EXRLoader.js 26 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. // /*
  11. // Copyright (c) 2014 - 2017, Syoyo Fujita
  12. // All rights reserved.
  13. // Redistribution and use in source and binary forms, with or without
  14. // modification, are permitted provided that the following conditions are met:
  15. // * Redistributions of source code must retain the above copyright
  16. // notice, this list of conditions and the following disclaimer.
  17. // * Redistributions in binary form must reproduce the above copyright
  18. // notice, this list of conditions and the following disclaimer in the
  19. // documentation and/or other materials provided with the distribution.
  20. // * Neither the name of the Syoyo Fujita nor the
  21. // names of its contributors may be used to endorse or promote products
  22. // derived from this software without specific prior written permission.
  23. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  24. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  25. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  26. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  27. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  28. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  29. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  30. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  31. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  32. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  33. // */
  34. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  35. // ///////////////////////////////////////////////////////////////////////////
  36. // //
  37. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  38. // // Digital Ltd. LLC
  39. // //
  40. // // All rights reserved.
  41. // //
  42. // // Redistribution and use in source and binary forms, with or without
  43. // // modification, are permitted provided that the following conditions are
  44. // // met:
  45. // // * Redistributions of source code must retain the above copyright
  46. // // notice, this list of conditions and the following disclaimer.
  47. // // * Redistributions in binary form must reproduce the above
  48. // // copyright notice, this list of conditions and the following disclaimer
  49. // // in the documentation and/or other materials provided with the
  50. // // distribution.
  51. // // * Neither the name of Industrial Light & Magic nor the names of
  52. // // its contributors may be used to endorse or promote products derived
  53. // // from this software without specific prior written permission.
  54. // //
  55. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  56. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  57. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  58. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  59. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  60. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  61. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  62. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  63. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  64. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  65. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  66. // //
  67. // ///////////////////////////////////////////////////////////////////////////
  68. // // End of OpenEXR license -------------------------------------------------
  69. THREE.EXRLoader = function ( manager ) {
  70. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  71. this.type = THREE.FloatType;
  72. };
  73. THREE.EXRLoader.prototype = Object.create( THREE.DataTextureLoader.prototype );
  74. THREE.EXRLoader.prototype.setDataType = function ( value ) {
  75. this.type = value;
  76. return this;
  77. };
  78. THREE.EXRLoader.prototype.setType = function ( value ) {
  79. console.warn( 'THREE.EXRLoader: .setType() has been renamed to .setDataType().' );
  80. return this.setDataType( value );
  81. };
  82. THREE.EXRLoader.prototype._parser = function ( buffer ) {
  83. const USHORT_RANGE = ( 1 << 16 );
  84. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  85. const HUF_ENCBITS = 16; // literal (value) bit length
  86. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  87. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  88. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  89. const HUF_DECMASK = HUF_DECSIZE - 1;
  90. const SHORT_ZEROCODE_RUN = 59;
  91. const LONG_ZEROCODE_RUN = 63;
  92. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  93. const BYTES_PER_HALF = 2;
