XLoader.js 44 KB

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  1. /**
  2. * @author Jey-en https://github.com/adrs2002
  3. *
  4. * this loader repo -> https://github.com/adrs2002/threeXLoader
  5. *
  6. * This loader is load model (and animation) from .X file format. (for old DirectX).
  7. * ! this version are load from TEXT format .X only ! not a Binary.
  8. *
  9. * Support
  10. * - mesh
  11. * - texture
  12. * - normal / uv
  13. * - material
  14. * - skinning
  15. *
  16. * Not Support
  17. * - template
  18. * - material(ditail)
  19. * - morph
  20. * - scene
  21. */
  22. THREE.XLoader = function ( manager, Texloader, _zflg ) {
  23. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  24. this.Texloader = ( Texloader !== undefined ) ? Texloader : new THREE.TextureLoader();
  25. this.zflg = _zflg === undefined ? false : _zflg;
  26. this.url = "";
  27. this.baseDir = "";
  28. this.nowReadMode = THREE.XLoader.XfileLoadMode.none;
  29. this.nowAnimationKeyType = 4;
  30. this.tgtLength = 0;
  31. this.nowReaded = 0;
  32. this.elementLv = 0;
  33. this.geoStartLv = Number.MAX_VALUE;
  34. this.frameStartLv = Number.MAX_VALUE;
  35. this.matReadLine = 0;
  36. this.putMatLength = 0;
  37. this.nowMat = null;
  38. this.BoneInf = new THREE.XLoader.XboneInf();
  39. this.tmpUvArray = [];
  40. this.normalVectors = [];
  41. this.facesNormal = [];
  42. this.nowFrameName = "";
  43. this.nowAnimationSetName = "";
  44. this.frameHierarchie = [];
  45. this.endLineCount = 0;
  46. this.geometry = null;
  47. this.loadingXdata = null;
  48. this.lines = null;
  49. this.keyInfo = null;
  50. this.animeKeyNames = null;
  51. this.data = null;
  52. this.onLoad = null;
  53. };
  54. THREE.XLoader.prototype = {
  55. constructor: THREE.XLoader,
  56. load: function ( _arg, onLoad, onProgress, onError ) {
  57. var scope = this;
  58. scope.IsUvYReverse = true;
  59. var loader = new THREE.FileLoader( scope.manager );
  60. loader.setResponseType( 'arraybuffer' );
  61. for ( var i = 0; i < _arg.length; i ++ ) {
  62. switch ( i ) {
  63. case 0:
  64. scope.url = _arg[ i ];
  65. break;
  66. case 1:
  67. scope.zflg = _arg[ i ];
  68. break;
  69. }
  70. }
  71. loader.load( scope.url, function ( response ) {
  72. scope.parse( response, onLoad );
  73. }, onProgress, onError );
  74. },
  75. isBinary: function ( binData ) {
  76. var reader = new DataView( binData );
  77. var face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
  78. var n_faces = reader.getUint32( 80, true );
  79. var expect = 80 + 32 / 8 + n_faces * face_size;
  80. if ( expect === reader.byteLength ) {
  81. return true;
  82. }
  83. var fileLength = reader.byteLength;
  84. for ( var index = 0; index < fileLength; index ++ ) {
  85. if ( reader.getUint8( index, false ) > 127 ) {
  86. return true;
  87. }
  88. }
  89. return false;
  90. },
  91. ensureBinary: function ( buf ) {
  92. if ( typeof buf === "string" ) {
  93. var array_buffer = new Uint8Array( buf.length );
  94. for ( var i = 0; i < buf.length; i ++ ) {
  95. array_buffer[ i ] = buf.charCodeAt( i ) & 0xff;
  96. }
  97. return array_buffer.buffer || array_buffer;
  98. } else {
  99. return buf;
  100. }
  101. },
  102. ensureString: function ( buf ) {
  103. if ( typeof buf !== "string" ) {
  104. var array_buffer = new Uint8Array( buf );
  105. var str = '';
  106. for ( var i = 0; i < buf.byteLength; i ++ ) {
  107. str += String.fromCharCode( array_buffer[ i ] );
  108. }
  109. return str;
  110. } else {
  111. return buf;
  112. }
  113. },
  114. parse: function ( data, onLoad ) {
  115. var scope = this;
  116. var binData = scope.ensureBinary( data );
  117. scope.data = scope.ensureString( data );
  118. scope.onLoad = onLoad;
  119. return scope.isBinary( binData ) ? scope.parseBinary( binData ) : scope.parseASCII();
  120. },
  121. parseBinary: function ( data ) {
  122. var scope = this;
  123. return scope.parseASCII( String.fromCharCode.apply( null, data ) );
  124. },
  125. parseASCII: function () {
  126. var scope = this;
  127. if ( scope.url.lastIndexOf( "/" ) > 0 ) {
  128. scope.baseDir = scope.url.substr( 0, scope.url.lastIndexOf( "/" ) + 1 );
  129. }
  130. scope.loadingXdata = new THREE.XLoader.Xdata();
  131. scope.loadingXdata.vertexNormalFromFile = false;
  132. scope.loadingXdata.faceNormalFromFile = false;
  133. scope.lines = scope.data;
  134. scope.readedLength = 0;
  135. scope.mainloop();
  136. },
  137. mainloop: function () {
  138. var scope = this;
  139. var EndFlg = false;
  140. for ( var i = 0; i < 10; i ++ ) {
  141. var forceBreak = scope.SectionRead();
  142. scope.endLineCount ++;
  143. if ( scope.readedLength >= scope.data.length ) {
  144. EndFlg = true;
  145. scope.readFinalize();
  146. setTimeout( function () {
  147. scope.animationFinalize();
  148. }, 1 );
  149. break;
  150. }
  151. if ( forceBreak ) {
  152. break;
  153. }
  154. }
  155. if ( ! EndFlg ) {
  156. setTimeout( function () {
  157. scope.mainloop();
  158. }, 1 );
  159. }
  160. },
  161. getNextSection: function ( _offset, _start, _end ) {
  162. var scope = this;
  163. var find = scope.data.indexOf( "{", _offset );
  164. return [ scope.data.substr( _offset, _start - _offset ).trim(), scope.data.substr( _start + 1, _end - _start - 1 ) ];
  165. },
  166. getNextSection2: function ( _obj, _offset, _start, _end ) {
  167. var find = _obj.indexOf( "{", _offset );
  168. return [ _obj.substr( _offset, _start - _offset ).trim(), _obj.substr( _start + 1, _end - _start - 1 ) ];
  169. },
  170. readMeshSection: function ( _baseOffset ) {
  171. var scope = this;
  172. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry = new THREE.Geometry();
  173. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials = [];
  174. var find_2semi = scope.data.indexOf( ";;", _baseOffset );
