ColladaLoader2.js 38 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031
  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. * @author Mugen87 / https://github.com/Mugen87
  4. */
  5. THREE.ColladaLoader = function ( manager ) {
  6. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  7. };
  8. THREE.ColladaLoader.prototype = {
  9. constructor: THREE.ColladaLoader,
  10. load: function ( url, onLoad, onProgress, onError ) {
  11. var scope = this;
  12. var resourceDirectory = url.split( /[\\\/]/ );
  13. resourceDirectory.pop();
  14. resourceDirectory = resourceDirectory.join( '/' ) + '/';
  15. var loader = new THREE.FileLoader( scope.manager );
  16. loader.load( url, function ( text ) {
  17. onLoad( scope.parse( text, resourceDirectory ) );
  18. }, onProgress, onError );
  19. },
  20. options: {
  21. set convertUpAxis( value ) {
  22. console.log( 'THREE.ColladaLoader.options.convertUpAxis: TODO' );
  23. }
  24. },
  25. setCrossOrigin: function ( value ) {
  26. this.crossOrigin = value;
  27. },
  28. parse: function ( text, resourceDirectory ) {
  29. function getElementsByTagName( xml, name ) {
  30. // Non recursive xml.getElementsByTagName() ...
  31. var array = [];
  32. var childNodes = xml.childNodes;
  33. for ( var i = 0, l = childNodes.length; i < l; i ++ ) {
  34. var child = childNodes[ i ];
  35. if ( child.nodeName === name ) {
  36. array.push( child );
  37. }
  38. }
  39. return array;
  40. }
  41. function parseFloats( text ) {
  42. if ( text.length === 0 ) return [];
  43. var parts = text.trim().split( /\s+/ );
  44. var array = new Array( parts.length );
  45. for ( var i = 0, l = parts.length; i < l; i ++ ) {
  46. array[ i ] = parseFloat( parts[ i ] );
  47. }
  48. return array;
  49. }
  50. function parseInts( text ) {
  51. if ( text.length === 0 ) return [];
  52. var parts = text.trim().split( /\s+/ );
  53. var array = new Array( parts.length );
  54. for ( var i = 0, l = parts.length; i < l; i ++ ) {
  55. array[ i ] = parseInt( parts[ i ] );
  56. }
  57. return array;
  58. }
  59. function parseId( text ) {
  60. return text.substring( 1 );
  61. }
  62. // asset
  63. function parseAsset( xml ) {
  64. return {
  65. unit: parseAssetUnit( getElementsByTagName( xml, 'unit' )[ 0 ] ),
  66. upAxis: parseAssetUpAxis( getElementsByTagName( xml, 'up_axis' )[ 0 ] )
  67. };
  68. }
  69. function parseAssetUnit( xml ) {
  70. return xml !== undefined ? parseFloat( xml.getAttribute( 'meter' ) ) : 1;
  71. }
  72. function parseAssetUpAxis( xml ) {
  73. return xml !== undefined ? xml.textContent : 'Y_UP';
  74. }
  75. // library
  76. function parseLibrary( xml, libraryName, nodeName, parser ) {
  77. var library = getElementsByTagName( xml, libraryName )[ 0 ];
  78. if ( library !== undefined ) {
  79. var elements = getElementsByTagName( library, nodeName );
  80. for ( var i = 0; i < elements.length; i ++ ) {
  81. parser( elements[ i ] );
  82. }
  83. }
  84. }
  85. function buildLibrary( data, builder ) {
  86. for ( var name in data ) {
  87. var object = data[ name ];
  88. object.build = builder( data[ name ] );
  89. }
  90. }
  91. // get
  92. function getBuild( data, builder ) {
  93. if ( data.build !== undefined ) return data.build;
  94. data.build = builder( data );
  95. return data.build;
  96. }
  97. // animation
  98. function parseAnimation( xml ) {
  99. var data = {
  100. sources: {},
  101. samplers: {},
  102. channels: {}
  103. };
  104. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  105. var child = xml.childNodes[ i ];
  106. if ( child.nodeType !== 1 ) continue;
  107. var id;
  108. switch ( child.nodeName ) {
  109. case 'source':
  110. id = child.getAttribute( 'id' );
  111. data.sources[ id ] = parseSource( child );
  112. break;
  113. case 'sampler':
  114. id = child.getAttribute( 'id' );
  115. data.samplers[ id ] = parseAnimationSampler( child );
  116. break;
  117. case 'channel':
  118. id = child.getAttribute( 'target' );
  119. data.channels[ id ] = parseAnimationChannel( child );
  120. break;
  121. default:
  122. console.log( child );
  123. }
  124. }
  125. library.animations[ xml.getAttribute( 'id' ) ] = data;
  126. }
  127. function parseAnimationSampler( xml ) {
  128. var data = {
  129. inputs: {},
  130. };
  131. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  132. var child = xml.childNodes[ i ];
  133. if ( child.nodeType !== 1 ) continue;
  134. switch ( child.nodeName ) {
  135. case 'input':
  136. var id = parseId( child.getAttribute( 'source' ) );
  137. var semantic = child.getAttribute( 'semantic' );
  138. data.inputs[ semantic ] = id;
  139. break;
  140. }
  141. }
  142. return data;
  143. }
  144. function parseAnimationChannel( xml ) {
  145. var data = {};
  146. var target = xml.getAttribute( 'target' );
  147. // parsing SID Addressing Syntax
  148. var parts = target.split( '/' );
  149. var id = parts.shift();
  150. var sid = parts.shift();
  151. // check selection syntax
  152. var arraySyntax = ( sid.indexOf( '(' ) !== - 1 );
  153. var memberSyntax = ( sid.indexOf( '.' ) !== - 1 );
  154. if ( memberSyntax ) {
  155. // member selection access
  156. parts = sid.split( '.' );
  157. sid = parts.shift();
  158. data.member = parts.shift();
  159. } else if ( arraySyntax ) {
  160. // array-access syntax. can be used to express fields in one-dimensional vectors or two-dimensional matrices.