  94. const ULONG_SIZE = 8;
  95. const FLOAT32_SIZE = 4;
  96. const INT32_SIZE = 4;
  97. const INT16_SIZE = 2;
  98. const INT8_SIZE = 1;
  99. function reverseLutFromBitmap( bitmap, lut ) {
  100. var k = 0;
  101. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  102. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  103. lut[ k ++ ] = i;
  104. }
  105. }
  106. var n = k - 1;
  107. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  108. return n;
  109. }
  110. function hufClearDecTable( hdec ) {
  111. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  112. hdec[ i ] = {};
  113. hdec[ i ].len = 0;
  114. hdec[ i ].lit = 0;
  115. hdec[ i ].p = null;
  116. }
  117. }
  118. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  119. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  120. while ( lc < nBits ) {
  121. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  122. lc += 8;
  123. }
  124. lc -= nBits;
  125. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  126. getBitsReturn.c = c;
  127. getBitsReturn.lc = lc;
  128. }
  129. const hufTableBuffer = new Array( 59 );
  130. function hufCanonicalCodeTable( hcode ) {
  131. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  132. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  133. var c = 0;
  134. for ( var i = 58; i > 0; -- i ) {
  135. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  136. hufTableBuffer[ i ] = c;
  137. c = nc;
  138. }
  139. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  140. var l = hcode[ i ];
  141. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  142. }
  143. }
  144. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  145. var p = inOffset;
  146. var c = 0;
  147. var lc = 0;
  148. for ( ; im <= iM; im ++ ) {
  149. if ( p.value - inOffset.value > ni ) return false;
  150. getBits( 6, c, lc, uInt8Array, p );
  151. var l = getBitsReturn.l;
  152. c = getBitsReturn.c;
  153. lc = getBitsReturn.lc;
  154. hcode[ im ] = l;
  155. if ( l == LONG_ZEROCODE_RUN ) {
  156. if ( p.value - inOffset.value > ni ) {
  157. throw 'Something wrong with hufUnpackEncTable';
  158. }
  159. getBits( 8, c, lc, uInt8Array, p );
  160. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  161. c = getBitsReturn.c;
  162. lc = getBitsReturn.lc;
  163. if ( im + zerun > iM + 1 ) {
  164. throw 'Something wrong with hufUnpackEncTable';
  165. }
  166. while ( zerun -- ) hcode[ im ++ ] = 0;
  167. im --;
  168. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  169. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  170. if ( im + zerun > iM + 1 ) {
  171. throw 'Something wrong with hufUnpackEncTable';
  172. }
  173. while ( zerun -- ) hcode[ im ++ ] = 0;
  174. im --;
  175. }
  176. }
  177. hufCanonicalCodeTable( hcode );
  178. }
  179. function hufLength( code ) {
  180. return code & 63;
  181. }
  182. function hufCode( code ) {
  183. return code >> 6;
  184. }
  185. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  186. for ( ; im <= iM; im ++ ) {
  187. var c = hufCode( hcode[ im ] );
  188. var l = hufLength( hcode[ im ] );
  189. if ( c >> l ) {
  190. throw 'Invalid table entry';
  191. }
  192. if ( l > HUF_DECBITS ) {
  193. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  194. if ( pl.len ) {
  195. throw 'Invalid table entry';
  196. }
  197. pl.lit ++;
  198. if ( pl.p ) {
  199. var p = pl.p;
  200. pl.p = new Array( pl.lit );
  201. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  202. pl.p[ i ] = p[ i ];
  203. }
  204. } else {
  205. pl.p = new Array( 1 );
  206. }
  207. pl.p[ pl.lit - 1 ] = im;
  208. } else if ( l ) {
  209. var plOffset = 0;
  210. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  211. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  212. if ( pl.len || pl.p ) {
  213. throw 'Invalid table entry';
  214. }
  215. pl.len = l;
  216. pl.lit = im;
  217. plOffset ++;
  218. }
  219. }
  220. }
  221. return true;
  222. }
  223. const getCharReturn = { c: 0, lc: 0 };
  224. function getChar( c, lc, uInt8Array, inOffset ) {
  225. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  226. lc += 8;
  227. getCharReturn.c = c;
  228. getCharReturn.lc = lc;
  229. }
  230. const getCodeReturn = { c: 0, lc: 0 };
  231. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  232. if ( po == rlc ) {
  233. if ( lc < 8 ) {
  234. getChar( c, lc, uInt8Array, inOffset );
  235. c = getCharReturn.c;
  236. lc = getCharReturn.lc;
  237. }
  238. lc -= 8;
  239. var cs = ( c >> lc );
