123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349 |
- /**
- * @author bhouston / http://exocortex.com
- * @author TristanVALCKE / https://github.com/Itee
- */
- /* global QUnit */
- import { Euler } from '../../../../src/math/Euler';
- import { Matrix4 } from '../../../../src/math/Matrix4';
- import { Quaternion } from '../../../../src/math/Quaternion';
- import { Vector3 } from '../../../../src/math/Vector3';
- import { x, y, z } from './Constants.tests';
- const eulerZero = new Euler( 0, 0, 0, "XYZ" );
- const eulerAxyz = new Euler( 1, 0, 0, "XYZ" );
- const eulerAzyx = new Euler( 0, 1, 0, "ZYX" );
- function matrixEquals4( a, b, tolerance ) {
- tolerance = tolerance || 0.0001;
- if ( a.elements.length != b.elements.length ) {
- return false;
- }
- for ( var i = 0, il = a.elements.length; i < il; i ++ ) {
- var delta = a.elements[ i ] - b.elements[ i ];
- if ( delta > tolerance ) {
- return false;
- }
- }
- return true;
- }
- function eulerEquals( a, b, tolerance ) {
- tolerance = tolerance || 0.0001;
- var diff = Math.abs( a.x - b.x ) + Math.abs( a.y - b.y ) + Math.abs( a.z - b.z );
- return ( diff < tolerance );
- }
- function quatEquals( a, b, tolerance ) {
- tolerance = tolerance || 0.0001;
- var diff = Math.abs( a.x - b.x ) + Math.abs( a.y - b.y ) + Math.abs( a.z - b.z ) + Math.abs( a.w - b.w );
- return ( diff < tolerance );
- }
- export default QUnit.module( 'Maths', () => {
- QUnit.module( 'Euler', () => {
- // INSTANCING
- QUnit.test( "Instancing", ( assert ) => {
- var a = new Euler();
- assert.ok( a.equals( eulerZero ), "Passed!" );
- assert.ok( ! a.equals( eulerAxyz ), "Passed!" );
- assert.ok( ! a.equals( eulerAzyx ), "Passed!" );
- } );
- // STATIC STUFF
- QUnit.todo( "RotationOrders", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "DefaultOrder", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- // PROPERTIES STUFF
- QUnit.todo( "x", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "y", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "z", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "order", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- // PUBLIC STUFF
- QUnit.todo( "isEuler", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.test( "set/setFromVector3/toVector3", ( assert ) => {
- var a = new Euler();
- a.set( 0, 1, 0, "ZYX" );
- assert.ok( a.equals( eulerAzyx ), "Passed!" );
- assert.ok( ! a.equals( eulerAxyz ), "Passed!" );
- assert.ok( ! a.equals( eulerZero ), "Passed!" );
- var vec = new Vector3( 0, 1, 0 );
- var b = new Euler().setFromVector3( vec, "ZYX" );
- assert.ok( a.equals( b ), "Passed!" );
- var c = b.toVector3();
- assert.ok( c.equals( vec ), "Passed!" );
- } );
- QUnit.test( "clone/copy/equals", ( assert ) => {
- var a = eulerAxyz.clone();
- assert.ok( a.equals( eulerAxyz ), "Passed!" );
- assert.ok( ! a.equals( eulerZero ), "Passed!" );
- assert.ok( ! a.equals( eulerAzyx ), "Passed!" );
- a.copy( eulerAzyx );
- assert.ok( a.equals( eulerAzyx ), "Passed!" );
- assert.ok( ! a.equals( eulerAxyz ), "Passed!" );
- assert.ok( ! a.equals( eulerZero ), "Passed!" );
- } );
- QUnit.test( "Quaternion.setFromEuler/Euler.fromQuaternion", ( assert ) => {
- var testValues = [ eulerZero, eulerAxyz, eulerAzyx ];
- for ( var i = 0; i < testValues.length; i ++ ) {
- var v = testValues[ i ];
- var q = new Quaternion().setFromEuler( v );
- var v2 = new Euler().setFromQuaternion( q, v.order );
- var q2 = new Quaternion().setFromEuler( v2 );
- assert.ok( quatEquals( q, q2 ), "Passed!" );
- }
- } );
- QUnit.test( "Matrix4.setFromEuler/Euler.fromRotationMatrix", ( assert ) => {
- var testValues = [ eulerZero, eulerAxyz, eulerAzyx ];
- for ( var i = 0; i < testValues.length; i ++ ) {
- var v = testValues[ i ];
- var m = new Matrix4().makeRotationFromEuler( v );
- var v2 = new Euler().setFromRotationMatrix( m, v.order );
- var m2 = new Matrix4().makeRotationFromEuler( v2 );
- assert.ok( matrixEquals4( m, m2, 0.0001 ), "Passed!" );
- }
- } );
- QUnit.test( "reorder", ( assert ) => {
- var testValues = [ eulerZero, eulerAxyz, eulerAzyx ];
- for ( var i = 0; i < testValues.length; i ++ ) {
- var v = testValues[ i ];
- var q = new Quaternion().setFromEuler( v );
- v.reorder( 'YZX' );
- var q2 = new Quaternion().setFromEuler( v );
- assert.ok( quatEquals( q, q2 ), "Passed!" );
