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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - geometry - cube</title>
- <meta charset="utf-8">
- <style>
- body {
- margin: 0px;
- background-color: #000000;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <script src="../build/three.min.js"></script>
- <script>
- var camera, camera2, scene, renderer;
- var mesh, texture;
- init();
- animate();
- function init() {
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth / 2, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- renderer2 = new THREE.WebGLRenderer();
- renderer2.setPixelRatio( window.devicePixelRatio );
- renderer2.setSize( window.innerWidth / 2, window.innerHeight );
- document.body.appendChild( renderer2.domElement );
- //
- camera = new THREE.PerspectiveCamera( 70, (window.innerWidth / 2) / window.innerHeight, 1, 1000 );
- camera.position.z = 400;
- camera2 = new THREE.PerspectiveCamera( 100, (window.innerWidth / 2) / window.innerHeight, 1, 1000 );
- camera2.position.z = 400;
- scene = new THREE.Scene();
- var geometry = new THREE.BoxGeometry( 200, 200, 200 );
- texture = THREE.ImageUtils.loadTexture( 'textures/crate.gif' );
- texture.anisotropy = renderer.getMaxAnisotropy();
- var material = new THREE.MeshBasicMaterial( { map: texture } );
- mesh = new THREE.Mesh( geometry, material );
- scene.add( mesh );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = (window.innerWidth / 2) / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth / 2, window.innerHeight );
- renderer2.setSize( window.innerWidth / 2, window.innerHeight );
- }
- var i = 0;
- function animate() {
- requestAnimationFrame( animate );
- mesh.rotation.x += 0.005;
- mesh.rotation.y += 0.01;
- i += 1;
- mesh.material.color.setHex(0xffff00 + Math.sin(i / 100) * 128 + 128);
- renderer.render( scene, camera );
- renderer2.render( scene, camera2 );
- }
- </script>
- </body>
- </html>
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