  240. var cs = new Uint8Array( [ cs ] )[ 0 ];
  241. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  242. return false;
  243. }
  244. var s = outBuffer[ outBufferOffset.value - 1 ];
  245. while ( cs -- > 0 ) {
  246. outBuffer[ outBufferOffset.value ++ ] = s;
  247. }
  248. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  249. outBuffer[ outBufferOffset.value ++ ] = po;
  250. } else {
  251. return false;
  252. }
  253. getCodeReturn.c = c;
  254. getCodeReturn.lc = lc;
  255. }
  256. function UInt16( value ) {
  257. return ( value & 0xFFFF );
  258. }
  259. function Int16( value ) {
  260. var ref = UInt16( value );
  261. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  262. }
  263. const wdec14Return = { a: 0, b: 0 };
  264. function wdec14( l, h ) {
  265. var ls = Int16( l );
  266. var hs = Int16( h );
  267. var hi = hs;
  268. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  269. var as = ai;
  270. var bs = ai - hi;
  271. wdec14Return.a = as;
  272. wdec14Return.b = bs;
  273. }
  274. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  275. var n = ( nx > ny ) ? ny : nx;
  276. var p = 1;
  277. var p2;
  278. while ( p <= n ) p <<= 1;
  279. p >>= 1;
  280. p2 = p;
  281. p >>= 1;
  282. while ( p >= 1 ) {
  283. var py = 0;
  284. var ey = py + oy * ( ny - p2 );
  285. var oy1 = oy * p;
  286. var oy2 = oy * p2;
  287. var ox1 = ox * p;
  288. var ox2 = ox * p2;
  289. var i00, i01, i10, i11;
  290. for ( ; py <= ey; py += oy2 ) {
  291. var px = py;
  292. var ex = py + ox * ( nx - p2 );
  293. for ( ; px <= ex; px += ox2 ) {
  294. var p01 = px + ox1;
  295. var p10 = px + oy1;
  296. var p11 = p10 + ox1;
  297. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  298. i00 = wdec14Return.a;
  299. i10 = wdec14Return.b;
  300. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  301. i01 = wdec14Return.a;
  302. i11 = wdec14Return.b;
  303. wdec14( i00, i01 );
  304. buffer[ px + j ] = wdec14Return.a;
  305. buffer[ p01 + j ] = wdec14Return.b;
  306. wdec14( i10, i11 );
  307. buffer[ p10 + j ] = wdec14Return.a;
  308. buffer[ p11 + j ] = wdec14Return.b;
  309. }
  310. if ( nx & p ) {
  311. var p10 = px + oy1;
  312. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  313. i00 = wdec14Return.a;
  314. buffer[ p10 + j ] = wdec14Return.b;
  315. buffer[ px + j ] = i00;
  316. }
  317. }
  318. if ( ny & p ) {
  319. var px = py;
  320. var ex = py + ox * ( nx - p2 );
  321. for ( ; px <= ex; px += ox2 ) {
  322. var p01 = px + ox1;
  323. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  324. i00 = wdec14Return.a;
  325. buffer[ p01 + j ] = wdec14Return.b;
  326. buffer[ px + j ] = i00;
  327. }
  328. }
  329. p2 = p;
  330. p >>= 1;
  331. }
  332. return py;
  333. }
  334. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  335. var c = 0;
  336. var lc = 0;
  337. var outBufferEndOffset = no;
  338. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  339. while ( inOffset.value < inOffsetEnd ) {
  340. getChar( c, lc, uInt8Array, inOffset );
  341. c = getCharReturn.c;
  342. lc = getCharReturn.lc;
  343. while ( lc >= HUF_DECBITS ) {
  344. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  345. var pl = decodingTable[ index ];
  346. if ( pl.len ) {
  347. lc -= pl.len;
  348. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  349. c = getCodeReturn.c;
  350. lc = getCodeReturn.lc;
  351. } else {
  352. if ( ! pl.p ) {
  353. throw 'hufDecode issues';
  354. }
  355. var j;
  356. for ( j = 0; j < pl.lit; j ++ ) {
  357. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  358. while ( lc < l && inOffset.value < inOffsetEnd ) {
  359. getChar( c, lc, uInt8Array, inOffset );
  360. c = getCharReturn.c;
  361. lc = getCharReturn.lc;
  362. }
  363. if ( lc >= l ) {
  364. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  365. lc -= l;
  366. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  367. c = getCodeReturn.c;
  368. lc = getCodeReturn.lc;
  369. break;
  370. }
  371. }
  372. }
  373. if ( j == pl.lit ) {
  374. throw 'hufDecode issues';
  375. }
  376. }
  377. }
  378. }
  379. var i = ( 8 - ni ) & 7;
  380. c >>= i;
  381. lc -= i;
  382. while ( lc > 0 ) {
  383. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  384. if ( pl.len ) {
  385. lc -= pl.len;
  386. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  387. c = getCodeReturn.c;
  388. lc = getCodeReturn.lc;
  389. } else {
  390. throw 'hufDecode issues';
  391. }
  392. }
  393. return true;
  394. }