  175. var offset = 0;
  176. var v_data = scope.getVertextDataSection( scope.data.substr( _baseOffset, find_2semi - _baseOffset ), 0 );
  177. for ( var i = 0; i < v_data[ 0 ].length; i ++ ) {
  178. scope.readVertex( v_data[ 0 ][ i ] );
  179. }
  180. offset = find_2semi + 2;
  181. find_2semi = scope.data.indexOf( ";;", offset );
  182. var v_data2 = scope.getVertextDataSection( scope.data.substr( offset + 1, find_2semi - offset + 1 ), 0 );
  183. for ( var _i = 0; _i < v_data2[ 0 ].length; _i ++ ) {
  184. scope.readVertexIndex( v_data2[ 0 ][ _i ] );
  185. }
  186. scope.readedLength = offset + v_data2[ 1 ] + 1;
  187. },
  188. getVertextDataSection: function ( _data, _offset ) {
  189. var find = _data.indexOf( ";", _offset );
  190. var find_2semi = _data.indexOf( ";;", _offset );
  191. if ( find_2semi === - 1 ) {
  192. find_2semi = _data.length - 1;
  193. }
  194. var v_data_base = _data.substr( find + 1, find_2semi - find + 2 );
  195. return [ v_data_base.split( ";," ), find_2semi + 2 ];
  196. },
  197. readMeshMaterialSet: function ( _baseOffset ) {
  198. var scope = this;
  199. var find = scope.data.indexOf( ";", _baseOffset );
  200. find = scope.data.indexOf( ";", find + 2 );
  201. var find2 = scope.data.indexOf( ";", find + 2 );
  202. var _data = scope.data.substr( find + 1, find2 - find + 1 );
  203. var v_data = _data.split( "," );
  204. for ( var i = 0; i < v_data.length; i ++ ) {
  205. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ i ].materialIndex = parseInt( v_data[ i ], 10 );
  206. }
  207. scope.readedLength = find2 + 1;
  208. },
  209. readMaterial: function ( _dataLine ) {
  210. var scope = this;
  211. scope.nowMat = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );
  212. if ( scope.zflg ) {
  213. scope.nowMat.side = THREE.BackSide;
  214. } else {
  215. scope.nowMat.side = THREE.FrontSide;
  216. }
  217. var find = _dataLine.indexOf( ";;" );
  218. var _diff = _dataLine.substr( 0, find ).split( ";" );
  219. scope.nowMat.color.r = parseFloat( _diff[ 0 ] );
  220. scope.nowMat.color.g = parseFloat( _diff[ 1 ] );
  221. scope.nowMat.color.b = parseFloat( _diff[ 2 ] );
  222. var find2 = _dataLine.indexOf( ";", find + 3 );
  223. scope.nowMat.shininess = parseFloat( _dataLine.substr( find + 2, find2 - find - 2 ) );
  224. find = _dataLine.indexOf( ";;", find2 + 1 );
  225. var _specular = _dataLine.substr( find2 + 1, find - find2 ).split( ";" );
  226. scope.nowMat.specular.r = parseFloat( _specular[ 0 ] );
  227. scope.nowMat.specular.g = parseFloat( _specular[ 1 ] );
  228. scope.nowMat.specular.b = parseFloat( _specular[ 2 ] );
  229. find2 = _dataLine.indexOf( ";;", find + 2 );
  230. var _emissive = _dataLine.substr( find + 2, find2 - find - 2 ).split( ";" );
  231. scope.nowMat.emissive.r = parseFloat( _emissive[ 0 ] );
  232. scope.nowMat.emissive.g = parseFloat( _emissive[ 1 ] );
  233. scope.nowMat.emissive.b = parseFloat( _emissive[ 2 ] );
  234. },
  235. readSkinWeights: function ( _data ) {
  236. var scope = this;
  237. scope.BoneInf = new THREE.XLoader.XboneInf();
  238. var find = _data.indexOf( ";" );
  239. scope.readBoneName( _data.substr( 0, find - 1 ).replace( '"', '' ) );
  240. var find_1 = _data.indexOf( ";", find + 1 ) + 1;
  241. var matrixStart = 0;
  242. if ( parseInt( _data.substr( find, find_1 - find ), 10 ) === 0 ) {
  243. matrixStart = find_1 + 1;
  244. } else {
  245. var _find = _data.indexOf( ";", find_1 + 1 );
  246. var i_data = _data.substr( find_1, _find - find_1 ).split( "," );
  247. for ( var i = 0; i < i_data.length; i ++ ) {
  248. scope.BoneInf.Indeces.push( parseInt( i_data[ i ], 10 ) );
  249. }
  250. var find3 = _data.indexOf( ";", _find + 1 );
  251. var w_data = _data.substr( _find + 1, find3 - _find ).split( "," );
  252. for ( var _i2 = 0; _i2 < w_data.length; _i2 ++ ) {
  253. scope.BoneInf.Weights.push( parseFloat( w_data[ _i2 ] ) );
  254. }
  255. matrixStart = find3 + 1;
  256. }
  257. var find4 = _data.indexOf( ";;", matrixStart + 1 );
  258. var m_data = _data.substr( matrixStart, find4 - matrixStart ).split( "," );
  259. scope.BoneInf.initMatrix = new THREE.Matrix4();
  260. scope.ParseMatrixData( scope.BoneInf.initMatrix, m_data );
  261. scope.BoneInf.OffsetMatrix = new THREE.Matrix4();
  262. scope.BoneInf.OffsetMatrix.getInverse( scope.BoneInf.initMatrix );
  263. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].BoneInfs.push( scope.BoneInf );
  264. },
  265. getPlaneStr: function ( _str ) {
  266. var scope = this;
  267. var firstDbl = _str.indexOf( '"' ) + 1;
  268. var dbl2 = _str.indexOf( '"', firstDbl );
  269. return _str.substr( firstDbl, dbl2 - firstDbl );
  270. },
  271. readAnimationKeyFrame: function ( _data ) {
  272. var scope = this;
  273. var find1 = _data.indexOf( ';' );
  274. scope.nowAnimationKeyType = parseInt( _data.substr( 0, find1 ), 10 );
  275. var find2 = _data.indexOf( ';', find1 + 1 );
  276. var lines = _data.substr( find2 + 1 ).split( ';;,' );
  277. for ( var i = 0; i < lines.length; i ++ ) {
  278. scope.readAnimationKeyFrameValue( lines[ i ] );
  279. }
  280. },
  281. SectionRead: function () {
  282. var scope = this;
  283. var find = scope.data.indexOf( "{", scope.readedLength );
  284. if ( find === - 1 ) {
  285. scope.readedLength = scope.data.length;
  286. return;
  287. }
  288. var lines = scope.data.substr( scope.readedLength, find - scope.readedLength ).split( /\r\n|\r|\n/ );
  289. var line = lines[ 0 ];
  290. for ( var i = lines.length - 1; i >= 0; i -- ) {
  291. if ( lines[ i ].trim().length > 0 && lines[ i ].indexOf( '//' ) < 0 ) {
  292. line = lines[ i ];
  293. break;
  294. }
  295. }
  296. var find2 = scope.data.indexOf( "{", find + 1 );
  297. var find3 = scope.data.indexOf( "}", find + 1 );
  298. var find4 = scope.data.indexOf( "}", scope.readedLength );
  299. if ( find4 < find ) {