  161. var indices = sid.split( '(' );
  162. sid = indices.shift();
  163. for ( var i = 0; i < indices.length; i ++ ) {
  164. indices[ i ] = parseInt( indices[ i ].replace( /\)/, '' ) );
  165. }
  166. data.indices = indices;
  167. }
  168. data.id = id;
  169. data.sid = sid;
  170. data.arraySyntax = arraySyntax;
  171. data.memberSyntax = memberSyntax;
  172. data.sampler = parseId( xml.getAttribute( 'source' ) );
  173. return data;
  174. }
  175. // controller
  176. function parseController( xml ) {
  177. var data = {
  178. skin: {}
  179. };
  180. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  181. var child = xml.childNodes[ i ];
  182. if ( child.nodeType !== 1 ) continue;
  183. switch ( child.nodeName ) {
  184. case 'skin':
  185. // there is exactly one skin per controller
  186. data.skin.id = parseId( child.getAttribute( 'source' ) );
  187. data.skin.data = parseSkin( child );
  188. break;
  189. }
  190. }
  191. library.controllers[ xml.getAttribute( 'id' ) ] = data;
  192. }
  193. function parseSkin( xml ) {
  194. var data = {
  195. sources: {}
  196. }
  197. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  198. var child = xml.childNodes[ i ];
  199. if ( child.nodeType !== 1 ) continue;
  200. switch ( child.nodeName ) {
  201. case 'bind_shape_matrix':
  202. data.bindShapeMatrix = parseFloats( child.textContent );
  203. break;
  204. case 'source':
  205. var id = child.getAttribute( 'id' );
  206. data.sources[ id ] = parseSource( child );
  207. break;
  208. case 'joints':
  209. data.joints = parseJoints( child );
  210. break;
  211. case 'vertex_weights':
  212. data.vertexWeights = parseVertexWeights( child );
  213. break;
  214. }
  215. }
  216. return data;
  217. }
  218. function parseJoints( xml ) {
  219. var data = {
  220. inputs: {}
  221. }
  222. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  223. var child = xml.childNodes[ i ];
  224. if ( child.nodeType !== 1 ) continue;
  225. switch ( child.nodeName ) {
  226. case 'input':
  227. var semantic = child.getAttribute( 'semantic' );
  228. var id = parseId( child.getAttribute( 'source' ) );
  229. data.inputs[ semantic ] = id;
  230. break;
  231. }
  232. }
  233. return data;
  234. }
  235. function parseVertexWeights( xml ) {
  236. var data = {
  237. inputs: {}
  238. }
  239. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  240. var child = xml.childNodes[ i ];
  241. if ( child.nodeType !== 1 ) continue;
  242. switch ( child.nodeName ) {
  243. case 'input':
  244. var semantic = child.getAttribute( 'semantic' );
  245. var id = parseId( child.getAttribute( 'source' ) );
  246. var offset = parseInt( child.getAttribute( 'offset' ) );
  247. data.inputs[ semantic ] = { id: id, offset: offset };
  248. break;
  249. case 'vcount':
  250. data.vcount = parseInts( child.textContent );
  251. break;
  252. case 'v':
  253. data.v = parseInts( child.textContent );
  254. break;
  255. }
  256. }
  257. return data;
  258. }
  259. function buildController( data ) {
  260. var build = {};
  261. build.id = data.skin.id;
  262. build.sources = buildSkin( data.skin.data );
  263. // we enhance the 'sources' property of the corresponding geometry with our skin data
  264. var geometry = library.geometries[ build.id ];
  265. geometry.sources.skinIndices = build.sources.skinIndices;
  266. geometry.sources.skinWeights = build.sources.skinWeights;
  267. return build;
  268. }
  269. function buildSkin( data ) {
  270. var BONE_LIMIT = 4;
  271. var build = {
  272. skinIndices: {
  273. array: [],
  274. stride: BONE_LIMIT
  275. },
  276. skinWeights: {
  277. array: [],
  278. stride: BONE_LIMIT
  279. }
  280. };
  281. var sources = data.sources;
  282. var vertexWeights = data.vertexWeights;
  283. var vcount = vertexWeights.vcount;
  284. var v = vertexWeights.v;
  285. var jointOffset = vertexWeights.inputs.JOINT.offset;
  286. var weightOffset = vertexWeights.inputs.WEIGHT.offset;
  287. var weights = sources[ vertexWeights.inputs.WEIGHT.id ].array;
  288. var stride = 0;
  289. var skinIndices = [];
  290. var skinWeights = [];
  291. // procces skin data for each vertex
  292. for ( var i = 0, l = vcount.length; i < l; i ++ ) {
  293. var jointCount = vcount[ i ]; // this is the amount of joints that affect a single vertex
  294. var vertexSkinData = [];
  295. for ( var j = 0; j < jointCount; j ++ ) {
  296. var skinIndex = v[ stride + jointOffset ];
  297. var weightId = v[ stride + weightOffset ];
  298. var skinWeight = weights[ weightId ];
  299. vertexSkinData.push( { index: skinIndex, weight: skinWeight } );
  300. stride += 2;
  301. }
  302. // we sort the joints in descending order based on the weights.
  303. // this ensures, we only procced the most important joints of the vertex
  304. vertexSkinData.sort( descending );
  305. // now we provide for each vertex a set of four index and weight values.
