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- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js canvas - performance</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <!-- <script type="text/javascript" src="../build/Three.js"></script> -->
- <script type="text/javascript" src="../src/Three.js"></script>
- <script type="text/javascript" src="../src/core/Color.js"></script>
- <script type="text/javascript" src="../src/core/Vector2.js"></script>
- <script type="text/javascript" src="../src/core/Vector3.js"></script>
- <script type="text/javascript" src="../src/core/Vector4.js"></script>
- <script type="text/javascript" src="../src/core/Ray.js"></script>
- <script type="text/javascript" src="../src/core/Rectangle.js"></script>
- <script type="text/javascript" src="../src/core/Matrix3.js"></script>
- <script type="text/javascript" src="../src/core/Matrix4.js"></script>
- <script type="text/javascript" src="../src/core/Quaternion.js"></script>
- <script type="text/javascript" src="../src/core/Vertex.js"></script>
- <script type="text/javascript" src="../src/core/Face3.js"></script>
- <script type="text/javascript" src="../src/core/Face4.js"></script>
- <script type="text/javascript" src="../src/core/UV.js"></script>
- <script type="text/javascript" src="../src/core/Geometry.js"></script>
- <script type="text/javascript" src="../src/objects/Object3D.js"></script>
- <script type="text/javascript" src="../src/objects/Particle.js"></script>
- <script type="text/javascript" src="../src/objects/ParticleSystem.js"></script>
- <script type="text/javascript" src="../src/objects/Line.js"></script>
- <script type="text/javascript" src="../src/objects/Mesh.js"></script>
- <script type="text/javascript" src="../src/objects/Bone.js"></script>
- <script type="text/javascript" src="../src/objects/SkinnedMesh.js"></script>
- <script type="text/javascript" src="../src/objects/Ribbon.js"></script>
- <script type="text/javascript" src="../src/animation/AnimationHandler.js"></script>
- <script type="text/javascript" src="../src/animation/Animation.js"></script>
- <script type="text/javascript" src="../src/cameras/Camera.js"></script>
- <script type="text/javascript" src="../src/lights/Light.js"></script>
- <script type="text/javascript" src="../src/lights/AmbientLight.js"></script>
- <script type="text/javascript" src="../src/lights/DirectionalLight.js"></script>
- <script type="text/javascript" src="../src/lights/PointLight.js"></script>
- <script type="text/javascript" src="../src/materials/Material.js"></script>
- <script type="text/javascript" src="../src/materials/LineBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshLambertMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshPhongMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshDepthMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshNormalMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshFaceMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshShaderMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleCircleMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleDOMMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/Texture.js"></script>
- <script type="text/javascript" src="../src/materials/RenderTarget.js"></script>
- <script type="text/javascript" src="../src/materials/Uniforms.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/CubeReflectionMapping.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/CubeRefractionMapping.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/LatitudeReflectionMapping.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/LatitudeRefractionMapping.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/SphericalReflectionMapping.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/SphericalRefractionMapping.js"></script>
- <script type="text/javascript" src="../src/materials/mappings/UVMapping.js"></script>
- <script type="text/javascript" src="../src/scenes/Scene.js"></script>
- <script type="text/javascript" src="../src/scenes/Fog.js"></script>
- <script type="text/javascript" src="../src/scenes/FogExp2.js"></script>
- <script type="text/javascript" src="../src/renderers/Projector.js"></script>
- <script type="text/javascript" src="../src/renderers/DOMRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/SVGRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/WebGLRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableObject.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableFace3.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableParticle.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableLine.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var container, stats;
- var camera, scene, renderer;
- var sphere, plane;
- var targetRotation = 0;
- var targetRotationOnMouseDown = 0;
- var mouseX = 0;
- var mouseXOnMouseDown = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.Camera( 45, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 1000;
- camera.position.y = 1000;
- camera.position.z = 1000;
- scene = new THREE.Scene();
- // Grid
- var geometry = new THREE.Geometry();
- geometry.vertices.push( new THREE.Vertex( new THREE.Vector3( - 500, 0, 0 ) ) );
- geometry.vertices.push( new THREE.Vertex( new THREE.Vector3( 500, 0, 0 ) ) );
- var material = new THREE.LineBasicMaterial( { color: 0x000000, opacity: 0.5 } );
- for ( var i = 0; i <= 10; i ++ ) {
- var line = new THREE.Line( geometry, material );
- line.position.z = ( i * 100 ) - 500;
- scene.addObject( line );
- var line = new THREE.Line( geometry, material );
- line.position.x = ( i * 100 ) - 500;
- line.rotation.y = 90 * Math.PI / 180;
- scene.addObject( line );
- }
- // Spheres
- geometry = new Sphere( 100, 26, 18 );
- material = new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, opacity: 1 } );
- for ( var i = 0; i < 20; i ++ ) {
- sphere = new THREE.Mesh( geometry, material );
- sphere.overdraw = true;
- sphere.position.x = ( i % 5 ) * 200 - 400;
- sphere.position.z = Math.floor( i / 5 ) * 200 - 400;
- scene.addObject( sphere );
- }
- // Lights
- var ambientLight = new THREE.AmbientLight( Math.random() * 0x202020 );
- scene.addLight( ambientLight );
- var directionalLight = new THREE.DirectionalLight( Math.random() * 0xffffff );
- directionalLight.position.x = 0;
- directionalLight.position.y = 1;
- directionalLight.position.z = 0;
- scene.addLight( directionalLight );
- var pointLight = new THREE.PointLight( 0xff0000, 1 );
- scene.addLight( pointLight );
- renderer = new THREE.CanvasRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- container.appendChild(stats.domElement);
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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