EXRLoader.js 55 KB

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  1. ( function () {
  2. /**
  3. * OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
  4. * Supports reading as UnsignedByte, HalfFloat and Float type data texture.
  5. *
  6. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  7. * implementation, so I have preserved their copyright notices.
  8. */
  9. // /*
  10. // Copyright (c) 2014 - 2017, Syoyo Fujita
  11. // All rights reserved.
  12. // Redistribution and use in source and binary forms, with or without
  13. // modification, are permitted provided that the following conditions are met:
  14. // * Redistributions of source code must retain the above copyright
  15. // notice, this list of conditions and the following disclaimer.
  16. // * Redistributions in binary form must reproduce the above copyright
  17. // notice, this list of conditions and the following disclaimer in the
  18. // documentation and/or other materials provided with the distribution.
  19. // * Neither the name of the Syoyo Fujita nor the
  20. // names of its contributors may be used to endorse or promote products
  21. // derived from this software without specific prior written permission.
  22. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  23. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  24. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  25. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  26. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  27. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  28. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  29. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  30. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  31. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  32. // */
  33. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  34. // ///////////////////////////////////////////////////////////////////////////
  35. // //
  36. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  37. // // Digital Ltd. LLC
  38. // //
  39. // // All rights reserved.
  40. // //
  41. // // Redistribution and use in source and binary forms, with or without
  42. // // modification, are permitted provided that the following conditions are
  43. // // met:
  44. // // * Redistributions of source code must retain the above copyright
  45. // // notice, this list of conditions and the following disclaimer.
  46. // // * Redistributions in binary form must reproduce the above
  47. // // copyright notice, this list of conditions and the following disclaimer
  48. // // in the documentation and/or other materials provided with the
  49. // // distribution.
  50. // // * Neither the name of Industrial Light & Magic nor the names of
  51. // // its contributors may be used to endorse or promote products derived
  52. // // from this software without specific prior written permission.
  53. // //
  54. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  55. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  56. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  57. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  58. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  59. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  60. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  61. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  62. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  63. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  64. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  65. // //
  66. // ///////////////////////////////////////////////////////////////////////////
  67. // // End of OpenEXR license -------------------------------------------------
  68. var EXRLoader = function ( manager ) {
  69. THREE.DataTextureLoader.call( this, manager );
  70. this.type = THREE.FloatType;
  71. };
  72. EXRLoader.prototype = Object.assign( Object.create( THREE.DataTextureLoader.prototype ), {
  73. constructor: EXRLoader,
  74. parse: function ( buffer ) {
  75. const USHORT_RANGE = 1 << 16;
  76. const BITMAP_SIZE = USHORT_RANGE >> 3;
  77. const HUF_ENCBITS = 16; // literal (value) bit length
  78. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  79. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  80. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  81. const HUF_DECMASK = HUF_DECSIZE - 1;
  82. const NBITS = 16;
  83. const A_OFFSET = 1 << NBITS - 1;
  84. const MOD_MASK = ( 1 << NBITS ) - 1;
  85. const SHORT_ZEROCODE_RUN = 59;
  86. const LONG_ZEROCODE_RUN = 63;
  87. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  88. const ULONG_SIZE = 8;
  89. const FLOAT32_SIZE = 4;
  90. const INT32_SIZE = 4;
  91. const INT16_SIZE = 2;
  92. const INT8_SIZE = 1;
  93. const STATIC_HUFFMAN = 0;
  94. const DEFLATE = 1;
  95. const UNKNOWN = 0;
  96. const LOSSY_DCT = 1;
  97. const RLE = 2;
  98. const logBase = Math.pow( 2.7182818, 2.2 );
  99. var tmpDataView = new DataView( new ArrayBuffer( 8 ) );
  100. function frexp( value ) {
  101. if ( value === 0 ) return [ value, 0 ];
  102. tmpDataView.setFloat64( 0, value );
  103. var bits = tmpDataView.getUint32( 0 ) >>> 20 & 0x7FF;
  104. if ( bits === 0 ) {
  105. // denormal
  106. tmpDataView.setFloat64( 0, value * Math.pow( 2, 64 ) ); // exp + 64
  107. bits = ( tmpDataView.getUint32( 0 ) >>> 20 & 0x7FF ) - 64;
  108. }
  109. var exponent = bits - 1022;
  110. var mantissa = ldexp( value, - exponent );
  111. return [ mantissa, exponent ];
  112. }
  113. function ldexp( mantissa, exponent ) {
  114. var steps = Math.min( 3, Math.ceil( Math.abs( exponent ) / 1023 ) );
  115. var result = mantissa;
  116. for ( var i = 0; i < steps; i ++ ) result *= Math.pow( 2, Math.floor( ( exponent + i ) / steps ) );
  117. return result;
  118. }
  119. function reverseLutFromBitmap( bitmap, lut ) {
  120. var k = 0;
  121. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  122. if ( i == 0 || bitmap[ i >> 3 ] & 1 << ( i & 7 ) ) {
  123. lut[ k ++ ] = i;
  124. }
  125. }
  126. var n = k - 1;
  127. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  128. return n;
  129. }
  130. function hufClearDecTable( hdec ) {
  131. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  132. hdec[ i ] = {};
  133. hdec[ i ].len = 0;
  134. hdec[ i ].lit = 0;
  135. hdec[ i ].p = null;
  136. }
  137. }
  138. const getBitsReturn = {
  139. l: 0,
  140. c: 0,
  141. lc: 0
  142. };
  143. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  144. while ( lc < nBits ) {
  145. c = c << 8 | parseUint8Array( uInt8Array, inOffset );
  146. lc += 8;
  147. }
  148. lc -= nBits;
  149. getBitsReturn.l = c >> lc & ( 1 << nBits ) - 1;
  150. getBitsReturn.c = c;
  151. getBitsReturn.lc = lc;
  152. }
  153. const hufTableBuffer = new Array( 59 );
  154. function hufCanonicalCodeTable( hcode ) {
  155. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  156. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  157. var c = 0;
  158. for ( var i = 58; i > 0; -- i ) {
