GLTFLoader.js 108 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InstancedMesh,
  16. InterleavedBuffer,
  17. InterleavedBufferAttribute,
  18. Interpolant,
  19. InterpolateDiscrete,
  20. InterpolateLinear,
  21. Line,
  22. LineBasicMaterial,
  23. LineLoop,
  24. LineSegments,
  25. LinearFilter,
  26. LinearMipmapLinearFilter,
  27. LinearMipmapNearestFilter,
  28. Loader,
  29. LoaderUtils,
  30. Material,
  31. MathUtils,
  32. Matrix4,
  33. Mesh,
  34. MeshBasicMaterial,
  35. MeshPhysicalMaterial,
  36. MeshStandardMaterial,
  37. MirroredRepeatWrapping,
  38. NearestFilter,
  39. NearestMipmapLinearFilter,
  40. NearestMipmapNearestFilter,
  41. NumberKeyframeTrack,
  42. Object3D,
  43. OrthographicCamera,
  44. PerspectiveCamera,
  45. PointLight,
  46. Points,
  47. PointsMaterial,
  48. PropertyBinding,
  49. Quaternion,
  50. QuaternionKeyframeTrack,
  51. RepeatWrapping,
  52. Skeleton,
  53. SkinnedMesh,
  54. Sphere,
  55. SpotLight,
  56. TangentSpaceNormalMap,
  57. Texture,
  58. TextureLoader,
  59. TriangleFanDrawMode,
  60. TriangleStripDrawMode,
  61. Vector2,
  62. Vector3,
  63. VectorKeyframeTrack,
  64. sRGBEncoding
  65. } from 'three';
  66. class GLTFLoader extends Loader {
  67. constructor( manager ) {
  68. super( manager );
  69. this.dracoLoader = null;
  70. this.ktx2Loader = null;
  71. this.meshoptDecoder = null;
  72. this.pluginCallbacks = [];
  73. this.register( function ( parser ) {
  74. return new GLTFMaterialsClearcoatExtension( parser );
  75. } );
  76. this.register( function ( parser ) {
  77. return new GLTFTextureBasisUExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureWebPExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFMaterialsSheenExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFMaterialsTransmissionExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsVolumeExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsIorExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsSpecularExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsIridescenceExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFLightsExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFMeshoptCompression( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMeshGpuInstancing( parser );
  111. } );
  112. }
  113. load( url, onLoad, onProgress, onError ) {
  114. const scope = this;
  115. let resourcePath;
  116. if ( this.resourcePath !== '' ) {
  117. resourcePath = this.resourcePath;
  118. } else if ( this.path !== '' ) {
  119. resourcePath = this.path;
  120. } else {
  121. resourcePath = LoaderUtils.extractUrlBase( url );
  122. }
  123. // Tells the LoadingManager to track an extra item, which resolves after
  124. // the model is fully loaded. This means the count of items loaded will
  125. // be incorrect, but ensures manager.onLoad() does not fire early.
  126. this.manager.itemStart( url );
  127. const _onError = function ( e ) {
  128. if ( onError ) {
  129. onError( e );
  130. } else {
  131. console.error( e );
  132. }
  133. scope.manager.itemError( url );
  134. scope.manager.itemEnd( url );
  135. };
  136. const loader = new FileLoader( this.manager );
  137. loader.setPath( this.path );
  138. loader.setResponseType( 'arraybuffer' );
  139. loader.setRequestHeader( this.requestHeader );
  140. loader.setWithCredentials( this.withCredentials );
  141. loader.load( url, function ( data ) {
  142. try {
  143. scope.parse( data, resourcePath, function ( gltf ) {
  144. onLoad( gltf );
  145. scope.manager.itemEnd( url );
  146. }, _onError );
  147. } catch ( e ) {
  148. _onError( e );
  149. }
  150. }, onProgress, _onError );
  151. }
  152. setDRACOLoader( dracoLoader ) {
  153. this.dracoLoader = dracoLoader;
  154. return this;
  155. }
  156. setDDSLoader() {
  157. throw new Error(
  158. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  159. );
  160. }
  161. setKTX2Loader( ktx2Loader ) {
  162. this.ktx2Loader = ktx2Loader;
  163. return this;
  164. }
  165. setMeshoptDecoder( meshoptDecoder ) {
  166. this.meshoptDecoder = meshoptDecoder;
  167. return this;
  168. }
  169. register( callback ) {
  170. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  171. this.pluginCallbacks.push( callback );
  172. }
  173. return this;
  174. }
  175. unregister( callback ) {
  176. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  177. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  178. }
  179. return this;
  180. }
  181. parse( data, path, onLoad, onError ) {
  182. let json;
  183. const extensions = {};
  184. const plugins = {};
  185. if ( typeof data === 'string' ) {
  186. json = JSON.parse( data );
  187. } else if ( data instanceof ArrayBuffer ) {
  188. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  189. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  190. try {
  191. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  192. } catch ( error ) {
  193. if ( onError ) onError( error );
  194. return;
  195. }
  196. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  197. } else {
  198. json = JSON.parse( LoaderUtils.decodeText( new Uint8Array( data ) ) );
  199. }
  200. } else {
  201. json = data;
  202. }
  203. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  204. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  205. return;
  206. }
  207. const parser = new GLTFParser( json, {
  208. path: path || this.resourcePath || '',
  209. crossOrigin: this.crossOrigin,
  210. requestHeader: this.requestHeader,
  211. manager: this.manager,
  212. ktx2Loader: this.ktx2Loader,
  213. meshoptDecoder: this.meshoptDecoder
  214. } );
  215. parser.fileLoader.setRequestHeader( this.requestHeader );
  216. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  217. const plugin = this.pluginCallbacks[ i ]( parser );
  218. plugins[ plugin.name ] = plugin;
  219. // Workaround to avoid determining as unknown extension
  220. // in addUnknownExtensionsToUserData().
  221. // Remove this workaround if we move all the existing
  222. // extension handlers to plugin system
  223. extensions[ plugin.name ] = true;
  224. }
  225. if ( json.extensionsUsed ) {
  226. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  227. const extensionName = json.extensionsUsed[ i ];
  228. const extensionsRequired = json.extensionsRequired || [];
  229. switch ( extensionName ) {
  230. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  231. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  232. break;
  233. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  234. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  235. break;
  236. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  237. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  238. break;
  239. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  240. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  241. break;
  242. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  243. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  244. break;
  245. default:
  246. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  247. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  248. }
  249. }
  250. }
  251. }
  252. parser.setExtensions( extensions );
  253. parser.setPlugins( plugins );
  254. parser.parse( onLoad, onError );
  255. }
  256. parseAsync( data, path ) {
  257. const scope = this;
  258. return new Promise( function ( resolve, reject ) {
  259. scope.parse( data, path, resolve, reject );
  260. } );
  261. }
  262. }
  263. /* GLTFREGISTRY */
  264. function GLTFRegistry() {
  265. let objects = {};
  266. return {
  267. get: function ( key ) {
  268. return objects[ key ];
  269. },
  270. add: function ( key, object ) {
  271. objects[ key ] = object;
  272. },
  273. remove: function ( key ) {
  274. delete objects[ key ];
  275. },
  276. removeAll: function () {
  277. objects = {};
  278. }
  279. };
  280. }
  281. /*********************************/
  282. /********** EXTENSIONS ***********/
  283. /*********************************/
  284. const EXTENSIONS = {
  285. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  286. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  287. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  288. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  289. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  290. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  291. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  292. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  293. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  294. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  295. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  296. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  297. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  298. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  299. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  300. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  301. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  302. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  303. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  304. };
  305. /**
  306. * Punctual Lights Extension
  307. *
  308. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  309. */
  310. class GLTFLightsExtension {
  311. constructor( parser ) {
  312. this.parser = parser;
  313. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  314. // Object3D instance caches
  315. this.cache = { refs: {}, uses: {} };
  316. }
  317. _markDefs() {
  318. const parser = this.parser;
  319. const nodeDefs = this.parser.json.nodes || [];
  320. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  321. const nodeDef = nodeDefs[ nodeIndex ];
  322. if ( nodeDef.extensions
  323. && nodeDef.extensions[ this.name ]
  324. && nodeDef.extensions[ this.name ].light !== undefined ) {
  325. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  326. }
  327. }
  328. }
  329. _loadLight( lightIndex ) {
  330. const parser = this.parser;
  331. const cacheKey = 'light:' + lightIndex;
  332. let dependency = parser.cache.get( cacheKey );
  333. if ( dependency ) return dependency;
  334. const json = parser.json;
  335. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  336. const lightDefs = extensions.lights || [];
  337. const lightDef = lightDefs[ lightIndex ];
  338. let lightNode;
  339. const color = new Color( 0xffffff );
  340. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  341. const range = lightDef.range !== undefined ? lightDef.range : 0;
  342. switch ( lightDef.type ) {
  343. case 'directional':
  344. lightNode = new DirectionalLight( color );
  345. lightNode.target.position.set( 0, 0, - 1 );
  346. lightNode.add( lightNode.target );
  347. break;
  348. case 'point':
  349. lightNode = new PointLight( color );
  350. lightNode.distance = range;
  351. break;
  352. case 'spot':
  353. lightNode = new SpotLight( color );
  354. lightNode.distance = range;
  355. // Handle spotlight properties.
  356. lightDef.spot = lightDef.spot || {};
  357. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  358. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  359. lightNode.angle = lightDef.spot.outerConeAngle;
  360. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  361. lightNode.target.position.set( 0, 0, - 1 );
  362. lightNode.add( lightNode.target );
  363. break;
  364. default:
  365. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  366. }
  367. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  368. // here, because node-level parsing will only override position if explicitly specified.