  300. if ( scope.elementLv < 1 || scope.nowFrameName === "" ) {
  301. scope.elementLv = 0;
  302. } else {
  303. scope.endElement();
  304. }
  305. scope.readedLength = find4 + 1;
  306. return false;
  307. }
  308. if ( find3 > find2 ) {
  309. scope.elementLv ++;
  310. if ( line.indexOf( "Frame " ) > - 1 ) {
  311. scope.beginFrame( line );
  312. } else if ( line.indexOf( "Mesh " ) > - 1 ) {
  313. scope.readMeshSection( find + 1 );
  314. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mesh;
  315. return true;
  316. } else if ( line.indexOf( "MeshMaterialList " ) > - 1 ) {
  317. scope.readMeshMaterialSet( find + 1 );
  318. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  319. return true;
  320. } else if ( line.indexOf( "Material " ) > - 1 ) {
  321. var nextSemic = scope.data.indexOf( ";;", find + 1 );
  322. nextSemic = scope.data.indexOf( ";;", nextSemic + 1 );
  323. nextSemic = scope.data.indexOf( ";;", nextSemic + 1 );
  324. scope.readMaterial( scope.data.substr( find + 1, nextSemic - find + 1 ) );
  325. scope.readedLength = nextSemic + 2;
  326. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_detail;
  327. return true;
  328. } else if ( line.indexOf( "AnimationSet " ) > - 1 ) {
  329. scope.readandCreateAnimationSet( line );
  330. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
  331. scope.readedLength = find + 1;
  332. return false;
  333. } else if ( line.indexOf( "Animation " ) > - 1 ) {
  334. scope.readAndCreateAnimation( line );
  335. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_Reading;
  336. var tgtBoneName = scope.data.substr( find2 + 1, find3 - find2 - 1 ).trim();
  337. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].boneName = tgtBoneName;
  338. scope.readedLength = find3 + 1;
  339. return false;
  340. }
  341. scope.readedLength = find + 1;
  342. return false;
  343. } else {
  344. var section = scope.getNextSection( scope.readedLength, find, find3 );
  345. scope.readedLength = find3 + 1;
  346. if ( line.indexOf( "template " ) > - 1 ) {
  347. scope.elementLv = 0;
  348. return false;
  349. } else if ( line.indexOf( "AnimTicksPerSecond" ) > - 1 ) {
  350. scope.loadingXdata.AnimTicksPerSecond = parseInt( section[ 1 ].substr( 0, section[ 1 ].indexOf( ";" ) ), 10 );
  351. scope.elementLv = 0;
  352. return false;
  353. } else if ( line.indexOf( "FrameTransformMatrix" ) > - 1 ) {
  354. var data = section[ 1 ].split( "," );
  355. data[ 15 ] = data[ 15 ].substr( 0, data[ 15 ].indexOf( ';;' ) );
  356. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameTransformMatrix = new THREE.Matrix4();
  357. scope.ParseMatrixData( scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameTransformMatrix, data );
  358. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  359. return false;
  360. } else if ( line.indexOf( "MeshTextureCoords" ) > - 1 ) {
  361. var v_data = scope.getVertextDataSection( section[ 1 ], 0 );
  362. for ( var _i3 = 0; _i3 < v_data[ 0 ].length; _i3 ++ ) {
  363. scope.readUv( v_data[ 0 ][ _i3 ] );
  364. }
  365. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ] = [];
  366. for ( var m = 0; m < scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.length; m ++ ) {
  367. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ] = [];
  368. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].a ] );
  369. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].b ] );
  370. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ][ m ].push( scope.tmpUvArray[ scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ m ].c ] );
  371. }
  372. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.uvsNeedUpdate = true;
  373. return true;
  374. } else if ( line.indexOf( "Material " ) > - 1 ) {
  375. scope.readMaterial( section[ 1 ] );
  376. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials.push( scope.nowMat );
  377. return false;
  378. } else if ( line.indexOf( "TextureFilename" ) > - 1 ) {
  379. if ( section[ 1 ].length > 0 ) {
  380. scope.nowMat.map = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  381. }
  382. return false;
  383. } else if ( line.indexOf( "BumpMapFilename" ) > - 1 ) {
  384. if ( section[ 1 ].length > 0 ) {
  385. scope.nowMat.bumpMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  386. scope.nowMat.bumpScale = 0.05;
  387. }
  388. return false;
  389. } else if ( line.indexOf( "NormalMapFilename" ) > - 1 ) {
  390. if ( section[ 1 ].length > 0 ) {
  391. scope.nowMat.normalMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  392. scope.nowMat.normalScale = new THREE.Vector2( 2, 2 );
  393. }
  394. return false;
  395. } else if ( line.indexOf( "EmissiveMapFilename" ) > - 1 ) {
  396. if ( section[ 1 ].length > 0 ) {
  397. scope.nowMat.emissiveMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  398. }
  399. return false;
  400. } else if ( line.indexOf( "LightMapFilename" ) > - 1 ) {
  401. if ( section[ 1 ].length > 0 ) {
  402. scope.nowMat.lightMap = scope.Texloader.load( scope.baseDir + scope.getPlaneStr( section[ 1 ] ) );
  403. }
  404. return false;
  405. } else if ( line.indexOf( "XSkinMeshHeader" ) > - 1 ) {
  406. return false;
  407. } else if ( line.indexOf( "SkinWeights" ) > - 1 ) {
  408. scope.readSkinWeights( section[ 1 ] );
  409. return true;
  410. } else if ( line.indexOf( "AnimationKey" ) > - 1 ) {
  411. scope.readAnimationKeyFrame( section[ 1 ] );
  412. return true;
  413. }
  414. }
  415. return false;
  416. },
  417. endElement: function ( line ) {
  418. var scope = this;
  419. if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mesh ) {
  420. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  421. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_Set ) {
  422. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mesh;
  423. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Mat_detail ) {
