TrackballControls.js 16 KB

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  1. ( function () {
  2. var TrackballControls = function ( object, domElement ) {
  3. if ( domElement === undefined ) console.warn( 'THREE.TrackballControls: The second parameter "domElement" is now mandatory.' );
  4. if ( domElement === document ) console.error( 'THREE.TrackballControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.' );
  5. var scope = this;
  6. var STATE = {
  7. NONE: - 1,
  8. ROTATE: 0,
  9. ZOOM: 1,
  10. PAN: 2,
  11. TOUCH_ROTATE: 3,
  12. TOUCH_ZOOM_PAN: 4
  13. };
  14. this.object = object;
  15. this.domElement = domElement; // API
  16. this.enabled = true;
  17. this.screen = {
  18. left: 0,
  19. top: 0,
  20. width: 0,
  21. height: 0
  22. };
  23. this.rotateSpeed = 1.0;
  24. this.zoomSpeed = 1.2;
  25. this.panSpeed = 0.3;
  26. this.noRotate = false;
  27. this.noZoom = false;
  28. this.noPan = false;
  29. this.staticMoving = false;
  30. this.dynamicDampingFactor = 0.2;
  31. this.minDistance = 0;
  32. this.maxDistance = Infinity;
  33. this.keys = [ 'KeyA',
  34. /*A*/
  35. 'KeyS',
  36. /*S*/
  37. 'KeyD'
  38. /*D*/
  39. ];
  40. this.mouseButtons = {
  41. LEFT: THREE.MOUSE.ROTATE,
  42. MIDDLE: THREE.MOUSE.DOLLY,
  43. RIGHT: THREE.MOUSE.PAN
  44. }; // internals
  45. this.target = new THREE.Vector3();
  46. var EPS = 0.000001;
  47. var lastPosition = new THREE.Vector3();
  48. var lastZoom = 1;
  49. var _state = STATE.NONE,
  50. _keyState = STATE.NONE,
  51. _eye = new THREE.Vector3(),
  52. _movePrev = new THREE.Vector2(),
  53. _moveCurr = new THREE.Vector2(),
  54. _lastAxis = new THREE.Vector3(),
  55. _lastAngle = 0,
  56. _zoomStart = new THREE.Vector2(),
  57. _zoomEnd = new THREE.Vector2(),
  58. _touchZoomDistanceStart = 0,
  59. _touchZoomDistanceEnd = 0,
  60. _panStart = new THREE.Vector2(),
  61. _panEnd = new THREE.Vector2(); // for reset
  62. this.target0 = this.target.clone();
  63. this.position0 = this.object.position.clone();
  64. this.up0 = this.object.up.clone();
  65. this.zoom0 = this.object.zoom; // events
  66. var changeEvent = {
  67. type: 'change'
  68. };
  69. var startEvent = {
  70. type: 'start'
  71. };
  72. var endEvent = {
  73. type: 'end'
  74. }; // methods
  75. this.handleResize = function () {
  76. var box = scope.domElement.getBoundingClientRect(); // adjustments come from similar code in the jquery offset() function
  77. var d = scope.domElement.ownerDocument.documentElement;
  78. scope.screen.left = box.left + window.pageXOffset - d.clientLeft;
  79. scope.screen.top = box.top + window.pageYOffset - d.clientTop;
  80. scope.screen.width = box.width;
  81. scope.screen.height = box.height;
  82. };
  83. var getMouseOnScreen = function () {
  84. var vector = new THREE.Vector2();
  85. return function getMouseOnScreen( pageX, pageY ) {
  86. vector.set( ( pageX - scope.screen.left ) / scope.screen.width, ( pageY - scope.screen.top ) / scope.screen.height );
  87. return vector;
  88. };
  89. }();
  90. var getMouseOnCircle = function () {
  91. var vector = new THREE.Vector2();
  92. return function getMouseOnCircle( pageX, pageY ) {
  93. vector.set( ( pageX - scope.screen.width * 0.5 - scope.screen.left ) / ( scope.screen.width * 0.5 ), ( scope.screen.height + 2 * ( scope.screen.top - pageY ) ) / scope.screen.width // screen.width intentional
  94. );
  95. return vector;
  96. };
  97. }();
  98. this.rotateCamera = function () {
  99. var axis = new THREE.Vector3(),
  100. quaternion = new THREE.Quaternion(),
  101. eyeDirection = new THREE.Vector3(),
  102. objectUpDirection = new THREE.Vector3(),
  103. objectSidewaysDirection = new THREE.Vector3(),
  104. moveDirection = new THREE.Vector3(),
  105. angle;
  106. return function rotateCamera() {
  107. moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
  108. angle = moveDirection.length();
  109. if ( angle ) {
  110. _eye.copy( scope.object.position ).sub( scope.target );
  111. eyeDirection.copy( _eye ).normalize();
  112. objectUpDirection.copy( scope.object.up ).normalize();
  113. objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
  114. objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
  115. objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
  116. moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
  117. axis.crossVectors( moveDirection, _eye ).normalize();