  369. lightNode.position.set( 0, 0, 0 );
  370. lightNode.decay = 2;
  371. assignExtrasToUserData( lightNode, lightDef );
  372. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  373. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  374. dependency = Promise.resolve( lightNode );
  375. parser.cache.add( cacheKey, dependency );
  376. return dependency;
  377. }
  378. createNodeAttachment( nodeIndex ) {
  379. const self = this;
  380. const parser = this.parser;
  381. const json = parser.json;
  382. const nodeDef = json.nodes[ nodeIndex ];
  383. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  384. const lightIndex = lightDef.light;
  385. if ( lightIndex === undefined ) return null;
  386. return this._loadLight( lightIndex ).then( function ( light ) {
  387. return parser._getNodeRef( self.cache, lightIndex, light );
  388. } );
  389. }
  390. }
  391. /**
  392. * Unlit Materials Extension
  393. *
  394. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  395. */
  396. class GLTFMaterialsUnlitExtension {
  397. constructor() {
  398. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  399. }
  400. getMaterialType() {
  401. return MeshBasicMaterial;
  402. }
  403. extendParams( materialParams, materialDef, parser ) {
  404. const pending = [];
  405. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  406. materialParams.opacity = 1.0;
  407. const metallicRoughness = materialDef.pbrMetallicRoughness;
  408. if ( metallicRoughness ) {
  409. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  410. const array = metallicRoughness.baseColorFactor;
  411. materialParams.color.fromArray( array );
  412. materialParams.opacity = array[ 3 ];
  413. }
  414. if ( metallicRoughness.baseColorTexture !== undefined ) {
  415. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  416. }
  417. }
  418. return Promise.all( pending );
  419. }
  420. }
  421. /**
  422. * Materials Emissive Strength Extension
  423. *
  424. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  425. */
  426. class GLTFMaterialsEmissiveStrengthExtension {
  427. constructor( parser ) {
  428. this.parser = parser;
  429. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  430. }
  431. extendMaterialParams( materialIndex, materialParams ) {
  432. const parser = this.parser;
  433. const materialDef = parser.json.materials[ materialIndex ];
  434. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  435. return Promise.resolve();
  436. }
  437. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  438. if ( emissiveStrength !== undefined ) {
  439. materialParams.emissiveIntensity = emissiveStrength;
  440. }
  441. return Promise.resolve();
  442. }
  443. }
  444. /**
  445. * Clearcoat Materials Extension
  446. *
  447. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  448. */
  449. class GLTFMaterialsClearcoatExtension {
  450. constructor( parser ) {
  451. this.parser = parser;
  452. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  453. }
  454. getMaterialType( materialIndex ) {
  455. const parser = this.parser;
  456. const materialDef = parser.json.materials[ materialIndex ];
  457. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  458. return MeshPhysicalMaterial;
  459. }
  460. extendMaterialParams( materialIndex, materialParams ) {
  461. const parser = this.parser;
  462. const materialDef = parser.json.materials[ materialIndex ];
  463. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  464. return Promise.resolve();
  465. }
  466. const pending = [];
  467. const extension = materialDef.extensions[ this.name ];
  468. if ( extension.clearcoatFactor !== undefined ) {
  469. materialParams.clearcoat = extension.clearcoatFactor;
  470. }
  471. if ( extension.clearcoatTexture !== undefined ) {
  472. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  473. }
  474. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  475. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  476. }
  477. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  478. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  479. }
  480. if ( extension.clearcoatNormalTexture !== undefined ) {
  481. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  482. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  483. const scale = extension.clearcoatNormalTexture.scale;
  484. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  485. }
  486. }
  487. return Promise.all( pending );
  488. }
  489. }
  490. /**
  491. * Iridescence Materials Extension
  492. *
  493. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  494. */
  495. class GLTFMaterialsIridescenceExtension {
  496. constructor( parser ) {
  497. this.parser = parser;
  498. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  499. }
  500. getMaterialType( materialIndex ) {
  501. const parser = this.parser;
  502. const materialDef = parser.json.materials[ materialIndex ];
  503. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  504. return MeshPhysicalMaterial;
  505. }
  506. extendMaterialParams( materialIndex, materialParams ) {
  507. const parser = this.parser;
  508. const materialDef = parser.json.materials[ materialIndex ];
  509. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  510. return Promise.resolve();
  511. }
  512. const pending = [];
  513. const extension = materialDef.extensions[ this.name ];
  514. if ( extension.iridescenceFactor !== undefined ) {
  515. materialParams.iridescence = extension.iridescenceFactor;
  516. }
  517. if ( extension.iridescenceTexture !== undefined ) {
  518. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  519. }
  520. if ( extension.iridescenceIor !== undefined ) {
  521. materialParams.iridescenceIOR = extension.iridescenceIor;
  522. }
  523. if ( materialParams.iridescenceThicknessRange === undefined ) {
  524. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  525. }
  526. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  527. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  528. }
  529. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  530. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  531. }
  532. if ( extension.iridescenceThicknessTexture !== undefined ) {
  533. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  534. }
  535. return Promise.all( pending );
  536. }
  537. }
  538. /**
  539. * Sheen Materials Extension
  540. *
  541. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  542. */
  543. class GLTFMaterialsSheenExtension {
  544. constructor( parser ) {
  545. this.parser = parser;
  546. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  547. }
  548. getMaterialType( materialIndex ) {
  549. const parser = this.parser;
  550. const materialDef = parser.json.materials[ materialIndex ];
  551. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  552. return MeshPhysicalMaterial;
  553. }
  554. extendMaterialParams( materialIndex, materialParams ) {
  555. const parser = this.parser;
  556. const materialDef = parser.json.materials[ materialIndex ];
  557. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  558. return Promise.resolve();
  559. }
  560. const pending = [];
  561. materialParams.sheenColor = new Color( 0, 0, 0 );
  562. materialParams.sheenRoughness = 0;
  563. materialParams.sheen = 1;
  564. const extension = materialDef.extensions[ this.name ];
  565. if ( extension.sheenColorFactor !== undefined ) {
  566. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  567. }
  568. if ( extension.sheenRoughnessFactor !== undefined ) {
  569. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  570. }
  571. if ( extension.sheenColorTexture !== undefined ) {
  572. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, sRGBEncoding ) );
  573. }
  574. if ( extension.sheenRoughnessTexture !== undefined ) {
  575. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  576. }
  577. return Promise.all( pending );
  578. }
  579. }
  580. /**
  581. * Transmission Materials Extension
  582. *
  583. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  584. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  585. */
  586. class GLTFMaterialsTransmissionExtension {
  587. constructor( parser ) {
  588. this.parser = parser;
  589. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  590. }
  591. getMaterialType( materialIndex ) {
  592. const parser = this.parser;
  593. const materialDef = parser.json.materials[ materialIndex ];
  594. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  595. return MeshPhysicalMaterial;
  596. }
  597. extendMaterialParams( materialIndex, materialParams ) {
  598. const parser = this.parser;
  599. const materialDef = parser.json.materials[ materialIndex ];
  600. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  601. return Promise.resolve();
  602. }
  603. const pending = [];
  604. const extension = materialDef.extensions[ this.name ];
  605. if ( extension.transmissionFactor !== undefined ) {
  606. materialParams.transmission = extension.transmissionFactor;
  607. }
  608. if ( extension.transmissionTexture !== undefined ) {
  609. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  610. }
  611. return Promise.all( pending );
  612. }
  613. }
  614. /**
  615. * Materials Volume Extension
  616. *
  617. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  618. */
  619. class GLTFMaterialsVolumeExtension {
  620. constructor( parser ) {
  621. this.parser = parser;
  622. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  623. }
  624. getMaterialType( materialIndex ) {
  625. const parser = this.parser;
  626. const materialDef = parser.json.materials[ materialIndex ];
  627. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  628. return MeshPhysicalMaterial;
  629. }
  630. extendMaterialParams( materialIndex, materialParams ) {
  631. const parser = this.parser;
  632. const materialDef = parser.json.materials[ materialIndex ];
  633. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  634. return Promise.resolve();
  635. }
  636. const pending = [];
  637. const extension = materialDef.extensions[ this.name ];
  638. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  639. if ( extension.thicknessTexture !== undefined ) {
  640. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  641. }
  642. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  643. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  644. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  645. return Promise.all( pending );
  646. }
  647. }
  648. /**
  649. * Materials ior Extension
  650. *
  651. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  652. */
  653. class GLTFMaterialsIorExtension {
  654. constructor( parser ) {
  655. this.parser = parser;
  656. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  657. }
  658. getMaterialType( materialIndex ) {
  659. const parser = this.parser;
  660. const materialDef = parser.json.materials[ materialIndex ];
  661. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  662. return MeshPhysicalMaterial;
  663. }
  664. extendMaterialParams( materialIndex, materialParams ) {
  665. const parser = this.parser;
  666. const materialDef = parser.json.materials[ materialIndex ];
  667. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  668. return Promise.resolve();
  669. }
  670. const extension = materialDef.extensions[ this.name ];
  671. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  672. return Promise.resolve();
  673. }
  674. }
  675. /**
  676. * Materials specular Extension
  677. *
  678. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  679. */
  680. class GLTFMaterialsSpecularExtension {
  681. constructor( parser ) {
  682. this.parser = parser;
  683. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  684. }
  685. getMaterialType( materialIndex ) {
  686. const parser = this.parser;
  687. const materialDef = parser.json.materials[ materialIndex ];
  688. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  689. return MeshPhysicalMaterial;
  690. }
  691. extendMaterialParams( materialIndex, materialParams ) {
  692. const parser = this.parser;
  693. const materialDef = parser.json.materials[ materialIndex ];
  694. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  695. return Promise.resolve();
  696. }
  697. const pending = [];
  698. const extension = materialDef.extensions[ this.name ];
  699. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  700. if ( extension.specularTexture !== undefined ) {
  701. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  702. }
  703. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  704. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  705. if ( extension.specularColorTexture !== undefined ) {
  706. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, sRGBEncoding ) );
  707. }
  708. return Promise.all( pending );
  709. }
  710. }
  711. /**
  712. * BasisU Texture Extension
  713. *
  714. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  715. */
  716. class GLTFTextureBasisUExtension {
  717. constructor( parser ) {
  718. this.parser = parser;
  719. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  720. }
  721. loadTexture( textureIndex ) {
  722. const parser = this.parser;
  723. const json = parser.json;
  724. const textureDef = json.textures[ textureIndex ];
  725. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  726. return null;
  727. }
  728. const extension = textureDef.extensions[ this.name ];
  729. const loader = parser.options.ktx2Loader;
  730. if ( ! loader ) {
  731. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  732. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  733. } else {
  734. // Assumes that the extension is optional and that a fallback texture is present
  735. return null;
  736. }
  737. }
  738. return parser.loadTextureImage( textureIndex, extension.source, loader );
  739. }
  740. }
  741. /**
  742. * WebP Texture Extension
  743. *
  744. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  745. */
  746. class GLTFTextureWebPExtension {
  747. constructor( parser ) {
  748. this.parser = parser;
  749. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  750. this.isSupported = null;
  751. }
  752. loadTexture( textureIndex ) {
  753. const name = this.name;
  754. const parser = this.parser;
  755. const json = parser.json;
  756. const textureDef = json.textures[ textureIndex ];
  757. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  758. return null;
  759. }
  760. const extension = textureDef.extensions[ name ];
  761. const source = json.images[ extension.source ];
  762. let loader = parser.textureLoader;
  763. if ( source.uri ) {
  764. const handler = parser.options.manager.getHandler( source.uri );
  765. if ( handler !== null ) loader = handler;
  766. }
  767. return this.detectSupport().then( function ( isSupported ) {
  768. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  769. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  770. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  771. }
  772. // Fall back to PNG or JPEG.
  773. return parser.loadTexture( textureIndex );
  774. } );
  775. }
  776. detectSupport() {
  777. if ( ! this.isSupported ) {
  778. this.isSupported = new Promise( function ( resolve ) {
  779. const image = new Image();
  780. // Lossy test image. Support for lossy images doesn't guarantee support for all
  781. // WebP images, unfortunately.