  159. var nc = c + hufTableBuffer[ i ] >> 1;
  160. hufTableBuffer[ i ] = c;
  161. c = nc;
  162. }
  163. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  164. var l = hcode[ i ];
  165. if ( l > 0 ) hcode[ i ] = l | hufTableBuffer[ l ] ++ << 6;
  166. }
  167. }
  168. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  169. var p = inOffset;
  170. var c = 0;
  171. var lc = 0;
  172. for ( ; im <= iM; im ++ ) {
  173. if ( p.value - inOffset.value > ni ) return false;
  174. getBits( 6, c, lc, uInt8Array, p );
  175. var l = getBitsReturn.l;
  176. c = getBitsReturn.c;
  177. lc = getBitsReturn.lc;
  178. hcode[ im ] = l;
  179. if ( l == LONG_ZEROCODE_RUN ) {
  180. if ( p.value - inOffset.value > ni ) {
  181. throw 'Something wrong with hufUnpackEncTable';
  182. }
  183. getBits( 8, c, lc, uInt8Array, p );
  184. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  185. c = getBitsReturn.c;
  186. lc = getBitsReturn.lc;
  187. if ( im + zerun > iM + 1 ) {
  188. throw 'Something wrong with hufUnpackEncTable';
  189. }
  190. while ( zerun -- ) hcode[ im ++ ] = 0;
  191. im --;
  192. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  193. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  194. if ( im + zerun > iM + 1 ) {
  195. throw 'Something wrong with hufUnpackEncTable';
  196. }
  197. while ( zerun -- ) hcode[ im ++ ] = 0;
  198. im --;
  199. }
  200. }
  201. hufCanonicalCodeTable( hcode );
  202. }
  203. function hufLength( code ) {
  204. return code & 63;
  205. }
  206. function hufCode( code ) {
  207. return code >> 6;
  208. }
  209. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  210. for ( ; im <= iM; im ++ ) {
  211. var c = hufCode( hcode[ im ] );
  212. var l = hufLength( hcode[ im ] );
  213. if ( c >> l ) {
  214. throw 'Invalid table entry';
  215. }
  216. if ( l > HUF_DECBITS ) {
  217. var pl = hdecod[ c >> l - HUF_DECBITS ];
  218. if ( pl.len ) {
  219. throw 'Invalid table entry';
  220. }
  221. pl.lit ++;
  222. if ( pl.p ) {
  223. var p = pl.p;
  224. pl.p = new Array( pl.lit );
  225. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  226. pl.p[ i ] = p[ i ];
  227. }
  228. } else {
  229. pl.p = new Array( 1 );
  230. }
  231. pl.p[ pl.lit - 1 ] = im;
  232. } else if ( l ) {
  233. var plOffset = 0;
  234. for ( var i = 1 << HUF_DECBITS - l; i > 0; i -- ) {
  235. var pl = hdecod[ ( c << HUF_DECBITS - l ) + plOffset ];
  236. if ( pl.len || pl.p ) {
  237. throw 'Invalid table entry';
  238. }
  239. pl.len = l;
  240. pl.lit = im;
  241. plOffset ++;
  242. }
  243. }
  244. }
  245. return true;
  246. }
  247. const getCharReturn = {
  248. c: 0,
  249. lc: 0
  250. };
  251. function getChar( c, lc, uInt8Array, inOffset ) {
  252. c = c << 8 | parseUint8Array( uInt8Array, inOffset );
  253. lc += 8;
  254. getCharReturn.c = c;
  255. getCharReturn.lc = lc;
  256. }
  257. const getCodeReturn = {
  258. c: 0,
  259. lc: 0
  260. };
  261. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  262. if ( po == rlc ) {
  263. if ( lc < 8 ) {
  264. getChar( c, lc, uInt8Array, inOffset );
  265. c = getCharReturn.c;
  266. lc = getCharReturn.lc;
  267. }
  268. lc -= 8;
  269. var cs = c >> lc;
  270. var cs = new Uint8Array( [ cs ] )[ 0 ];
  271. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  272. return false;
  273. }
  274. var s = outBuffer[ outBufferOffset.value - 1 ];
  275. while ( cs -- > 0 ) {
  276. outBuffer[ outBufferOffset.value ++ ] = s;
  277. }
  278. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  279. outBuffer[ outBufferOffset.value ++ ] = po;
  280. } else {
  281. return false;
  282. }
  283. getCodeReturn.c = c;
  284. getCodeReturn.lc = lc;
  285. }
  286. function UInt16( value ) {
  287. return value & 0xFFFF;
  288. }
  289. function Int16( value ) {
  290. var ref = UInt16( value );
  291. return ref > 0x7FFF ? ref - 0x10000 : ref;
  292. }
  293. const wdec14Return = {
  294. a: 0,
  295. b: 0
  296. };
  297. function wdec14( l, h ) {
  298. var ls = Int16( l );
  299. var hs = Int16( h );
  300. var hi = hs;
  301. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  302. var as = ai;
  303. var bs = ai - hi;
  304. wdec14Return.a = as;
  305. wdec14Return.b = bs;
  306. }
  307. function wdec16( l, h ) {
  308. var m = UInt16( l );
  309. var d = UInt16( h );
  310. var bb = m - ( d >> 1 ) & MOD_MASK;
  311. var aa = d + bb - A_OFFSET & MOD_MASK;
  312. wdec14Return.a = aa;
  313. wdec14Return.b = bb;
  314. }
  315. function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
  316. var w14 = mx < 1 << 14;
  317. var n = nx > ny ? ny : nx;
  318. var p = 1;
  319. var p2;
  320. while ( p <= n ) p <<= 1;
  321. p >>= 1;
  322. p2 = p;
  323. p >>= 1;
  324. while ( p >= 1 ) {
  325. var py = 0;
  326. var ey = py + oy * ( ny - p2 );
  327. var oy1 = oy * p;
  328. var oy2 = oy * p2;
  329. var ox1 = ox * p;
  330. var ox2 = ox * p2;
  331. var i00, i01, i10, i11;
  332. for ( ; py <= ey; py += oy2 ) {
  333. var px = py;
  334. var ex = py + ox * ( nx - p2 );
  335. for ( ; px <= ex; px += ox2 ) {
  336. var p01 = px + ox1;
  337. var p10 = px + oy1;
  338. var p11 = p10 + ox1;
  339. if ( w14 ) {
  340. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  341. i00 = wdec14Return.a;
  342. i10 = wdec14Return.b;
  343. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  344. i01 = wdec14Return.a;
  345. i11 = wdec14Return.b;
  346. wdec14( i00, i01 );
  347. buffer[ px + j ] = wdec14Return.a;
  348. buffer[ p01 + j ] = wdec14Return.b;
  349. wdec14( i10, i11 );
  350. buffer[ p10 + j ] = wdec14Return.a;
  351. buffer[ p11 + j ] = wdec14Return.b;
  352. } else {
  353. wdec16( buffer[ px + j ], buffer[ p10 + j ] );
  354. i00 = wdec14Return.a;
  355. i10 = wdec14Return.b;
  356. wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
  357. i01 = wdec14Return.a;
  358. i11 = wdec14Return.b;
  359. wdec16( i00, i01 );
  360. buffer[ px + j ] = wdec14Return.a;
  361. buffer[ p01 + j ] = wdec14Return.b;
  362. wdec16( i10, i11 );
  363. buffer[ p10 + j ] = wdec14Return.a;
  364. buffer[ p11 + j ] = wdec14Return.b;
  365. }
  366. }
  367. if ( nx & p ) {
  368. var p10 = px + oy1;
  369. if ( w14 ) wdec14( buffer[ px + j ], buffer[ p10 + j ] ); else wdec16( buffer[ px + j ], buffer[ p10 + j ] );
  370. i00 = wdec14Return.a;
  371. buffer[ p10 + j ] = wdec14Return.b;
  372. buffer[ px + j ] = i00;
  373. }
  374. }
  375. if ( ny & p ) {
  376. var px = py;
  377. var ex = py + ox * ( nx - p2 );
  378. for ( ; px <= ex; px += ox2 ) {
  379. var p01 = px + ox1;
  380. if ( w14 ) wdec14( buffer[ px + j ], buffer[ p01 + j ] ); else wdec16( buffer[ px + j ], buffer[ p01 + j ] );
  381. i00 = wdec14Return.a;
  382. buffer[ p01 + j ] = wdec14Return.b;
  383. buffer[ px + j ] = i00;
  384. }
  385. }
  386. p2 = p;
  387. p >>= 1;
  388. }
  389. return py;
  390. }
  391. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  392. var c = 0;
  393. var lc = 0;
  394. var outBufferEndOffset = no;
