CircleBufferGeometry.html 2.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="page.css" />
  8. </head>
  9. <body>
  10. [page:BufferGeometry] &rarr;
  11. <h1>[name]</h1>
  12. <p class="desc">This is the [page:BufferGeometry] port of [page:CircleGeometry].</p>
  13. <iframe id="scene" src="scenes/geometry-browser.html#CircleBufferGeometry"></iframe>
  14. <script>
  15. // iOS iframe auto-resize workaround
  16. if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
  17. const scene = document.getElementById( 'scene' );
  18. scene.style.width = getComputedStyle( scene ).width;
  19. scene.style.height = getComputedStyle( scene ).height;
  20. scene.setAttribute( 'scrolling', 'no' );
  21. }
  22. </script>
  23. <h2>Code Example</h2>
  24. <code>
  25. const geometry = new THREE.CircleBufferGeometry( 5, 32 );
  26. const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
  27. const circle = new THREE.Mesh( geometry, material );
  28. scene.add( circle );
  29. </code>
  30. <h2>Constructor</h2>
  31. <h3>[name]([param:Float radius], [param:Integer segments], [param:Float thetaStart], [param:Float thetaLength])</h3>
  32. <p>
  33. radius — Radius of the circle, default = 1.<br />
  34. segments — Number of segments (triangles), minimum = 3, default = 8.<br />
  35. thetaStart — Start angle for first segment, default = 0 (three o'clock position).<br />
  36. thetaLength — The central angle, often called theta, of the circular sector. The default is 2*Pi, which makes for a complete circle.
  37. </p>
  38. <h2>Properties</h2>
  39. <p>See the base [page:BufferGeometry] class for common properties.</p>
  40. <h3>[property:Object parameters]</h3>
  41. <p>
  42. An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
  43. </p>
  44. <h2>Methods</h2>
  45. <p>See the base [page:BufferGeometry] class for common methods.</p>
  46. <h2>Source</h2>
  47. <p>
  48. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  49. </p>
  50. </body>
  51. </html>