AnimationUtils.js 6.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339
  1. /**
  2. * @author tschw
  3. * @author Ben Houston / http://clara.io/
  4. * @author David Sarno / http://lighthaus.us/
  5. */
  6. import { Quaternion } from '../math/Quaternion.js';
  7. var AnimationUtils = {
  8. // same as Array.prototype.slice, but also works on typed arrays
  9. arraySlice: function ( array, from, to ) {
  10. if ( AnimationUtils.isTypedArray( array ) ) {
  11. // in ios9 array.subarray(from, undefined) will return empty array
  12. // but array.subarray(from) or array.subarray(from, len) is correct
  13. return new array.constructor( array.subarray( from, to !== undefined ? to : array.length ) );
  14. }
  15. return array.slice( from, to );
  16. },
  17. // converts an array to a specific type
  18. convertArray: function ( array, type, forceClone ) {
  19. if ( ! array || // let 'undefined' and 'null' pass
  20. ! forceClone && array.constructor === type ) return array;
  21. if ( typeof type.BYTES_PER_ELEMENT === 'number' ) {
  22. return new type( array ); // create typed array
  23. }
  24. return Array.prototype.slice.call( array ); // create Array
  25. },
  26. isTypedArray: function ( object ) {
  27. return ArrayBuffer.isView( object ) &&
  28. ! ( object instanceof DataView );
  29. },
  30. // returns an array by which times and values can be sorted
  31. getKeyframeOrder: function ( times ) {
  32. function compareTime( i, j ) {
  33. return times[ i ] - times[ j ];
  34. }
  35. var n = times.length;
  36. var result = new Array( n );
  37. for ( var i = 0; i !== n; ++ i ) result[ i ] = i;
  38. result.sort( compareTime );
  39. return result;
  40. },
  41. // uses the array previously returned by 'getKeyframeOrder' to sort data
  42. sortedArray: function ( values, stride, order ) {
  43. var nValues = values.length;
  44. var result = new values.constructor( nValues );
  45. for ( var i = 0, dstOffset = 0; dstOffset !== nValues; ++ i ) {
  46. var srcOffset = order[ i ] * stride;
  47. for ( var j = 0; j !== stride; ++ j ) {
  48. result[ dstOffset ++ ] = values[ srcOffset + j ];
  49. }
  50. }
  51. return result;
  52. },
  53. // function for parsing AOS keyframe formats
  54. flattenJSON: function ( jsonKeys, times, values, valuePropertyName ) {
  55. var i = 1, key = jsonKeys[ 0 ];
  56. while ( key !== undefined && key[ valuePropertyName ] === undefined ) {
  57. key = jsonKeys[ i ++ ];
  58. }
  59. if ( key === undefined ) return; // no data
  60. var value = key[ valuePropertyName ];
  61. if ( value === undefined ) return; // no data
  62. if ( Array.isArray( value ) ) {
  63. do {
  64. value = key[ valuePropertyName ];
  65. if ( value !== undefined ) {
  66. times.push( key.time );
  67. values.push.apply( values, value ); // push all elements
  68. }
  69. key = jsonKeys[ i ++ ];
  70. } while ( key !== undefined );
  71. } else if ( value.toArray !== undefined ) {
  72. // ...assume THREE.Math-ish
  73. do {
  74. value = key[ valuePropertyName ];
  75. if ( value !== undefined ) {
  76. times.push( key.time );
  77. value.toArray( values, values.length );
  78. }
  79. key = jsonKeys[ i ++ ];
  80. } while ( key !== undefined );
  81. } else {
  82. // otherwise push as-is
  83. do {
  84. value = key[ valuePropertyName ];
  85. if ( value !== undefined ) {
  86. times.push( key.time );
  87. values.push( value );
  88. }
  89. key = jsonKeys[ i ++ ];
  90. } while ( key !== undefined );
  91. }
  92. },
  93. subclip: function ( sourceClip, name, startFrame, endFrame, fps ) {
  94. fps = fps || 30;
  95. var clip = sourceClip.clone();
  96. clip.name = name;
  97. var tracks = [];
  98. for ( var i = 0; i < clip.tracks.length; ++ i ) {
  99. var track = clip.tracks[ i ];
  100. var valueSize = track.getValueSize();
  101. var times = [];
  102. var values = [];