  306. // the order of the skin data matches the order of vertices
  307. for ( var j = 0; j < BONE_LIMIT; j ++ ) {
  308. var d = vertexSkinData[ j ];
  309. if ( d !== undefined ) {
  310. build.skinIndices.array.push( d.index );
  311. build.skinWeights.array.push( d.weight );
  312. } else {
  313. build.skinIndices.array.push( 0 );
  314. build.skinWeights.array.push( 0 );
  315. }
  316. }
  317. }
  318. return build;
  319. // array sort function
  320. function descending( a, b ) {
  321. return b.weight - a.weight;
  322. }
  323. }
  324. function getController( id ) {
  325. return getBuild( library.controllers[ id ], buildController );
  326. }
  327. // image
  328. function parseImage( xml ) {
  329. var data = {
  330. init_from: getElementsByTagName( xml, 'init_from' )[ 0 ].textContent
  331. };
  332. library.images[ xml.getAttribute( 'id' ) ] = data;
  333. }
  334. function buildImage( data ) {
  335. if ( data.build !== undefined ) return data.build;
  336. return data.init_from;
  337. }
  338. function getImage( id ) {
  339. return getBuild( library.images[ id ], buildImage );
  340. }
  341. // effect
  342. function parseEffect( xml ) {
  343. var data = {};
  344. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  345. var child = xml.childNodes[ i ];
  346. if ( child.nodeType !== 1 ) continue;
  347. switch ( child.nodeName ) {
  348. case 'profile_COMMON':
  349. data.profile = parseEffectProfileCOMMON( child );
  350. break;
  351. }
  352. }
  353. library.effects[ xml.getAttribute( 'id' ) ] = data;
  354. }
  355. function parseEffectProfileCOMMON( xml ) {
  356. var data = {
  357. surfaces: {},
  358. samplers: {}
  359. };
  360. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  361. var child = xml.childNodes[ i ];
  362. if ( child.nodeType !== 1 ) continue;
  363. switch ( child.nodeName ) {
  364. case 'newparam':
  365. parseEffectNewparam( child, data );
  366. break;
  367. case 'technique':
  368. data.technique = parseEffectTechnique( child );
  369. break;
  370. }
  371. }
  372. return data;
  373. }
  374. function parseEffectNewparam( xml, data ) {
  375. var sid = xml.getAttribute( 'sid' );
  376. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  377. var child = xml.childNodes[ i ];
  378. if ( child.nodeType !== 1 ) continue;
  379. switch ( child.nodeName ) {
  380. case 'surface':
  381. data.surfaces[ sid ] = parseEffectSurface( child );
  382. break;
  383. case 'sampler2D':
  384. data.samplers[ sid ] = parseEffectSampler( child );
  385. break;
  386. }
  387. }
  388. }
  389. function parseEffectSurface( xml ) {
  390. var data = {};
  391. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  392. var child = xml.childNodes[ i ];
  393. if ( child.nodeType !== 1 ) continue;
  394. switch ( child.nodeName ) {
  395. case 'init_from':
  396. data.init_from = child.textContent;
  397. break;
  398. }
  399. }
  400. return data;
  401. }
  402. function parseEffectSampler( xml ) {
  403. var data = {};
  404. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  405. var child = xml.childNodes[ i ];
  406. if ( child.nodeType !== 1 ) continue;
  407. switch ( child.nodeName ) {
  408. case 'source':
  409. data.source = child.textContent;
  410. break;
  411. }
  412. }
  413. return data;
  414. }
  415. function parseEffectTechnique( xml ) {
  416. var data = {};
  417. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  418. var child = xml.childNodes[ i ];
  419. if ( child.nodeType !== 1 ) continue;
  420. switch ( child.nodeName ) {
  421. case 'constant':
  422. case 'lambert':
  423. case 'blinn':
  424. case 'phong':
  425. data.type = child.nodeName;
  426. data.parameters = parseEffectParameters( child );
  427. break;
  428. }
  429. }
  430. return data;
  431. }
  432. function parseEffectParameters( xml ) {
  433. var data = {};
  434. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  435. var child = xml.childNodes[ i ];
  436. if ( child.nodeType !== 1 ) continue;
  437. switch ( child.nodeName ) {
  438. case 'emission':
  439. case 'diffuse':
  440. case 'specular':
  441. case 'shininess':
  442. case 'transparent':
  443. case 'transparency':
  444. data[ child.nodeName ] = parseEffectParameter( child );
  445. break;
  446. }
  447. }
  448. return data;
  449. }
  450. function parseEffectParameter( xml ) {
  451. var data = {};
  452. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  453. var child = xml.childNodes[ i ];
  454. if ( child.nodeType !== 1 ) continue;
  455. switch ( child.nodeName ) {
  456. case 'color':
  457. data[ child.nodeName ] = parseFloats( child.textContent );
  458. break;
  459. case 'float':
  460. data[ child.nodeName ] = parseFloat( child.textContent );
  461. break;
  462. case 'texture':
  463. data[ child.nodeName ] = { id: child.getAttribute( 'texture' ), extra: parseEffectParameterTexture( child ) };
  464. break;
  465. }
  466. }
  467. return data;
  468. }
  469. function parseEffectParameterTexture( xml ) {
  470. var data = {};
  471. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  472. var child = xml.childNodes[ i ];
  473. if ( child.nodeType !== 1 ) continue;
  474. switch ( child.nodeName ) {
  475. case 'extra':
  476. data = parseEffectParameterTextureExtra( child );