  395. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  396. var initialInOffset = inOffset.value;
  397. var im = parseUint32( inDataView, inOffset );
  398. var iM = parseUint32( inDataView, inOffset );
  399. inOffset.value += 4;
  400. var nBits = parseUint32( inDataView, inOffset );
  401. inOffset.value += 4;
  402. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  403. throw 'Something wrong with HUF_ENCSIZE';
  404. }
  405. var freq = new Array( HUF_ENCSIZE );
  406. var hdec = new Array( HUF_DECSIZE );
  407. hufClearDecTable( hdec );
  408. var ni = nCompressed - ( inOffset.value - initialInOffset );
  409. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  410. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  411. throw 'Something wrong with hufUncompress';
  412. }
  413. hufBuildDecTable( freq, im, iM, hdec );
  414. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  415. }
  416. function applyLut( lut, data, nData ) {
  417. for ( var i = 0; i < nData; ++ i ) {
  418. data[ i ] = lut[ data[ i ] ];
  419. }
  420. }
  421. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  422. var bitmap = new Uint8Array( BITMAP_SIZE );
  423. var minNonZero = parseUint16( inDataView, inOffset );
  424. var maxNonZero = parseUint16( inDataView, inOffset );
  425. if ( maxNonZero >= BITMAP_SIZE ) {
  426. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  427. }
  428. if ( minNonZero <= maxNonZero ) {
  429. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  430. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  431. }
  432. }
  433. var lut = new Uint16Array( USHORT_RANGE );
  434. reverseLutFromBitmap( bitmap, lut );
  435. var length = parseUint32( inDataView, inOffset );
  436. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  437. var pizChannelData = new Array( num_channels );
  438. var outBufferEnd = 0;
  439. for ( var i = 0; i < num_channels; i ++ ) {
  440. pizChannelData[ i ] = {};
  441. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  442. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  443. pizChannelData[ i ][ 'nx' ] = dataWidth;
  444. pizChannelData[ i ][ 'ny' ] = num_lines;
  445. pizChannelData[ i ][ 'size' ] = 1;
  446. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  447. }
  448. var fooOffset = 0;
  449. for ( var i = 0; i < num_channels; i ++ ) {
  450. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  451. fooOffset += wav2Decode(
  452. j + fooOffset,
  453. outBuffer,
  454. pizChannelData[ i ].nx,
  455. pizChannelData[ i ].size,
  456. pizChannelData[ i ].ny,
  457. pizChannelData[ i ].nx * pizChannelData[ i ].size
  458. );
  459. }
  460. }
  461. applyLut( lut, outBuffer, outBufferEnd );
  462. return true;
  463. }
  464. function parseNullTerminatedString( buffer, offset ) {
  465. var uintBuffer = new Uint8Array( buffer );
  466. var endOffset = 0;
  467. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  468. endOffset += 1;
  469. }
  470. var stringValue = new TextDecoder().decode(
  471. uintBuffer.slice( offset.value, offset.value + endOffset )
  472. );
  473. offset.value = offset.value + endOffset + 1;
  474. return stringValue;
  475. }
  476. function parseFixedLengthString( buffer, offset, size ) {
  477. var stringValue = new TextDecoder().decode(
  478. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  479. );
  480. offset.value = offset.value + size;
  481. return stringValue;
  482. }
  483. function parseUlong( dataView, offset ) {
  484. var uLong = dataView.getUint32( 0, true );
  485. offset.value = offset.value + ULONG_SIZE;
  486. return uLong;
  487. }
  488. function parseUint32( dataView, offset ) {
  489. var Uint32 = dataView.getUint32( offset.value, true );
  490. offset.value = offset.value + INT32_SIZE;
  491. return Uint32;
  492. }
  493. function parseUint8Array( uInt8Array, offset ) {
  494. var Uint8 = uInt8Array[ offset.value ];
  495. offset.value = offset.value + INT8_SIZE;
  496. return Uint8;
  497. }
  498. function parseUint8( dataView, offset ) {
  499. var Uint8 = dataView.getUint8( offset.value );
  500. offset.value = offset.value + INT8_SIZE;
  501. return Uint8;
  502. }
  503. function parseFloat32( dataView, offset ) {
  504. var float = dataView.getFloat32( offset.value, true );
  505. offset.value += FLOAT32_SIZE;
  506. return float;
  507. }
  508. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  509. function decodeFloat16( binary ) {
  510. var exponent = ( binary & 0x7C00 ) >> 10,
  511. fraction = binary & 0x03FF;
  512. return ( binary >> 15 ? - 1 : 1 ) * (
  513. exponent ?