  424. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials.push( scope.nowMat );
  425. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  426. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_Reading ) {
  427. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
  428. } else if ( scope.nowReadMode < THREE.XLoader.XfileLoadMode.Anim_init && scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv === scope.elementLv && scope.nowReadMode > THREE.XLoader.XfileLoadMode.none ) {
  429. if ( scope.frameHierarchie.length > 0 ) {
  430. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].children = [];
  431. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  432. for ( var m = 0; m < keys.length; m ++ ) {
  433. if ( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].ParentName === scope.nowFrameName ) {
  434. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].children.push( keys[ m ] );
  435. }
  436. }
  437. scope.frameHierarchie.pop();
  438. }
  439. scope.MakeOutputGeometry( scope.nowFrameName, scope.zflg );
  440. scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv;
  441. if ( scope.frameHierarchie.length > 0 ) {
  442. scope.nowFrameName = scope.frameHierarchie[ scope.frameHierarchie.length - 1 ];
  443. scope.frameStartLv = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv;
  444. } else {
  445. scope.nowFrameName = "";
  446. }
  447. } else if ( scope.nowReadMode == THREE.XLoader.XfileLoadMode.Anim_init ) {
  448. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  449. }
  450. scope.elementLv --;
  451. },
  452. beginFrame: function ( line ) {
  453. var scope = this;
  454. scope.frameStartLv = scope.elementLv;
  455. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  456. var findindex = line.indexOf( "Frame " );
  457. scope.nowFrameName = line.substr( findindex + 6, line.length - findindex + 1 ).trim();
  458. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ] = new THREE.XLoader.XFrameInfo();
  459. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameName = scope.nowFrameName;
  460. if ( scope.frameHierarchie.length > 0 ) {
  461. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].ParentName = scope.frameHierarchie[ scope.frameHierarchie.length - 1 ];
  462. }
  463. scope.frameHierarchie.push( scope.nowFrameName );
  464. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
  465. },
  466. beginReadMesh: function ( line ) {
  467. var scope = this;
  468. if ( scope.nowFrameName === "" ) {
  469. scope.frameStartLv = scope.elementLv;
  470. scope.nowFrameName = line.substr( 5, line.length - 6 );
  471. if ( scope.nowFrameName === "" ) {
  472. scope.nowFrameName = "mesh_" + scope.loadingXdata.FrameInfo_Raw.length;
  473. }
  474. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ] = new THREE.XLoader.XFrameInfo();
  475. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameName = scope.nowFrameName;
  476. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
  477. }
  478. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry = new THREE.Geometry();
  479. scope.geoStartLv = scope.elementLv;
  480. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Vartex_init;
  481. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Materials = [];
  482. },
  483. readVertexCount: function ( line ) {
  484. var scope = this;
  485. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Vartex_Read;
  486. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  487. scope.nowReaded = 0;
  488. },
  489. readVertex: function ( line ) {
  490. var scope = this;
  491. var data = line.substr( 0, line.length - 2 ).split( ";" );
  492. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.vertices.push( new THREE.Vector3( parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) ) );
  493. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.skinIndices.push( new THREE.Vector4( 0, 0, 0, 0 ) );
  494. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.skinWeights.push( new THREE.Vector4( 1, 0, 0, 0 ) );
  495. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].VertexSetedBoneCount.push( 0 );
  496. scope.nowReaded ++;
  497. return false;
  498. },
  499. readIndexLength: function ( line ) {
  500. var scope = this;
  501. scope.nowReadMode = THREE.XLoader.XfileLoadMode.index_Read;
  502. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  503. scope.nowReaded = 0;
  504. },
  505. readVertexIndex: function ( line ) {
  506. var scope = this;
  507. var firstFind = line.indexOf( ';' ) + 1;
  508. var data = line.substr( firstFind ).split( "," );
  509. if ( scope.zflg ) {
  510. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.push( new THREE.Face3( parseInt( data[ 2 ], 10 ), parseInt( data[ 1 ], 10 ), parseInt( data[ 0 ], 10 ), new THREE.Vector3( 1, 1, 1 ).normalize() ) );
  511. } else {
  512. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces.push( new THREE.Face3( parseInt( data[ 0 ], 10 ), parseInt( data[ 1 ], 10 ), parseInt( data[ 2 ], 10 ), new THREE.Vector3( 1, 1, 1 ).normalize() ) );
  513. }
  514. return false;
  515. },
  516. beginMeshNormal: function ( line ) {
  517. var scope = this;
  518. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_init;
  519. scope.normalVectors = [];
  520. scope.facesNormal = [];
  521. },
  522. readMeshNormalCount: function ( line ) {
  523. var scope = this;
  524. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_V_Read;
  525. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  526. scope.nowReaded = 0;
  527. },
  528. readMeshNormalVertex: function ( line ) {
  529. var scope = this;
  530. var data = line.split( ";" );
  531. scope.normalVectors.push( [ parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 2 ] ) ] );
  532. scope.nowReaded ++;
  533. if ( scope.nowReaded >= scope.tgtLength ) {
  534. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_I_init;
