  152. if ( intersects.length > 0 ) {
  153. const intersect = intersects[ 0 ];
  154. signals.objectFocused.dispatch( intersect.object );
  155. }
  156. }
  157. container.dom.addEventListener( 'mousedown', onMouseDown );
  158. container.dom.addEventListener( 'touchstart', onTouchStart, { passive: false } );
  159. container.dom.addEventListener( 'dblclick', onDoubleClick );
  160. // controls need to be added *after* main logic,
  161. // otherwise controls.enabled doesn't work.
  162. const controls = new EditorControls( camera, container.dom );
  163. controls.addEventListener( 'change', function () {
  164. signals.cameraChanged.dispatch( camera );
  165. signals.refreshSidebarObject3D.dispatch( camera );
  166. } );
  167. viewHelper.center = controls.center;
  168. // signals
  169. signals.editorCleared.add( function () {
  170. controls.center.set( 0, 0, 0 );
  171. pathtracer.reset();
  172. render();
  173. } );
  174. signals.transformModeChanged.add( function ( mode ) {
  175. transformControls.setMode( mode );
  176. render();
  177. } );
  178. signals.snapChanged.add( function ( dist ) {
  179. transformControls.setTranslationSnap( dist );
  180. } );
  181. signals.spaceChanged.add( function ( space ) {
  182. transformControls.setSpace( space );
  183. } );
  184. signals.rendererUpdated.add( function () {
  185. scene.traverse( function ( child ) {
  186. if ( child.material !== undefined ) {
  187. child.material.needsUpdate = true;
  188. }
  189. } );
  190. render();
  191. } );
  192. signals.rendererCreated.add( function ( newRenderer ) {
  193. if ( renderer !== null ) {
  194. renderer.setAnimationLoop( null );
  195. renderer.dispose();
  196. pmremGenerator.dispose();
  197. container.dom.removeChild( renderer.domElement );
  198. }
  199. renderer = newRenderer;
  200. renderer.setAnimationLoop( animate );
  201. renderer.setClearColor( 0xaaaaaa );
  202. if ( window.matchMedia ) {
  203. const mediaQuery = window.matchMedia( '(prefers-color-scheme: dark)' );
  204. mediaQuery.addEventListener( 'change', function ( event ) {
  205. renderer.setClearColor( event.matches ? 0x333333 : 0xaaaaaa );
  206. updateGridColors( grid1, grid2, event.matches ? [ 0x222222, 0x888888 ] : [ 0x888888, 0x282828 ] );
  207. render();
  208. } );
  209. renderer.setClearColor( mediaQuery.matches ? 0x333333 : 0xaaaaaa );
  210. updateGridColors( grid1, grid2, mediaQuery.matches ? [ 0x222222, 0x888888 ] : [ 0x888888, 0x282828 ] );
  211. }
  212. renderer.setPixelRatio( window.devicePixelRatio );
  213. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  214. pmremGenerator = new THREE.PMREMGenerator( renderer );
  215. pmremGenerator.compileEquirectangularShader();
  216. pathtracer = new ViewportPathtracer( renderer );
  217. container.dom.appendChild( renderer.domElement );
  218. render();
  219. } );
  220. signals.rendererDetectKTX2Support.add( function ( ktx2Loader ) {
  221. ktx2Loader.detectSupport( renderer );
  222. } );
  223. signals.sceneGraphChanged.add( function () {
  224. render();
  225. } );
  226. signals.cameraChanged.add( function () {
  227. pathtracer.reset();
  228. render();
  229. } );
  230. signals.objectSelected.add( function ( object ) {
  231. selectionBox.visible = false;
  232. transformControls.detach();
  233. if ( object !== null && object !== scene && object !== camera ) {
  234. box.setFromObject( object, true );
  235. if ( box.isEmpty() === false ) {
  236. selectionBox.visible = true;
  237. }
  238. transformControls.attach( object );
  239. }
  240. render();
  241. } );
  242. signals.objectFocused.add( function ( object ) {
  243. controls.focus( object );
  244. } );
  245. signals.geometryChanged.add( function ( object ) {
  246. if ( object !== undefined ) {