  782. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  783. image.onload = image.onerror = function () {
  784. resolve( image.height === 1 );
  785. };
  786. } );
  787. }
  788. return this.isSupported;
  789. }
  790. }
  791. /**
  792. * meshopt BufferView Compression Extension
  793. *
  794. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  795. */
  796. class GLTFMeshoptCompression {
  797. constructor( parser ) {
  798. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  799. this.parser = parser;
  800. }
  801. loadBufferView( index ) {
  802. const json = this.parser.json;
  803. const bufferView = json.bufferViews[ index ];
  804. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  805. const extensionDef = bufferView.extensions[ this.name ];
  806. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  807. const decoder = this.parser.options.meshoptDecoder;
  808. if ( ! decoder || ! decoder.supported ) {
  809. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  810. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  811. } else {
  812. // Assumes that the extension is optional and that fallback buffer data is present
  813. return null;
  814. }
  815. }
  816. return buffer.then( function ( res ) {
  817. const byteOffset = extensionDef.byteOffset || 0;
  818. const byteLength = extensionDef.byteLength || 0;
  819. const count = extensionDef.count;
  820. const stride = extensionDef.byteStride;
  821. const source = new Uint8Array( res, byteOffset, byteLength );
  822. if ( decoder.decodeGltfBufferAsync ) {
  823. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  824. return res.buffer;
  825. } );
  826. } else {
  827. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  828. return decoder.ready.then( function () {
  829. const result = new ArrayBuffer( count * stride );
  830. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  831. return result;
  832. } );
  833. }
  834. } );
  835. } else {
  836. return null;
  837. }
  838. }
  839. }
  840. /**
  841. * GPU Instancing Extension
  842. *
  843. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  844. *
  845. */
  846. class GLTFMeshGpuInstancing {
  847. constructor( parser ) {
  848. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  849. this.parser = parser;
  850. }
  851. createNodeMesh( nodeIndex ) {
  852. const json = this.parser.json;
  853. const nodeDef = json.nodes[ nodeIndex ];
  854. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  855. nodeDef.mesh === undefined ) {
  856. return null;
  857. }
  858. const meshDef = json.meshes[ nodeDef.mesh ];
  859. // No Points or Lines + Instancing support yet
  860. for ( const primitive of meshDef.primitives ) {
  861. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  862. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  863. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  864. primitive.mode !== undefined ) {
  865. return null;
  866. }
  867. }
  868. const extensionDef = nodeDef.extensions[ this.name ];
  869. const attributesDef = extensionDef.attributes;
  870. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  871. const pending = [];
  872. const attributes = {};
  873. for ( const key in attributesDef ) {
  874. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  875. attributes[ key ] = accessor;
  876. return attributes[ key ];
  877. } ) );
  878. }
  879. if ( pending.length < 1 ) {
  880. return null;
  881. }
  882. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  883. return Promise.all( pending ).then( results => {
  884. const nodeObject = results.pop();
  885. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  886. const count = results[ 0 ].count; // All attribute counts should be same
  887. const instancedMeshes = [];
  888. for ( const mesh of meshes ) {
  889. // Temporal variables
  890. const m = new Matrix4();
  891. const p = new Vector3();
  892. const q = new Quaternion();
  893. const s = new Vector3( 1, 1, 1 );
  894. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  895. for ( let i = 0; i < count; i ++ ) {
  896. if ( attributes.TRANSLATION ) {
  897. p.fromBufferAttribute( attributes.TRANSLATION, i );
  898. }
  899. if ( attributes.ROTATION ) {
  900. q.fromBufferAttribute( attributes.ROTATION, i );
  901. }
  902. if ( attributes.SCALE ) {
  903. s.fromBufferAttribute( attributes.SCALE, i );
  904. }
  905. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  906. }
  907. // Add instance attributes to the geometry, excluding TRS.
  908. for ( const attributeName in attributes ) {
  909. if ( attributeName !== 'TRANSLATION' &&
  910. attributeName !== 'ROTATION' &&
  911. attributeName !== 'SCALE' ) {
  912. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  913. }
  914. }
  915. // Just in case
  916. Object3D.prototype.copy.call( instancedMesh, mesh );
  917. // https://github.com/mrdoob/three.js/issues/18334
  918. instancedMesh.frustumCulled = false;
  919. this.parser.assignFinalMaterial( instancedMesh );
  920. instancedMeshes.push( instancedMesh );
  921. }
  922. if ( nodeObject.isGroup ) {
  923. nodeObject.clear();
  924. nodeObject.add( ... instancedMeshes );
  925. return nodeObject;
  926. }
  927. return instancedMeshes[ 0 ];
  928. } );
  929. }
  930. }
  931. /* BINARY EXTENSION */
  932. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  933. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  934. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  935. class GLTFBinaryExtension {
  936. constructor( data ) {
  937. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  938. this.content = null;
  939. this.body = null;
  940. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  941. this.header = {
  942. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  943. version: headerView.getUint32( 4, true ),
  944. length: headerView.getUint32( 8, true )
  945. };
  946. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  947. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  948. } else if ( this.header.version < 2.0 ) {
  949. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  950. }
  951. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  952. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  953. let chunkIndex = 0;
  954. while ( chunkIndex < chunkContentsLength ) {
  955. const chunkLength = chunkView.getUint32( chunkIndex, true );
  956. chunkIndex += 4;
  957. const chunkType = chunkView.getUint32( chunkIndex, true );
  958. chunkIndex += 4;
  959. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  960. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  961. this.content = LoaderUtils.decodeText( contentArray );
  962. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  963. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  964. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  965. }
  966. // Clients must ignore chunks with unknown types.
  967. chunkIndex += chunkLength;
  968. }
  969. if ( this.content === null ) {
  970. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  971. }
  972. }
  973. }
  974. /**
  975. * DRACO Mesh Compression Extension
  976. *
  977. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  978. */
  979. class GLTFDracoMeshCompressionExtension {
  980. constructor( json, dracoLoader ) {
  981. if ( ! dracoLoader ) {
  982. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  983. }
  984. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  985. this.json = json;
  986. this.dracoLoader = dracoLoader;
  987. this.dracoLoader.preload();
  988. }
  989. decodePrimitive( primitive, parser ) {
  990. const json = this.json;
  991. const dracoLoader = this.dracoLoader;
  992. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  993. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  994. const threeAttributeMap = {};
  995. const attributeNormalizedMap = {};
  996. const attributeTypeMap = {};
  997. for ( const attributeName in gltfAttributeMap ) {
  998. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  999. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1000. }
  1001. for ( const attributeName in primitive.attributes ) {
  1002. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1003. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1004. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1005. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1006. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1007. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1008. }
  1009. }
  1010. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1011. return new Promise( function ( resolve ) {
  1012. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1013. for ( const attributeName in geometry.attributes ) {
  1014. const attribute = geometry.attributes[ attributeName ];
  1015. const normalized = attributeNormalizedMap[ attributeName ];
  1016. if ( normalized !== undefined ) attribute.normalized = normalized;
  1017. }
  1018. resolve( geometry );
  1019. }, threeAttributeMap, attributeTypeMap );
  1020. } );
  1021. } );
  1022. }
  1023. }
  1024. /**
  1025. * Texture Transform Extension
  1026. *
  1027. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1028. */
  1029. class GLTFTextureTransformExtension {
  1030. constructor() {
  1031. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1032. }
  1033. extendTexture( texture, transform ) {
  1034. if ( transform.texCoord !== undefined ) {
  1035. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  1036. }
  1037. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  1038. // See https://github.com/mrdoob/three.js/issues/21819.
  1039. return texture;
  1040. }
  1041. texture = texture.clone();
  1042. if ( transform.offset !== undefined ) {
  1043. texture.offset.fromArray( transform.offset );
  1044. }
  1045. if ( transform.rotation !== undefined ) {
  1046. texture.rotation = transform.rotation;
  1047. }
  1048. if ( transform.scale !== undefined ) {
  1049. texture.repeat.fromArray( transform.scale );
  1050. }
  1051. texture.needsUpdate = true;
  1052. return texture;
  1053. }
  1054. }
  1055. /**
  1056. * Specular-Glossiness Extension
  1057. *
  1058. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  1059. */
  1060. /**
  1061. * A sub class of StandardMaterial with some of the functionality
  1062. * changed via the `onBeforeCompile` callback
  1063. * @pailhead
  1064. */
  1065. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  1066. constructor( params ) {
  1067. super();
  1068. this.isGLTFSpecularGlossinessMaterial = true;
  1069. //various chunks that need replacing
  1070. const specularMapParsFragmentChunk = [
  1071. '#ifdef USE_SPECULARMAP',
  1072. ' uniform sampler2D specularMap;',
  1073. '#endif'
  1074. ].join( '\n' );
  1075. const glossinessMapParsFragmentChunk = [
  1076. '#ifdef USE_GLOSSINESSMAP',
  1077. ' uniform sampler2D glossinessMap;',
  1078. '#endif'
  1079. ].join( '\n' );
  1080. const specularMapFragmentChunk = [
  1081. 'vec3 specularFactor = specular;',
  1082. '#ifdef USE_SPECULARMAP',
  1083. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  1084. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  1085. ' specularFactor *= texelSpecular.rgb;',
  1086. '#endif'
  1087. ].join( '\n' );
  1088. const glossinessMapFragmentChunk = [
  1089. 'float glossinessFactor = glossiness;',
  1090. '#ifdef USE_GLOSSINESSMAP',
  1091. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  1092. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  1093. ' glossinessFactor *= texelGlossiness.a;',
  1094. '#endif'
  1095. ].join( '\n' );
  1096. const lightPhysicalFragmentChunk = [
  1097. 'PhysicalMaterial material;',
