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- function initScene(width, height) {
- console.log('initScene', width, height);
- camera = new THREE.PerspectiveCamera( 60, width / height, 1, 1000 );
- camera.position.z = 600;
- scene = new THREE.Scene();
- // materials
- var phongMaterial = new THREE.MeshPhongMaterial( {
- color: 0xffffff,
- specular: 0x222222,
- shininess: 150,
- vertexColors: THREE.NoColors,
- shading: THREE.SmoothShading
- } );
- var phongMaterialBox = new THREE.MeshPhongMaterial( {
- color: 0xffffff,
- specular: 0x111111,
- shininess: 100,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- var phongMaterialBoxBottom = new THREE.MeshPhongMaterial( {
- color: 0x666666,
- specular: 0x111111,
- shininess: 100,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- var phongMaterialBoxLeft = new THREE.MeshPhongMaterial( {
- color: 0x990000,
- specular: 0x111111,
- shininess: 100,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- var phongMaterialBoxRight = new THREE.MeshPhongMaterial( {
- color: 0x0066ff,
- specular: 0x111111,
- shininess: 100,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- var mirrorMaterialFlat = new THREE.MeshPhongMaterial( {
- color: 0x000000,
- specular: 0xff8888,
- shininess: 10000,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- mirrorMaterialFlat.mirror = true;
- mirrorMaterialFlat.reflectivity = 1;
- var mirrorMaterialFlatDark = new THREE.MeshPhongMaterial( {
- color: 0x000000,
- specular: 0xaaaaaa,
- shininess: 10000,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- mirrorMaterialFlatDark.mirror = true;
- mirrorMaterialFlatDark.reflectivity = 1;
- var mirrorMaterialSmooth = new THREE.MeshPhongMaterial( {
- color: 0xffaa00,
- specular: 0x222222,
- shininess: 10000,
- vertexColors: THREE.NoColors,
- shading: THREE.SmoothShading
- } );
- mirrorMaterialSmooth.mirror = true;
- mirrorMaterialSmooth.reflectivity = 0.3;
- var glassMaterialFlat = new THREE.MeshPhongMaterial( {
- color: 0x000000,
- specular: 0x00ff00,
- shininess: 10000,
- vertexColors: THREE.NoColors,
- shading: THREE.FlatShading
- } );
- glassMaterialFlat.glass = true;
- glassMaterialFlat.reflectivity = 0.5;
- var glassMaterialSmooth = new THREE.MeshPhongMaterial( {
- color: 0x000000,
- specular: 0xffaa55,
- shininess: 10000,
- vertexColors: THREE.NoColors,
- shading: THREE.SmoothShading
- } );
- glassMaterialSmooth.glass = true;
- glassMaterialSmooth.reflectivity = 0.25;
- glassMaterialSmooth.refractionRatio = 0.6;
- // geometries
- var torusGeometry = new THREE.TorusKnotGeometry( 150 );
- var sphereGeometry = new THREE.SphereGeometry( 100, 16, 8 );
- var planeGeometry = new THREE.BoxGeometry( 600, 5, 600 );
- var boxGeometry = new THREE.BoxGeometry( 100, 100, 100 );
- // TorusKnot
- //torus = new THREE.Mesh( torusGeometry, phongMaterial );
- //scene.add( torus );
- // Sphere
- sphere = new THREE.Mesh( sphereGeometry, phongMaterial );
- sphere.scale.multiplyScalar( 0.5 );
- sphere.position.set( -50, -250+5, -50 );
- scene.add( sphere );
- sphere2 = new THREE.Mesh( sphereGeometry, mirrorMaterialSmooth );
- sphere2.scale.multiplyScalar( 0.5 );
- sphere2.position.set( 175, -250+5, -150 );
- scene.add( sphere2 );
- // Box
- box = new THREE.Mesh( boxGeometry, mirrorMaterialFlat );
- box.position.set( -175, -250+2.5, -150 );
- box.rotation.y = 0.5;
- scene.add( box );
- // Glass
- glass = new THREE.Mesh( sphereGeometry, glassMaterialSmooth );
- glass.scale.multiplyScalar( 0.5 );
- glass.position.set( 75, -250+5, -75 );
- glass.rotation.y = 0.5;
- scene.add( glass );
- // bottom
- plane = new THREE.Mesh( planeGeometry, phongMaterialBoxBottom );
- plane.position.set( 0, -300+2.5, -300 );
- scene.add( plane );
- // top
- plane = new THREE.Mesh( planeGeometry, phongMaterialBox );
- plane.position.set( 0, 300-2.5, -300 );
- scene.add( plane );
- // back
- plane = new THREE.Mesh( planeGeometry, phongMaterialBox );
- plane.rotation.x = 1.57;
- plane.position.set( 0, 0, -300 );
- scene.add( plane );
- plane = new THREE.Mesh( planeGeometry, mirrorMaterialFlatDark );
- plane.rotation.x = 1.57;
- plane.position.set( 0, 0, -300+10 );
- plane.scale.multiplyScalar( 0.85 );
- scene.add( plane );
- // left
- plane = new THREE.Mesh( planeGeometry, phongMaterialBoxLeft );
- plane.rotation.z = 1.57;
- plane.position.set( -300, 0, -300 );
- scene.add( plane );
- // right
- plane = new THREE.Mesh( planeGeometry, phongMaterialBoxRight );
- plane.rotation.z = 1.57;
- plane.position.set( 300, 0, -300 );
- scene.add( plane );
- // light
- var intensity = 70000;
- var light = new THREE.PointLight( 0xffaa55, intensity );
- light.position.set( -200, 100, 100 );
- light.physicalAttenuation = true;
- scene.add( light );
- var light = new THREE.PointLight( 0x55aaff, intensity );
- light.position.set( 200, 100, 100 );
- light.physicalAttenuation = true;
- scene.add( light );
- var light = new THREE.PointLight( 0xffffff, intensity * 1.5 );
- light.position.set( 0, 0, 300 );
- light.physicalAttenuation = true;
- scene.add( light );
- renderer = new THREE.RaytracingRenderer();
- renderer.setSize( width, height );
- }
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