  103. for ( var j = 0; j < track.times.length; ++ j ) {
  104. var frame = track.times[ j ] * fps;
  105. if ( frame < startFrame || frame >= endFrame ) continue;
  106. times.push( track.times[ j ] );
  107. for ( var k = 0; k < valueSize; ++ k ) {
  108. values.push( track.values[ j * valueSize + k ] );
  109. }
  110. }
  111. if ( times.length === 0 ) continue;
  112. track.times = AnimationUtils.convertArray( times, track.times.constructor );
  113. track.values = AnimationUtils.convertArray( values, track.values.constructor );
  114. tracks.push( track );
  115. }
  116. clip.tracks = tracks;
  117. // find minimum .times value across all tracks in the trimmed clip
  118. var minStartTime = Infinity;
  119. for ( var i = 0; i < clip.tracks.length; ++ i ) {
  120. if ( minStartTime > clip.tracks[ i ].times[ 0 ] ) {
  121. minStartTime = clip.tracks[ i ].times[ 0 ];
  122. }
  123. }
  124. // shift all tracks such that clip begins at t=0
  125. for ( var i = 0; i < clip.tracks.length; ++ i ) {
  126. clip.tracks[ i ].shift( - 1 * minStartTime );
  127. }
  128. clip.resetDuration();
  129. return clip;
  130. },
  131. makeClipAdditive: function ( sourceClip, referenceFrame = 0, cloneOriginal = false, clonedName, fps = 30 ) {
  132. let clip = sourceClip;
  133. if ( cloneOriginal ) {
  134. clip = sourceClip.clone();
  135. clip.name = clonedName || clip.name;
  136. }
  137. const numTracks = clip.tracks.length;
  138. fps = fps > 0 ? fps : 30;
  139. const referenceTime = referenceFrame / fps;
  140. // Make each track's values relative to the values at the reference frame
  141. for ( let i = 0; i < numTracks; ++ i ) {
  142. const track = clip.tracks[ i ];
  143. const trackType = track.ValueTypeName;
  144. // Skip this track if it's non-numeric
  145. if ( trackType === 'bool' || trackType === 'string' ) continue;
  146. const valueSize = track.getValueSize();
  147. const lastIndex = track.times.length - 1;
  148. const numTimes = track.times.length;
  149. let referenceValue;
  150. // Find the value to subtract out of the track
  151. if ( referenceTime <= track.times[ 0 ] ) {
  152. // Reference frame is earlier than the first keyframe, so just use the first keyframe
  153. referenceValue = AnimationUtils.arraySlice( track.values, 0, track.valueSize );
  154. } else if ( referenceTime >= track.times[ lastIndex ] ) {
  155. // Reference frame is after the last keyframe, so just use the last keyframe
  156. const startIndex = lastIndex * valueSize;
  157. referenceValue = AnimationUtils.arraySlice( track.values, startIndex );
  158. } else {
  159. // Interpolate to the reference value
  160. const interpolant = track.createInterpolant();
  161. interpolant.evaluate( referenceTime );
  162. referenceValue = interpolant.resultBuffer;
  163. }
  164. // Conjugate the quaternion
  165. if ( trackType === 'quaternion' ) {
  166. const referenceQuat = new Quaternion(
  167. referenceValue[ 0 ],
  168. referenceValue[ 1 ],
  169. referenceValue[ 2 ],
  170. referenceValue[ 3 ]
  171. ).normalize().conjugate();
  172. referenceQuat.toArray( referenceValue );
  173. }
  174. // Subtract the reference value from all of the track values
  175. for ( let j = 0; j < numTimes; ++ j ) {
  176. const valueStart = j * valueSize;
  177. if ( trackType === 'quaternion' ) {
  178. // Multiply the conjugate for quaternion track types
  179. Quaternion.multiplyQuaternionsFlat(
  180. track.values,
  181. valueStart,
  182. referenceValue,
  183. 0,
  184. track.values,
  185. valueStart
  186. );
  187. } else {
  188. // Subtract each value for all other numeric track types
  189. for ( let k = 0; k < valueSize; ++ k ) {
  190. track.values[ valueStart + k ] -= referenceValue[ k ];
  191. }
  192. }
  193. }
  194. }
  195. return clip;
  196. }
  197. };
  198. export { AnimationUtils };