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- import { Bone } from './Bone';
- import { Matrix4 } from './../math/Matrix4';
- import { DataTexture } from './../textures/DataTexture';
- /**
- * @deprecated Use {@link Points THREE.Points} instead.
- */
- /**
- * @deprecated Use {@link Points THREE.Points} instead.
- */
- export class Skeleton {
- constructor( bones: Bone[], boneInverses?: Matrix4[] );
- /**
- * @deprecated This property has been removed completely.
- */
- useVertexTexture: boolean;
- identityMatrix: Matrix4;
- bones: Bone[];
- boneTextureWidth: number;
- boneTextureHeight: number;
- boneMatrices: Float32Array;
- boneTexture: DataTexture;
- boneInverses: Matrix4[];
- calculateInverses( bone: Bone ): void;
- pose(): void;
- update(): void;
- clone(): this;
- }
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