  514. (
  515. exponent === 0x1F ?
  516. fraction ? NaN : Infinity :
  517. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  518. ) :
  519. 6.103515625e-5 * ( fraction / 0x400 )
  520. );
  521. }
  522. function parseUint16( dataView, offset ) {
  523. var Uint16 = dataView.getUint16( offset.value, true );
  524. offset.value += INT16_SIZE;
  525. return Uint16;
  526. }
  527. function parseFloat16( buffer, offset ) {
  528. return decodeFloat16( parseUint16( buffer, offset ) );
  529. }
  530. function parseChlist( dataView, buffer, offset, size ) {
  531. var startOffset = offset.value;
  532. var channels = [];
  533. while ( offset.value < ( startOffset + size - 1 ) ) {
  534. var name = parseNullTerminatedString( buffer, offset );
  535. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  536. var pLinear = parseUint8( dataView, offset );
  537. offset.value += 3; // reserved, three chars
  538. var xSampling = parseUint32( dataView, offset );
  539. var ySampling = parseUint32( dataView, offset );
  540. channels.push( {
  541. name: name,
  542. pixelType: pixelType,
  543. pLinear: pLinear,
  544. xSampling: xSampling,
  545. ySampling: ySampling
  546. } );
  547. }
  548. offset.value += 1;
  549. return channels;
  550. }
  551. function parseChromaticities( dataView, offset ) {
  552. var redX = parseFloat32( dataView, offset );
  553. var redY = parseFloat32( dataView, offset );
  554. var greenX = parseFloat32( dataView, offset );
  555. var greenY = parseFloat32( dataView, offset );
  556. var blueX = parseFloat32( dataView, offset );
  557. var blueY = parseFloat32( dataView, offset );
  558. var whiteX = parseFloat32( dataView, offset );
  559. var whiteY = parseFloat32( dataView, offset );
  560. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  561. }
  562. function parseCompression( dataView, offset ) {
  563. var compressionCodes = [
  564. 'NO_COMPRESSION',
  565. 'RLE_COMPRESSION',
  566. 'ZIPS_COMPRESSION',
  567. 'ZIP_COMPRESSION',
  568. 'PIZ_COMPRESSION',
  569. 'PXR24_COMPRESSION',
  570. 'B44_COMPRESSION',
  571. 'B44A_COMPRESSION',
  572. 'DWAA_COMPRESSION',
  573. 'DWAB_COMPRESSION'
  574. ];
  575. var compression = parseUint8( dataView, offset );
  576. return compressionCodes[ compression ];
  577. }
  578. function parseBox2i( dataView, offset ) {
  579. var xMin = parseUint32( dataView, offset );
  580. var yMin = parseUint32( dataView, offset );
  581. var xMax = parseUint32( dataView, offset );
  582. var yMax = parseUint32( dataView, offset );
  583. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  584. }
  585. function parseLineOrder( dataView, offset ) {
  586. var lineOrders = [
  587. 'INCREASING_Y'
  588. ];
  589. var lineOrder = parseUint8( dataView, offset );
  590. return lineOrders[ lineOrder ];
  591. }
  592. function parseV2f( dataView, offset ) {
  593. var x = parseFloat32( dataView, offset );
  594. var y = parseFloat32( dataView, offset );
  595. return [ x, y ];
  596. }
  597. function parseValue( dataView, buffer, offset, type, size ) {
  598. if ( type === 'string' || type === 'iccProfile' ) {
  599. return parseFixedLengthString( buffer, offset, size );
  600. } else if ( type === 'chlist' ) {
  601. return parseChlist( dataView, buffer, offset, size );
  602. } else if ( type === 'chromaticities' ) {
  603. return parseChromaticities( dataView, offset );
  604. } else if ( type === 'compression' ) {
  605. return parseCompression( dataView, offset );
  606. } else if ( type === 'box2i' ) {
  607. return parseBox2i( dataView, offset );
  608. } else if ( type === 'lineOrder' ) {
  609. return parseLineOrder( dataView, offset );
  610. } else if ( type === 'float' ) {
  611. return parseFloat32( dataView, offset );
  612. } else if ( type === 'v2f' ) {
  613. return parseV2f( dataView, offset );
  614. } else if ( type === 'int' ) {
  615. return parseUint32( dataView, offset );
  616. } else {
  617. throw 'Cannot parse value for unsupported type: ' + type;
  618. }
  619. }
  620. var bufferDataView = new DataView( buffer );
  621. var uInt8Array = new Uint8Array( buffer );
  622. var EXRHeader = {};
  623. bufferDataView.getUint32( 0, true ); // magic