  477. break;
  478. }
  479. }
  480. return data;
  481. }
  482. function parseEffectParameterTextureExtra( xml ) {
  483. var data = {};
  484. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  485. var child = xml.childNodes[ i ];
  486. if ( child.nodeType !== 1 ) continue;
  487. switch ( child.nodeName ) {
  488. case 'technique':
  489. data[ child.nodeName ] = parseEffectParameterTextureExtraTechnique( child );
  490. break;
  491. }
  492. }
  493. return data;
  494. }
  495. function parseEffectParameterTextureExtraTechnique( xml ) {
  496. var data = {};
  497. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  498. var child = xml.childNodes[ i ];
  499. if ( child.nodeType !== 1 ) continue;
  500. switch ( child.nodeName ) {
  501. case 'repeatU':
  502. case 'repeatV':
  503. case 'offsetU':
  504. case 'offsetV':
  505. data[ child.nodeName ] = parseFloat( child.textContent );
  506. break;
  507. case 'wrapU':
  508. case 'wrapV':
  509. data[ child.nodeName ] = parseInt( child.textContent );
  510. break;
  511. }
  512. }
  513. return data;
  514. }
  515. function buildEffect( data ) {
  516. return data;
  517. }
  518. function getEffect( id ) {
  519. return getBuild( library.effects[ id ], buildEffect );
  520. }
  521. // material
  522. function parseMaterial( xml ) {
  523. var data = {
  524. name: xml.getAttribute( 'name' )
  525. };
  526. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  527. var child = xml.childNodes[ i ];
  528. if ( child.nodeType !== 1 ) continue;
  529. switch ( child.nodeName ) {
  530. case 'instance_effect':
  531. data.url = parseId( child.getAttribute( 'url' ) );
  532. break;
  533. }
  534. }
  535. library.materials[ xml.getAttribute( 'id' ) ] = data;
  536. }
  537. function buildMaterial( data ) {
  538. var effect = getEffect( data.url );
  539. var technique = effect.profile.technique;
  540. var material;
  541. switch ( technique.type ) {
  542. case 'phong':
  543. case 'blinn':
  544. material = new THREE.MeshPhongMaterial();
  545. break;
  546. case 'lambert':
  547. material = new THREE.MeshLambertMaterial();
  548. break;
  549. default:
  550. material = new THREE.MeshBasicMaterial();
  551. break;
  552. }
  553. material.name = data.name;
  554. function getTexture( textureObject ) {
  555. var sampler = effect.profile.samplers[ textureObject.id ];
  556. if ( sampler !== undefined ) {
  557. var surface = effect.profile.surfaces[ sampler.source ];
  558. var texture = textureLoader.load( getImage( surface.init_from ) );
  559. var extra = textureObject.extra;
  560. if ( extra !== undefined && extra.technique !== undefined ) {
  561. var technique = extra.technique;
  562. texture.wrapS = technique.wrapU ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
  563. texture.wrapT = technique.wrapV ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
  564. texture.offset.set( technique.offsetU || 0, technique.offsetV || 0 );
  565. texture.repeat.set( technique.repeatU || 1, technique.repeatV || 1 );
  566. } else {
  567. texture.wrapS = THREE.RepeatWrapping;
  568. texture.wrapT = THREE.RepeatWrapping;
  569. }
  570. return texture;
  571. }
  572. console.error( 'THREE.ColladaLoader: Undefined sampler', textureObject.id );
  573. return null;
  574. }
  575. var parameters = technique.parameters;
  576. for ( var key in parameters ) {
  577. var parameter = parameters[ key ];
  578. switch ( key ) {
  579. case 'diffuse':
  580. if ( parameter.color ) material.color.fromArray( parameter.color );
  581. if ( parameter.texture ) material.map = getTexture( parameter.texture );
  582. break;
  583. case 'specular':
  584. if ( parameter.color && material.specular )
  585. material.specular.fromArray( parameter.color );
  586. break;
  587. case 'shininess':
  588. if ( parameter.float && material.shininess )
  589. material.shininess = parameter.float;
  590. break;
  591. case 'emission':
  592. if ( parameter.color && material.emissive )
  593. material.emissive.fromArray( parameter.color );
  594. break;
  595. case 'transparent':
  596. // if ( parameter.texture ) material.alphaMap = getTexture( parameter.texture );
  597. material.transparent = true;
  598. break;
  599. case 'transparency':
  600. if ( parameter.float !== undefined ) material.opacity = parameter.float;
  601. material.transparent = true;
  602. break;
  603. }
  604. }
  605. return material;
  606. }
  607. function getMaterial( id ) {
  608. return getBuild( library.materials[ id ], buildMaterial );
  609. }
  610. // camera
  611. function parseCamera( xml ) {
  612. var data = {
  613. name: xml.getAttribute( 'name' )
  614. };
  615. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  616. var child = xml.childNodes[ i ];
  617. if ( child.nodeType !== 1 ) continue;
  618. switch ( child.nodeName ) {
  619. case 'optics':
  620. data.optics = parseCameraOptics( child );
  621. break;
  622. }
  623. }
  624. library.cameras[ xml.getAttribute( 'id' ) ] = data;
  625. }
  626. function parseCameraOptics( xml ) {
  627. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  628. var child = xml.childNodes[ i ];
  629. switch ( child.nodeName ) {
  630. case 'technique_common':
  631. return parseCameraTechnique( child );
  632. }
  633. }