- v.reorder( 'ZXY' );
- var q3 = new Quaternion().setFromEuler( v );
- assert.ok( quatEquals( q, q3 ), "Passed!" );
- }
- } );
- QUnit.test( "set/get properties, check callbacks", ( assert ) => {
- var a = new Euler();
- a._onChange( function () {
- assert.step( "set: onChange called" );
- } );
- a.x = 1;
- a.y = 2;
- a.z = 3;
- a.order = "ZYX";
- assert.strictEqual( a.x, 1, "get: check x" );
- assert.strictEqual( a.y, 2, "get: check y" );
- assert.strictEqual( a.z, 3, "get: check z" );
- assert.strictEqual( a.order, "ZYX", "get: check order" );
- assert.verifySteps( Array( 4 ).fill( "set: onChange called" ) );
- } );
- QUnit.test( "clone/copy, check callbacks", ( assert ) => {
- var a = new Euler( 1, 2, 3, "ZXY" );
- var b = new Euler( 4, 5, 6, "XZY" );
- var cbSucceed = function () {
- assert.ok( true );
- assert.step( "onChange called" );
- };
- var cbFail = function () {
- assert.ok( false );
- };
- a._onChange( cbFail );
- b._onChange( cbFail );
- // clone doesn't trigger onChange
- a = b.clone();
- assert.ok( a.equals( b ), "clone: check if a equals b" );
- // copy triggers onChange once
- a = new Euler( 1, 2, 3, "ZXY" );
- a._onChange( cbSucceed );
- a.copy( b );
- assert.ok( a.equals( b ), "copy: check if a equals b" );
- assert.verifySteps( [ "onChange called" ] );
- } );
- QUnit.test( "toArray", ( assert ) => {
- var order = "YXZ";
- var a = new Euler( x, y, z, order );
- var array = a.toArray();
- assert.strictEqual( array[ 0 ], x, "No array, no offset: check x" );
- assert.strictEqual( array[ 1 ], y, "No array, no offset: check y" );
- assert.strictEqual( array[ 2 ], z, "No array, no offset: check z" );
- assert.strictEqual( array[ 3 ], order, "No array, no offset: check order" );
- var array = [];
- a.toArray( array );
- assert.strictEqual( array[ 0 ], x, "With array, no offset: check x" );
- assert.strictEqual( array[ 1 ], y, "With array, no offset: check y" );
- assert.strictEqual( array[ 2 ], z, "With array, no offset: check z" );
- assert.strictEqual( array[ 3 ], order, "With array, no offset: check order" );
- var array = [];
- a.toArray( array, 1 );
- assert.strictEqual( array[ 0 ], undefined, "With array and offset: check [0]" );
- assert.strictEqual( array[ 1 ], x, "With array and offset: check x" );
- assert.strictEqual( array[ 2 ], y, "With array and offset: check y" );
- assert.strictEqual( array[ 3 ], z, "With array and offset: check z" );
- assert.strictEqual( array[ 4 ], order, "With array and offset: check order" );
- } );
- QUnit.test( "fromArray", ( assert ) => {
- var a = new Euler();
- var array = [ x, y, z ];
- var cb = function () {
- assert.step( "onChange called" );
- };
- a._onChange( cb );
- a.fromArray( array );
- assert.strictEqual( a.x, x, "No order: check x" );
- assert.strictEqual( a.y, y, "No order: check y" );
- assert.strictEqual( a.z, z, "No order: check z" );
- assert.strictEqual( a.order, "XYZ", "No order: check order" );
- a = new Euler();
- array = [ x, y, z, "ZXY" ];
- a._onChange( cb );
- a.fromArray( array );
- assert.strictEqual( a.x, x, "With order: check x" );
- assert.strictEqual( a.y, y, "With order: check y" );
- assert.strictEqual( a.z, z, "With order: check z" );
- assert.strictEqual( a.order, "ZXY", "With order: check order" );
- assert.verifySteps( Array( 2 ).fill( "onChange called" ) );
- } );
- QUnit.todo( "_onChange", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- QUnit.todo( "_onChangeCallback", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- // OTHERS
- QUnit.test( "gimbalLocalQuat", ( assert ) => {
- // known problematic quaternions
- var q1 = new Quaternion( 0.5207769385244341, - 0.4783214164122354, 0.520776938524434, 0.47832141641223547 );
- var q2 = new Quaternion( 0.11284905712620674, 0.6980437630368944, - 0.11284905712620674, 0.6980437630368944 );
- var eulerOrder = "ZYX";
- // create Euler directly from a Quaternion
- var eViaQ1 = new Euler().setFromQuaternion( q1, eulerOrder ); // there is likely a bug here
- // create Euler from Quaternion via an intermediate Matrix4
- var mViaQ1 = new Matrix4().makeRotationFromQuaternion( q1 );
- var eViaMViaQ1 = new Euler().setFromRotationMatrix( mViaQ1, eulerOrder );
- // the results here are different
- assert.ok( eulerEquals( eViaQ1, eViaMViaQ1 ), "Passed!" ); // this result is correct
- } );
- } );
- } );
|