  118. angle *= scope.rotateSpeed;
  119. quaternion.setFromAxisAngle( axis, angle );
  120. _eye.applyQuaternion( quaternion );
  121. scope.object.up.applyQuaternion( quaternion );
  122. _lastAxis.copy( axis );
  123. _lastAngle = angle;
  124. } else if ( ! scope.staticMoving && _lastAngle ) {
  125. _lastAngle *= Math.sqrt( 1.0 - scope.dynamicDampingFactor );
  126. _eye.copy( scope.object.position ).sub( scope.target );
  127. quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
  128. _eye.applyQuaternion( quaternion );
  129. scope.object.up.applyQuaternion( quaternion );
  130. }
  131. _movePrev.copy( _moveCurr );
  132. };
  133. }();
  134. this.zoomCamera = function () {
  135. var factor;
  136. if ( _state === STATE.TOUCH_ZOOM_PAN ) {
  137. factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
  138. _touchZoomDistanceStart = _touchZoomDistanceEnd;
  139. if ( scope.object.isPerspectiveCamera ) {
  140. _eye.multiplyScalar( factor );
  141. } else if ( scope.object.isOrthographicCamera ) {
  142. scope.object.zoom *= factor;
  143. scope.object.updateProjectionMatrix();
  144. } else {
  145. console.warn( 'THREE.TrackballControls: Unsupported camera type' );
  146. }
  147. } else {
  148. factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * scope.zoomSpeed;
  149. if ( factor !== 1.0 && factor > 0.0 ) {
  150. if ( scope.object.isPerspectiveCamera ) {
  151. _eye.multiplyScalar( factor );
  152. } else if ( scope.object.isOrthographicCamera ) {
  153. scope.object.zoom /= factor;
  154. scope.object.updateProjectionMatrix();
  155. } else {
  156. console.warn( 'THREE.TrackballControls: Unsupported camera type' );
  157. }
  158. }
  159. if ( scope.staticMoving ) {
  160. _zoomStart.copy( _zoomEnd );
  161. } else {
  162. _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
  163. }
  164. }
  165. };
  166. this.panCamera = function () {
  167. var mouseChange = new THREE.Vector2(),
  168. objectUp = new THREE.Vector3(),
  169. pan = new THREE.Vector3();
  170. return function panCamera() {
  171. mouseChange.copy( _panEnd ).sub( _panStart );
  172. if ( mouseChange.lengthSq() ) {
  173. if ( scope.object.isOrthographicCamera ) {
  174. var scale_x = ( scope.object.right - scope.object.left ) / scope.object.zoom / scope.domElement.clientWidth;
  175. var scale_y = ( scope.object.top - scope.object.bottom ) / scope.object.zoom / scope.domElement.clientWidth;
  176. mouseChange.x *= scale_x;
  177. mouseChange.y *= scale_y;
  178. }
  179. mouseChange.multiplyScalar( _eye.length() * scope.panSpeed );
  180. pan.copy( _eye ).cross( scope.object.up ).setLength( mouseChange.x );
  181. pan.add( objectUp.copy( scope.object.up ).setLength( mouseChange.y ) );
  182. scope.object.position.add( pan );
  183. scope.target.add( pan );
  184. if ( scope.staticMoving ) {
  185. _panStart.copy( _panEnd );
  186. } else {
  187. _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( scope.dynamicDampingFactor ) );
  188. }
  189. }
  190. };
  191. }();
  192. this.checkDistances = function () {
  193. if ( ! scope.noZoom || ! scope.noPan ) {
  194. if ( _eye.lengthSq() > scope.maxDistance * scope.maxDistance ) {
  195. scope.object.position.addVectors( scope.target, _eye.setLength( scope.maxDistance ) );
  196. _zoomStart.copy( _zoomEnd );
  197. }
  198. if ( _eye.lengthSq() < scope.minDistance * scope.minDistance ) {
  199. scope.object.position.addVectors( scope.target, _eye.setLength( scope.minDistance ) );
  200. _zoomStart.copy( _zoomEnd );
  201. }
  202. }
  203. };
  204. this.update = function () {
  205. _eye.subVectors( scope.object.position, scope.target );
  206. if ( ! scope.noRotate ) {
  207. scope.rotateCamera();
  208. }
  209. if ( ! scope.noZoom ) {
  210. scope.zoomCamera();
  211. }
  212. if ( ! scope.noPan ) {
  213. scope.panCamera();
  214. }
  215. scope.object.position.addVectors( scope.target, _eye );
  216. if ( scope.object.isPerspectiveCamera ) {
  217. scope.checkDistances();
  218. scope.object.lookAt( scope.target );
  219. if ( lastPosition.distanceToSquared( scope.object.position ) > EPS ) {
  220. scope.dispatchEvent( changeEvent );
  221. lastPosition.copy( scope.object.position );
  222. }
  223. } else if ( scope.object.isOrthographicCamera ) {
  224. scope.object.lookAt( scope.target );
  225. if ( lastPosition.distanceToSquared( scope.object.position ) > EPS || lastZoom !== scope.object.zoom ) {
