DDSLoader.js 6.2 KB

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  1. ( function () {
  2. var DDSLoader = function ( manager ) {
  3. THREE.CompressedTextureLoader.call( this, manager );
  4. };
  5. DDSLoader.prototype = Object.assign( Object.create( THREE.CompressedTextureLoader.prototype ), {
  6. constructor: DDSLoader,
  7. parse: function ( buffer, loadMipmaps ) {
  8. var dds = {
  9. mipmaps: [],
  10. width: 0,
  11. height: 0,
  12. format: null,
  13. mipmapCount: 1
  14. }; // Adapted from @toji's DDS utils
  15. // https://github.com/toji/webgl-texture-utils/blob/master/texture-util/dds.js
  16. // All values and structures referenced from:
  17. // http://msdn.microsoft.com/en-us/library/bb943991.aspx/
  18. var DDS_MAGIC = 0x20534444; // var DDSD_CAPS = 0x1;
  19. // var DDSD_HEIGHT = 0x2;
  20. // var DDSD_WIDTH = 0x4;
  21. // var DDSD_PITCH = 0x8;
  22. // var DDSD_PIXELFORMAT = 0x1000;
  23. var DDSD_MIPMAPCOUNT = 0x20000; // var DDSD_LINEARSIZE = 0x80000;
  24. // var DDSD_DEPTH = 0x800000;
  25. // var DDSCAPS_COMPLEX = 0x8;
  26. // var DDSCAPS_MIPMAP = 0x400000;
  27. // var DDSCAPS_TEXTURE = 0x1000;
  28. var DDSCAPS2_CUBEMAP = 0x200;
  29. var DDSCAPS2_CUBEMAP_POSITIVEX = 0x400;
  30. var DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800;
  31. var DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000;
  32. var DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000;
  33. var DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000;
  34. var DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000; // var DDSCAPS2_VOLUME = 0x200000;
  35. // var DDPF_ALPHAPIXELS = 0x1;
  36. // var DDPF_ALPHA = 0x2;
  37. var DDPF_FOURCC = 0x4; // var DDPF_RGB = 0x40;
  38. // var DDPF_YUV = 0x200;
  39. // var DDPF_LUMINANCE = 0x20000;
  40. function fourCCToInt32( value ) {
  41. return value.charCodeAt( 0 ) + ( value.charCodeAt( 1 ) << 8 ) + ( value.charCodeAt( 2 ) << 16 ) + ( value.charCodeAt( 3 ) << 24 );
  42. }
  43. function int32ToFourCC( value ) {
  44. return String.fromCharCode( value & 0xff, value >> 8 & 0xff, value >> 16 & 0xff, value >> 24 & 0xff );
  45. }
  46. function loadARGBMip( buffer, dataOffset, width, height ) {
  47. var dataLength = width * height * 4;
  48. var srcBuffer = new Uint8Array( buffer, dataOffset, dataLength );
  49. var byteArray = new Uint8Array( dataLength );
  50. var dst = 0;
  51. var src = 0;
  52. for ( var y = 0; y < height; y ++ ) {
  53. for ( var x = 0; x < width; x ++ ) {
  54. var b = srcBuffer[ src ];
  55. src ++;
  56. var g = srcBuffer[ src ];
  57. src ++;
  58. var r = srcBuffer[ src ];
  59. src ++;
  60. var a = srcBuffer[ src ];
  61. src ++;
  62. byteArray[ dst ] = r;
  63. dst ++; //r
  64. byteArray[ dst ] = g;
  65. dst ++; //g
  66. byteArray[ dst ] = b;
  67. dst ++; //b
  68. byteArray[ dst ] = a;
  69. dst ++; //a
  70. }
  71. }
  72. return byteArray;
  73. }
  74. var FOURCC_DXT1 = fourCCToInt32( 'DXT1' );
  75. var FOURCC_DXT3 = fourCCToInt32( 'DXT3' );
  76. var FOURCC_DXT5 = fourCCToInt32( 'DXT5' );
  77. var FOURCC_ETC1 = fourCCToInt32( 'ETC1' );
  78. var headerLengthInt = 31; // The header length in 32 bit ints
  79. // Offsets into the header array
  80. var off_magic = 0;
  81. var off_size = 1;
  82. var off_flags = 2;
  83. var off_height = 3;
  84. var off_width = 4;
  85. var off_mipmapCount = 7;
  86. var off_pfFlags = 20;
  87. var off_pfFourCC = 21;
