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- import { Geometry } from './../core/Geometry';
- import { BufferGeometry } from '../core/BufferGeometry';
- import { Material } from './../materials/Material';
- import { BufferAttribute } from './../core/BufferAttribute';
- import { Mesh } from './Mesh';
- import { Matrix4 } from './../math/Matrix4';
- import { Color } from './../math/Color';
- export class InstancedMesh <
- TGeometry extends Geometry | BufferGeometry = Geometry | BufferGeometry,
- TMaterial extends Material | Material[] = Material | Material[]
- > extends Mesh<TGeometry, TMaterial> {
- constructor(
- geometry: TGeometry,
- material: TMaterial,
- count: number
- );
- count: number;
- instanceColor: null | BufferAttribute;
- instanceMatrix: BufferAttribute;
- readonly isInstancedMesh: true;
- getColorAt( index: number, color: Color ): void;
- getMatrixAt( index: number, matrix: Matrix4 ): void;
- setColorAt( index: number, color: Color ): void;
- setMatrixAt( index: number, matrix: Matrix4 ): void;
- dispose(): void;
- }
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