  535. return true;
  536. }
  537. return false;
  538. },
  539. readMeshNormalIndexCount: function ( line ) {
  540. var scope = this;
  541. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Normal_I_Read;
  542. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  543. scope.nowReaded = 0;
  544. },
  545. readMeshNormalIndex: function ( line ) {
  546. var scope = this;
  547. var data = line.substr( 2, line.length - 4 ).split( "," );
  548. var nowID = parseInt( data[ 0 ], 10 );
  549. var v1 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
  550. nowID = parseInt( data[ 1 ], 10 );
  551. var v2 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
  552. nowID = parseInt( data[ 2 ], 10 );
  553. var v3 = new THREE.Vector3( scope.normalVectors[ nowID ][ 0 ], scope.normalVectors[ nowID ][ 1 ], scope.normalVectors[ nowID ][ 2 ] );
  554. if ( scope.zflg ) {
  555. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].vertexNormals = [ v3, v2, v1 ];
  556. } else {
  557. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].vertexNormals = [ v1, v2, v3 ];
  558. }
  559. scope.facesNormal.push( v1.normalize() );
  560. scope.nowReaded ++;
  561. if ( scope.nowReaded >= scope.tgtLength ) {
  562. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  563. return true;
  564. }
  565. return false;
  566. },
  567. readUvInit: function ( line ) {
  568. var scope = this;
  569. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Uv_Read;
  570. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  571. scope.nowReaded = 0;
  572. scope.tmpUvArray = [];
  573. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faceVertexUvs[ 0 ] = [];
  574. },
  575. readUv: function ( line ) {
  576. var scope = this;
  577. var data = line.split( ";" );
  578. if ( scope.IsUvYReverse ) {
  579. scope.tmpUvArray.push( new THREE.Vector2( parseFloat( data[ 0 ] ), 1 - parseFloat( data[ 1 ] ) ) );
  580. } else {
  581. scope.tmpUvArray.push( new THREE.Vector2( parseFloat( data[ 0 ] ), parseFloat( data[ 1 ] ) ) );
  582. }
  583. scope.nowReaded ++;
  584. if ( scope.nowReaded >= scope.tgtLength ) {
  585. return true;
  586. }
  587. return false;
  588. },
  589. readMatrixSetLength: function ( line ) {
  590. var scope = this;
  591. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Face_Set;
  592. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  593. scope.nowReaded = 0;
  594. },
  595. readMaterialBind: function ( line ) {
  596. var scope = this;
  597. var data = line.split( "," );
  598. scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].Geometry.faces[ scope.nowReaded ].materialIndex = parseInt( data[ 0 ] );
  599. scope.nowReaded ++;
  600. if ( scope.nowReaded >= scope.tgtLength ) {
  601. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Element;
  602. return true;
  603. }
  604. return false;
  605. },
  606. readMaterialInit: function ( line ) {
  607. var scope = this;
  608. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  609. scope.matReadLine = 0;
  610. scope.nowMat = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );
  611. var matName = line.substr( 9, line.length - 10 );
  612. if ( matName !== "" ) {
  613. scope.nowMat.name = matName;
  614. }
  615. if ( scope.zflg ) {
  616. scope.nowMat.side = THREE.BackSide;
  617. } else {
  618. scope.nowMat.side = THREE.FrontSide;
  619. }
  620. scope.nowMat.side = THREE.FrontSide;
  621. },
  622. readandSetMaterial: function ( line ) {
  623. var scope = this;
  624. var data = line.split( ";" );
  625. scope.matReadLine ++;
  626. switch ( scope.matReadLine ) {
  627. case 1:
  628. scope.nowMat.color.r = data[ 0 ];
  629. scope.nowMat.color.g = data[ 1 ];
  630. scope.nowMat.color.b = data[ 2 ];
  631. break;
  632. case 2:
  633. scope.nowMat.shininess = data[ 0 ];
  634. break;
  635. case 3:
  636. scope.nowMat.specular.r = data[ 0 ];
  637. scope.nowMat.specular.g = data[ 1 ];
  638. scope.nowMat.specular.b = data[ 2 ];
  639. break;
  640. case 4:
  641. scope.nowMat.emissive.r = data[ 0 ];
  642. scope.nowMat.emissive.g = data[ 1 ];
  643. scope.nowMat.emissive.b = data[ 2 ];
  644. break;
  645. }
  646. if ( line.indexOf( "TextureFilename" ) > - 1 ) {
  647. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_Texture;
  648. } else if ( line.indexOf( "BumpMapFilename" ) > - 1 ) {
  649. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_BumpTex;
  650. scope.nowMat.bumpScale = 0.05;
  651. } else if ( line.indexOf( "NormalMapFilename" ) > - 1 ) {
  652. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_NormalTex;
  653. scope.nowMat.normalScale = new THREE.Vector2( 2, 2 );
  654. } else if ( line.indexOf( "EmissiveMapFilename" ) > - 1 ) {
  655. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_EmissiveTex;
  656. } else if ( line.indexOf( "LightMapFilename" ) > - 1 ) {
  657. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set_LightTex;
  658. }
  659. },
  660. readandSetMaterialTexture: function ( line ) {
  661. var scope = this;
  662. var data = line.substr( 1, line.length - 3 );
  663. if ( data != undefined && data.length > 0 ) {
  664. switch ( scope.nowReadMode ) {
  665. case THREE.XLoader.XfileLoadMode.Mat_Set_Texture:
  666. scope.nowMat.map = scope.Texloader.load( scope.baseDir + data );
  667. break;
  668. case THREE.XLoader.XfileLoadMode.Mat_Set_BumpTex:
  669. scope.nowMat.bumpMap = scope.Texloader.load( scope.baseDir + data );
  670. break;
  671. case THREE.XLoader.XfileLoadMode.Mat_Set_NormalTex:
  672. scope.nowMat.normalMap = scope.Texloader.load( scope.baseDir + data );
  673. break;
  674. case THREE.XLoader.XfileLoadMode.Mat_Set_EmissiveTex:
  675. scope.nowMat.emissiveMap = scope.Texloader.load( scope.baseDir + data );
  676. break;
  677. case THREE.XLoader.XfileLoadMode.Mat_Set_LightTex:
  678. scope.nowMat.lightMap = scope.Texloader.load( scope.baseDir + data );
