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- import { WebGLAttributes } from './WebGLAttributes';
- import { WebGLInfo } from './WebGLInfo';
- import { BufferAttribute } from '../../core/BufferAttribute';
- import { BufferGeometry } from '../../core/BufferGeometry';
- import { Geometry } from '../../core/Geometry';
- import { Object3D } from '../../core/Object3D';
- export class WebGLGeometries {
- constructor( gl: WebGLRenderingContext, attributes: WebGLAttributes, info: WebGLInfo );
- get( object: Object3D, geometry: Geometry | BufferGeometry ): BufferGeometry;
- update( geometry: Geometry | BufferGeometry ): void;
- getWireframeAttribute( geometry: Geometry | BufferGeometry ): BufferAttribute;
- }
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