  634. return {};
  635. }
  636. function parseCameraTechnique( xml ) {
  637. var data = {};
  638. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  639. var child = xml.childNodes[ i ];
  640. switch ( child.nodeName ) {
  641. case 'perspective':
  642. case 'orthographic':
  643. data.technique = child.nodeName;
  644. data.parameters = parseCameraParameters( child );
  645. break;
  646. }
  647. }
  648. return data;
  649. }
  650. function parseCameraParameters( xml ) {
  651. var data = {};
  652. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  653. var child = xml.childNodes[ i ];
  654. switch ( child.nodeName ) {
  655. case 'xfov':
  656. case 'yfov':
  657. case 'xmag':
  658. case 'ymag':
  659. case 'znear':
  660. case 'zfar':
  661. case 'aspect_ratio':
  662. data[ child.nodeName ] = parseFloat( child.textContent );
  663. break;
  664. }
  665. }
  666. return data;
  667. }
  668. function buildCamera( data ) {
  669. var camera;
  670. switch ( data.optics.technique ) {
  671. case 'perspective':
  672. camera = new THREE.PerspectiveCamera(
  673. data.optics.parameters.yfov,
  674. data.optics.parameters.aspect_ratio,
  675. data.optics.parameters.znear,
  676. data.optics.parameters.zfar
  677. );
  678. break;
  679. case 'orthographic':
  680. var ymag = data.optics.parameters.ymag;
  681. var xmag = data.optics.parameters.xmag;
  682. var aspectRatio = data.optics.parameters.aspect_ratio;
  683. xmag = ( xmag === undefined ) ? ( ymag * aspectRatio ) : xmag;
  684. ymag = ( ymag === undefined ) ? ( xmag / aspectRatio ) : ymag;
  685. xmag *= 0.5;
  686. ymag *= 0.5;
  687. camera = new THREE.OrthographicCamera(
  688. - xmag, xmag, ymag, - ymag, // left, right, top, bottom
  689. data.optics.parameters.znear,
  690. data.optics.parameters.zfar
  691. );
  692. break;
  693. default:
  694. camera = new THREE.PerspectiveCamera();
  695. break;
  696. }
  697. camera.name = data.name;
  698. return camera;
  699. }
  700. function getCamera( id ) {
  701. return getBuild( library.cameras[ id ], buildCamera );
  702. }
  703. // light
  704. function parseLight( xml ) {
  705. var data = {};
  706. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  707. var child = xml.childNodes[ i ];
  708. if ( child.nodeType !== 1 ) continue;
  709. switch ( child.nodeName ) {
  710. case 'technique_common':
  711. data = parseLightTechnique( child );
  712. break;
  713. }
  714. }
  715. library.lights[ xml.getAttribute( 'id' ) ] = data;
  716. }
  717. function parseLightTechnique( xml ) {
  718. var data = {};
  719. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  720. var child = xml.childNodes[ i ];
  721. if ( child.nodeType !== 1 ) continue;
  722. switch ( child.nodeName ) {
  723. case 'directional':
  724. case 'point':
  725. case 'spot':
  726. case 'ambient':
  727. data.technique = child.nodeName;
  728. data.parameters = parseLightParameters( child );
  729. }
  730. }
  731. return data;
  732. }
  733. function parseLightParameters( xml ) {
  734. var data = {};
  735. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  736. var child = xml.childNodes[ i ];
  737. if ( child.nodeType !== 1 ) continue;
  738. switch ( child.nodeName ) {
  739. case 'color':
  740. var array = parseFloats( child.textContent );
  741. data.color = new THREE.Color().fromArray( array );
  742. break;
  743. case 'falloff_angle':
  744. data.falloffAngle = parseFloat( child.textContent );
  745. break;
  746. case 'quadratic_attenuation':
  747. var f = parseFloat( child.textContent );
  748. data.distance = f ? Math.sqrt( 1 / f ) : 0;
  749. break;
  750. }
  751. }
  752. return data;
  753. }
  754. function buildLight( data ) {
  755. var light;
  756. switch ( data.technique ) {
  757. case 'directional':
  758. light = new THREE.DirectionalLight();
  759. break;
  760. case 'point':
  761. light = new THREE.PointLight();
  762. break;
  763. case 'spot':
  764. light = new THREE.SpotLight();
  765. break;
  766. case 'ambient':
  767. light = new THREE.AmbientLight();
  768. break;
  769. }
  770. if ( data.parameters.color ) light.color.copy( data.parameters.color );
  771. if ( data.parameters.distance ) light.distance = data.parameters.distance;
  772. return light;
  773. }
  774. function getLight( id ) {
  775. return getBuild( library.lights[ id ], buildLight );
  776. }
  777. // geometry
  778. function parseGeometry( xml ) {
  779. var data = {
  780. name: xml.getAttribute( 'name' ),
  781. sources: {},
  782. vertices: {},
  783. primitives: []
  784. };
  785. var mesh = getElementsByTagName( xml, 'mesh' )[ 0 ];
  786. for ( var i = 0; i < mesh.childNodes.length; i ++ ) {
  787. var child = mesh.childNodes[ i ];
  788. if ( child.nodeType !== 1 ) continue;
  789. var id = child.getAttribute( 'id' );
  790. switch ( child.nodeName ) {
  791. case 'source':
  792. data.sources[ id ] = parseSource( child );
  793. break;
  794. case 'vertices':
  795. // data.sources[ id ] = data.sources[ parseId( getElementsByTagName( child, 'input' )[ 0 ].getAttribute( 'source' ) ) ];
  796. data.vertices = parseGeometryVertices( child );
  797. break;
  798. case 'polygons':
  799. console.warn( 'THREE.ColladaLoader: Unsupported primitive type: ', child.nodeName );
  800. break;