  395. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  396. while ( inOffset.value < inOffsetEnd ) {
  397. getChar( c, lc, uInt8Array, inOffset );
  398. c = getCharReturn.c;
  399. lc = getCharReturn.lc;
  400. while ( lc >= HUF_DECBITS ) {
  401. var index = c >> lc - HUF_DECBITS & HUF_DECMASK;
  402. var pl = decodingTable[ index ];
  403. if ( pl.len ) {
  404. lc -= pl.len;
  405. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  406. c = getCodeReturn.c;
  407. lc = getCodeReturn.lc;
  408. } else {
  409. if ( ! pl.p ) {
  410. throw 'hufDecode issues';
  411. }
  412. var j;
  413. for ( j = 0; j < pl.lit; j ++ ) {
  414. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  415. while ( lc < l && inOffset.value < inOffsetEnd ) {
  416. getChar( c, lc, uInt8Array, inOffset );
  417. c = getCharReturn.c;
  418. lc = getCharReturn.lc;
  419. }
  420. if ( lc >= l ) {
  421. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( c >> lc - l & ( 1 << l ) - 1 ) ) {
  422. lc -= l;
  423. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  424. c = getCodeReturn.c;
  425. lc = getCodeReturn.lc;
  426. break;
  427. }
  428. }
  429. }
  430. if ( j == pl.lit ) {
  431. throw 'hufDecode issues';
  432. }
  433. }
  434. }
  435. }
  436. var i = 8 - ni & 7;
  437. c >>= i;
  438. lc -= i;
  439. while ( lc > 0 ) {
  440. var pl = decodingTable[ c << HUF_DECBITS - lc & HUF_DECMASK ];
  441. if ( pl.len ) {
  442. lc -= pl.len;
  443. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  444. c = getCodeReturn.c;
  445. lc = getCodeReturn.lc;
  446. } else {
  447. throw 'hufDecode issues';
  448. }
  449. }
  450. return true;
  451. }
  452. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
  453. var outOffset = {
  454. value: 0
  455. };
  456. var initialInOffset = inOffset.value;
  457. var im = parseUint32( inDataView, inOffset );
  458. var iM = parseUint32( inDataView, inOffset );
  459. inOffset.value += 4;
  460. var nBits = parseUint32( inDataView, inOffset );
  461. inOffset.value += 4;
  462. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  463. throw 'Something wrong with HUF_ENCSIZE';
  464. }
  465. var freq = new Array( HUF_ENCSIZE );
  466. var hdec = new Array( HUF_DECSIZE );
  467. hufClearDecTable( hdec );
  468. var ni = nCompressed - ( inOffset.value - initialInOffset );
  469. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  470. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  471. throw 'Something wrong with hufUncompress';
  472. }
  473. hufBuildDecTable( freq, im, iM, hdec );
  474. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  475. }
  476. function applyLut( lut, data, nData ) {
  477. for ( var i = 0; i < nData; ++ i ) {
  478. data[ i ] = lut[ data[ i ] ];
  479. }
  480. }
  481. function predictor( source ) {
  482. for ( var t = 1; t < source.length; t ++ ) {
  483. var d = source[ t - 1 ] + source[ t ] - 128;
  484. source[ t ] = d;
  485. }
  486. }
  487. function interleaveScalar( source, out ) {
  488. var t1 = 0;
  489. var t2 = Math.floor( ( source.length + 1 ) / 2 );
  490. var s = 0;
  491. var stop = source.length - 1;
  492. while ( true ) {
  493. if ( s > stop ) break;
  494. out[ s ++ ] = source[ t1 ++ ];
  495. if ( s > stop ) break;
  496. out[ s ++ ] = source[ t2 ++ ];
  497. }
  498. }
  499. function decodeRunLength( source ) {
  500. var size = source.byteLength;
  501. var out = new Array();
  502. var p = 0;
  503. var reader = new DataView( source );
  504. while ( size > 0 ) {
  505. var l = reader.getInt8( p ++ );
  506. if ( l < 0 ) {
  507. var count = - l;
  508. size -= count + 1;
  509. for ( var i = 0; i < count; i ++ ) {
  510. out.push( reader.getUint8( p ++ ) );
  511. }
  512. } else {
  513. var count = l;
  514. size -= 2;
  515. var value = reader.getUint8( p ++ );
  516. for ( var i = 0; i < count + 1; i ++ ) {
  517. out.push( value );
  518. }
  519. }
  520. }
  521. return out;
  522. }
  523. function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
  524. var dataView = new DataView( outBuffer.buffer );
  525. var width = channelData[ cscSet.idx[ 0 ] ].width;
  526. var height = channelData[ cscSet.idx[ 0 ] ].height;
  527. var numComp = 3;
  528. var numFullBlocksX = Math.floor( width / 8.0 );
  529. var numBlocksX = Math.ceil( width / 8.0 );
  530. var numBlocksY = Math.ceil( height / 8.0 );
  531. var leftoverX = width - ( numBlocksX - 1 ) * 8;
  532. var leftoverY = height - ( numBlocksY - 1 ) * 8;
  533. var currAcComp = {
  534. value: 0
  535. };
  536. var currDcComp = new Array( numComp );
  537. var dctData = new Array( numComp );
  538. var halfZigBlock = new Array( numComp );
  539. var rowBlock = new Array( numComp );
  540. var rowOffsets = new Array( numComp );
  541. for ( let comp = 0; comp < numComp; ++ comp ) {
  542. rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
  543. currDcComp[ comp ] = comp < 1 ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
  544. dctData[ comp ] = new Float32Array( 64 );
  545. halfZigBlock[ comp ] = new Uint16Array( 64 );
  546. rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
  547. }
  548. for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
  549. var maxY = 8;
  550. if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
  551. var maxX = 8;
  552. for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
  553. if ( blockx == numBlocksX - 1 ) maxX = leftoverX;
  554. for ( let comp = 0; comp < numComp; ++ comp ) {
  555. halfZigBlock[ comp ].fill( 0 ); // set block DC component
  556. halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ]; // set block AC components
  557. unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] ); // UnZigZag block to float
  558. unZigZag( halfZigBlock[ comp ], dctData[ comp ] ); // decode float dct
  559. dctInverse( dctData[ comp ] );
  560. }
  561. if ( numComp == 3 ) {
  562. csc709Inverse( dctData );
  563. }
  564. for ( let comp = 0; comp < numComp; ++ comp ) {
  565. convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
  566. }
  567. } // blockx
  568. let offset = 0;
  569. for ( let comp = 0; comp < numComp; ++ comp ) {
  570. const type = channelData[ cscSet.idx[ comp ] ].type;
  571. for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
  572. offset = rowOffsets[ comp ][ y ];
  573. for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
  574. const src = blockx * 64 + ( y & 0x7 ) * 8;
  575. dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
  576. dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
  577. dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
  578. dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
  579. dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
  580. dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
  581. dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
  582. dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
  583. offset += 8 * INT16_SIZE * type;
  584. }
  585. } // handle partial X blocks
  586. if ( numFullBlocksX != numBlocksX ) {
  587. for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