  679. break;
  680. case THREE.XLoader.XfileLoadMode.Mat_Set_EnvTex:
  681. scope.nowMat.envMap = scope.Texloader.load( scope.baseDir + data );
  682. break;
  683. }
  684. }
  685. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Mat_Set;
  686. scope.endLineCount ++;
  687. scope.elementLv --;
  688. },
  689. readBoneInit: function ( line ) {
  690. var scope = this;
  691. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_init;
  692. scope.BoneInf = new XboneInf();
  693. },
  694. readBoneName: function ( line ) {
  695. var scope = this;
  696. scope.BoneInf.boneName = line.trim();
  697. scope.BoneInf.BoneIndex = scope.loadingXdata.FrameInfo_Raw[ scope.nowFrameName ].BoneInfs.length;
  698. scope.nowReaded = 0;
  699. },
  700. readBoneVertexLength: function ( line ) {
  701. var scope = this;
  702. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Index;
  703. scope.tgtLength = parseInt( line.substr( 0, line.length - 1 ), 10 );
  704. scope.nowReaded = 0;
  705. },
  706. readandSetBoneVertex: function ( line ) {
  707. var scope = this;
  708. scope.BoneInf.Indeces.push( parseInt( line.substr( 0, line.length - 1 ), 10 ) );
  709. scope.nowReaded ++;
  710. if ( scope.nowReaded >= scope.tgtLength || line.indexOf( ";" ) > - 1 ) {
  711. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Value;
  712. scope.nowReaded = 0;
  713. }
  714. },
  715. readandSetBoneWeightValue: function ( line ) {
  716. var scope = this;
  717. var nowVal = parseFloat( line.substr( 0, line.length - 1 ) );
  718. scope.BoneInf.Weights.push( nowVal );
  719. scope.nowReaded ++;
  720. if ( scope.nowReaded >= scope.tgtLength || line.indexOf( ";" ) > - 1 ) {
  721. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Weit_Read_Matrx;
  722. }
  723. },
  724. readandCreateAnimationSet: function ( line ) {
  725. var scope = this;
  726. scope.frameStartLv = scope.elementLv;
  727. scope.nowReadMode = THREE.XLoader.XfileLoadMode.Anim_init;
  728. scope.nowAnimationSetName = line.substr( 13, line.length - 14 ).trim();
  729. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ] = [];
  730. },
  731. readAndCreateAnimation: function ( line ) {
  732. var scope = this;
  733. scope.nowFrameName = line.substr( 10, line.length - 11 ).trim();
  734. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ] = new THREE.XLoader.XAnimationInfo();
  735. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].animeName = scope.nowFrameName;
  736. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].FrameStartLv = scope.frameStartLv;
  737. },
  738. readAnimationKeyFrameValue: function ( line ) {
  739. var scope = this;
  740. scope.keyInfo = null;
  741. var data = line.split( ";" );
  742. if ( data == null || data.length < 3 ) {
  743. return;
  744. }
  745. var nowKeyframe = parseInt( data[ 0 ], 10 );
  746. var frameFound = false;
  747. var tmpM = new THREE.Matrix4();
  748. if ( scope.nowAnimationKeyType != 4 ) {
  749. for ( var mm = 0; mm < scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.length; mm ++ ) {
  750. if ( scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames[ mm ].Frame === nowKeyframe ) {
  751. scope.keyInfo = scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames[ mm ];
  752. frameFound = true;
  753. break;
  754. }
  755. }
  756. }
  757. if ( ! frameFound ) {
  758. scope.keyInfo = new THREE.XLoader.XKeyFrameInfo();
  759. scope.keyInfo.matrix = new THREE.Matrix4();
  760. scope.keyInfo.Frame = nowKeyframe;
  761. }
  762. var data2 = data[ 2 ].split( "," );
  763. switch ( scope.nowAnimationKeyType ) {
  764. case 0:
  765. tmpM.makeRotationFromQuaternion( new THREE.Quaternion( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ), parseFloat( data2[ 3 ] ) ) );
  766. scope.keyInfo.matrix.multiply( tmpM );
  767. break;
  768. case 1:
  769. tmpM.makeScale( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ) );
  770. scope.keyInfo.matrix.multiply( tmpM );
  771. break;
  772. case 2:
  773. tmpM.makeTranslation( parseFloat( data2[ 0 ] ), parseFloat( data2[ 1 ] ), parseFloat( data2[ 2 ] ) );
  774. scope.keyInfo.matrix.multiply( tmpM );
  775. break;
  776. case 3:
  777. case 4:
  778. scope.ParseMatrixData( scope.keyInfo.matrix, data2 );
  779. break;
  780. }
  781. if ( ! frameFound ) {
  782. scope.keyInfo.index = scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.length;
  783. scope.keyInfo.time = /*1.0 / scope.loadingXdata.AnimTicksPerSecond * */scope.keyInfo.Frame;
  784. scope.loadingXdata.AnimationSetInfo[ scope.nowAnimationSetName ][ scope.nowFrameName ].keyFrames.push( scope.keyInfo );
  785. }
  786. },
  787. readFinalize: function () {
  788. var scope = this;
  789. scope.loadingXdata.FrameInfo = [];
  790. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  791. for ( var i = 0; i < keys.length; i ++ ) {
  792. if ( scope.loadingXdata.FrameInfo_Raw[ keys[ i ] ].Mesh != null ) {
  793. scope.loadingXdata.FrameInfo.push( scope.loadingXdata.FrameInfo_Raw[ keys[ i ] ].Mesh );
  794. }
  795. }
  796. if ( scope.loadingXdata.FrameInfo != null & scope.loadingXdata.FrameInfo.length > 0 ) {
  797. for ( var _i4 = 0; _i4 < scope.loadingXdata.FrameInfo.length; _i4 ++ ) {
  798. if ( scope.loadingXdata.FrameInfo[ _i4 ].parent == null ) {
  799. scope.loadingXdata.FrameInfo[ _i4 ].zflag = scope.zflg;
  800. if ( scope.zflg ) {
  801. scope.loadingXdata.FrameInfo[ _i4 ].scale.set( - 1, 1, 1 );
  802. }
  803. }
  804. }
  805. }
  806. },
  807. ParseMatrixData: function ( targetMatrix, data ) {
  808. targetMatrix.set( parseFloat( data[ 0 ] ), parseFloat( data[ 4 ] ), parseFloat( data[ 8 ] ), parseFloat( data[ 12 ] ), parseFloat( data[ 1 ] ), parseFloat( data[ 5 ] ), parseFloat( data[ 9 ] ), parseFloat( data[ 13 ] ), parseFloat( data[ 2 ] ), parseFloat( data[ 6 ] ), parseFloat( data[ 10 ] ), parseFloat( data[ 14 ] ), parseFloat( data[ 3 ] ), parseFloat( data[ 7 ] ), parseFloat( data[ 11 ] ), parseFloat( data[ 15 ] ) );