  88. var off_RGBBitCount = 22;
  89. var off_RBitMask = 23;
  90. var off_GBitMask = 24;
  91. var off_BBitMask = 25;
  92. var off_ABitMask = 26; // var off_caps = 27;
  93. var off_caps2 = 28; // var off_caps3 = 29;
  94. // var off_caps4 = 30;
  95. // Parse header
  96. var header = new Int32Array( buffer, 0, headerLengthInt );
  97. if ( header[ off_magic ] !== DDS_MAGIC ) {
  98. console.error( 'THREE.DDSLoader.parse: Invalid magic number in DDS header.' );
  99. return dds;
  100. }
  101. if ( ! header[ off_pfFlags ] & DDPF_FOURCC ) {
  102. console.error( 'THREE.DDSLoader.parse: Unsupported format, must contain a FourCC code.' );
  103. return dds;
  104. }
  105. var blockBytes;
  106. var fourCC = header[ off_pfFourCC ];
  107. var isRGBAUncompressed = false;
  108. switch ( fourCC ) {
  109. case FOURCC_DXT1:
  110. blockBytes = 8;
  111. dds.format = THREE.RGB_S3TC_DXT1_Format;
  112. break;
  113. case FOURCC_DXT3:
  114. blockBytes = 16;
  115. dds.format = THREE.RGBA_S3TC_DXT3_Format;
  116. break;
  117. case FOURCC_DXT5:
  118. blockBytes = 16;
  119. dds.format = THREE.RGBA_S3TC_DXT5_Format;
  120. break;
  121. case FOURCC_ETC1:
  122. blockBytes = 8;
  123. dds.format = THREE.RGB_ETC1_Format;
  124. break;
  125. default:
  126. if ( header[ off_RGBBitCount ] === 32 && header[ off_RBitMask ] & 0xff0000 && header[ off_GBitMask ] & 0xff00 && header[ off_BBitMask ] & 0xff && header[ off_ABitMask ] & 0xff000000 ) {
  127. isRGBAUncompressed = true;
  128. blockBytes = 64;
  129. dds.format = THREE.RGBAFormat;
  130. } else {
  131. console.error( 'THREE.DDSLoader.parse: Unsupported FourCC code ', int32ToFourCC( fourCC ) );
  132. return dds;
  133. }
  134. }
  135. dds.mipmapCount = 1;
  136. if ( header[ off_flags ] & DDSD_MIPMAPCOUNT && loadMipmaps !== false ) {
  137. dds.mipmapCount = Math.max( 1, header[ off_mipmapCount ] );
  138. }
  139. var caps2 = header[ off_caps2 ];
  140. dds.isCubemap = caps2 & DDSCAPS2_CUBEMAP ? true : false;
  141. if ( dds.isCubemap && ( ! ( caps2 & DDSCAPS2_CUBEMAP_POSITIVEX ) || ! ( caps2 & DDSCAPS2_CUBEMAP_NEGATIVEX ) || ! ( caps2 & DDSCAPS2_CUBEMAP_POSITIVEY ) || ! ( caps2 & DDSCAPS2_CUBEMAP_NEGATIVEY ) || ! ( caps2 & DDSCAPS2_CUBEMAP_POSITIVEZ ) || ! ( caps2 & DDSCAPS2_CUBEMAP_NEGATIVEZ ) ) ) {
  142. console.error( 'THREE.DDSLoader.parse: Incomplete cubemap faces' );
  143. return dds;
  144. }
  145. dds.width = header[ off_width ];
  146. dds.height = header[ off_height ];
  147. var dataOffset = header[ off_size ] + 4; // Extract mipmaps buffers
  148. var faces = dds.isCubemap ? 6 : 1;
  149. for ( var face = 0; face < faces; face ++ ) {
  150. var width = dds.width;
  151. var height = dds.height;
  152. for ( var i = 0; i < dds.mipmapCount; i ++ ) {
  153. if ( isRGBAUncompressed ) {
  154. var byteArray = loadARGBMip( buffer, dataOffset, width, height );
  155. var dataLength = byteArray.length;
  156. } else {
  157. var dataLength = Math.max( 4, width ) / 4 * Math.max( 4, height ) / 4 * blockBytes;
  158. var byteArray = new Uint8Array( buffer, dataOffset, dataLength );
  159. }
  160. var mipmap = {
  161. 'data': byteArray,
  162. 'width': width,
  163. 'height': height
  164. };
  165. dds.mipmaps.push( mipmap );
  166. dataOffset += dataLength;
  167. width = Math.max( width >> 1, 1 );
  168. height = Math.max( height >> 1, 1 );
  169. }
  170. }
  171. return dds;
  172. }
  173. } );
  174. THREE.DDSLoader = DDSLoader;
  175. } )();