  1098. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  1099. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  1100. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  1101. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  1102. 'material.roughness += geometryRoughness;',
  1103. 'material.roughness = min( material.roughness, 1.0 );',
  1104. 'material.specularColor = specularFactor;',
  1105. ].join( '\n' );
  1106. const uniforms = {
  1107. specular: { value: new Color().setHex( 0xffffff ) },
  1108. glossiness: { value: 1 },
  1109. specularMap: { value: null },
  1110. glossinessMap: { value: null }
  1111. };
  1112. this._extraUniforms = uniforms;
  1113. this.onBeforeCompile = function ( shader ) {
  1114. for ( const uniformName in uniforms ) {
  1115. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  1116. }
  1117. shader.fragmentShader = shader.fragmentShader
  1118. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  1119. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  1120. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  1121. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  1122. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  1123. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  1124. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  1125. };
  1126. Object.defineProperties( this, {
  1127. specular: {
  1128. get: function () {
  1129. return uniforms.specular.value;
  1130. },
  1131. set: function ( v ) {
  1132. uniforms.specular.value = v;
  1133. }
  1134. },
  1135. specularMap: {
  1136. get: function () {
  1137. return uniforms.specularMap.value;
  1138. },
  1139. set: function ( v ) {
  1140. uniforms.specularMap.value = v;
  1141. if ( v ) {
  1142. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  1143. } else {
  1144. delete this.defines.USE_SPECULARMAP;
  1145. }
  1146. }
  1147. },
  1148. glossiness: {
  1149. get: function () {
  1150. return uniforms.glossiness.value;
  1151. },
  1152. set: function ( v ) {
  1153. uniforms.glossiness.value = v;
  1154. }
  1155. },
  1156. glossinessMap: {
  1157. get: function () {
  1158. return uniforms.glossinessMap.value;
  1159. },
  1160. set: function ( v ) {
  1161. uniforms.glossinessMap.value = v;
  1162. if ( v ) {
  1163. this.defines.USE_GLOSSINESSMAP = '';
  1164. this.defines.USE_UV = '';
  1165. } else {
  1166. delete this.defines.USE_GLOSSINESSMAP;
  1167. delete this.defines.USE_UV;
  1168. }
  1169. }
  1170. }
  1171. } );
  1172. delete this.metalness;
  1173. delete this.roughness;
  1174. delete this.metalnessMap;
  1175. delete this.roughnessMap;
  1176. this.setValues( params );
  1177. }
  1178. copy( source ) {
  1179. super.copy( source );
  1180. this.specularMap = source.specularMap;
  1181. this.specular.copy( source.specular );
  1182. this.glossinessMap = source.glossinessMap;
  1183. this.glossiness = source.glossiness;
  1184. delete this.metalness;
  1185. delete this.roughness;
  1186. delete this.metalnessMap;
  1187. delete this.roughnessMap;
  1188. return this;
  1189. }
  1190. }
  1191. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1192. constructor() {
  1193. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1194. this.specularGlossinessParams = [
  1195. 'color',
  1196. 'map',
  1197. 'lightMap',
  1198. 'lightMapIntensity',
  1199. 'aoMap',
  1200. 'aoMapIntensity',
  1201. 'emissive',
  1202. 'emissiveIntensity',
  1203. 'emissiveMap',
  1204. 'bumpMap',
  1205. 'bumpScale',
  1206. 'normalMap',
  1207. 'normalMapType',
  1208. 'displacementMap',
  1209. 'displacementScale',
  1210. 'displacementBias',
  1211. 'specularMap',
  1212. 'specular',
  1213. 'glossinessMap',
  1214. 'glossiness',
  1215. 'alphaMap',
  1216. 'envMap',
  1217. 'envMapIntensity'
  1218. ];
  1219. }
  1220. getMaterialType() {
  1221. return GLTFMeshStandardSGMaterial;
  1222. }
  1223. extendParams( materialParams, materialDef, parser ) {
  1224. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1225. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1226. materialParams.opacity = 1.0;
  1227. const pending = [];
  1228. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1229. const array = pbrSpecularGlossiness.diffuseFactor;
  1230. materialParams.color.fromArray( array );
  1231. materialParams.opacity = array[ 3 ];
  1232. }
  1233. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1234. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, sRGBEncoding ) );
  1235. }
  1236. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1237. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1238. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1239. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1240. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1241. }
  1242. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1243. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1244. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1245. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, sRGBEncoding ) );
  1246. }
  1247. return Promise.all( pending );
  1248. }
  1249. createMaterial( materialParams ) {
  1250. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1251. material.fog = true;
  1252. material.color = materialParams.color;
  1253. material.map = materialParams.map === undefined ? null : materialParams.map;
  1254. material.lightMap = null;
  1255. material.lightMapIntensity = 1.0;
  1256. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1257. material.aoMapIntensity = 1.0;
  1258. material.emissive = materialParams.emissive;
  1259. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1260. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1261. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1262. material.bumpScale = 1;
  1263. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1264. material.normalMapType = TangentSpaceNormalMap;
  1265. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1266. material.displacementMap = null;
  1267. material.displacementScale = 1;
  1268. material.displacementBias = 0;
  1269. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1270. material.specular = materialParams.specular;
  1271. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1272. material.glossiness = materialParams.glossiness;
  1273. material.alphaMap = null;
  1274. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1275. material.envMapIntensity = 1.0;
  1276. return material;
  1277. }
  1278. }
  1279. /**
  1280. * Mesh Quantization Extension
  1281. *
  1282. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1283. */
  1284. class GLTFMeshQuantizationExtension {
  1285. constructor() {
  1286. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1287. }
  1288. }
  1289. /*********************************/
  1290. /********** INTERPOLATION ********/
  1291. /*********************************/
  1292. // Spline Interpolation
  1293. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1294. class GLTFCubicSplineInterpolant extends Interpolant {
  1295. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1296. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1297. }
  1298. copySampleValue_( index ) {
  1299. // Copies a sample value to the result buffer. See description of glTF
  1300. // CUBICSPLINE values layout in interpolate_() function below.
  1301. const result = this.resultBuffer,
  1302. values = this.sampleValues,
  1303. valueSize = this.valueSize,
  1304. offset = index * valueSize * 3 + valueSize;
  1305. for ( let i = 0; i !== valueSize; i ++ ) {
  1306. result[ i ] = values[ offset + i ];
  1307. }
  1308. return result;
  1309. }
  1310. interpolate_( i1, t0, t, t1 ) {
  1311. const result = this.resultBuffer;
  1312. const values = this.sampleValues;
  1313. const stride = this.valueSize;
  1314. const stride2 = stride * 2;
  1315. const stride3 = stride * 3;
  1316. const td = t1 - t0;
  1317. const p = ( t - t0 ) / td;
  1318. const pp = p * p;
  1319. const ppp = pp * p;
  1320. const offset1 = i1 * stride3;
  1321. const offset0 = offset1 - stride3;
  1322. const s2 = - 2 * ppp + 3 * pp;
  1323. const s3 = ppp - pp;
  1324. const s0 = 1 - s2;
  1325. const s1 = s3 - pp + p;
  1326. // Layout of keyframe output values for CUBICSPLINE animations:
  1327. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1328. for ( let i = 0; i !== stride; i ++ ) {
  1329. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1330. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1331. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1332. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1333. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1334. }
  1335. return result;
  1336. }
  1337. }
  1338. const _q = new Quaternion();
  1339. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1340. interpolate_( i1, t0, t, t1 ) {
  1341. const result = super.interpolate_( i1, t0, t, t1 );
  1342. _q.fromArray( result ).normalize().toArray( result );
  1343. return result;
  1344. }
  1345. }
  1346. /*********************************/
  1347. /********** INTERNALS ************/
  1348. /*********************************/
  1349. /* CONSTANTS */
  1350. const WEBGL_CONSTANTS = {
  1351. FLOAT: 5126,
  1352. //FLOAT_MAT2: 35674,
  1353. FLOAT_MAT3: 35675,
  1354. FLOAT_MAT4: 35676,
  1355. FLOAT_VEC2: 35664,
  1356. FLOAT_VEC3: 35665,
  1357. FLOAT_VEC4: 35666,
  1358. LINEAR: 9729,
  1359. REPEAT: 10497,
  1360. SAMPLER_2D: 35678,
  1361. POINTS: 0,
  1362. LINES: 1,
  1363. LINE_LOOP: 2,
  1364. LINE_STRIP: 3,
  1365. TRIANGLES: 4,
  1366. TRIANGLE_STRIP: 5,
  1367. TRIANGLE_FAN: 6,
  1368. UNSIGNED_BYTE: 5121,
  1369. UNSIGNED_SHORT: 5123
  1370. };
  1371. const WEBGL_COMPONENT_TYPES = {
  1372. 5120: Int8Array,
  1373. 5121: Uint8Array,
  1374. 5122: Int16Array,
  1375. 5123: Uint16Array,
  1376. 5125: Uint32Array,
  1377. 5126: Float32Array
  1378. };
  1379. const WEBGL_FILTERS = {
  1380. 9728: NearestFilter,
  1381. 9729: LinearFilter,
  1382. 9984: NearestMipmapNearestFilter,
  1383. 9985: LinearMipmapNearestFilter,
  1384. 9986: NearestMipmapLinearFilter,
  1385. 9987: LinearMipmapLinearFilter
  1386. };
  1387. const WEBGL_WRAPPINGS = {
  1388. 33071: ClampToEdgeWrapping,
  1389. 33648: MirroredRepeatWrapping,
  1390. 10497: RepeatWrapping
  1391. };
  1392. const WEBGL_TYPE_SIZES = {
  1393. 'SCALAR': 1,
  1394. 'VEC2': 2,
  1395. 'VEC3': 3,
  1396. 'VEC4': 4,
  1397. 'MAT2': 4,
  1398. 'MAT3': 9,
  1399. 'MAT4': 16
  1400. };
  1401. const ATTRIBUTES = {
  1402. POSITION: 'position',
  1403. NORMAL: 'normal',
  1404. TANGENT: 'tangent',
  1405. TEXCOORD_0: 'uv',
  1406. TEXCOORD_1: 'uv2',
  1407. COLOR_0: 'color',
  1408. WEIGHTS_0: 'skinWeight',
  1409. JOINTS_0: 'skinIndex',
  1410. };
  1411. const PATH_PROPERTIES = {
  1412. scale: 'scale',
  1413. translation: 'position',
  1414. rotation: 'quaternion',
  1415. weights: 'morphTargetInfluences'
  1416. };
  1417. const INTERPOLATION = {
  1418. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1419. // keyframe track will be initialized with a default interpolation type, then modified.
  1420. LINEAR: InterpolateLinear,
  1421. STEP: InterpolateDiscrete
  1422. };
  1423. const ALPHA_MODES = {
  1424. OPAQUE: 'OPAQUE',
  1425. MASK: 'MASK',
  1426. BLEND: 'BLEND'
  1427. };
  1428. /**
  1429. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1430. */
  1431. function createDefaultMaterial( cache ) {
  1432. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1433. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1434. color: 0xFFFFFF,
  1435. emissive: 0x000000,
  1436. metalness: 1,
  1437. roughness: 1,
  1438. transparent: false,
  1439. depthTest: true,
  1440. side: FrontSide
  1441. } );
  1442. }
  1443. return cache[ 'DefaultMaterial' ];
  1444. }
  1445. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1446. // Add unknown glTF extensions to an object's userData.