  588. const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
  589. const src = numFullBlocksX * 64 + ( y & 0x7 ) * 8;
  590. for ( let x = 0; x < maxX; ++ x ) {
  591. dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
  592. }
  593. }
  594. }
  595. } // comp
  596. } // blocky
  597. var halfRow = new Uint16Array( width );
  598. var dataView = new DataView( outBuffer.buffer ); // convert channels back to float, if needed
  599. for ( var comp = 0; comp < numComp; ++ comp ) {
  600. channelData[ cscSet.idx[ comp ] ].decoded = true;
  601. var type = channelData[ cscSet.idx[ comp ] ].type;
  602. if ( channelData[ comp ].type != 2 ) continue;
  603. for ( var y = 0; y < height; ++ y ) {
  604. const offset = rowOffsets[ comp ][ y ];
  605. for ( var x = 0; x < width; ++ x ) {
  606. halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
  607. }
  608. for ( var x = 0; x < width; ++ x ) {
  609. dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
  610. }
  611. }
  612. }
  613. }
  614. function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
  615. var acValue;
  616. var dctComp = 1;
  617. while ( dctComp < 64 ) {
  618. acValue = acBuffer[ currAcComp.value ];
  619. if ( acValue == 0xff00 ) {
  620. dctComp = 64;
  621. } else if ( acValue >> 8 == 0xff ) {
  622. dctComp += acValue & 0xff;
  623. } else {
  624. halfZigBlock[ dctComp ] = acValue;
  625. dctComp ++;
  626. }
  627. currAcComp.value ++;
  628. }
  629. }
  630. function unZigZag( src, dst ) {
  631. dst[ 0 ] = decodeFloat16( src[ 0 ] );
  632. dst[ 1 ] = decodeFloat16( src[ 1 ] );
  633. dst[ 2 ] = decodeFloat16( src[ 5 ] );
  634. dst[ 3 ] = decodeFloat16( src[ 6 ] );
  635. dst[ 4 ] = decodeFloat16( src[ 14 ] );
  636. dst[ 5 ] = decodeFloat16( src[ 15 ] );
  637. dst[ 6 ] = decodeFloat16( src[ 27 ] );
  638. dst[ 7 ] = decodeFloat16( src[ 28 ] );
  639. dst[ 8 ] = decodeFloat16( src[ 2 ] );
  640. dst[ 9 ] = decodeFloat16( src[ 4 ] );
  641. dst[ 10 ] = decodeFloat16( src[ 7 ] );
  642. dst[ 11 ] = decodeFloat16( src[ 13 ] );
  643. dst[ 12 ] = decodeFloat16( src[ 16 ] );
  644. dst[ 13 ] = decodeFloat16( src[ 26 ] );
  645. dst[ 14 ] = decodeFloat16( src[ 29 ] );
  646. dst[ 15 ] = decodeFloat16( src[ 42 ] );
  647. dst[ 16 ] = decodeFloat16( src[ 3 ] );
  648. dst[ 17 ] = decodeFloat16( src[ 8 ] );
  649. dst[ 18 ] = decodeFloat16( src[ 12 ] );
  650. dst[ 19 ] = decodeFloat16( src[ 17 ] );
  651. dst[ 20 ] = decodeFloat16( src[ 25 ] );
  652. dst[ 21 ] = decodeFloat16( src[ 30 ] );
  653. dst[ 22 ] = decodeFloat16( src[ 41 ] );
  654. dst[ 23 ] = decodeFloat16( src[ 43 ] );
  655. dst[ 24 ] = decodeFloat16( src[ 9 ] );
  656. dst[ 25 ] = decodeFloat16( src[ 11 ] );
  657. dst[ 26 ] = decodeFloat16( src[ 18 ] );
  658. dst[ 27 ] = decodeFloat16( src[ 24 ] );
  659. dst[ 28 ] = decodeFloat16( src[ 31 ] );
  660. dst[ 29 ] = decodeFloat16( src[ 40 ] );
  661. dst[ 30 ] = decodeFloat16( src[ 44 ] );
  662. dst[ 31 ] = decodeFloat16( src[ 53 ] );
  663. dst[ 32 ] = decodeFloat16( src[ 10 ] );
  664. dst[ 33 ] = decodeFloat16( src[ 19 ] );
  665. dst[ 34 ] = decodeFloat16( src[ 23 ] );
  666. dst[ 35 ] = decodeFloat16( src[ 32 ] );
  667. dst[ 36 ] = decodeFloat16( src[ 39 ] );
  668. dst[ 37 ] = decodeFloat16( src[ 45 ] );
  669. dst[ 38 ] = decodeFloat16( src[ 52 ] );
  670. dst[ 39 ] = decodeFloat16( src[ 54 ] );
  671. dst[ 40 ] = decodeFloat16( src[ 20 ] );
  672. dst[ 41 ] = decodeFloat16( src[ 22 ] );
  673. dst[ 42 ] = decodeFloat16( src[ 33 ] );
  674. dst[ 43 ] = decodeFloat16( src[ 38 ] );
  675. dst[ 44 ] = decodeFloat16( src[ 46 ] );
  676. dst[ 45 ] = decodeFloat16( src[ 51 ] );
  677. dst[ 46 ] = decodeFloat16( src[ 55 ] );
  678. dst[ 47 ] = decodeFloat16( src[ 60 ] );
  679. dst[ 48 ] = decodeFloat16( src[ 21 ] );
  680. dst[ 49 ] = decodeFloat16( src[ 34 ] );
  681. dst[ 50 ] = decodeFloat16( src[ 37 ] );
  682. dst[ 51 ] = decodeFloat16( src[ 47 ] );
  683. dst[ 52 ] = decodeFloat16( src[ 50 ] );
  684. dst[ 53 ] = decodeFloat16( src[ 56 ] );
  685. dst[ 54 ] = decodeFloat16( src[ 59 ] );
  686. dst[ 55 ] = decodeFloat16( src[ 61 ] );
  687. dst[ 56 ] = decodeFloat16( src[ 35 ] );
  688. dst[ 57 ] = decodeFloat16( src[ 36 ] );
  689. dst[ 58 ] = decodeFloat16( src[ 48 ] );
  690. dst[ 59 ] = decodeFloat16( src[ 49 ] );
  691. dst[ 60 ] = decodeFloat16( src[ 57 ] );
  692. dst[ 61 ] = decodeFloat16( src[ 58 ] );
  693. dst[ 62 ] = decodeFloat16( src[ 62 ] );
  694. dst[ 63 ] = decodeFloat16( src[ 63 ] );
  695. }
  696. function dctInverse( data ) {
  697. const a = 0.5 * Math.cos( 3.14159 / 4.0 );
  698. const b = 0.5 * Math.cos( 3.14159 / 16.0 );
  699. const c = 0.5 * Math.cos( 3.14159 / 8.0 );
  700. const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
  701. const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
  702. const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
  703. const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
  704. var alpha = new Array( 4 );
  705. var beta = new Array( 4 );
  706. var theta = new Array( 4 );
  707. var gamma = new Array( 4 );
  708. for ( var row = 0; row < 8; ++ row ) {
  709. var rowPtr = row * 8;
  710. alpha[ 0 ] = c * data[ rowPtr + 2 ];
  711. alpha[ 1 ] = f * data[ rowPtr + 2 ];
  712. alpha[ 2 ] = c * data[ rowPtr + 6 ];
  713. alpha[ 3 ] = f * data[ rowPtr + 6 ];
  714. beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
  715. beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
  716. beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
  717. beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
  718. theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
  719. theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
  720. theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
  721. theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
  722. gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
  723. gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
  724. gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
  725. gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
  726. data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
  727. data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
  728. data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
  729. data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
  730. data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
  731. data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
  732. data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
  733. data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
  734. }
  735. for ( var column = 0; column < 8; ++ column ) {
  736. alpha[ 0 ] = c * data[ 16 + column ];
  737. alpha[ 1 ] = f * data[ 16 + column ];
  738. alpha[ 2 ] = c * data[ 48 + column ];
  739. alpha[ 3 ] = f * data[ 48 + column ];
  740. beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
  741. beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
  742. beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
