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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js ray cast - texture - canvas</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #808080;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #ffffff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- #controls {
- position: absolute;
- text-align:left;
- top: 40px;
- left: 5px;
- padding: 5px;
- }
- .control {
- margin-bottom: 3px;
- }
- input {
- width: 50px;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - texture intersection<br>Left to right: buffer geometry - geometry - indexed buffer geometry</div>
- <fieldset id="controls">
- <legend>Circle</legend>
- <div class="control">
- WrapS : <select onchange="setwrapS(this)">
- <option value="ClampToEdgeWrapping">ClampToEdgeWrapping</option>
- <option value="RepeatWrapping">RepeatWrapping</option>
- <option value="MirroredRepeatWrapping">MirroredRepeatWrapping</option>
- </select>
- </div>
- <div class="control">
- WrapT : <select onchange="setwrapT(this)">
- <option value="ClampToEdgeWrapping">ClampToEdgeWrapping</option>
- <option value="RepeatWrapping">RepeatWrapping</option>
- <option value="MirroredRepeatWrapping">MirroredRepeatWrapping</option>
- </select>
- </div>
- <div class="control">
- Offset : X <input type="number" value="0" step="0.05" onchange="setOffsetU(this)" />
- Y <input type="number" value="0" step="0.05" onchange="setOffsetV(this)" /><br />
- </div>
- <div class="control">
- Repeat : X <input type="number" value="1" step="0.1" onchange="setRepeatU(this)" />
- Y <input type="number" value="1" step="0.1" onchange="setRepeatV(this)" />
- </div>
- </fieldset>
- <script src="../build/three.min.js"></script>
- <script>
- CanvasTexture = function (parentTexture) {
- this._canvas = document.createElement("canvas");
- this._context2D = this._canvas.getContext("2d");
- if (parentTexture) {
- this._parentTexture.push(parentTexture);
- parentTexture.image = this._canvas;
- }
- var that = this;
- this._background = document.createElement("img");
- this._background.addEventListener("load", function (event) {
- that._canvas.width = that._background.naturalWidth;
- that._canvas.height = that._background.naturalHeight;
- that._rayonviseur = Math.ceil(Math.min(that._canvas.width, that._canvas.height / 30));
- that._exterieurCroix = Math.ceil(0.70710678 * that._rayonviseur);
- that._interieurCroix = Math.ceil(that._exterieurCroix / 10);
- that._epaisseurViseur = Math.ceil(that._exterieurCroix / 10);
- that._draw();
- }, false);
- this._background.crossOrigin = '';
- this._background.src = "textures/UV_Grid_Sm.jpg";
- this._draw();
- }
- CanvasTexture.prototype = {
- constructor: CanvasTexture,
- _canvas: null,
- _context2D: null,
- _xCross: 0,
- _yCross: 0,
- _rayonviseur: 57,
- _exterieurCroix: 40,
- _interieurCroix: 4,
- _epaisseurViseur: 4,
- _parentTexture: [],
- addParent: function (parentTexture) {
- if (this._parentTexture.indexOf(parentTexture) === -1) {
- this._parentTexture.push(parentTexture);
- parentTexture.image = this._canvas;
- }
- },
- setCrossPosition: function (x, y) {
- this._xCross = x * this._canvas.width;
- this._yCross = y * this._canvas.height;
- this._draw();
- },
- _draw: function () {
- if (!this._context2D) return;
- this._context2D.clearRect(0, 0, this._canvas.width, this._canvas.height)
- // Background.
- this._context2D.drawImage(this._background, 0, 0);
- // Yellow cross.
- this._context2D.lineWidth = this._epaisseurViseur * 3;
- this._context2D.strokeStyle = "#FFFF00";
- this._context2D.beginPath();
- this._context2D.moveTo(this._xCross - this._exterieurCroix - 2, this._yCross - this._exterieurCroix - 2);
- this._context2D.lineTo(this._xCross - this._interieurCroix, this._yCross - this._interieurCroix);
- this._context2D.moveTo(this._xCross + this._interieurCroix, this._yCross + this._interieurCroix);
- this._context2D.lineTo(this._xCross + this._exterieurCroix + 2, this._yCross + this._exterieurCroix + 2);
- this._context2D.moveTo(this._xCross - this._exterieurCroix - 2, this._yCross + this._exterieurCroix + 2);
- this._context2D.lineTo(this._xCross - this._interieurCroix, this._yCross + this._interieurCroix);
- this._context2D.moveTo(this._xCross + this._interieurCroix, this._yCross - this._interieurCroix);
- this._context2D.lineTo(this._xCross + this._exterieurCroix + 2, this._yCross - this._exterieurCroix - 2);
- this._context2D.stroke();
- for (var i = 0; i < this._parentTexture.length; i++) {
-
- //this._parentTexture[i].image = this._canvas;
- this._parentTexture[i].needsUpdate = true;
- }
- }
- }
- </script>
- <script>
- var width = window.innerWidth;
- var height = window.innerHeight;
- var canvas;
- var objects = [];
- var planeTexture, cubeTexture, circleTexture;
- var container;
- var camera, scene, renderer;
- var raycaster = new THREE.Raycaster();
- var mouse = new THREE.Vector2();
- var onClickPosition = new THREE.Vector2();
- init();
- render();
-
- function init() {
- container = document.getElementById("container");
- scene = new THREE.Scene();
- camera = new THREE.PerspectiveCamera(45, width / height, 1, 1000);
- camera.position.x = -30;
- camera.position.y = 40;
- camera.position.z = 50;
- camera.lookAt(scene.position);
-
- renderer = new THREE.WebGLRenderer();
- renderer.setClearColor(new THREE.Color(0xEEEEEE, 1.0));
- renderer.setSize(width, height);
- container.appendChild(renderer.domElement);
- // A cube, in the middle.