  809. },
  810. MakeOutputGeometry: function ( nowFrameName, _zflg ) {
  811. var scope = this;
  812. if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry != null ) {
  813. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeBoundingBox();
  814. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeBoundingSphere();
  815. if ( ! scope.loadingXdata.faceNormalFromFile ) {
  816. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeFaceNormals();
  817. }
  818. if ( ! scope.loadingXdata.vertexNormalFromFile ) {
  819. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.computeVertexNormals();
  820. }
  821. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.verticesNeedUpdate = true;
  822. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.normalsNeedUpdate = true;
  823. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.colorsNeedUpdate = true;
  824. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.uvsNeedUpdate = true;
  825. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.groupsNeedUpdate = true;
  826. var putBones = [];
  827. var BoneInverse = [];
  828. var BoneDics = [];
  829. var rootBone = new THREE.Bone();
  830. if ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs != null && scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length ) {
  831. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  832. var BoneDics_Name = [];
  833. for ( var m = 0; m < keys.length; m ++ ) {
  834. if ( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameStartLv <= scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].FrameStartLv && nowFrameName != keys[ m ] ) {
  835. continue;
  836. }
  837. var b = new THREE.Bone();
  838. b.name = keys[ m ];
  839. b.applyMatrix( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameTransformMatrix );
  840. BoneDics_Name[ b.name ] = putBones.length;
  841. putBones.push( b );
  842. var ivm = new THREE.Matrix4();
  843. ivm.getInverse( scope.loadingXdata.FrameInfo_Raw[ keys[ m ] ].FrameTransformMatrix );
  844. BoneInverse.push( ivm );
  845. }
  846. for ( var _m = 0; _m < putBones.length; _m ++ ) {
  847. for ( var dx = 0; dx < scope.loadingXdata.FrameInfo_Raw[ putBones[ _m ].name ].children.length; dx ++ ) {
  848. var nowBoneIndex = BoneDics_Name[ scope.loadingXdata.FrameInfo_Raw[ putBones[ _m ].name ].children[ dx ] ];
  849. if ( putBones[ nowBoneIndex ] != null ) {
  850. putBones[ _m ].add( putBones[ nowBoneIndex ] );
  851. }
  852. }
  853. }
  854. }
  855. var mesh = null;
  856. var bufferGeometry = new THREE.BufferGeometry();
  857. if ( putBones.length > 0 ) {
  858. if ( scope.loadingXdata.FrameInfo_Raw[ putBones[ 0 ].name ].children.length === 0 && nowFrameName != putBones[ 0 ].name ) {
  859. putBones[ 0 ].add( putBones[ 1 ] );
  860. putBones[ 0 ].zflag = _zflg;
  861. }
  862. for ( var _m2 = 0; _m2 < putBones.length; _m2 ++ ) {
  863. if ( putBones[ _m2 ].parent === null ) {
  864. putBones[ _m2 ].zflag = _zflg;
  865. }
  866. for ( var bi = 0; bi < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs.length; bi ++ ) {
  867. if ( putBones[ _m2 ].name === scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].boneName ) {
  868. for ( var vi = 0; vi < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Indeces.length; vi ++ ) {
  869. var nowVertexID = scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Indeces[ vi ];
  870. var nowVal = scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].BoneInfs[ bi ].Weights[ vi ];
  871. switch ( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].VertexSetedBoneCount[ nowVertexID ] ) {
  872. case 0:
  873. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].x = _m2;
  874. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].x = nowVal;
  875. break;
  876. case 1:
  877. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].y = _m2;
  878. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].y = nowVal;
  879. break;
  880. case 2:
  881. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].z = _m2;
  882. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].z = nowVal;
  883. break;
  884. case 3:
  885. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinIndices[ nowVertexID ].w = _m2;
  886. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry.skinWeights[ nowVertexID ].w = nowVal;
  887. break;
  888. }
  889. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].VertexSetedBoneCount[ nowVertexID ] ++;
  890. }
  891. break;
  892. }
  893. }
  894. }
  895. for ( var sk = 0; sk < scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials.length; sk ++ ) {
  896. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials[ sk ].skinning = true;
  897. }
  898. mesh = new THREE.SkinnedMesh( bufferGeometry.fromGeometry( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry ), scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials );
  899. var skeleton = new THREE.Skeleton( putBones /*, BoneInverse*/ );
  900. mesh.add( putBones[ 0 ] );
  901. mesh.bind( skeleton );
  902. } else {
  903. mesh = new THREE.Mesh( bufferGeometry.fromGeometry( scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry ), scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Materials );
  904. }
  905. mesh.name = nowFrameName;
  906. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Mesh = mesh;
  907. scope.loadingXdata.FrameInfo_Raw[ nowFrameName ].Geometry = null;
  908. }
  909. },
  910. animationFinalize: function () {
  911. var scope = this;
  912. scope.animeKeyNames = Object.keys( scope.loadingXdata.AnimationSetInfo );
  913. if ( scope.animeKeyNames != null && scope.animeKeyNames.length > 0 ) {
  914. scope.nowReaded = 0;
  915. scope.loadingXdata.XAnimationObj = [];
  916. scope.animationFinalize_step();
  917. } else {