  801. case 'lines':
  802. case 'linestrips':
  803. case 'polylist':
  804. case 'triangles':
  805. data.primitives.push( parseGeometryPrimitive( child ) );
  806. break;
  807. default:
  808. console.log( child );
  809. }
  810. }
  811. library.geometries[ xml.getAttribute( 'id' ) ] = data;
  812. }
  813. function parseSource( xml ) {
  814. var data = {
  815. array: [],
  816. stride: 3
  817. };
  818. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  819. var child = xml.childNodes[ i ];
  820. if ( child.nodeType !== 1 ) continue;
  821. switch ( child.nodeName ) {
  822. case 'float_array':
  823. data.array = parseFloats( child.textContent );
  824. break;
  825. case 'technique_common':
  826. var accessor = getElementsByTagName( child, 'accessor' )[ 0 ];
  827. if ( accessor !== undefined ) {
  828. data.stride = parseInt( accessor.getAttribute( 'stride' ) );
  829. }
  830. break;
  831. }
  832. }
  833. return data;
  834. }
  835. function parseGeometryVertices( xml ) {
  836. var data = {};
  837. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  838. var child = xml.childNodes[ i ];
  839. if ( child.nodeType !== 1 ) continue;
  840. data[ child.getAttribute( 'semantic' ) ] = parseId( child.getAttribute( 'source' ) );
  841. }
  842. return data;
  843. }
  844. function parseGeometryPrimitive( xml ) {
  845. var primitive = {
  846. type: xml.nodeName,
  847. material: xml.getAttribute( 'material' ),
  848. inputs: {},
  849. stride: 0
  850. };
  851. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  852. var child = xml.childNodes[ i ];
  853. if ( child.nodeType !== 1 ) continue;
  854. switch ( child.nodeName ) {
  855. case 'input':
  856. var id = parseId( child.getAttribute( 'source' ) );
  857. var semantic = child.getAttribute( 'semantic' );
  858. var offset = parseInt( child.getAttribute( 'offset' ) );
  859. primitive.inputs[ semantic ] = { id: id, offset: offset };
  860. primitive.stride = Math.max( primitive.stride, offset + 1 );
  861. break;
  862. case 'vcount':
  863. primitive.vcount = parseInts( child.textContent );
  864. break;
  865. case 'p':
  866. primitive.p = parseInts( child.textContent );
  867. break;
  868. }
  869. }
  870. return primitive;
  871. }
  872. var DEFAULT_LINEMATERIAL = new THREE.LineBasicMaterial();
  873. var DEFAULT_MESHMATERIAL = new THREE.MeshPhongMaterial();
  874. function buildGeometry( data ) {
  875. var group = {};
  876. var sources = data.sources;
  877. var vertices = data.vertices;
  878. var primitives = data.primitives;
  879. if ( primitives.length === 0 ) return group;
  880. for ( var p = 0; p < primitives.length; p ++ ) {
  881. var primitive = primitives[ p ];
  882. var inputs = primitive.inputs;
  883. var geometry = new THREE.BufferGeometry();
  884. if ( data.name ) geometry.name = data.name;
  885. for ( var name in inputs ) {
  886. var input = inputs[ name ];
  887. switch ( name ) {
  888. case 'VERTEX':
  889. for ( var key in vertices ) {
  890. geometry.addAttribute( key.toLowerCase(), buildGeometryAttribute( primitive, sources[ vertices[ key ] ], input.offset ) );
  891. if ( key.toLowerCase() === 'position' && sources.skinWeights && sources.skinIndices ) {
  892. geometry.addAttribute( 'skinWeight', buildGeometryAttribute( primitive, sources.skinWeights, input.offset ) );
  893. geometry.addAttribute( 'skinIndex', buildGeometryAttribute( primitive, sources.skinIndices, input.offset ) );
  894. }
  895. }
  896. break;
  897. case 'NORMAL':
  898. geometry.addAttribute( 'normal', buildGeometryAttribute( primitive, sources[ input.id ], input.offset ) );
  899. break;
  900. case 'COLOR':
  901. geometry.addAttribute( 'color', buildGeometryAttribute( primitive, sources[ input.id ], input.offset ) );
  902. break;
  903. case 'TEXCOORD':
  904. geometry.addAttribute( 'uv', buildGeometryAttribute( primitive, sources[ input.id ], input.offset ) );
  905. break;
  906. }
  907. }
  908. var object;
  909. switch ( primitive.type ) {
  910. case 'lines':
  911. object = new THREE.LineSegments( geometry, DEFAULT_LINEMATERIAL );
  912. break;
  913. case 'linestrips':
  914. object = new THREE.Line( geometry, DEFAULT_LINEMATERIAL );
  915. break;
  916. case 'triangles':
  917. case 'polylist':
  918. object = new THREE.Mesh( geometry, DEFAULT_MESHMATERIAL );
  919. break;
  920. }
  921. group[ primitive.material ] = object;
  922. }
  923. return group;
  924. }
  925. function buildGeometryAttribute( primitive, source, offset ) {
  926. var indices = primitive.p;
  927. var stride = primitive.stride;
  928. var vcount = primitive.vcount;
  929. function pushVector( i ) {
  930. var index = indices[ i + offset ] * sourceStride;
  931. var length = index + sourceStride;
  932. for ( ; index < length; index ++ ) {
  933. array.push( sourceArray[ index ] );
  934. }
  935. }
  936. var maxcount = 0;
  937. var sourceArray = source.array;
  938. var sourceStride = source.stride;
  939. var array = [];
  940. if ( primitive.vcount !== undefined ) {
  941. var index = 0;
  942. for ( var i = 0, l = vcount.length; i < l; i ++ ) {
  943. var count = vcount[ i ];
  944. if ( count === 4 ) {
  945. var a = index + stride * 0;
  946. var b = index + stride * 1;
  947. var c = index + stride * 2;
  948. var d = index + stride * 3;