  226. scope.dispatchEvent( changeEvent );
  227. lastPosition.copy( scope.object.position );
  228. lastZoom = scope.object.zoom;
  229. }
  230. } else {
  231. console.warn( 'THREE.TrackballControls: Unsupported camera type' );
  232. }
  233. };
  234. this.reset = function () {
  235. _state = STATE.NONE;
  236. _keyState = STATE.NONE;
  237. scope.target.copy( scope.target0 );
  238. scope.object.position.copy( scope.position0 );
  239. scope.object.up.copy( scope.up0 );
  240. scope.object.zoom = scope.zoom0;
  241. scope.object.updateProjectionMatrix();
  242. _eye.subVectors( scope.object.position, scope.target );
  243. scope.object.lookAt( scope.target );
  244. scope.dispatchEvent( changeEvent );
  245. lastPosition.copy( scope.object.position );
  246. lastZoom = scope.object.zoom;
  247. }; // listeners
  248. function onPointerDown( event ) {
  249. if ( scope.enabled === false ) return;
  250. switch ( event.pointerType ) {
  251. case 'mouse':
  252. case 'pen':
  253. onMouseDown( event );
  254. break;
  255. // TODO touch
  256. }
  257. }
  258. function onPointerMove( event ) {
  259. if ( scope.enabled === false ) return;
  260. switch ( event.pointerType ) {
  261. case 'mouse':
  262. case 'pen':
  263. onMouseMove( event );
  264. break;
  265. // TODO touch
  266. }
  267. }
  268. function onPointerUp( event ) {
  269. if ( scope.enabled === false ) return;
  270. switch ( event.pointerType ) {
  271. case 'mouse':
  272. case 'pen':
  273. onMouseUp( event );
  274. break;
  275. // TODO touch
  276. }
  277. }
  278. function keydown( event ) {
  279. if ( scope.enabled === false ) return;
  280. window.removeEventListener( 'keydown', keydown );
  281. if ( _keyState !== STATE.NONE ) {
  282. return;
  283. } else if ( event.code === scope.keys[ STATE.ROTATE ] && ! scope.noRotate ) {
  284. _keyState = STATE.ROTATE;
  285. } else if ( event.code === scope.keys[ STATE.ZOOM ] && ! scope.noZoom ) {
  286. _keyState = STATE.ZOOM;
  287. } else if ( event.code === scope.keys[ STATE.PAN ] && ! scope.noPan ) {
  288. _keyState = STATE.PAN;
  289. }
  290. }
  291. function keyup() {
  292. if ( scope.enabled === false ) return;
  293. _keyState = STATE.NONE;
  294. window.addEventListener( 'keydown', keydown );
  295. }
  296. function onMouseDown( event ) {
  297. event.preventDefault();
  298. if ( _state === STATE.NONE ) {
  299. switch ( event.button ) {
  300. case scope.mouseButtons.LEFT:
  301. _state = STATE.ROTATE;
  302. break;
  303. case scope.mouseButtons.MIDDLE:
  304. _state = STATE.ZOOM;
  305. break;
  306. case scope.mouseButtons.RIGHT:
  307. _state = STATE.PAN;
  308. break;
  309. default:
  310. _state = STATE.NONE;
  311. }
  312. }
  313. var state = _keyState !== STATE.NONE ? _keyState : _state;
  314. if ( state === STATE.ROTATE && ! scope.noRotate ) {
  315. _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
  316. _movePrev.copy( _moveCurr );
  317. } else if ( state === STATE.ZOOM && ! scope.noZoom ) {
  318. _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  319. _zoomEnd.copy( _zoomStart );
  320. } else if ( state === STATE.PAN && ! scope.noPan ) {
  321. _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  322. _panEnd.copy( _panStart );
  323. }
  324. scope.domElement.ownerDocument.addEventListener( 'pointermove', onPointerMove );
  325. scope.domElement.ownerDocument.addEventListener( 'pointerup', onPointerUp );
  326. scope.dispatchEvent( startEvent );
  327. }
  328. function onMouseMove( event ) {
  329. if ( scope.enabled === false ) return;
  330. event.preventDefault();
  331. var state = _keyState !== STATE.NONE ? _keyState : _state;
  332. if ( state === STATE.ROTATE && ! scope.noRotate ) {
  333. _movePrev.copy( _moveCurr );
  334. _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
  335. } else if ( state === STATE.ZOOM && ! scope.noZoom ) {
  336. _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  337. } else if ( state === STATE.PAN && ! scope.noPan ) {
  338. _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  339. }
  340. }
  341. function onMouseUp( event ) {
  342. if ( scope.enabled === false ) return;
  343. event.preventDefault();
  344. _state = STATE.NONE;
  345. scope.domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
  346. scope.domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
