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- import { ImageLoader } from './ImageLoader.js';
- import { CubeTexture } from '../textures/CubeTexture.js';
- import { Loader } from './Loader.js';
- function CubeTextureLoader( manager ) {
- Loader.call( this, manager );
- }
- CubeTextureLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
- constructor: CubeTextureLoader,
- load: function ( urls, onLoad, onProgress, onError ) {
- const texture = new CubeTexture();
- const loader = new ImageLoader( this.manager );
- loader.setCrossOrigin( this.crossOrigin );
- loader.setPath( this.path );
- let loaded = 0;
- function loadTexture( i ) {
- loader.load( urls[ i ], function ( image ) {
- texture.images[ i ] = image;
- loaded ++;
- if ( loaded === 6 ) {
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- }
- }, undefined, onError );
- }
- for ( let i = 0; i < urls.length; ++ i ) {
- loadTexture( i );
- }
- return texture;
- }
- } );
- export { CubeTextureLoader };
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