  949. pushVector( a ); pushVector( b ); pushVector( d );
  950. pushVector( b ); pushVector( c ); pushVector( d );
  951. } else if ( count === 3 ) {
  952. var a = index + stride * 0;
  953. var b = index + stride * 1;
  954. var c = index + stride * 2;
  955. pushVector( a ); pushVector( b ); pushVector( c );
  956. } else {
  957. maxcount = Math.max( maxcount, count );
  958. }
  959. index += stride * count;
  960. }
  961. if ( maxcount > 0 ) {
  962. console.log( 'THREE.ColladaLoader: Geometry has faces with more than 4 vertices.' );
  963. }
  964. } else {
  965. for ( var i = 0, l = indices.length; i < l; i += stride ) {
  966. pushVector( i );
  967. }
  968. }
  969. return new THREE.Float32BufferAttribute( array, sourceStride );
  970. }
  971. function getGeometry( id ) {
  972. return getBuild( library.geometries[ id ], buildGeometry );
  973. }
  974. // nodes
  975. var matrix = new THREE.Matrix4();
  976. var vector = new THREE.Vector3();
  977. function parseNode( xml ) {
  978. var data = {
  979. name: xml.getAttribute( 'name' ),
  980. matrix: new THREE.Matrix4(),
  981. nodes: [],
  982. instanceCameras: [],
  983. instanceControllers: [],
  984. instanceLights: [],
  985. instanceGeometries: [],
  986. instanceNodes: []
  987. };
  988. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  989. var child = xml.childNodes[ i ];
  990. if ( child.nodeType !== 1 ) continue;
  991. switch ( child.nodeName ) {
  992. case 'node':
  993. if ( child.hasAttribute( 'id' ) ) {
  994. data.nodes.push( child.getAttribute( 'id' ) );
  995. parseNode( child );
  996. }
  997. break;
  998. case 'instance_camera':
  999. data.instanceCameras.push( parseId( child.getAttribute( 'url' ) ) );
  1000. break;
  1001. case 'instance_controller':
  1002. data.instanceControllers.push( parseNodeInstance( child ) );
  1003. break;
  1004. case 'instance_light':
  1005. data.instanceLights.push( parseId( child.getAttribute( 'url' ) ) );
  1006. break;
  1007. case 'instance_geometry':
  1008. data.instanceGeometries.push( parseNodeInstance( child ) );
  1009. break;
  1010. case 'instance_node':
  1011. data.instanceNodes.push( parseId( child.getAttribute( 'url' ) ) );
  1012. break;
  1013. case 'matrix':
  1014. var array = parseFloats( child.textContent );
  1015. data.matrix.multiply( matrix.fromArray( array ).transpose() ); // .transpose() when Z_UP?
  1016. break;
  1017. case 'translate':
  1018. var array = parseFloats( child.textContent );
  1019. vector.fromArray( array );
  1020. data.matrix.multiply( matrix.makeTranslation( vector.x, vector.y, vector.z ) );
  1021. break;
  1022. case 'rotate':
  1023. var array = parseFloats( child.textContent );
  1024. var angle = THREE.Math.degToRad( array[ 3 ] );
  1025. data.matrix.multiply( matrix.makeRotationAxis( vector.fromArray( array ), angle ) );
  1026. break;
  1027. case 'scale':
  1028. var array = parseFloats( child.textContent );
  1029. data.matrix.scale( vector.fromArray( array ) );
  1030. break;
  1031. case 'extra':
  1032. break;
  1033. default:
  1034. console.log( child );
  1035. }
  1036. }
  1037. if ( xml.hasAttribute( 'id' ) ) {
  1038. library.nodes[ xml.getAttribute( 'id' ) ] = data;
  1039. }
  1040. return data;
  1041. }
  1042. function parseNodeInstance( xml ) {
  1043. var data = {
  1044. id: parseId( xml.getAttribute( 'url' ) ),
  1045. materials: {}
  1046. };
  1047. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  1048. var child = xml.childNodes[ i ];
  1049. switch ( child.nodeName ) {
  1050. case 'bind_material':
  1051. var instances = child.getElementsByTagName( 'instance_material' );
  1052. for ( var j = 0; j < instances.length; j ++ ) {
  1053. var instance = instances[ j ];
  1054. var symbol = instance.getAttribute( 'symbol' );
  1055. var target = instance.getAttribute( 'target' );
  1056. data.materials[ symbol ] = parseId( target );
  1057. }
  1058. break;
  1059. case 'skeleton':
  1060. data.skeleton = parseId( child.textContent );;
  1061. break;
  1062. default:
  1063. break;
  1064. }
  1065. }
  1066. return data;
  1067. }
  1068. function buildNode( data ) {
  1069. var objects = [];
  1070. var matrix = data.matrix;
  1071. var nodes = data.nodes;
  1072. var instanceCameras = data.instanceCameras;
  1073. var instanceControllers = data.instanceControllers;
  1074. var instanceLights = data.instanceLights;
  1075. var instanceGeometries = data.instanceGeometries;
  1076. var instanceNodes = data.instanceNodes;
  1077. for ( var i = 0, l = nodes.length; i < l; i ++ ) {
  1078. objects.push( getNode( nodes[ i ] ).clone() );
  1079. }
  1080. for ( var i = 0, l = instanceCameras.length; i < l; i ++ ) {
  1081. objects.push( getCamera( instanceCameras[ i ] ).clone() );
  1082. }
  1083. for ( var i = 0, l = instanceControllers.length; i < l; i ++ ) {
  1084. var instance = instanceControllers[ i ];
  1085. var controller = getController( instance.id );
  1086. var geometries = getGeometry( controller.id );
  1087. for ( var key in geometries ) {
  1088. var object = geometries[ key ].clone();
  1089. if ( instance.materials[ key ] !== undefined ) {
  1090. object.material = getMaterial( instance.materials[ key ] );
  1091. }
  1092. objects.push( object );
  1093. }
  1094. }