  1447. for ( const name in objectDef.extensions ) {
  1448. if ( knownExtensions[ name ] === undefined ) {
  1449. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1450. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1451. }
  1452. }
  1453. }
  1454. /**
  1455. * @param {Object3D|Material|BufferGeometry} object
  1456. * @param {GLTF.definition} gltfDef
  1457. */
  1458. function assignExtrasToUserData( object, gltfDef ) {
  1459. if ( gltfDef.extras !== undefined ) {
  1460. if ( typeof gltfDef.extras === 'object' ) {
  1461. Object.assign( object.userData, gltfDef.extras );
  1462. } else {
  1463. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1464. }
  1465. }
  1466. }
  1467. /**
  1468. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1469. *
  1470. * @param {BufferGeometry} geometry
  1471. * @param {Array<GLTF.Target>} targets
  1472. * @param {GLTFParser} parser
  1473. * @return {Promise<BufferGeometry>}
  1474. */
  1475. function addMorphTargets( geometry, targets, parser ) {
  1476. let hasMorphPosition = false;
  1477. let hasMorphNormal = false;
  1478. let hasMorphColor = false;
  1479. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1480. const target = targets[ i ];
  1481. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1482. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1483. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1484. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1485. }
  1486. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1487. const pendingPositionAccessors = [];
  1488. const pendingNormalAccessors = [];
  1489. const pendingColorAccessors = [];
  1490. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1491. const target = targets[ i ];
  1492. if ( hasMorphPosition ) {
  1493. const pendingAccessor = target.POSITION !== undefined
  1494. ? parser.getDependency( 'accessor', target.POSITION )
  1495. : geometry.attributes.position;
  1496. pendingPositionAccessors.push( pendingAccessor );
  1497. }
  1498. if ( hasMorphNormal ) {
  1499. const pendingAccessor = target.NORMAL !== undefined
  1500. ? parser.getDependency( 'accessor', target.NORMAL )
  1501. : geometry.attributes.normal;
  1502. pendingNormalAccessors.push( pendingAccessor );
  1503. }
  1504. if ( hasMorphColor ) {
  1505. const pendingAccessor = target.COLOR_0 !== undefined
  1506. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1507. : geometry.attributes.color;
  1508. pendingColorAccessors.push( pendingAccessor );
  1509. }
  1510. }
  1511. return Promise.all( [
  1512. Promise.all( pendingPositionAccessors ),
  1513. Promise.all( pendingNormalAccessors ),
  1514. Promise.all( pendingColorAccessors )
  1515. ] ).then( function ( accessors ) {
  1516. const morphPositions = accessors[ 0 ];
  1517. const morphNormals = accessors[ 1 ];
  1518. const morphColors = accessors[ 2 ];
  1519. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1520. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1521. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1522. geometry.morphTargetsRelative = true;
  1523. return geometry;
  1524. } );
  1525. }
  1526. /**
  1527. * @param {Mesh} mesh
  1528. * @param {GLTF.Mesh} meshDef
  1529. */
  1530. function updateMorphTargets( mesh, meshDef ) {
  1531. mesh.updateMorphTargets();
  1532. if ( meshDef.weights !== undefined ) {
  1533. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1534. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1535. }
  1536. }
  1537. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1538. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1539. const targetNames = meshDef.extras.targetNames;
  1540. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1541. mesh.morphTargetDictionary = {};
  1542. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1543. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1544. }
  1545. } else {
  1546. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1547. }
  1548. }
  1549. }
  1550. function createPrimitiveKey( primitiveDef ) {
  1551. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1552. let geometryKey;
  1553. if ( dracoExtension ) {
  1554. geometryKey = 'draco:' + dracoExtension.bufferView
  1555. + ':' + dracoExtension.indices
  1556. + ':' + createAttributesKey( dracoExtension.attributes );
  1557. } else {
  1558. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1559. }
  1560. return geometryKey;
  1561. }
  1562. function createAttributesKey( attributes ) {
  1563. let attributesKey = '';
  1564. const keys = Object.keys( attributes ).sort();
  1565. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1566. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1567. }
  1568. return attributesKey;
  1569. }
  1570. function getNormalizedComponentScale( constructor ) {
  1571. // Reference:
  1572. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1573. switch ( constructor ) {
  1574. case Int8Array:
  1575. return 1 / 127;
  1576. case Uint8Array:
  1577. return 1 / 255;
  1578. case Int16Array:
  1579. return 1 / 32767;
  1580. case Uint16Array:
  1581. return 1 / 65535;
  1582. default:
  1583. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1584. }
  1585. }
  1586. function getImageURIMimeType( uri ) {
  1587. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1588. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1589. return 'image/png';
  1590. }
  1591. /* GLTF PARSER */
  1592. class GLTFParser {
  1593. constructor( json = {}, options = {} ) {
  1594. this.json = json;
  1595. this.extensions = {};
  1596. this.plugins = {};
  1597. this.options = options;
  1598. // loader object cache
  1599. this.cache = new GLTFRegistry();
  1600. // associations between Three.js objects and glTF elements
  1601. this.associations = new Map();
  1602. // BufferGeometry caching
  1603. this.primitiveCache = {};
  1604. // Object3D instance caches
  1605. this.meshCache = { refs: {}, uses: {} };
  1606. this.cameraCache = { refs: {}, uses: {} };
  1607. this.lightCache = { refs: {}, uses: {} };
  1608. this.sourceCache = {};
  1609. this.textureCache = {};
  1610. // Track node names, to ensure no duplicates
  1611. this.nodeNamesUsed = {};
  1612. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1613. // expensive work of uploading a texture to the GPU off the main thread.
  1614. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1615. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1616. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1617. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1618. this.textureLoader = new TextureLoader( this.options.manager );
  1619. } else {
  1620. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1621. }
  1622. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1623. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1624. this.fileLoader = new FileLoader( this.options.manager );
  1625. this.fileLoader.setResponseType( 'arraybuffer' );
  1626. if ( this.options.crossOrigin === 'use-credentials' ) {
  1627. this.fileLoader.setWithCredentials( true );
  1628. }
  1629. }
  1630. setExtensions( extensions ) {
  1631. this.extensions = extensions;
  1632. }
  1633. setPlugins( plugins ) {
  1634. this.plugins = plugins;
  1635. }
  1636. parse( onLoad, onError ) {
  1637. const parser = this;
  1638. const json = this.json;
  1639. const extensions = this.extensions;
  1640. // Clear the loader cache
  1641. this.cache.removeAll();
  1642. // Mark the special nodes/meshes in json for efficient parse
  1643. this._invokeAll( function ( ext ) {
  1644. return ext._markDefs && ext._markDefs();
  1645. } );
  1646. Promise.all( this._invokeAll( function ( ext ) {
  1647. return ext.beforeRoot && ext.beforeRoot();
  1648. } ) ).then( function () {
  1649. return Promise.all( [
  1650. parser.getDependencies( 'scene' ),
  1651. parser.getDependencies( 'animation' ),
  1652. parser.getDependencies( 'camera' ),
  1653. ] );
  1654. } ).then( function ( dependencies ) {
  1655. const result = {
  1656. scene: dependencies[ 0 ][ json.scene || 0 ],
  1657. scenes: dependencies[ 0 ],
  1658. animations: dependencies[ 1 ],
  1659. cameras: dependencies[ 2 ],
  1660. asset: json.asset,
  1661. parser: parser,
  1662. userData: {}
  1663. };
  1664. addUnknownExtensionsToUserData( extensions, result, json );
  1665. assignExtrasToUserData( result, json );
  1666. Promise.all( parser._invokeAll( function ( ext ) {
  1667. return ext.afterRoot && ext.afterRoot( result );
  1668. } ) ).then( function () {
  1669. onLoad( result );
  1670. } );
  1671. } ).catch( onError );
  1672. }
  1673. /**
  1674. * Marks the special nodes/meshes in json for efficient parse.
  1675. */
  1676. _markDefs() {
  1677. const nodeDefs = this.json.nodes || [];
  1678. const skinDefs = this.json.skins || [];
  1679. const meshDefs = this.json.meshes || [];
  1680. // Nothing in the node definition indicates whether it is a Bone or an
  1681. // Object3D. Use the skins' joint references to mark bones.
  1682. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1683. const joints = skinDefs[ skinIndex ].joints;
  1684. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1685. nodeDefs[ joints[ i ] ].isBone = true;
  1686. }
  1687. }
  1688. // Iterate over all nodes, marking references to shared resources,
  1689. // as well as skeleton joints.
  1690. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1691. const nodeDef = nodeDefs[ nodeIndex ];
  1692. if ( nodeDef.mesh !== undefined ) {
  1693. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1694. // Nothing in the mesh definition indicates whether it is
  1695. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1696. // to mark SkinnedMesh if node has skin.
  1697. if ( nodeDef.skin !== undefined ) {
  1698. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1699. }
  1700. }
  1701. if ( nodeDef.camera !== undefined ) {
  1702. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1703. }
  1704. }
  1705. }
  1706. /**
  1707. * Counts references to shared node / Object3D resources. These resources
  1708. * can be reused, or "instantiated", at multiple nodes in the scene
  1709. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1710. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1711. * Textures) can be reused directly and are not marked here.
  1712. *
  1713. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1714. */
  1715. _addNodeRef( cache, index ) {
  1716. if ( index === undefined ) return;
  1717. if ( cache.refs[ index ] === undefined ) {
  1718. cache.refs[ index ] = cache.uses[ index ] = 0;
  1719. }
  1720. cache.refs[ index ] ++;
  1721. }
  1722. /** Returns a reference to a shared resource, cloning it if necessary. */
  1723. _getNodeRef( cache, index, object ) {
  1724. if ( cache.refs[ index ] <= 1 ) return object;
  1725. const ref = object.clone();
  1726. // Propagates mappings to the cloned object, prevents mappings on the
  1727. // original object from being lost.
  1728. const updateMappings = ( original, clone ) => {
  1729. const mappings = this.associations.get( original );
  1730. if ( mappings != null ) {
  1731. this.associations.set( clone, mappings );
  1732. }
  1733. for ( const [ i, child ] of original.children.entries() ) {
  1734. updateMappings( child, clone.children[ i ] );
  1735. }
  1736. };
  1737. updateMappings( object, ref );
  1738. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1739. return ref;
  1740. }
  1741. _invokeOne( func ) {
  1742. const extensions = Object.values( this.plugins );
  1743. extensions.push( this );
  1744. for ( let i = 0; i < extensions.length; i ++ ) {
  1745. const result = func( extensions[ i ] );
  1746. if ( result ) return result;
  1747. }
  1748. return null;
  1749. }
  1750. _invokeAll( func ) {
  1751. const extensions = Object.values( this.plugins );
  1752. extensions.unshift( this );
  1753. const pending = [];
  1754. for ( let i = 0; i < extensions.length; i ++ ) {
  1755. const result = func( extensions[ i ] );
  1756. if ( result ) pending.push( result );
  1757. }
  1758. return pending;
  1759. }
  1760. /**
  1761. * Requests the specified dependency asynchronously, with caching.
  1762. * @param {string} type
  1763. * @param {number} index
  1764. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1765. */
  1766. getDependency( type, index ) {
  1767. const cacheKey = type + ':' + index;
  1768. let dependency = this.cache.get( cacheKey );
  1769. if ( ! dependency ) {
  1770. switch ( type ) {
  1771. case 'scene':
  1772. dependency = this.loadScene( index );
  1773. break;
  1774. case 'node':
  1775. dependency = this.loadNode( index );
  1776. break;
  1777. case 'mesh':
  1778. dependency = this._invokeOne( function ( ext ) {
  1779. return ext.loadMesh && ext.loadMesh( index );
  1780. } );
  1781. break;
  1782. case 'accessor':
  1783. dependency = this.loadAccessor( index );
  1784. break;
  1785. case 'bufferView':
  1786. dependency = this._invokeOne( function ( ext ) {
  1787. return ext.loadBufferView && ext.loadBufferView( index );
  1788. } );
  1789. break;
  1790. case 'buffer':
  1791. dependency = this.loadBuffer( index );
  1792. break;
  1793. case 'material':
  1794. dependency = this._invokeOne( function ( ext ) {
  1795. return ext.loadMaterial && ext.loadMaterial( index );
  1796. } );
  1797. break;
  1798. case 'texture':
  1799. dependency = this._invokeOne( function ( ext ) {
  1800. return ext.loadTexture && ext.loadTexture( index );
  1801. } );
  1802. break;
  1803. case 'skin':
  1804. dependency = this.loadSkin( index );
  1805. break;
  1806. case 'animation':
  1807. dependency = this._invokeOne( function ( ext ) {
  1808. return ext.loadAnimation && ext.loadAnimation( index );
  1809. } );
  1810. break;
  1811. case 'camera':
  1812. dependency = this.loadCamera( index );
  1813. break;
  1814. default:
  1815. throw new Error( 'Unknown type: ' + type );
  1816. }
  1817. this.cache.add( cacheKey, dependency );
  1818. }
  1819. return dependency;
  1820. }
  1821. /**
  1822. * Requests all dependencies of the specified type asynchronously, with caching.