  743. beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
  744. theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
  745. theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
  746. theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
  747. theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
  748. gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
  749. gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
  750. gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
  751. gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
  752. data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
  753. data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
  754. data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
  755. data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
  756. data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
  757. data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
  758. data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
  759. data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
  760. }
  761. }
  762. function csc709Inverse( data ) {
  763. for ( var i = 0; i < 64; ++ i ) {
  764. var y = data[ 0 ][ i ];
  765. var cb = data[ 1 ][ i ];
  766. var cr = data[ 2 ][ i ];
  767. data[ 0 ][ i ] = y + 1.5747 * cr;
  768. data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
  769. data[ 2 ][ i ] = y + 1.8556 * cb;
  770. }
  771. }
  772. function convertToHalf( src, dst, idx ) {
  773. for ( var i = 0; i < 64; ++ i ) {
  774. dst[ idx + i ] = THREE.DataUtils.toHalfFloat( toLinear( src[ i ] ) );
  775. }
  776. }
  777. function toLinear( float ) {
  778. if ( float <= 1 ) {
  779. return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
  780. } else {
  781. return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
  782. }
  783. }
  784. function uncompressRAW( info ) {
  785. return new DataView( info.array.buffer, info.offset.value, info.size );
  786. }
  787. function uncompressRLE( info ) {
  788. var compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
  789. var rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
  790. var tmpBuffer = new Uint8Array( rawBuffer.length );
  791. predictor( rawBuffer ); // revert predictor
  792. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  793. return new DataView( tmpBuffer.buffer );
  794. }
  795. function uncompressZIP( info ) {
  796. var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  797. if ( typeof fflate === 'undefined' ) {
  798. console.error( 'THREE.EXRLoader: External library fflate.min.js required.' );
  799. }
  800. var rawBuffer = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
  801. var tmpBuffer = new Uint8Array( rawBuffer.length );
  802. predictor( rawBuffer ); // revert predictor
  803. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  804. return new DataView( tmpBuffer.buffer );
  805. }
  806. function uncompressPIZ( info ) {
  807. var inDataView = info.viewer;
  808. var inOffset = {
  809. value: info.offset.value
  810. };
  811. var tmpBufSize = info.width * scanlineBlockSize * ( EXRHeader.channels.length * info.type );
  812. var outBuffer = new Uint16Array( tmpBufSize );
  813. var bitmap = new Uint8Array( BITMAP_SIZE ); // Setup channel info
  814. var outBufferEnd = 0;
  815. var pizChannelData = new Array( info.channels );
  816. for ( var i = 0; i < info.channels; i ++ ) {
  817. pizChannelData[ i ] = {};
  818. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  819. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  820. pizChannelData[ i ][ 'nx' ] = info.width;
  821. pizChannelData[ i ][ 'ny' ] = info.lines;
  822. pizChannelData[ i ][ 'size' ] = info.type;
  823. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  824. } // Read range compression data
  825. var minNonZero = parseUint16( inDataView, inOffset );
  826. var maxNonZero = parseUint16( inDataView, inOffset );
  827. if ( maxNonZero >= BITMAP_SIZE ) {
  828. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  829. }
  830. if ( minNonZero <= maxNonZero ) {
  831. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  832. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  833. }
  834. } // Reverse LUT
  835. var lut = new Uint16Array( USHORT_RANGE );
  836. var maxValue = reverseLutFromBitmap( bitmap, lut );
  837. var length = parseUint32( inDataView, inOffset ); // Huffman decoding
  838. hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd ); // Wavelet decoding
  839. for ( var i = 0; i < info.channels; ++ i ) {
  840. var cd = pizChannelData[ i ];
  841. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  842. wav2Decode( outBuffer, cd.start + j, cd.nx, cd.size, cd.ny, cd.nx * cd.size, maxValue );
  843. }
  844. } // Expand the pixel data to their original range
  845. applyLut( lut, outBuffer, outBufferEnd ); // Rearrange the pixel data into the format expected by the caller.
  846. var tmpOffset = 0;
  847. var tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
  848. for ( var y = 0; y < info.lines; y ++ ) {
  849. for ( var c = 0; c < info.channels; c ++ ) {
  850. var cd = pizChannelData[ c ];
  851. var n = cd.nx * cd.size;
  852. var cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
  853. tmpBuffer.set( cp, tmpOffset );
  854. tmpOffset += n * INT16_SIZE;
  855. cd.end += n;
  856. }
  857. }
  858. return new DataView( tmpBuffer.buffer );
  859. }
  860. function uncompressPXR( info ) {
  861. var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  862. if ( typeof fflate === 'undefined' ) {
  863. console.error( 'THREE.EXRLoader: External library fflate.min.js required.' );
  864. }
  865. var rawBuffer = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
  866. const sz = info.lines * info.channels * info.width;
  867. const tmpBuffer = info.type == 1 ? new Uint16Array( sz ) : new Uint32Array( sz );
  868. let tmpBufferEnd = 0;
  869. let writePtr = 0;
  870. const ptr = new Array( 4 );
  871. for ( let y = 0; y < info.lines; y ++ ) {
  872. for ( let c = 0; c < info.channels; c ++ ) {
  873. let pixel = 0;
  874. switch ( info.type ) {
  875. case 1:
  876. ptr[ 0 ] = tmpBufferEnd;
  877. ptr[ 1 ] = ptr[ 0 ] + info.width;
  878. tmpBufferEnd = ptr[ 1 ] + info.width;
  879. for ( let j = 0; j < info.width; ++ j ) {
  880. const diff = rawBuffer[ ptr[ 0 ] ++ ] << 8 | rawBuffer[ ptr[ 1 ] ++ ];
  881. pixel += diff;
  882. tmpBuffer[ writePtr ] = pixel;
  883. writePtr ++;
  884. }
  885. break;
  886. case 2:
  887. ptr[ 0 ] = tmpBufferEnd;
  888. ptr[ 1 ] = ptr[ 0 ] + info.width;
  889. ptr[ 2 ] = ptr[ 1 ] + info.width;
  890. tmpBufferEnd = ptr[ 2 ] + info.width;
  891. for ( let j = 0; j < info.width; ++ j ) {
  892. const diff = rawBuffer[ ptr[ 0 ] ++ ] << 24 | rawBuffer[ ptr[ 1 ] ++ ] << 16 | rawBuffer[ ptr[ 2 ] ++ ] << 8;
  893. pixel += diff;
  894. tmpBuffer[ writePtr ] = pixel;
  895. writePtr ++;
  896. }
  897. break;
  898. }
  899. }
  900. }
  901. return new DataView( tmpBuffer.buffer );
  902. }