  1095. for ( var i = 0, l = instanceLights.length; i < l; i ++ ) {
  1096. objects.push( getLight( instanceLights[ i ] ).clone() );
  1097. }
  1098. for ( var i = 0, l = instanceGeometries.length; i < l; i ++ ) {
  1099. var instance = instanceGeometries[ i ];
  1100. var geometries = getGeometry( instance.id );
  1101. for ( var key in geometries ) {
  1102. var object = geometries[ key ].clone();
  1103. if ( instance.materials[ key ] !== undefined ) {
  1104. object.material = getMaterial( instance.materials[ key ] );
  1105. }
  1106. objects.push( object );
  1107. }
  1108. }
  1109. for ( var i = 0, l = instanceNodes.length; i < l; i ++ ) {
  1110. objects.push( getNode( instanceNodes[ i ] ).clone() );
  1111. }
  1112. var object;
  1113. if ( nodes.length === 0 && objects.length === 1 ) {
  1114. object = objects[ 0 ];
  1115. } else {
  1116. object = new THREE.Group();
  1117. for ( var i = 0; i < objects.length; i ++ ) {
  1118. object.add( objects[ i ] );
  1119. }
  1120. }
  1121. object.name = data.name;
  1122. object.matrix.copy( matrix );
  1123. object.matrix.decompose( object.position, object.quaternion, object.scale );
  1124. return object;
  1125. }
  1126. function getNode( id ) {
  1127. return getBuild( library.nodes[ id ], buildNode );
  1128. }
  1129. // visual scenes
  1130. function parseVisualScene( xml ) {
  1131. var data = {
  1132. name: xml.getAttribute( 'name' ),
  1133. children: []
  1134. };
  1135. var elements = getElementsByTagName( xml, 'node' );
  1136. for ( var i = 0; i < elements.length; i ++ ) {
  1137. data.children.push( parseNode( elements[ i ] ) );
  1138. }
  1139. library.visualScenes[ xml.getAttribute( 'id' ) ] = data;
  1140. }
  1141. function buildVisualScene( data ) {
  1142. var group = new THREE.Group();
  1143. group.name = data.name;
  1144. var children = data.children;
  1145. for ( var i = 0; i < children.length; i ++ ) {
  1146. group.add( buildNode( children[ i ] ) );
  1147. }
  1148. return group;
  1149. }
  1150. function getVisualScene( id ) {
  1151. return getBuild( library.visualScenes[ id ], buildVisualScene );
  1152. }
  1153. // scenes
  1154. function parseScene( xml ) {
  1155. var instance = getElementsByTagName( xml, 'instance_visual_scene' )[ 0 ];
  1156. return getVisualScene( parseId( instance.getAttribute( 'url' ) ) );
  1157. }
  1158. console.time( 'THREE.ColladaLoader' );
  1159. if ( text.length === 0 ) {
  1160. return { scene: new THREE.Scene() };
  1161. }
  1162. console.time( 'THREE.ColladaLoader: DOMParser' );
  1163. var xml = new DOMParser().parseFromString( text, 'application/xml' );
  1164. console.timeEnd( 'THREE.ColladaLoader: DOMParser' );
  1165. var collada = getElementsByTagName( xml, 'COLLADA' )[ 0 ];
  1166. // metadata
  1167. var version = collada.getAttribute( 'version' );
  1168. console.log( 'THREE.ColladaLoader: File version', version );
  1169. var asset = parseAsset( getElementsByTagName( collada, 'asset' )[ 0 ] );
  1170. var textureLoader = new THREE.TextureLoader( this.manager ).setPath( resourceDirectory );
  1171. //
  1172. var library = {
  1173. animations: {},
  1174. controllers: {},
  1175. images: {},
  1176. effects: {},
  1177. materials: {},
  1178. cameras: {},
  1179. lights: {},
  1180. geometries: {},
  1181. nodes: {},
  1182. visualScenes: {}
  1183. };
  1184. console.time( 'THREE.ColladaLoader: Parse' );
  1185. // parseLibrary( collada, 'library_animations', 'animation', parseAnimation );
  1186. parseLibrary( collada, 'library_controllers', 'controller', parseController );
  1187. parseLibrary( collada, 'library_images', 'image', parseImage );
  1188. parseLibrary( collada, 'library_effects', 'effect', parseEffect );
  1189. parseLibrary( collada, 'library_materials', 'material', parseMaterial );
  1190. parseLibrary( collada, 'library_cameras', 'camera', parseCamera );
  1191. parseLibrary( collada, 'library_lights', 'light', parseLight );
  1192. parseLibrary( collada, 'library_geometries', 'geometry', parseGeometry );
  1193. parseLibrary( collada, 'library_nodes', 'node', parseNode );
  1194. parseLibrary( collada, 'library_visual_scenes', 'visual_scene', parseVisualScene );
  1195. console.timeEnd( 'THREE.ColladaLoader: Parse' );
  1196. console.time( 'THREE.ColladaLoader: Build' );
  1197. buildLibrary( library.controllers, buildController );
  1198. buildLibrary( library.images, buildImage );
  1199. buildLibrary( library.effects, buildEffect );
  1200. buildLibrary( library.materials, buildMaterial );
  1201. buildLibrary( library.cameras, buildCamera );
  1202. buildLibrary( library.lights, buildLight );
  1203. buildLibrary( library.geometries, buildGeometry );
  1204. buildLibrary( library.visualScenes, buildVisualScene );
  1205. console.timeEnd( 'THREE.ColladaLoader: Build' );
  1206. // console.log( library );
  1207. var scene = parseScene( getElementsByTagName( collada, 'scene' )[ 0 ] );
  1208. if ( asset.upAxis === 'Z_UP' ) {
  1209. scene.rotation.x = - Math.PI / 2;
  1210. }
  1211. scene.scale.multiplyScalar( asset.unit );
  1212. console.timeEnd( 'THREE.ColladaLoader' );
  1213. // console.log( scene );
  1214. return {
  1215. animations: [],
  1216. kinematics: { joints: [] },
  1217. library: library,
  1218. scene: scene
  1219. };
  1220. }
  1221. };