  1823. * @param {string} type
  1824. * @return {Promise<Array<Object>>}
  1825. */
  1826. getDependencies( type ) {
  1827. let dependencies = this.cache.get( type );
  1828. if ( ! dependencies ) {
  1829. const parser = this;
  1830. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1831. dependencies = Promise.all( defs.map( function ( def, index ) {
  1832. return parser.getDependency( type, index );
  1833. } ) );
  1834. this.cache.add( type, dependencies );
  1835. }
  1836. return dependencies;
  1837. }
  1838. /**
  1839. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1840. * @param {number} bufferIndex
  1841. * @return {Promise<ArrayBuffer>}
  1842. */
  1843. loadBuffer( bufferIndex ) {
  1844. const bufferDef = this.json.buffers[ bufferIndex ];
  1845. const loader = this.fileLoader;
  1846. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1847. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1848. }
  1849. // If present, GLB container is required to be the first buffer.
  1850. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1851. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1852. }
  1853. const options = this.options;
  1854. return new Promise( function ( resolve, reject ) {
  1855. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1856. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1857. } );
  1858. } );
  1859. }
  1860. /**
  1861. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1862. * @param {number} bufferViewIndex
  1863. * @return {Promise<ArrayBuffer>}
  1864. */
  1865. loadBufferView( bufferViewIndex ) {
  1866. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1867. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1868. const byteLength = bufferViewDef.byteLength || 0;
  1869. const byteOffset = bufferViewDef.byteOffset || 0;
  1870. return buffer.slice( byteOffset, byteOffset + byteLength );
  1871. } );
  1872. }
  1873. /**
  1874. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1875. * @param {number} accessorIndex
  1876. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1877. */
  1878. loadAccessor( accessorIndex ) {
  1879. const parser = this;
  1880. const json = this.json;
  1881. const accessorDef = this.json.accessors[ accessorIndex ];
  1882. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1883. // Ignore empty accessors, which may be used to declare runtime
  1884. // information about attributes coming from another source (e.g. Draco
  1885. // compression extension).
  1886. return Promise.resolve( null );
  1887. }
  1888. const pendingBufferViews = [];
  1889. if ( accessorDef.bufferView !== undefined ) {
  1890. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1891. } else {
  1892. pendingBufferViews.push( null );
  1893. }
  1894. if ( accessorDef.sparse !== undefined ) {
  1895. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1896. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1897. }
  1898. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1899. const bufferView = bufferViews[ 0 ];
  1900. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1901. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1902. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1903. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1904. const itemBytes = elementBytes * itemSize;
  1905. const byteOffset = accessorDef.byteOffset || 0;
  1906. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1907. const normalized = accessorDef.normalized === true;
  1908. let array, bufferAttribute;
  1909. // The buffer is not interleaved if the stride is the item size in bytes.
  1910. if ( byteStride && byteStride !== itemBytes ) {
  1911. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1912. // This makes sure that IBA.count reflects accessor.count properly
  1913. const ibSlice = Math.floor( byteOffset / byteStride );
  1914. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1915. let ib = parser.cache.get( ibCacheKey );
  1916. if ( ! ib ) {
  1917. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1918. // Integer parameters to IB/IBA are in array elements, not bytes.
  1919. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1920. parser.cache.add( ibCacheKey, ib );
  1921. }
  1922. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1923. } else {
  1924. if ( bufferView === null ) {
  1925. array = new TypedArray( accessorDef.count * itemSize );
  1926. } else {
  1927. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1928. }
  1929. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1930. }
  1931. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1932. if ( accessorDef.sparse !== undefined ) {
  1933. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1934. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1935. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1936. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1937. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1938. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1939. if ( bufferView !== null ) {
  1940. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1941. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1942. }
  1943. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1944. const index = sparseIndices[ i ];
  1945. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1946. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1947. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1948. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1949. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1950. }
  1951. }
  1952. return bufferAttribute;
  1953. } );
  1954. }
  1955. /**
  1956. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1957. * @param {number} textureIndex
  1958. * @return {Promise<THREE.Texture>}
  1959. */
  1960. loadTexture( textureIndex ) {
  1961. const json = this.json;
  1962. const options = this.options;
  1963. const textureDef = json.textures[ textureIndex ];
  1964. const sourceIndex = textureDef.source;
  1965. const sourceDef = json.images[ sourceIndex ];
  1966. let loader = this.textureLoader;
  1967. if ( sourceDef.uri ) {
  1968. const handler = options.manager.getHandler( sourceDef.uri );
  1969. if ( handler !== null ) loader = handler;
  1970. }
  1971. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1972. }
  1973. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1974. const parser = this;
  1975. const json = this.json;
  1976. const textureDef = json.textures[ textureIndex ];
  1977. const sourceDef = json.images[ sourceIndex ];
  1978. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1979. if ( this.textureCache[ cacheKey ] ) {
  1980. // See https://github.com/mrdoob/three.js/issues/21559.
  1981. return this.textureCache[ cacheKey ];
  1982. }
  1983. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1984. texture.flipY = false;
  1985. texture.name = textureDef.name || sourceDef.name || '';
  1986. const samplers = json.samplers || {};
  1987. const sampler = samplers[ textureDef.sampler ] || {};
  1988. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1989. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1990. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1991. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1992. parser.associations.set( texture, { textures: textureIndex } );
  1993. return texture;
  1994. } ).catch( function () {
  1995. return null;
  1996. } );
  1997. this.textureCache[ cacheKey ] = promise;
  1998. return promise;
  1999. }
  2000. loadImageSource( sourceIndex, loader ) {
  2001. const parser = this;
  2002. const json = this.json;
  2003. const options = this.options;
  2004. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  2005. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  2006. }
  2007. const sourceDef = json.images[ sourceIndex ];
  2008. const URL = self.URL || self.webkitURL;
  2009. let sourceURI = sourceDef.uri || '';
  2010. let isObjectURL = false;
  2011. if ( sourceDef.bufferView !== undefined ) {
  2012. // Load binary image data from bufferView, if provided.
  2013. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  2014. isObjectURL = true;
  2015. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  2016. sourceURI = URL.createObjectURL( blob );
  2017. return sourceURI;
  2018. } );
  2019. } else if ( sourceDef.uri === undefined ) {
  2020. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  2021. }
  2022. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  2023. return new Promise( function ( resolve, reject ) {
  2024. let onLoad = resolve;
  2025. if ( loader.isImageBitmapLoader === true ) {
  2026. onLoad = function ( imageBitmap ) {
  2027. const texture = new Texture( imageBitmap );
  2028. texture.needsUpdate = true;
  2029. resolve( texture );
  2030. };
  2031. }
  2032. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  2033. } );
  2034. } ).then( function ( texture ) {
  2035. // Clean up resources and configure Texture.
  2036. if ( isObjectURL === true ) {
  2037. URL.revokeObjectURL( sourceURI );
  2038. }
  2039. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  2040. return texture;
  2041. } ).catch( function ( error ) {
  2042. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  2043. throw error;
  2044. } );
  2045. this.sourceCache[ sourceIndex ] = promise;
  2046. return promise;
  2047. }
  2048. /**
  2049. * Asynchronously assigns a texture to the given material parameters.
  2050. * @param {Object} materialParams
  2051. * @param {string} mapName
  2052. * @param {Object} mapDef
  2053. * @return {Promise<Texture>}
  2054. */
  2055. assignTexture( materialParams, mapName, mapDef, encoding ) {
  2056. const parser = this;
  2057. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  2058. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  2059. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  2060. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  2061. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  2062. }
  2063. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  2064. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  2065. if ( transform ) {
  2066. const gltfReference = parser.associations.get( texture );
  2067. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  2068. parser.associations.set( texture, gltfReference );
  2069. }
  2070. }
  2071. if ( encoding !== undefined ) {
  2072. texture.encoding = encoding;
  2073. }
  2074. materialParams[ mapName ] = texture;
  2075. return texture;
  2076. } );
  2077. }
  2078. /**
  2079. * Assigns final material to a Mesh, Line, or Points instance. The instance
  2080. * already has a material (generated from the glTF material options alone)
  2081. * but reuse of the same glTF material may require multiple threejs materials
  2082. * to accommodate different primitive types, defines, etc. New materials will
  2083. * be created if necessary, and reused from a cache.
  2084. * @param {Object3D} mesh Mesh, Line, or Points instance.
  2085. */
  2086. assignFinalMaterial( mesh ) {
  2087. const geometry = mesh.geometry;
  2088. let material = mesh.material;
  2089. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  2090. const useVertexColors = geometry.attributes.color !== undefined;
  2091. const useFlatShading = geometry.attributes.normal === undefined;
  2092. if ( mesh.isPoints ) {
  2093. const cacheKey = 'PointsMaterial:' + material.uuid;
  2094. let pointsMaterial = this.cache.get( cacheKey );
  2095. if ( ! pointsMaterial ) {
  2096. pointsMaterial = new PointsMaterial();
  2097. Material.prototype.copy.call( pointsMaterial, material );
  2098. pointsMaterial.color.copy( material.color );
  2099. pointsMaterial.map = material.map;
  2100. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  2101. this.cache.add( cacheKey, pointsMaterial );
  2102. }
  2103. material = pointsMaterial;
  2104. } else if ( mesh.isLine ) {
  2105. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  2106. let lineMaterial = this.cache.get( cacheKey );
  2107. if ( ! lineMaterial ) {
  2108. lineMaterial = new LineBasicMaterial();
  2109. Material.prototype.copy.call( lineMaterial, material );
  2110. lineMaterial.color.copy( material.color );
  2111. this.cache.add( cacheKey, lineMaterial );
  2112. }
  2113. material = lineMaterial;
  2114. }
  2115. // Clone the material if it will be modified
  2116. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2117. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2118. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  2119. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2120. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2121. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2122. let cachedMaterial = this.cache.get( cacheKey );
  2123. if ( ! cachedMaterial ) {
  2124. cachedMaterial = material.clone();
  2125. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2126. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2127. if ( useDerivativeTangents ) {
  2128. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2129. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2130. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2131. }
  2132. this.cache.add( cacheKey, cachedMaterial );
  2133. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2134. }
  2135. material = cachedMaterial;
  2136. }
  2137. // workarounds for mesh and geometry
  2138. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  2139. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  2140. }
  2141. mesh.material = material;
  2142. }
  2143. getMaterialType( /* materialIndex */ ) {
  2144. return MeshStandardMaterial;
  2145. }
  2146. /**
  2147. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2148. * @param {number} materialIndex
  2149. * @return {Promise<Material>}
  2150. */
  2151. loadMaterial( materialIndex ) {
  2152. const parser = this;
  2153. const json = this.json;
  2154. const extensions = this.extensions;
  2155. const materialDef = json.materials[ materialIndex ];
  2156. let materialType;
  2157. const materialParams = {};
  2158. const materialExtensions = materialDef.extensions || {};
  2159. const pending = [];
  2160. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2161. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2162. materialType = sgExtension.getMaterialType();
  2163. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2164. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2165. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2166. materialType = kmuExtension.getMaterialType();
  2167. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2168. } else {
  2169. // Specification:
  2170. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2171. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2172. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2173. materialParams.opacity = 1.0;
  2174. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2175. const array = metallicRoughness.baseColorFactor;
  2176. materialParams.color.fromArray( array );
  2177. materialParams.opacity = array[ 3 ];
  2178. }
  2179. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2180. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  2181. }
  2182. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2183. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2184. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2185. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2186. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2187. }
  2188. materialType = this._invokeOne( function ( ext ) {
  2189. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2190. } );
  2191. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2192. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2193. } ) ) );
  2194. }
  2195. if ( materialDef.doubleSided === true ) {
  2196. materialParams.side = DoubleSide;
  2197. }
  2198. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2199. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2200. materialParams.transparent = true;
  2201. // See: https://github.com/mrdoob/three.js/issues/17706
  2202. materialParams.depthWrite = false;
  2203. } else {
  2204. materialParams.transparent = false;
  2205. if ( alphaMode === ALPHA_MODES.MASK ) {
  2206. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2207. }
  2208. }
  2209. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2210. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2211. materialParams.normalScale = new Vector2( 1, 1 );
  2212. if ( materialDef.normalTexture.scale !== undefined ) {
  2213. const scale = materialDef.normalTexture.scale;
  2214. materialParams.normalScale.set( scale, scale );
  2215. }
  2216. }
  2217. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2218. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2219. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2220. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2221. }
  2222. }
  2223. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2224. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2225. }
  2226. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2227. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, sRGBEncoding ) );
  2228. }
  2229. return Promise.all( pending ).then( function () {
  2230. let material;
  2231. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2232. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2233. } else {
  2234. material = new materialType( materialParams );
  2235. }
  2236. if ( materialDef.name ) material.name = materialDef.name;
  2237. assignExtrasToUserData( material, materialDef );
  2238. parser.associations.set( material, { materials: materialIndex } );
  2239. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2240. return material;
  2241. } );
  2242. }
  2243. /** When Object3D instances are targeted by animation, they need unique names. */
  2244. createUniqueName( originalName ) {
  2245. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2246. let name = sanitizedName;
  2247. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2248. name = sanitizedName + '_' + i;
  2249. }
  2250. this.nodeNamesUsed[ name ] = true;
  2251. return name;
  2252. }
  2253. /**
  2254. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2255. *
  2256. * Creates BufferGeometries from primitives.
