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- import { Geometry } from './../core/Geometry';
- import { Material } from './../materials/Material';
- import { Raycaster } from './../core/Raycaster';
- import { Object3D } from './../core/Object3D';
- import { BufferGeometry } from '../core/BufferGeometry';
- import { Intersection } from '../core/Raycaster';
- export class Line extends Object3D {
- constructor(
- geometry?: Geometry | BufferGeometry,
- material?: Material | Material[],
- mode?: number
- );
- geometry: Geometry | BufferGeometry;
- material: Material | Material[];
- type: 'Line' | 'LineLoop' | 'LineSegments';
- isLine: true;
- computeLineDistances(): this;
- raycast( raycaster: Raycaster, intersects: Intersection[] ): void;
- }
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