  903. function uncompressDWA( info ) {
  904. var inDataView = info.viewer;
  905. var inOffset = {
  906. value: info.offset.value
  907. };
  908. var outBuffer = new Uint8Array( info.width * info.lines * ( EXRHeader.channels.length * info.type * INT16_SIZE ) ); // Read compression header information
  909. var dwaHeader = {
  910. version: parseInt64( inDataView, inOffset ),
  911. unknownUncompressedSize: parseInt64( inDataView, inOffset ),
  912. unknownCompressedSize: parseInt64( inDataView, inOffset ),
  913. acCompressedSize: parseInt64( inDataView, inOffset ),
  914. dcCompressedSize: parseInt64( inDataView, inOffset ),
  915. rleCompressedSize: parseInt64( inDataView, inOffset ),
  916. rleUncompressedSize: parseInt64( inDataView, inOffset ),
  917. rleRawSize: parseInt64( inDataView, inOffset ),
  918. totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
  919. totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
  920. acCompression: parseInt64( inDataView, inOffset )
  921. };
  922. if ( dwaHeader.version < 2 ) throw 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported'; // Read channel ruleset information
  923. var channelRules = new Array();
  924. var ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
  925. while ( ruleSize > 0 ) {
  926. var name = parseNullTerminatedString( inDataView.buffer, inOffset );
  927. var value = parseUint8( inDataView, inOffset );
  928. var compression = value >> 2 & 3;
  929. var csc = ( value >> 4 ) - 1;
  930. var index = new Int8Array( [ csc ] )[ 0 ];
  931. var type = parseUint8( inDataView, inOffset );
  932. channelRules.push( {
  933. name: name,
  934. index: index,
  935. type: type,
  936. compression: compression
  937. } );
  938. ruleSize -= name.length + 3;
  939. } // Classify channels
  940. var channels = EXRHeader.channels;
  941. var channelData = new Array( info.channels );
  942. for ( var i = 0; i < info.channels; ++ i ) {
  943. var cd = channelData[ i ] = {};
  944. var channel = channels[ i ];
  945. cd.name = channel.name;
  946. cd.compression = UNKNOWN;
  947. cd.decoded = false;
  948. cd.type = channel.pixelType;
  949. cd.pLinear = channel.pLinear;
  950. cd.width = info.width;
  951. cd.height = info.lines;
  952. }
  953. var cscSet = {
  954. idx: new Array( 3 )
  955. };
  956. for ( var offset = 0; offset < info.channels; ++ offset ) {
  957. var cd = channelData[ offset ];
  958. for ( var i = 0; i < channelRules.length; ++ i ) {
  959. var rule = channelRules[ i ];
  960. if ( cd.name == rule.name ) {
  961. cd.compression = rule.compression;
  962. if ( rule.index >= 0 ) {
  963. cscSet.idx[ rule.index ] = offset;
  964. }
  965. cd.offset = offset;
  966. }
  967. }
  968. } // Read DCT - AC component data
  969. if ( dwaHeader.acCompressedSize > 0 ) {
  970. switch ( dwaHeader.acCompression ) {
  971. case STATIC_HUFFMAN:
  972. var acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
  973. hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
  974. break;
  975. case DEFLATE:
  976. var compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
  977. var data = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
  978. var acBuffer = new Uint16Array( data.buffer );
  979. inOffset.value += dwaHeader.totalAcUncompressedCount;
  980. break;
  981. }
  982. } // Read DCT - DC component data
  983. if ( dwaHeader.dcCompressedSize > 0 ) {
  984. var zlibInfo = {
  985. array: info.array,
  986. offset: inOffset,
  987. size: dwaHeader.dcCompressedSize
  988. };
  989. var dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
  990. inOffset.value += dwaHeader.dcCompressedSize;
  991. } // Read RLE compressed data
  992. if ( dwaHeader.rleRawSize > 0 ) {
  993. var compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
  994. var data = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
  995. var rleBuffer = decodeRunLength( data.buffer );
  996. inOffset.value += dwaHeader.rleCompressedSize;
  997. } // Prepare outbuffer data offset
  998. var outBufferEnd = 0;
  999. var rowOffsets = new Array( channelData.length );
  1000. for ( var i = 0; i < rowOffsets.length; ++ i ) {
  1001. rowOffsets[ i ] = new Array();
  1002. }
  1003. for ( var y = 0; y < info.lines; ++ y ) {
  1004. for ( var chan = 0; chan < channelData.length; ++ chan ) {
  1005. rowOffsets[ chan ].push( outBufferEnd );
  1006. outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
  1007. }
  1008. } // Lossy DCT decode RGB channels
  1009. lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer ); // Decode other channels
  1010. for ( var i = 0; i < channelData.length; ++ i ) {
  1011. var cd = channelData[ i ];
  1012. if ( cd.decoded ) continue;
  1013. switch ( cd.compression ) {
  1014. case RLE:
  1015. var row = 0;
  1016. var rleOffset = 0;
  1017. for ( var y = 0; y < info.lines; ++ y ) {
  1018. var rowOffsetBytes = rowOffsets[ i ][ row ];
  1019. for ( var x = 0; x < cd.width; ++ x ) {
  1020. for ( var byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
  1021. outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
  1022. }
  1023. rleOffset ++;
  1024. }
  1025. row ++;
  1026. }
  1027. break;
  1028. case LOSSY_DCT: // skip
  1029. default:
  1030. throw 'EXRLoader.parse: unsupported channel compression';
  1031. }
  1032. }
  1033. return new DataView( outBuffer.buffer );
  1034. }
  1035. function parseNullTerminatedString( buffer, offset ) {
  1036. var uintBuffer = new Uint8Array( buffer );
  1037. var endOffset = 0;
  1038. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  1039. endOffset += 1;
  1040. }
  1041. var stringValue = new TextDecoder().decode( uintBuffer.slice( offset.value, offset.value + endOffset ) );
  1042. offset.value = offset.value + endOffset + 1;
  1043. return stringValue;
  1044. }
  1045. function parseFixedLengthString( buffer, offset, size ) {
  1046. var stringValue = new TextDecoder().decode( new Uint8Array( buffer ).slice( offset.value, offset.value + size ) );
  1047. offset.value = offset.value + size;
  1048. return stringValue;
  1049. }
  1050. function parseUlong( dataView, offset ) {
  1051. var uLong = dataView.getUint32( 0, true );
  1052. offset.value = offset.value + ULONG_SIZE;
  1053. return uLong;
  1054. }
  1055. function parseRational( dataView, offset ) {
  1056. var x = parseInt32( dataView, offset );
  1057. var y = parseUint32( dataView, offset );
  1058. return [ x, y ];
  1059. }
  1060. function parseTimecode( dataView, offset ) {
  1061. var x = parseUint32( dataView, offset );
  1062. var y = parseUint32( dataView, offset );
  1063. return [ x, y ];
  1064. }
  1065. function parseInt32( dataView, offset ) {
  1066. var Int32 = dataView.getInt32( offset.value, true );
  1067. offset.value = offset.value + INT32_SIZE;
  1068. return Int32;
  1069. }
  1070. function parseUint32( dataView, offset ) {
  1071. var Uint32 = dataView.getUint32( offset.value, true );
  1072. offset.value = offset.value + INT32_SIZE;
  1073. return Uint32;
  1074. }
  1075. function parseUint8Array( uInt8Array, offset ) {