  2257. *
  2258. * @param {Array<GLTF.Primitive>} primitives
  2259. * @return {Promise<Array<BufferGeometry>>}
  2260. */
  2261. loadGeometries( primitives ) {
  2262. const parser = this;
  2263. const extensions = this.extensions;
  2264. const cache = this.primitiveCache;
  2265. function createDracoPrimitive( primitive ) {
  2266. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2267. .decodePrimitive( primitive, parser )
  2268. .then( function ( geometry ) {
  2269. return addPrimitiveAttributes( geometry, primitive, parser );
  2270. } );
  2271. }
  2272. const pending = [];
  2273. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2274. const primitive = primitives[ i ];
  2275. const cacheKey = createPrimitiveKey( primitive );
  2276. // See if we've already created this geometry
  2277. const cached = cache[ cacheKey ];
  2278. if ( cached ) {
  2279. // Use the cached geometry if it exists
  2280. pending.push( cached.promise );
  2281. } else {
  2282. let geometryPromise;
  2283. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2284. // Use DRACO geometry if available
  2285. geometryPromise = createDracoPrimitive( primitive );
  2286. } else {
  2287. // Otherwise create a new geometry
  2288. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2289. }
  2290. // Cache this geometry
  2291. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2292. pending.push( geometryPromise );
  2293. }
  2294. }
  2295. return Promise.all( pending );
  2296. }
  2297. /**
  2298. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2299. * @param {number} meshIndex
  2300. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2301. */
  2302. loadMesh( meshIndex ) {
  2303. const parser = this;
  2304. const json = this.json;
  2305. const extensions = this.extensions;
  2306. const meshDef = json.meshes[ meshIndex ];
  2307. const primitives = meshDef.primitives;
  2308. const pending = [];
  2309. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2310. const material = primitives[ i ].material === undefined
  2311. ? createDefaultMaterial( this.cache )
  2312. : this.getDependency( 'material', primitives[ i ].material );
  2313. pending.push( material );
  2314. }
  2315. pending.push( parser.loadGeometries( primitives ) );
  2316. return Promise.all( pending ).then( function ( results ) {
  2317. const materials = results.slice( 0, results.length - 1 );
  2318. const geometries = results[ results.length - 1 ];
  2319. const meshes = [];
  2320. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2321. const geometry = geometries[ i ];
  2322. const primitive = primitives[ i ];
  2323. // 1. create Mesh
  2324. let mesh;
  2325. const material = materials[ i ];
  2326. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2327. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2328. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2329. primitive.mode === undefined ) {
  2330. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2331. mesh = meshDef.isSkinnedMesh === true
  2332. ? new SkinnedMesh( geometry, material )
  2333. : new Mesh( geometry, material );
  2334. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2335. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2336. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2337. mesh.normalizeSkinWeights();
  2338. }
  2339. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2340. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2341. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2342. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2343. }
  2344. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2345. mesh = new LineSegments( geometry, material );
  2346. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2347. mesh = new Line( geometry, material );
  2348. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2349. mesh = new LineLoop( geometry, material );
  2350. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2351. mesh = new Points( geometry, material );
  2352. } else {
  2353. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2354. }
  2355. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2356. updateMorphTargets( mesh, meshDef );
  2357. }
  2358. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2359. assignExtrasToUserData( mesh, meshDef );
  2360. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2361. parser.assignFinalMaterial( mesh );
  2362. meshes.push( mesh );
  2363. }
  2364. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2365. parser.associations.set( meshes[ i ], {
  2366. meshes: meshIndex,
  2367. primitives: i
  2368. } );
  2369. }
  2370. if ( meshes.length === 1 ) {
  2371. return meshes[ 0 ];
  2372. }
  2373. const group = new Group();
  2374. parser.associations.set( group, { meshes: meshIndex } );
  2375. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2376. group.add( meshes[ i ] );
  2377. }
  2378. return group;
  2379. } );
  2380. }
  2381. /**
  2382. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2383. * @param {number} cameraIndex
  2384. * @return {Promise<THREE.Camera>}
  2385. */
  2386. loadCamera( cameraIndex ) {
  2387. let camera;
  2388. const cameraDef = this.json.cameras[ cameraIndex ];
  2389. const params = cameraDef[ cameraDef.type ];
  2390. if ( ! params ) {
  2391. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2392. return;
  2393. }
  2394. if ( cameraDef.type === 'perspective' ) {
  2395. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2396. } else if ( cameraDef.type === 'orthographic' ) {
  2397. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2398. }
  2399. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2400. assignExtrasToUserData( camera, cameraDef );
  2401. return Promise.resolve( camera );
  2402. }
  2403. /**
  2404. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2405. * @param {number} skinIndex
  2406. * @return {Promise<Object>}
  2407. */
  2408. loadSkin( skinIndex ) {
  2409. const skinDef = this.json.skins[ skinIndex ];
  2410. const skinEntry = { joints: skinDef.joints };
  2411. if ( skinDef.inverseBindMatrices === undefined ) {
  2412. return Promise.resolve( skinEntry );
  2413. }
  2414. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2415. skinEntry.inverseBindMatrices = accessor;
  2416. return skinEntry;
  2417. } );
  2418. }
  2419. /**
  2420. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2421. * @param {number} animationIndex
  2422. * @return {Promise<AnimationClip>}
  2423. */
  2424. loadAnimation( animationIndex ) {
  2425. const json = this.json;
  2426. const animationDef = json.animations[ animationIndex ];
  2427. const pendingNodes = [];
  2428. const pendingInputAccessors = [];
  2429. const pendingOutputAccessors = [];
  2430. const pendingSamplers = [];
  2431. const pendingTargets = [];
  2432. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2433. const channel = animationDef.channels[ i ];
  2434. const sampler = animationDef.samplers[ channel.sampler ];
  2435. const target = channel.target;
  2436. const name = target.node;
  2437. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2438. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2439. pendingNodes.push( this.getDependency( 'node', name ) );
  2440. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2441. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2442. pendingSamplers.push( sampler );
  2443. pendingTargets.push( target );
  2444. }
  2445. return Promise.all( [
  2446. Promise.all( pendingNodes ),
  2447. Promise.all( pendingInputAccessors ),
  2448. Promise.all( pendingOutputAccessors ),
  2449. Promise.all( pendingSamplers ),
  2450. Promise.all( pendingTargets )
  2451. ] ).then( function ( dependencies ) {
  2452. const nodes = dependencies[ 0 ];
  2453. const inputAccessors = dependencies[ 1 ];
  2454. const outputAccessors = dependencies[ 2 ];
  2455. const samplers = dependencies[ 3 ];
  2456. const targets = dependencies[ 4 ];
  2457. const tracks = [];
  2458. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2459. const node = nodes[ i ];
  2460. const inputAccessor = inputAccessors[ i ];
  2461. const outputAccessor = outputAccessors[ i ];
  2462. const sampler = samplers[ i ];
  2463. const target = targets[ i ];
  2464. if ( node === undefined ) continue;
  2465. node.updateMatrix();
  2466. let TypedKeyframeTrack;
  2467. switch ( PATH_PROPERTIES[ target.path ] ) {
  2468. case PATH_PROPERTIES.weights:
  2469. TypedKeyframeTrack = NumberKeyframeTrack;
  2470. break;
  2471. case PATH_PROPERTIES.rotation:
  2472. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2473. break;
  2474. case PATH_PROPERTIES.position:
  2475. case PATH_PROPERTIES.scale:
  2476. default:
  2477. TypedKeyframeTrack = VectorKeyframeTrack;
  2478. break;
  2479. }
  2480. const targetName = node.name ? node.name : node.uuid;
  2481. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2482. const targetNames = [];
  2483. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2484. node.traverse( function ( object ) {
  2485. if ( object.morphTargetInfluences ) {
  2486. targetNames.push( object.name ? object.name : object.uuid );
  2487. }
  2488. } );
  2489. } else {
  2490. targetNames.push( targetName );
  2491. }
  2492. let outputArray = outputAccessor.array;
  2493. if ( outputAccessor.normalized ) {
  2494. const scale = getNormalizedComponentScale( outputArray.constructor );
  2495. const scaled = new Float32Array( outputArray.length );
  2496. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2497. scaled[ j ] = outputArray[ j ] * scale;
  2498. }
  2499. outputArray = scaled;
  2500. }
  2501. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2502. const track = new TypedKeyframeTrack(
  2503. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2504. inputAccessor.array,
  2505. outputArray,
  2506. interpolation
  2507. );
  2508. // Override interpolation with custom factory method.
  2509. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2510. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2511. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2512. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2513. // must be divided by three to get the interpolant's sampleSize argument.
  2514. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2515. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2516. };
  2517. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2518. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2519. }
  2520. tracks.push( track );
  2521. }
  2522. }
  2523. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2524. return new AnimationClip( name, undefined, tracks );
  2525. } );
  2526. }
  2527. createNodeMesh( nodeIndex ) {
  2528. const json = this.json;
  2529. const parser = this;
  2530. const nodeDef = json.nodes[ nodeIndex ];
  2531. if ( nodeDef.mesh === undefined ) return null;
  2532. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2533. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2534. // if weights are provided on the node, override weights on the mesh.
