FirstPersonControls.js 7.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353
  1. ( function () {
  2. var FirstPersonControls = function ( object, domElement ) {
  3. if ( domElement === undefined ) {
  4. console.warn( 'THREE.FirstPersonControls: The second parameter "domElement" is now mandatory.' );
  5. domElement = document;
  6. }
  7. this.object = object;
  8. this.domElement = domElement; // API
  9. this.enabled = true;
  10. this.movementSpeed = 1.0;
  11. this.lookSpeed = 0.005;
  12. this.lookVertical = true;
  13. this.autoForward = false;
  14. this.activeLook = true;
  15. this.heightSpeed = false;
  16. this.heightCoef = 1.0;
  17. this.heightMin = 0.0;
  18. this.heightMax = 1.0;
  19. this.constrainVertical = false;
  20. this.verticalMin = 0;
  21. this.verticalMax = Math.PI;
  22. this.mouseDragOn = false; // internals
  23. this.autoSpeedFactor = 0.0;
  24. this.mouseX = 0;
  25. this.mouseY = 0;
  26. this.moveForward = false;
  27. this.moveBackward = false;
  28. this.moveLeft = false;
  29. this.moveRight = false;
  30. this.viewHalfX = 0;
  31. this.viewHalfY = 0; // private variables
  32. var lat = 0;
  33. var lon = 0;
  34. var lookDirection = new THREE.Vector3();
  35. var spherical = new THREE.Spherical();
  36. var target = new THREE.Vector3(); //
  37. if ( this.domElement !== document ) {
  38. this.domElement.setAttribute( 'tabindex', - 1 );
  39. } //
  40. this.handleResize = function () {
  41. if ( this.domElement === document ) {
  42. this.viewHalfX = window.innerWidth / 2;
  43. this.viewHalfY = window.innerHeight / 2;
  44. } else {
  45. this.viewHalfX = this.domElement.offsetWidth / 2;
  46. this.viewHalfY = this.domElement.offsetHeight / 2;
  47. }
  48. };
  49. this.onMouseDown = function ( event ) {
  50. if ( this.domElement !== document ) {
  51. this.domElement.focus();
  52. }
  53. event.preventDefault();
  54. if ( this.activeLook ) {
  55. switch ( event.button ) {
  56. case 0:
  57. this.moveForward = true;
  58. break;
  59. case 2:
  60. this.moveBackward = true;
  61. break;
  62. }
  63. }
  64. this.mouseDragOn = true;
  65. };
  66. this.onMouseUp = function ( event ) {
  67. event.preventDefault();
  68. if ( this.activeLook ) {
  69. switch ( event.button ) {
  70. case 0:
  71. this.moveForward = false;
  72. break;
  73. case 2:
  74. this.moveBackward = false;
  75. break;
  76. }
  77. }
  78. this.mouseDragOn = false;
  79. };
  80. this.onMouseMove = function ( event ) {
  81. if ( this.domElement === document ) {
  82. this.mouseX = event.pageX - this.viewHalfX;
  83. this.mouseY = event.pageY - this.viewHalfY;
  84. } else {
  85. this.mouseX = event.pageX - this.domElement.offsetLeft - this.viewHalfX;
  86. this.mouseY = event.pageY - this.domElement.offsetTop - this.viewHalfY;
  87. }
  88. };
  89. this.onKeyDown = function ( event ) {
  90. //event.preventDefault();
  91. switch ( event.code ) {
  92. case 'ArrowUp':
  93. case 'KeyW':
  94. this.moveForward = true;
  95. break;
  96. case 'ArrowLeft':
  97. case 'KeyA':
  98. this.moveLeft = true;
  99. break;
  100. case 'ArrowDown':
  101. case 'KeyS':
  102. this.moveBackward = true;
  103. break;
  104. case 'ArrowRight':
  105. case 'KeyD':
  106. this.moveRight = true;
  107. break;
  108. case 'KeyR':
  109. this.moveUp = true;
  110. break;
  111. case 'KeyF':
  112. this.moveDown = true;
  113. break;
  114. }
  115. };
  116. this.onKeyUp = function ( event ) {
  117. switch ( event.code ) {
  118. case 'ArrowUp':
  119. case 'KeyW':
  120. this.moveForward = false;
  121. break;
  122. case 'ArrowLeft':
  123. case 'KeyA':
  124. this.moveLeft = false;
  125. break;
  126. case 'ArrowDown':
  127. case 'KeyS':
  128. this.moveBackward = false;
  129. break;
  130. case 'ArrowRight':
  131. case 'KeyD':
  132. this.moveRight = false;
  133. break;
  134. case 'KeyR':
  135. this.moveUp = false;
  136. break;
  137. case 'KeyF':
  138. this.moveDown = false;
  139. break;
  140. }