  1076. var Uint8 = uInt8Array[ offset.value ];
  1077. offset.value = offset.value + INT8_SIZE;
  1078. return Uint8;
  1079. }
  1080. function parseUint8( dataView, offset ) {
  1081. var Uint8 = dataView.getUint8( offset.value );
  1082. offset.value = offset.value + INT8_SIZE;
  1083. return Uint8;
  1084. }
  1085. function parseInt64( dataView, offset ) {
  1086. var int = Number( dataView.getBigInt64( offset.value, true ) );
  1087. offset.value += ULONG_SIZE;
  1088. return int;
  1089. }
  1090. function parseFloat32( dataView, offset ) {
  1091. var float = dataView.getFloat32( offset.value, true );
  1092. offset.value += FLOAT32_SIZE;
  1093. return float;
  1094. }
  1095. function decodeFloat32( dataView, offset ) {
  1096. return THREE.DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
  1097. } // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  1098. function decodeFloat16( binary ) {
  1099. var exponent = ( binary & 0x7C00 ) >> 10,
  1100. fraction = binary & 0x03FF;
  1101. return ( binary >> 15 ? - 1 : 1 ) * ( exponent ? exponent === 0x1F ? fraction ? NaN : Infinity : Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 ) : 6.103515625e-5 * ( fraction / 0x400 ) );
  1102. }
  1103. function parseUint16( dataView, offset ) {
  1104. var Uint16 = dataView.getUint16( offset.value, true );
  1105. offset.value += INT16_SIZE;
  1106. return Uint16;
  1107. }
  1108. function parseFloat16( buffer, offset ) {
  1109. return decodeFloat16( parseUint16( buffer, offset ) );
  1110. }
  1111. function parseChlist( dataView, buffer, offset, size ) {
  1112. var startOffset = offset.value;
  1113. var channels = [];
  1114. while ( offset.value < startOffset + size - 1 ) {
  1115. var name = parseNullTerminatedString( buffer, offset );
  1116. var pixelType = parseInt32( dataView, offset );
  1117. var pLinear = parseUint8( dataView, offset );
  1118. offset.value += 3; // reserved, three chars
  1119. var xSampling = parseInt32( dataView, offset );
  1120. var ySampling = parseInt32( dataView, offset );
  1121. channels.push( {
  1122. name: name,
  1123. pixelType: pixelType,
  1124. pLinear: pLinear,
  1125. xSampling: xSampling,
  1126. ySampling: ySampling
  1127. } );
  1128. }
  1129. offset.value += 1;
  1130. return channels;
  1131. }
  1132. function parseChromaticities( dataView, offset ) {
  1133. var redX = parseFloat32( dataView, offset );
  1134. var redY = parseFloat32( dataView, offset );
  1135. var greenX = parseFloat32( dataView, offset );
  1136. var greenY = parseFloat32( dataView, offset );
  1137. var blueX = parseFloat32( dataView, offset );
  1138. var blueY = parseFloat32( dataView, offset );
  1139. var whiteX = parseFloat32( dataView, offset );
  1140. var whiteY = parseFloat32( dataView, offset );
  1141. return {
  1142. redX: redX,
  1143. redY: redY,
  1144. greenX: greenX,
  1145. greenY: greenY,
  1146. blueX: blueX,
  1147. blueY: blueY,
  1148. whiteX: whiteX,
  1149. whiteY: whiteY
  1150. };
  1151. }
  1152. function parseCompression( dataView, offset ) {
  1153. var compressionCodes = [ 'NO_COMPRESSION', 'RLE_COMPRESSION', 'ZIPS_COMPRESSION', 'ZIP_COMPRESSION', 'PIZ_COMPRESSION', 'PXR24_COMPRESSION', 'B44_COMPRESSION', 'B44A_COMPRESSION', 'DWAA_COMPRESSION', 'DWAB_COMPRESSION' ];
  1154. var compression = parseUint8( dataView, offset );
  1155. return compressionCodes[ compression ];
  1156. }
  1157. function parseBox2i( dataView, offset ) {
  1158. var xMin = parseUint32( dataView, offset );
  1159. var yMin = parseUint32( dataView, offset );
  1160. var xMax = parseUint32( dataView, offset );
  1161. var yMax = parseUint32( dataView, offset );
  1162. return {
  1163. xMin: xMin,
  1164. yMin: yMin,
  1165. xMax: xMax,
  1166. yMax: yMax
  1167. };
  1168. }
  1169. function parseLineOrder( dataView, offset ) {
  1170. var lineOrders = [ 'INCREASING_Y' ];
  1171. var lineOrder = parseUint8( dataView, offset );
  1172. return lineOrders[ lineOrder ];
  1173. }
  1174. function parseV2f( dataView, offset ) {
  1175. var x = parseFloat32( dataView, offset );
  1176. var y = parseFloat32( dataView, offset );
  1177. return [ x, y ];
  1178. }
  1179. function parseV3f( dataView, offset ) {
  1180. var x = parseFloat32( dataView, offset );
  1181. var y = parseFloat32( dataView, offset );
  1182. var z = parseFloat32( dataView, offset );
  1183. return [ x, y, z ];
  1184. }
  1185. function parseValue( dataView, buffer, offset, type, size ) {
  1186. if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
  1187. return parseFixedLengthString( buffer, offset, size );
  1188. } else if ( type === 'chlist' ) {
  1189. return parseChlist( dataView, buffer, offset, size );
  1190. } else if ( type === 'chromaticities' ) {
  1191. return parseChromaticities( dataView, offset );
  1192. } else if ( type === 'compression' ) {
  1193. return parseCompression( dataView, offset );
  1194. } else if ( type === 'box2i' ) {
  1195. return parseBox2i( dataView, offset );
  1196. } else if ( type === 'lineOrder' ) {
  1197. return parseLineOrder( dataView, offset );
  1198. } else if ( type === 'float' ) {
  1199. return parseFloat32( dataView, offset );
  1200. } else if ( type === 'v2f' ) {
  1201. return parseV2f( dataView, offset );
  1202. } else if ( type === 'v3f' ) {
  1203. return parseV3f( dataView, offset );
  1204. } else if ( type === 'int' ) {
  1205. return parseInt32( dataView, offset );
  1206. } else if ( type === 'rational' ) {
  1207. return parseRational( dataView, offset );
  1208. } else if ( type === 'timecode' ) {
  1209. return parseTimecode( dataView, offset );
  1210. } else if ( type === 'preview' ) {
  1211. offset.value += size;
  1212. return 'skipped';
  1213. } else {
  1214. offset.value += size;
  1215. return undefined;
  1216. }
  1217. }
  1218. var bufferDataView = new DataView( buffer );
  1219. var uInt8Array = new Uint8Array( buffer );
  1220. var EXRHeader = {};
  1221. bufferDataView.getUint32( 0, true ); // magic
  1222. bufferDataView.getUint8( 4, true ); // versionByteZero
  1223. bufferDataView.getUint8( 5, true ); // fullMask
  1224. // start of header
  1225. var offset = {
  1226. value: 8
  1227. }; // start at 8, after magic stuff
  1228. var keepReading = true;
  1229. while ( keepReading ) {
  1230. var attributeName = parseNullTerminatedString( buffer, offset );
  1231. if ( attributeName == 0 ) {
  1232. keepReading = false;
  1233. } else {
  1234. var attributeType = parseNullTerminatedString( buffer, offset );
  1235. var attributeSize = parseUint32( bufferDataView, offset );
  1236. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  1237. if ( attributeValue === undefined ) {
  1238. console.warn( `EXRLoader.parse: skipped unknown header attribute type \'${attributeType}\'.` );
  1239. } else {
  1240. EXRHeader[ attributeName ] = attributeValue;
  1241. }
  1242. }
  1243. } // offsets
  1244. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  1245. var uncompress;
  1246. var scanlineBlockSize;
  1247. switch ( EXRHeader.compression ) {