- cubeTexture = new THREE.Texture(undefined, THREE.UVMapping, THREE.RepeatWrapping, THREE.RepeatWrapping);
- canvas = new CanvasTexture(cubeTexture);
- var cubeMaterial = new THREE.MeshBasicMaterial({ map: cubeTexture });
- var cubeGeometry = new THREE.BoxGeometry(20, 20, 20);
- // Set a specific texture mapping.
- var uvs;
- for (var i = 0; i < cubeGeometry.faceVertexUvs[0].length; i++) {
- uvs = cubeGeometry.faceVertexUvs[0][i];
- for (var j = 0; j < 3; j++) {
- if (uvs[j].x < 0.1) uvs[j].x = -1;
- if (uvs[j].y < 0.1) uvs[j].y = -1;
- }
- }
- var cube = new THREE.Mesh(cubeGeometry, cubeMaterial);
- cube.position.x = 4;
- cube.position.y = -5;
- cube.position.z = 0;
- objects.push(cube);
- scene.add(cube);
- // A plane on the left.
- planeTexture = new THREE.Texture(undefined, THREE.UVMapping, THREE.MirroredRepeatWrapping, THREE.MirroredRepeatWrapping);
- canvas.addParent(planeTexture);
- var planeMaterial = new THREE.MeshBasicMaterial({ map: planeTexture });
- var planeGeometry = new THREE.PlaneBufferGeometry(25, 25, 1, 1);
- var uvs = planeGeometry.attributes.uv.array;
- for (var i = 0; i < uvs.length; i++) {
- uvs[i] *= 2;
- }
- var plane = new THREE.Mesh(planeGeometry, planeMaterial);
- plane.position.x = -16;
- plane.position.y = -5;
- plane.position.z = 0;
- objects.push(plane);
- scene.add(plane);
- // A circle on the right.
- circleTexture = new THREE.Texture(undefined, THREE.UVMapping, THREE.ClampToEdgeWrapping, THREE.ClampToEdgeWrapping);
- canvas.addParent(circleTexture);
- var circleMaterial = new THREE.MeshBasicMaterial({ map: circleTexture });
- var circleGeometry = new THREE.CircleBufferGeometry(25, 40, 0, Math.PI * 2);
- var uvs = circleGeometry.attributes.uv.array;
- for (var i = 0; i < uvs.length; i++) {
- uvs[i] = (uvs[i] - 0.25) * 2;
- }
- var circle = new THREE.Mesh(circleGeometry, circleMaterial);
- circle.position.x = 24;
- circle.position.y = -5;
- circle.position.z = 0;
- objects.push(circle);
- scene.add(circle);
- window.addEventListener('resize', onWindowResize, false);
- container.addEventListener('click', onClick, false);
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize(window.innerWidth, window.innerHeight);
- };
- function onClick(evt) {
- evt.preventDefault();
- var array = getMousePosition(container, evt.clientX, evt.clientY);
- onClickPosition.fromArray(array);
- var intersects = getIntersects(onClickPosition, objects);
- if (intersects.length > 0 && intersects[0].uv) {
- var uv = intersects[0].uv;
- intersects[0].object.material.map.transformUv(uv);
- canvas.setCrossPosition(uv.x, uv.y);
- }
- };
- var getMousePosition = function (dom, x, y) {
- var rect = dom.getBoundingClientRect();
- return [(x - rect.left) / rect.width, (y - rect.top) / rect.height];
- };
- var getIntersects = function (point, objects) {
- mouse.set((point.x * 2) - 1, -(point.y * 2) + 1);
- raycaster.setFromCamera(mouse, camera);
- return raycaster.intersectObjects(objects);
- };
- function render() {
- requestAnimationFrame(render);
- renderer.render(scene, camera);
- };
- function setwrapS(that) {
- circleTexture.wrapS = THREE[that.value];
- circleTexture.needsUpdate = true;
- };
- function setwrapT(that) {
- circleTexture.wrapT = THREE[that.value];
- circleTexture.needsUpdate = true;
- };
- function setOffsetU(that) {
- circleTexture.offset.x = parseFloat(that.value);
- };
- function setOffsetV(that) {
- circleTexture.offset.y = parseFloat(that.value);
- };
- function setRepeatU(that) {
- circleTexture.repeat.x = parseFloat(that.value);
- };
- function setRepeatV(that) {
- circleTexture.repeat.y = parseFloat(that.value);
- };
- </script>
- </body>
- </html>
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