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controls
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840d508577
Added namespace to PointerLockControls. Fixes #2591.
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12 years ago |
effects
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5e5c63c5c7
Simplified AnaglyphicEffect.
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13 years ago |
exporters
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314dcf0255
Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar.
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12 years ago |
libs
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0914e07a9a
Removing old DAT.GUI
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12 years ago |
loaders
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4d31056f51
Updated ColladaLoader to geometry.materials-less setup.
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12 years ago |
postprocessing
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1afdbe3c97
Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b
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13 years ago |
renderers
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1707cf0148
Renamed getContextStyle and setContextStyle to getStyle and setStyle.
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12 years ago |
shaders
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e8a0d7c944
Adding 3 Shaders
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12 years ago |
AudioObject.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 years ago |
Car.js
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744152f5a7
Fixed cars in dynamic cube map example.
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12 years ago |
Cloth.js
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f2197bb859
Tweaked the cloth simulation example a little.
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13 years ago |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 years ago |
DeferredHelper.js
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d26befd0e8
Moved scene and camera out of DeferredHelper constructor into DeferredHelper.render()
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12 years ago |
Detector.js
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07fc79d788
Added var to Detector.js
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13 years ago |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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14 years ago |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 years ago |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 years ago |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 years ago |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 years ago |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 years ago |
ShaderDeferred.js
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19df092da9
Moved the rest of deferred pipeline from examples into DeferredHelper.
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12 years ago |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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12 years ago |
ShaderSkin.js
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88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
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12 years ago |
ShaderTerrain.js
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886ba4de3e
Renamed mPosition => worldPosition in shaders.
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12 years ago |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 years ago |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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13 years ago |
Sparks.js
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2ed94bb52f
Updated to tween.js r7.
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12 years ago |
UVsUtils.js
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911c34882f
added UV tests example and move cylinder uv generator to UVsUtils.
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13 years ago |