  247. box.setFromObject( object, true );
  248. }
  249. render();
  250. } );
  251. signals.objectChanged.add( function ( object ) {
  252. if ( editor.selected === object ) {
  253. box.setFromObject( object, true );
  254. }
  255. if ( object.isPerspectiveCamera ) {
  256. object.updateProjectionMatrix();
  257. }
  258. const helper = editor.helpers[ object.id ];
  259. if ( helper !== undefined && helper.isSkeletonHelper !== true ) {
  260. helper.update();
  261. }
  262. render();
  263. } );
  264. signals.objectRemoved.add( function ( object ) {
  265. controls.enabled = true; // see #14180
  266. if ( object === transformControls.object ) {
  267. transformControls.detach();
  268. }
  269. } );
  270. signals.materialChanged.add( function () {
  271. render();
  272. } );
  273. // background
  274. signals.sceneBackgroundChanged.add( function ( backgroundType, backgroundColor, backgroundTexture, backgroundEquirectangularTexture, backgroundBlurriness, backgroundIntensity, backgroundRotation ) {
  275. scene.background = null;
  276. switch ( backgroundType ) {
  277. case 'Color':
  278. scene.background = new THREE.Color( backgroundColor );
  279. break;
  280. case 'Texture':
  281. if ( backgroundTexture ) {
  282. scene.background = backgroundTexture;
  283. }
  284. break;
  285. case 'Equirectangular':
  286. if ( backgroundEquirectangularTexture ) {
  287. backgroundEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping;
  288. scene.background = backgroundEquirectangularTexture;
  289. scene.backgroundBlurriness = backgroundBlurriness;
  290. scene.backgroundIntensity = backgroundIntensity;
  291. scene.backgroundRotation.y = backgroundRotation * THREE.MathUtils.DEG2RAD;
  292. if ( useBackgroundAsEnvironment ) {
  293. scene.environment = scene.background;
  294. scene.environmentRotation.y = backgroundRotation * THREE.MathUtils.DEG2RAD;
  295. }
  296. }
  297. break;
  298. }
  299. render();
  300. } );
  301. // environment
  302. let useBackgroundAsEnvironment = false;
  303. signals.sceneEnvironmentChanged.add( function ( environmentType, environmentEquirectangularTexture ) {
  304. scene.environment = null;
  305. useBackgroundAsEnvironment = false;
  306. switch ( environmentType ) {
  307. case 'Background':
  308. useBackgroundAsEnvironment = true;
  309. scene.environment = scene.background;
  310. scene.environmentRotation.y = scene.backgroundRotation.y;
  311. break;
  312. case 'Equirectangular':
  313. if ( environmentEquirectangularTexture ) {
  314. environmentEquirectangularTexture.mapping = THREE.EquirectangularReflectionMapping;
  315. scene.environment = environmentEquirectangularTexture;
  316. }
  317. break;
  318. case 'ModelViewer':
  319. scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
  320. break;
  321. }
  322. render();
  323. } );
  324. // fog
  325. signals.sceneFogChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
  326. switch ( fogType ) {
  327. case 'None':
  328. scene.fog = null;
  329. break;
  330. case 'Fog':
  331. scene.fog = new THREE.Fog( fogColor, fogNear, fogFar );
  332. break;
  333. case 'FogExp2':
  334. scene.fog = new THREE.FogExp2( fogColor, fogDensity );
  335. break;
  336. }
  337. render();
  338. } );
  339. signals.sceneFogSettingsChanged.add( function ( fogType, fogColor, fogNear, fogFar, fogDensity ) {
  340. switch ( fogType ) {
  341. case 'Fog':
  342. scene.fog.color.setHex( fogColor );
  343. scene.fog.near = fogNear;
  344. scene.fog.far = fogFar;
  345. break;
  346. case 'FogExp2':
  347. scene.fog.color.setHex( fogColor );
  348. scene.fog.density = fogDensity;
  349. break;
  350. }
  351. render();
  352. } );
  353. signals.viewportCameraChanged.add( function () {
  354. const viewportCamera = editor.viewportCamera;