  624. bufferDataView.getUint8( 4, true ); // versionByteZero
  625. bufferDataView.getUint8( 5, true ); // fullMask
  626. // start of header
  627. var offset = { value: 8 }; // start at 8, after magic stuff
  628. var keepReading = true;
  629. while ( keepReading ) {
  630. var attributeName = parseNullTerminatedString( buffer, offset );
  631. if ( attributeName == 0 ) {
  632. keepReading = false;
  633. } else {
  634. var attributeType = parseNullTerminatedString( buffer, offset );
  635. var attributeSize = parseUint32( bufferDataView, offset );
  636. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  637. EXRHeader[ attributeName ] = attributeValue;
  638. }
  639. }
  640. // offsets
  641. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  642. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  643. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  644. scanlineBlockSize = 32;
  645. }
  646. var numBlocks = dataWindowHeight / scanlineBlockSize;
  647. for ( var i = 0; i < numBlocks; i ++ ) {
  648. parseUlong( bufferDataView, offset ); // scanlineOffset
  649. }
  650. // we should be passed the scanline offset table, start reading pixel data
  651. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  652. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  653. var numChannels = EXRHeader.channels.length;
  654. switch ( this.type ) {
  655. case THREE.FloatType:
  656. var byteArray = new Float32Array( width * height * numChannels );
  657. break;
  658. case THREE.HalfFloatType:
  659. var byteArray = new Uint16Array( width * height * numChannels );
  660. break;
  661. default:
  662. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  663. break;
  664. }
  665. var channelOffsets = {
  666. R: 0,
  667. G: 1,
  668. B: 2,
  669. A: 3
  670. };
  671. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  672. for ( var y = 0; y < height; y ++ ) {
  673. var y_scanline = parseUint32( bufferDataView, offset );
  674. parseUint32( bufferDataView, offset ); // dataSize
  675. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  676. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  677. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  678. for ( var x = 0; x < width; x ++ ) {
  679. switch ( this.type ) {
  680. case THREE.FloatType:
  681. var val = parseFloat16( bufferDataView, offset );
  682. break;
  683. case THREE.HalfFloatType:
  684. var val = parseUint16( bufferDataView, offset );
  685. break;
  686. }
  687. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  688. }
  689. } else {
  690. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  691. }
  692. }
  693. }
  694. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  695. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  696. parseUint32( bufferDataView, offset ); // line_no
  697. parseUint32( bufferDataView, offset ); // data_len
  698. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  699. var tmpBuffer = new Uint16Array( tmpBufferSize );
  700. var tmpOffset = { value: 0 };
  701. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  702. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  703. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  704. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  705. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  706. for ( var x = 0; x < width; x ++ ) {
  707. var idx = ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x;
  708. switch ( this.type ) {
  709. case THREE.FloatType:
  710. var val = decodeFloat16( tmpBuffer[ idx ] );
  711. break;
  712. case THREE.HalfFloatType:
  713. var val = tmpBuffer[ idx ];
  714. break;
  715. }
  716. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  717. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  718. }
  719. } else {
  720. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  721. }
  722. }
  723. }
  724. }
  725. } else {
  726. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  727. }
  728. return {
  729. header: EXRHeader,
  730. width: width,
  731. height: height,
  732. data: byteArray,
  733. format: EXRHeader.channels.length == 4 ? THREE.RGBAFormat : THREE.RGBFormat,
  734. type: this.type
  735. };
  736. };