  141. };
  142. this.lookAt = function ( x, y, z ) {
  143. if ( x.isVector3 ) {
  144. target.copy( x );
  145. } else {
  146. target.set( x, y, z );
  147. }
  148. this.object.lookAt( target );
  149. setOrientation( this );
  150. return this;
  151. };
  152. this.update = function () {
  153. var targetPosition = new THREE.Vector3();
  154. return function update( delta ) {
  155. if ( this.enabled === false ) return;
  156. if ( this.heightSpeed ) {
  157. var y = THREE.MathUtils.clamp( this.object.position.y, this.heightMin, this.heightMax );
  158. var heightDelta = y - this.heightMin;
  159. this.autoSpeedFactor = delta * ( heightDelta * this.heightCoef );
  160. } else {
  161. this.autoSpeedFactor = 0.0;
  162. }
  163. var actualMoveSpeed = delta * this.movementSpeed;
  164. if ( this.moveForward || this.autoForward && ! this.moveBackward ) this.object.translateZ( - ( actualMoveSpeed + this.autoSpeedFactor ) );
  165. if ( this.moveBackward ) this.object.translateZ( actualMoveSpeed );
  166. if ( this.moveLeft ) this.object.translateX( - actualMoveSpeed );
  167. if ( this.moveRight ) this.object.translateX( actualMoveSpeed );
  168. if ( this.moveUp ) this.object.translateY( actualMoveSpeed );
  169. if ( this.moveDown ) this.object.translateY( - actualMoveSpeed );
  170. var actualLookSpeed = delta * this.lookSpeed;
  171. if ( ! this.activeLook ) {
  172. actualLookSpeed = 0;
  173. }
  174. var verticalLookRatio = 1;
  175. if ( this.constrainVertical ) {
  176. verticalLookRatio = Math.PI / ( this.verticalMax - this.verticalMin );
  177. }
  178. lon -= this.mouseX * actualLookSpeed;
  179. if ( this.lookVertical ) lat -= this.mouseY * actualLookSpeed * verticalLookRatio;
  180. lat = Math.max( - 85, Math.min( 85, lat ) );
  181. var phi = THREE.MathUtils.degToRad( 90 - lat );
  182. var theta = THREE.MathUtils.degToRad( lon );
  183. if ( this.constrainVertical ) {
  184. phi = THREE.MathUtils.mapLinear( phi, 0, Math.PI, this.verticalMin, this.verticalMax );
  185. }
  186. var position = this.object.position;
  187. targetPosition.setFromSphericalCoords( 1, phi, theta ).add( position );
  188. this.object.lookAt( targetPosition );
  189. };
  190. }();
  191. function contextmenu( event ) {
  192. event.preventDefault();
  193. }
  194. this.dispose = function () {
  195. this.domElement.removeEventListener( 'contextmenu', contextmenu );
  196. this.domElement.removeEventListener( 'mousedown', _onMouseDown );
  197. this.domElement.removeEventListener( 'mousemove', _onMouseMove );
  198. this.domElement.removeEventListener( 'mouseup', _onMouseUp );
  199. window.removeEventListener( 'keydown', _onKeyDown );
  200. window.removeEventListener( 'keyup', _onKeyUp );
  201. };
  202. var _onMouseMove = bind( this, this.onMouseMove );
  203. var _onMouseDown = bind( this, this.onMouseDown );
  204. var _onMouseUp = bind( this, this.onMouseUp );
  205. var _onKeyDown = bind( this, this.onKeyDown );
  206. var _onKeyUp = bind( this, this.onKeyUp );
  207. this.domElement.addEventListener( 'contextmenu', contextmenu );
  208. this.domElement.addEventListener( 'mousemove', _onMouseMove );
  209. this.domElement.addEventListener( 'mousedown', _onMouseDown );
  210. this.domElement.addEventListener( 'mouseup', _onMouseUp );
  211. window.addEventListener( 'keydown', _onKeyDown );
  212. window.addEventListener( 'keyup', _onKeyUp );
  213. function bind( scope, fn ) {
  214. return function () {
  215. fn.apply( scope, arguments );
  216. };
  217. }
  218. function setOrientation( controls ) {
  219. var quaternion = controls.object.quaternion;
  220. lookDirection.set( 0, 0, - 1 ).applyQuaternion( quaternion );
  221. spherical.setFromVector3( lookDirection );
  222. lat = 90 - THREE.MathUtils.radToDeg( spherical.phi );
  223. lon = THREE.MathUtils.radToDeg( spherical.theta );
  224. }
  225. this.handleResize();
  226. setOrientation( this );
  227. };
  228. THREE.FirstPersonControls = FirstPersonControls;
  229. } )();