  2535. if ( nodeDef.weights !== undefined ) {
  2536. node.traverse( function ( o ) {
  2537. if ( ! o.isMesh ) return;
  2538. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2539. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2540. }
  2541. } );
  2542. }
  2543. return node;
  2544. } );
  2545. }
  2546. /**
  2547. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2548. * @param {number} nodeIndex
  2549. * @return {Promise<Object3D>}
  2550. */
  2551. loadNode( nodeIndex ) {
  2552. const json = this.json;
  2553. const extensions = this.extensions;
  2554. const parser = this;
  2555. const nodeDef = json.nodes[ nodeIndex ];
  2556. // reserve node's name before its dependencies, so the root has the intended name.
  2557. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2558. return ( function () {
  2559. const pending = [];
  2560. const meshPromise = parser._invokeOne( function ( ext ) {
  2561. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2562. } );
  2563. if ( meshPromise ) {
  2564. pending.push( meshPromise );
  2565. }
  2566. if ( nodeDef.camera !== undefined ) {
  2567. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2568. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2569. } ) );
  2570. }
  2571. parser._invokeAll( function ( ext ) {
  2572. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2573. } ).forEach( function ( promise ) {
  2574. pending.push( promise );
  2575. } );
  2576. return Promise.all( pending );
  2577. }() ).then( function ( objects ) {
  2578. let node;
  2579. // .isBone isn't in glTF spec. See ._markDefs
  2580. if ( nodeDef.isBone === true ) {
  2581. node = new Bone();
  2582. } else if ( objects.length > 1 ) {
  2583. node = new Group();
  2584. } else if ( objects.length === 1 ) {
  2585. node = objects[ 0 ];
  2586. } else {
  2587. node = new Object3D();
  2588. }
  2589. if ( node !== objects[ 0 ] ) {
  2590. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2591. node.add( objects[ i ] );
  2592. }
  2593. }
  2594. if ( nodeDef.name ) {
  2595. node.userData.name = nodeDef.name;
  2596. node.name = nodeName;
  2597. }
  2598. assignExtrasToUserData( node, nodeDef );
  2599. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2600. if ( nodeDef.matrix !== undefined ) {
  2601. const matrix = new Matrix4();
  2602. matrix.fromArray( nodeDef.matrix );
  2603. node.applyMatrix4( matrix );
  2604. } else {
  2605. if ( nodeDef.translation !== undefined ) {
  2606. node.position.fromArray( nodeDef.translation );
  2607. }
  2608. if ( nodeDef.rotation !== undefined ) {
  2609. node.quaternion.fromArray( nodeDef.rotation );
  2610. }
  2611. if ( nodeDef.scale !== undefined ) {
  2612. node.scale.fromArray( nodeDef.scale );
  2613. }
  2614. }
  2615. if ( ! parser.associations.has( node ) ) {
  2616. parser.associations.set( node, {} );
  2617. }
  2618. parser.associations.get( node ).nodes = nodeIndex;
  2619. return node;
  2620. } );
  2621. }
  2622. /**
  2623. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2624. * @param {number} sceneIndex
  2625. * @return {Promise<Group>}
  2626. */
  2627. loadScene( sceneIndex ) {
  2628. const json = this.json;
  2629. const extensions = this.extensions;
  2630. const sceneDef = this.json.scenes[ sceneIndex ];
  2631. const parser = this;
  2632. // Loader returns Group, not Scene.
  2633. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2634. const scene = new Group();
  2635. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2636. assignExtrasToUserData( scene, sceneDef );
  2637. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2638. const nodeIds = sceneDef.nodes || [];
  2639. const pending = [];
  2640. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2641. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2642. }
  2643. return Promise.all( pending ).then( function () {
  2644. // Removes dangling associations, associations that reference a node that
  2645. // didn't make it into the scene.
  2646. const reduceAssociations = ( node ) => {
  2647. const reducedAssociations = new Map();
  2648. for ( const [ key, value ] of parser.associations ) {
  2649. if ( key instanceof Material || key instanceof Texture ) {
  2650. reducedAssociations.set( key, value );
  2651. }
  2652. }
  2653. node.traverse( ( node ) => {
  2654. const mappings = parser.associations.get( node );
  2655. if ( mappings != null ) {
  2656. reducedAssociations.set( node, mappings );
  2657. }
  2658. } );
  2659. return reducedAssociations;
  2660. };
  2661. parser.associations = reduceAssociations( scene );
  2662. return scene;
  2663. } );
  2664. }
  2665. }
  2666. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2667. const nodeDef = json.nodes[ nodeId ];
  2668. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2669. if ( nodeDef.skin === undefined ) return node;
  2670. // build skeleton here as well
  2671. let skinEntry;
  2672. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2673. skinEntry = skin;
  2674. const pendingJoints = [];
  2675. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2676. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2677. }
  2678. return Promise.all( pendingJoints );
  2679. } ).then( function ( jointNodes ) {
  2680. node.traverse( function ( mesh ) {
  2681. if ( ! mesh.isMesh ) return;
  2682. const bones = [];
  2683. const boneInverses = [];
  2684. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2685. const jointNode = jointNodes[ j ];
  2686. if ( jointNode ) {
  2687. bones.push( jointNode );
  2688. const mat = new Matrix4();
  2689. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2690. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2691. }
  2692. boneInverses.push( mat );
  2693. } else {
  2694. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2695. }
  2696. }
  2697. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2698. } );
  2699. return node;
  2700. } );
  2701. } ).then( function ( node ) {
  2702. // build node hierachy
  2703. parentObject.add( node );
  2704. const pending = [];
  2705. if ( nodeDef.children ) {
  2706. const children = nodeDef.children;
  2707. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2708. const child = children[ i ];
  2709. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2710. }
  2711. }
  2712. return Promise.all( pending );
  2713. } );
  2714. }
  2715. /**
  2716. * @param {BufferGeometry} geometry
  2717. * @param {GLTF.Primitive} primitiveDef
  2718. * @param {GLTFParser} parser
  2719. */
  2720. function computeBounds( geometry, primitiveDef, parser ) {
  2721. const attributes = primitiveDef.attributes;
  2722. const box = new Box3();
  2723. if ( attributes.POSITION !== undefined ) {
  2724. const accessor = parser.json.accessors[ attributes.POSITION ];
  2725. const min = accessor.min;
  2726. const max = accessor.max;
  2727. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2728. if ( min !== undefined && max !== undefined ) {
  2729. box.set(
  2730. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2731. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2732. );
  2733. if ( accessor.normalized ) {
  2734. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2735. box.min.multiplyScalar( boxScale );
  2736. box.max.multiplyScalar( boxScale );
  2737. }
  2738. } else {
  2739. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2740. return;
  2741. }
  2742. } else {
  2743. return;
  2744. }
  2745. const targets = primitiveDef.targets;
  2746. if ( targets !== undefined ) {
  2747. const maxDisplacement = new Vector3();
  2748. const vector = new Vector3();
  2749. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2750. const target = targets[ i ];
  2751. if ( target.POSITION !== undefined ) {
  2752. const accessor = parser.json.accessors[ target.POSITION ];
  2753. const min = accessor.min;
  2754. const max = accessor.max;
  2755. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2756. if ( min !== undefined && max !== undefined ) {
  2757. // we need to get max of absolute components because target weight is [-1,1]
  2758. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2759. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2760. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2761. if ( accessor.normalized ) {
  2762. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2763. vector.multiplyScalar( boxScale );
  2764. }
  2765. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2766. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2767. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2768. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2769. maxDisplacement.max( vector );
  2770. } else {
  2771. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2772. }
  2773. }
  2774. }
  2775. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2776. box.expandByVector( maxDisplacement );
  2777. }
  2778. geometry.boundingBox = box;
  2779. const sphere = new Sphere();
  2780. box.getCenter( sphere.center );
  2781. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2782. geometry.boundingSphere = sphere;
  2783. }
  2784. /**
  2785. * @param {BufferGeometry} geometry
  2786. * @param {GLTF.Primitive} primitiveDef
  2787. * @param {GLTFParser} parser
  2788. * @return {Promise<BufferGeometry>}
  2789. */
  2790. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2791. const attributes = primitiveDef.attributes;
  2792. const pending = [];
  2793. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2794. return parser.getDependency( 'accessor', accessorIndex )
  2795. .then( function ( accessor ) {
  2796. geometry.setAttribute( attributeName, accessor );
  2797. } );
  2798. }
  2799. for ( const gltfAttributeName in attributes ) {
  2800. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2801. // Skip attributes already provided by e.g. Draco extension.
  2802. if ( threeAttributeName in geometry.attributes ) continue;
  2803. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2804. }
  2805. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2806. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2807. geometry.setIndex( accessor );
  2808. } );
  2809. pending.push( accessor );
  2810. }
  2811. assignExtrasToUserData( geometry, primitiveDef );
  2812. computeBounds( geometry, primitiveDef, parser );
  2813. return Promise.all( pending ).then( function () {
  2814. return primitiveDef.targets !== undefined
  2815. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2816. : geometry;
  2817. } );
  2818. }
  2819. /**
  2820. * @param {BufferGeometry} geometry
  2821. * @param {Number} drawMode
  2822. * @return {BufferGeometry}
  2823. */
  2824. function toTrianglesDrawMode( geometry, drawMode ) {
  2825. let index = geometry.getIndex();
  2826. // generate index if not present
  2827. if ( index === null ) {
  2828. const indices = [];
  2829. const position = geometry.getAttribute( 'position' );
  2830. if ( position !== undefined ) {
  2831. for ( let i = 0; i < position.count; i ++ ) {
  2832. indices.push( i );
  2833. }
  2834. geometry.setIndex( indices );
  2835. index = geometry.getIndex();
  2836. } else {
  2837. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2838. return geometry;
  2839. }
  2840. }
  2841. //
  2842. const numberOfTriangles = index.count - 2;
  2843. const newIndices = [];
  2844. if ( drawMode === TriangleFanDrawMode ) {
  2845. // gl.TRIANGLE_FAN
  2846. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2847. newIndices.push( index.getX( 0 ) );
  2848. newIndices.push( index.getX( i ) );
  2849. newIndices.push( index.getX( i + 1 ) );
  2850. }
  2851. } else {
  2852. // gl.TRIANGLE_STRIP
  2853. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2854. if ( i % 2 === 0 ) {
  2855. newIndices.push( index.getX( i ) );
  2856. newIndices.push( index.getX( i + 1 ) );
  2857. newIndices.push( index.getX( i + 2 ) );
  2858. } else {
  2859. newIndices.push( index.getX( i + 2 ) );
  2860. newIndices.push( index.getX( i + 1 ) );
  2861. newIndices.push( index.getX( i ) );
  2862. }
  2863. }
  2864. }
  2865. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2866. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2867. }
  2868. // build final geometry
  2869. const newGeometry = geometry.clone();
  2870. newGeometry.setIndex( newIndices );
  2871. return newGeometry;
  2872. }
  2873. export { GLTFLoader };