  1248. case 'NO_COMPRESSION':
  1249. scanlineBlockSize = 1;
  1250. uncompress = uncompressRAW;
  1251. break;
  1252. case 'RLE_COMPRESSION':
  1253. scanlineBlockSize = 1;
  1254. uncompress = uncompressRLE;
  1255. break;
  1256. case 'ZIPS_COMPRESSION':
  1257. scanlineBlockSize = 1;
  1258. uncompress = uncompressZIP;
  1259. break;
  1260. case 'ZIP_COMPRESSION':
  1261. scanlineBlockSize = 16;
  1262. uncompress = uncompressZIP;
  1263. break;
  1264. case 'PIZ_COMPRESSION':
  1265. scanlineBlockSize = 32;
  1266. uncompress = uncompressPIZ;
  1267. break;
  1268. case 'PXR24_COMPRESSION':
  1269. scanlineBlockSize = 16;
  1270. uncompress = uncompressPXR;
  1271. break;
  1272. case 'DWAA_COMPRESSION':
  1273. scanlineBlockSize = 32;
  1274. uncompress = uncompressDWA;
  1275. break;
  1276. case 'DWAB_COMPRESSION':
  1277. scanlineBlockSize = 256;
  1278. uncompress = uncompressDWA;
  1279. break;
  1280. default:
  1281. throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
  1282. }
  1283. var size_t;
  1284. var getValue; // mixed pixelType not supported
  1285. var pixelType = EXRHeader.channels[ 0 ].pixelType;
  1286. if ( pixelType === 1 ) {
  1287. // half
  1288. switch ( this.type ) {
  1289. case THREE.UnsignedByteType:
  1290. case THREE.FloatType:
  1291. getValue = parseFloat16;
  1292. size_t = INT16_SIZE;
  1293. break;
  1294. case THREE.HalfFloatType:
  1295. getValue = parseUint16;
  1296. size_t = INT16_SIZE;
  1297. break;
  1298. }
  1299. } else if ( pixelType === 2 ) {
  1300. // float
  1301. switch ( this.type ) {
  1302. case THREE.UnsignedByteType:
  1303. case THREE.FloatType:
  1304. getValue = parseFloat32;
  1305. size_t = FLOAT32_SIZE;
  1306. break;
  1307. case THREE.HalfFloatType:
  1308. getValue = decodeFloat32;
  1309. size_t = FLOAT32_SIZE;
  1310. }
  1311. } else {
  1312. throw 'EXRLoader.parse: unsupported pixelType ' + pixelType + ' for ' + EXRHeader.compression + '.';
  1313. }
  1314. var numBlocks = dataWindowHeight / scanlineBlockSize;
  1315. for ( var i = 0; i < numBlocks; i ++ ) {
  1316. parseUlong( bufferDataView, offset ); // scanlineOffset
  1317. } // we should be passed the scanline offset table, start reading pixel data
  1318. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  1319. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1; // Firefox only supports RGBA (half) float textures
  1320. // var numChannels = EXRHeader.channels.length;
  1321. var numChannels = 4;
  1322. var size = width * height * numChannels; // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
  1323. switch ( this.type ) {
  1324. case THREE.UnsignedByteType:
  1325. case THREE.FloatType:
  1326. var byteArray = new Float32Array( size );
  1327. if ( EXRHeader.channels.length < numChannels ) {
  1328. byteArray.fill( 1, 0, size );
  1329. }
  1330. break;
  1331. case THREE.HalfFloatType:
  1332. var byteArray = new Uint16Array( size );
  1333. if ( EXRHeader.channels.length < numChannels ) {
  1334. byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
  1335. }
  1336. break;
  1337. default:
  1338. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  1339. break;
  1340. }
  1341. var channelOffsets = {
  1342. R: 0,
  1343. G: 1,
  1344. B: 2,
  1345. A: 3
  1346. };
  1347. var compressionInfo = {
  1348. size: 0,
  1349. width: width,
  1350. lines: scanlineBlockSize,
  1351. offset: offset,
  1352. array: uInt8Array,
  1353. viewer: bufferDataView,
  1354. type: pixelType,
  1355. channels: EXRHeader.channels.length
  1356. };
  1357. var line;
  1358. var size;
  1359. var viewer;
  1360. var tmpOffset = {
  1361. value: 0
  1362. };
  1363. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  1364. line = parseUint32( bufferDataView, offset ); // line_no
  1365. size = parseUint32( bufferDataView, offset ); // data_len
  1366. compressionInfo.lines = line + scanlineBlockSize > height ? height - line : scanlineBlockSize;
  1367. compressionInfo.offset = offset;
  1368. compressionInfo.size = size;
  1369. viewer = uncompress( compressionInfo );
  1370. offset.value += size;
  1371. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  1372. var true_y = line_y + scanlineBlockIdx * scanlineBlockSize;
  1373. if ( true_y >= height ) break;
  1374. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  1375. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  1376. for ( var x = 0; x < width; x ++ ) {
  1377. var idx = line_y * ( EXRHeader.channels.length * width ) + channelID * width + x;
  1378. tmpOffset.value = idx * size_t;
  1379. var val = getValue( viewer, tmpOffset );
  1380. byteArray[ ( height - 1 - true_y ) * ( width * numChannels ) + x * numChannels + cOff ] = val;
  1381. }
  1382. }
  1383. }
  1384. }
  1385. if ( this.type === THREE.UnsignedByteType ) {
  1386. let v, i;
  1387. const size = byteArray.length;
  1388. const RGBEArray = new Uint8Array( size );
  1389. for ( let h = 0; h < height; ++ h ) {
  1390. for ( let w = 0; w < width; ++ w ) {
  1391. i = h * width * 4 + w * 4;
  1392. const red = byteArray[ i ];
  1393. const green = byteArray[ i + 1 ];
  1394. const blue = byteArray[ i + 2 ];
  1395. v = red > green ? red : green;
  1396. v = blue > v ? blue : v;
  1397. if ( v < 1e-32 ) {
  1398. RGBEArray[ i ] = RGBEArray[ i + 1 ] = RGBEArray[ i + 2 ] = RGBEArray[ i + 3 ] = 0;
  1399. } else {
  1400. const res = frexp( v );
  1401. v = res[ 0 ] * 256 / v;
  1402. RGBEArray[ i ] = red * v;
  1403. RGBEArray[ i + 1 ] = green * v;
  1404. RGBEArray[ i + 2 ] = blue * v;
  1405. RGBEArray[ i + 3 ] = res[ 1 ] + 128;
  1406. }
  1407. }
  1408. }
  1409. byteArray = RGBEArray;
  1410. }
  1411. const format = this.type === THREE.UnsignedByteType ? THREE.RGBEFormat : numChannels === 4 ? THREE.RGBAFormat : THREE.RGBFormat;
  1412. return {
  1413. header: EXRHeader,
  1414. width: width,
  1415. height: height,
  1416. data: byteArray,
  1417. format: format,
  1418. type: this.type
  1419. };
  1420. },
  1421. setDataType: function ( value ) {
  1422. this.type = value;
  1423. return this;
  1424. },
  1425. load: function ( url, onLoad, onProgress, onError ) {
  1426. function onLoadCallback( texture, texData ) {
  1427. switch ( texture.type ) {
  1428. case THREE.UnsignedByteType:
  1429. texture.encoding = THREE.RGBEEncoding;
  1430. texture.minFilter = THREE.NearestFilter;
  1431. texture.magFilter = THREE.NearestFilter;
  1432. texture.generateMipmaps = false;
  1433. texture.flipY = false;
  1434. break;
  1435. case THREE.FloatType:
  1436. case THREE.HalfFloatType:
  1437. texture.encoding = THREE.LinearEncoding;
  1438. texture.minFilter = THREE.LinearFilter;
  1439. texture.magFilter = THREE.LinearFilter;
  1440. texture.generateMipmaps = false;
  1441. texture.flipY = false;
  1442. break;
  1443. }
  1444. if ( onLoad ) onLoad( texture, texData );
  1445. }
  1446. return THREE.DataTextureLoader.prototype.load.call( this, url, onLoadCallback, onProgress, onError );
  1447. }
  1448. } );
  1449. THREE.EXRLoader = EXRLoader;
  1450. } )();