  347. scope.dispatchEvent( endEvent );
  348. }
  349. function mousewheel( event ) {
  350. if ( scope.enabled === false ) return;
  351. if ( scope.noZoom === true ) return;
  352. event.preventDefault();
  353. switch ( event.deltaMode ) {
  354. case 2:
  355. // Zoom in pages
  356. _zoomStart.y -= event.deltaY * 0.025;
  357. break;
  358. case 1:
  359. // Zoom in lines
  360. _zoomStart.y -= event.deltaY * 0.01;
  361. break;
  362. default:
  363. // undefined, 0, assume pixels
  364. _zoomStart.y -= event.deltaY * 0.00025;
  365. break;
  366. }
  367. scope.dispatchEvent( startEvent );
  368. scope.dispatchEvent( endEvent );
  369. }
  370. function touchstart( event ) {
  371. if ( scope.enabled === false ) return;
  372. event.preventDefault();
  373. switch ( event.touches.length ) {
  374. case 1:
  375. _state = STATE.TOUCH_ROTATE;
  376. _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  377. _movePrev.copy( _moveCurr );
  378. break;
  379. default:
  380. // 2 or more
  381. _state = STATE.TOUCH_ZOOM_PAN;
  382. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  383. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  384. _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
  385. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  386. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  387. _panStart.copy( getMouseOnScreen( x, y ) );
  388. _panEnd.copy( _panStart );
  389. break;
  390. }
  391. scope.dispatchEvent( startEvent );
  392. }
  393. function touchmove( event ) {
  394. if ( scope.enabled === false ) return;
  395. event.preventDefault();
  396. switch ( event.touches.length ) {
  397. case 1:
  398. _movePrev.copy( _moveCurr );
  399. _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  400. break;
  401. default:
  402. // 2 or more
  403. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  404. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  405. _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
  406. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  407. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  408. _panEnd.copy( getMouseOnScreen( x, y ) );
  409. break;
  410. }
  411. }
  412. function touchend( event ) {
  413. if ( scope.enabled === false ) return;
  414. switch ( event.touches.length ) {
  415. case 0:
  416. _state = STATE.NONE;
  417. break;
  418. case 1:
  419. _state = STATE.TOUCH_ROTATE;
  420. _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  421. _movePrev.copy( _moveCurr );
  422. break;
  423. }
  424. scope.dispatchEvent( endEvent );
  425. }
  426. function contextmenu( event ) {
  427. if ( scope.enabled === false ) return;
  428. event.preventDefault();
  429. }
  430. this.dispose = function () {
  431. scope.domElement.removeEventListener( 'contextmenu', contextmenu );
  432. scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
  433. scope.domElement.removeEventListener( 'wheel', mousewheel );
  434. scope.domElement.removeEventListener( 'touchstart', touchstart );
  435. scope.domElement.removeEventListener( 'touchend', touchend );
  436. scope.domElement.removeEventListener( 'touchmove', touchmove );
  437. scope.domElement.ownerDocument.removeEventListener( 'pointermove', onPointerMove );
  438. scope.domElement.ownerDocument.removeEventListener( 'pointerup', onPointerUp );
  439. window.removeEventListener( 'keydown', keydown );
  440. window.removeEventListener( 'keyup', keyup );
  441. };
  442. this.domElement.addEventListener( 'contextmenu', contextmenu );
  443. this.domElement.addEventListener( 'pointerdown', onPointerDown );
  444. this.domElement.addEventListener( 'wheel', mousewheel );
  445. this.domElement.addEventListener( 'touchstart', touchstart );
  446. this.domElement.addEventListener( 'touchend', touchend );
  447. this.domElement.addEventListener( 'touchmove', touchmove );
  448. this.domElement.ownerDocument.addEventListener( 'pointermove', onPointerMove );
  449. this.domElement.ownerDocument.addEventListener( 'pointerup', onPointerUp );
  450. window.addEventListener( 'keydown', keydown );
  451. window.addEventListener( 'keyup', keyup );
  452. this.handleResize(); // force an update at start
  453. this.update();
  454. };
  455. TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
  456. TrackballControls.prototype.constructor = TrackballControls;
  457. THREE.TrackballControls = TrackballControls;
  458. } )();