  355. if ( viewportCamera.isPerspectiveCamera ) {
  356. viewportCamera.aspect = editor.camera.aspect;
  357. viewportCamera.projectionMatrix.copy( editor.camera.projectionMatrix );
  358. } else if ( viewportCamera.isOrthographicCamera ) {
  359. // TODO
  360. }
  361. // disable EditorControls when setting a user camera
  362. controls.enabled = ( viewportCamera === editor.camera );
  363. render();
  364. } );
  365. signals.viewportShadingChanged.add( function () {
  366. const viewportShading = editor.viewportShading;
  367. switch ( viewportShading ) {
  368. case 'realistic':
  369. pathtracer.init( scene, camera );
  370. break;
  371. case 'solid':
  372. scene.overrideMaterial = null;
  373. break;
  374. case 'normals':
  375. scene.overrideMaterial = new THREE.MeshNormalMaterial();
  376. break;
  377. case 'wireframe':
  378. scene.overrideMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true } );
  379. break;
  380. }
  381. render();
  382. } );
  383. //
  384. signals.windowResize.add( function () {
  385. updateAspectRatio();
  386. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  387. pathtracer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  388. render();
  389. } );
  390. signals.showGridChanged.add( function ( value ) {
  391. grid.visible = value;
  392. render();
  393. } );
  394. signals.showHelpersChanged.add( function ( value ) {
  395. sceneHelpers.visible = value;
  396. transformControls.enabled = value;
  397. render();
  398. } );
  399. signals.cameraResetted.add( updateAspectRatio );
  400. // animations
  401. let prevActionsInUse = 0;
  402. const clock = new THREE.Clock(); // only used for animations
  403. function animate() {
  404. const mixer = editor.mixer;
  405. const delta = clock.getDelta();
  406. let needsUpdate = false;
  407. // Animations
  408. const actions = mixer.stats.actions;
  409. if ( actions.inUse > 0 || prevActionsInUse > 0 ) {
  410. prevActionsInUse = actions.inUse;
  411. mixer.update( delta );
  412. needsUpdate = true;
  413. if ( editor.selected !== null ) {
  414. editor.selected.updateWorldMatrix( false, true ); // avoid frame late effect for certain skinned meshes (e.g. Michelle.glb)
  415. selectionBox.box.setFromObject( editor.selected, true ); // selection box should reflect current animation state
  416. }
  417. }
  418. // View Helper
  419. if ( viewHelper.animating === true ) {
  420. viewHelper.update( delta );
  421. needsUpdate = true;
  422. }
  423. if ( renderer.xr.isPresenting === true ) {
  424. needsUpdate = true;
  425. }
  426. if ( needsUpdate === true ) render();
  427. if ( editor.viewportShading === 'realistic' ) {
  428. pathtracer.update();
  429. }
  430. }
  431. //
  432. let startTime = 0;
  433. let endTime = 0;
  434. function render() {
  435. if ( editor.viewportShading === 'realistic' ) {
  436. pathtracer.init( scene, camera );
  437. }
  438. startTime = performance.now();
  439. renderer.setViewport( 0, 0, container.dom.offsetWidth, container.dom.offsetHeight );
  440. renderer.render( scene, editor.viewportCamera );
  441. if ( camera === editor.viewportCamera ) {
  442. renderer.autoClear = false;
  443. if ( grid.visible === true ) renderer.render( grid, camera );
  444. if ( sceneHelpers.visible === true ) renderer.render( sceneHelpers, camera );
  445. if ( renderer.xr.isPresenting !== true ) viewHelper.render( renderer );
  446. renderer.autoClear = true;
  447. }
  448. endTime = performance.now();
  449. editor.signals.sceneRendered.dispatch( endTime - startTime );
  450. }
  451. return container;
  452. }
  453. function updateGridColors( grid1, grid2, colors ) {
  454. grid1.material.color.setHex( colors[ 0 ] );
  455. grid2.material.color.setHex( colors[ 1 ] );
  456. }
  457. export { Viewport };