  918. scope.finalproc();
  919. }
  920. },
  921. animationFinalize_step: function () {
  922. var scope = this;
  923. var i = scope.nowReaded;
  924. var keys = Object.keys( scope.loadingXdata.FrameInfo_Raw );
  925. var tgtModel = null;
  926. for ( var m = 0; m < scope.loadingXdata.FrameInfo.length; m ++ ) {
  927. var keys2 = Object.keys( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ] );
  928. if ( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ][ keys2[ 0 ] ].boneName == scope.loadingXdata.FrameInfo[ m ].name ) {
  929. tgtModel = scope.loadingXdata.FrameInfo[ m ];
  930. break;
  931. }
  932. }
  933. if ( tgtModel != null ) {
  934. scope.loadingXdata.XAnimationObj[ i ] = new THREE.XLoader.XAnimationObj();
  935. scope.loadingXdata.XAnimationObj[ i ].fps = scope.loadingXdata.AnimTicksPerSecond;
  936. scope.loadingXdata.XAnimationObj[ i ].name = scope.animeKeyNames[ i ];
  937. scope.loadingXdata.XAnimationObj[ i ].make( scope.loadingXdata.AnimationSetInfo[ scope.animeKeyNames[ i ] ], tgtModel );
  938. }
  939. scope.nowReaded ++;
  940. if ( scope.nowReaded >= scope.animeKeyNames.length ) {
  941. scope.loadingXdata.AnimationSetInfo = null;
  942. scope.finalproc();
  943. } else {
  944. scope.animationFinalize_step();
  945. }
  946. },
  947. finalproc: function () {
  948. var scope = this;
  949. setTimeout( function () {
  950. scope.onLoad( scope.loadingXdata );
  951. }, 1 );
  952. }
  953. };
  954. THREE.XLoader.XfileLoadMode = {
  955. none: - 1,
  956. Element: 1,
  957. FrameTransformMatrix_Read: 3,
  958. Mesh: 5,
  959. Vartex_init: 10,
  960. Vartex_Read: 11,
  961. Index_init: 20,
  962. index_Read: 21,
  963. Uv_init: 30,
  964. Uv_Read: 31,
  965. Normal_V_init: 40,
  966. Normal_V_Read: 41,
  967. Normal_I_init: 42,
  968. Normal_I_Read: 43,
  969. Mat_Face_init: 101,
  970. Mat_Face_len_Read: 102,
  971. Mat_Face_Set: 103,
  972. Mat_Set: 111,
  973. Mat_detail: 121,
  974. Mat_Set_Texture: 121,
  975. Mat_Set_LightTex: 122,
  976. Mat_Set_EmissiveTex: 123,
  977. Mat_Set_BumpTex: 124,
  978. Mat_Set_NormalTex: 125,
  979. Mat_Set_EnvTex: 126,
  980. Weit_init: 201,
  981. Weit_IndexLength: 202,
  982. Weit_Read_Index: 203,
  983. Weit_Read_Value: 204,
  984. Weit_Read_Matrx: 205,
  985. Anim_init: 1001,
  986. Anim_Reading: 1002,
  987. Anim_KeyValueTypeRead: 1003,
  988. Anim_KeyValueLength: 1004,
  989. Anime_ReadKeyFrame: 1005
  990. };
  991. THREE.XLoader.XAnimationObj = function () {
  992. this.fps = 30;
  993. this.name = 'xanimation';
  994. this.length = 0;
  995. this.hierarchy = [];
  996. };
  997. THREE.XLoader.XAnimationObj.prototype = {
  998. constructor: THREE.XLoader.XAnimationObj,
  999. make: function ( XAnimationInfoArray, mesh ) {
  1000. var scope = this;
  1001. var keys = Object.keys( XAnimationInfoArray );
  1002. var hierarchy_tmp = [];
  1003. for ( var i = 0; i < keys.length; i ++ ) {
  1004. var bone = null;
  1005. var parent = - 1;
  1006. var baseIndex = - 1;
  1007. for ( var m = 0; m < mesh.skeleton.bones.length; m ++ ) {
  1008. if ( mesh.skeleton.bones[ m ].name == XAnimationInfoArray[ keys[ i ] ].boneName ) {
  1009. bone = XAnimationInfoArray[ keys[ i ] ];
  1010. parent = mesh.skeleton.bones[ m ].parent.name;
  1011. baseIndex = m;
  1012. break;
  1013. }
  1014. }
  1015. hierarchy_tmp[ baseIndex ] = scope.makeBonekeys( XAnimationInfoArray[ keys[ i ] ], bone, parent );
  1016. }
  1017. var keys2 = Object.keys( hierarchy_tmp );
  1018. for ( var _i = 0; _i < keys2.length; _i ++ ) {
  1019. scope.hierarchy.push( hierarchy_tmp[ _i ] );
  1020. var parentId = - 1;
  1021. for ( var _m = 0; _m < scope.hierarchy.length; _m ++ ) {
  1022. if ( _i != _m && scope.hierarchy[ _i ].parent === scope.hierarchy[ _m ].name ) {
  1023. parentId = _m;
  1024. break;
  1025. }
  1026. }
  1027. scope.hierarchy[ _i ].parent = parentId;
  1028. }
  1029. },
  1030. makeBonekeys: function ( XAnimationInfo, bone, parent ) {
  1031. var refObj = {};
  1032. refObj.name = bone.boneName;
  1033. refObj.parent = parent;
  1034. refObj.keys = [];
  1035. for ( var i = 0; i < XAnimationInfo.keyFrames.length; i ++ ) {
  1036. var keyframe = {};
  1037. keyframe.time = XAnimationInfo.keyFrames[ i ].time * this.fps;
  1038. keyframe.matrix = XAnimationInfo.keyFrames[ i ].matrix;
  1039. keyframe.pos = new THREE.Vector3().setFromMatrixPosition( keyframe.matrix );
  1040. keyframe.rot = new THREE.Quaternion().setFromRotationMatrix( keyframe.matrix );
  1041. keyframe.scl = new THREE.Vector3().setFromMatrixScale( keyframe.matrix );
  1042. refObj.keys.push( keyframe );
  1043. }
  1044. return refObj;
  1045. }
  1046. };
  1047. THREE.XLoader.Xdata = function () {
  1048. this.FrameInfo = [];
  1049. this.FrameInfo_Raw = [];
  1050. this.AnimationSetInfo = [];
  1051. this.AnimTicksPerSecond = 60;
  1052. this.XAnimationObj = null;
  1053. };
  1054. THREE.XLoader.XboneInf = function () {
  1055. this.boneName = "";
  1056. this.BoneIndex = 0;
  1057. this.Indeces = [];
  1058. this.Weights = [];
  1059. this.initMatrix = null;
  1060. this.OffsetMatrix = null;
  1061. };
  1062. THREE.XLoader.XAnimationInfo = function () {
  1063. this.animeName = "";
  1064. this.boneName = "";
  1065. this.targetBone = null;
  1066. this.frameStartLv = 0;
  1067. this.keyFrames = [];
  1068. this.InverseMx = null;
  1069. };
  1070. THREE.XLoader.XFrameInfo = function () {
  1071. this.Mesh = null;
  1072. this.Geometry = null;
  1073. this.FrameName = "";
  1074. this.ParentName = "";
  1075. this.frameStartLv = 0;
  1076. this.FrameTransformMatrix = null;
  1077. this.children = [];
  1078. this.BoneInfs = [];
  1079. this.VertexSetedBoneCount = [];
  1080. this.Materials = [];
  1081. };
  1082. THREE.XLoader.XKeyFrameInfo = function () {
  1083. this.index = 0;
  1084. this.Frame = 0;
  1085. this.time = 0.0;
  1086. this.matrix = null;
  1087. };