GLTFLoader.js 96 KB

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  1. ( function () {
  2. var GLTFLoader = function () {
  3. function GLTFLoader( manager ) {
  4. THREE.Loader.call( this, manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsTransmissionExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFLightsExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMeshoptCompression( parser );
  26. } );
  27. }
  28. GLTFLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  29. constructor: GLTFLoader,
  30. load: function ( url, onLoad, onProgress, onError ) {
  31. var scope = this;
  32. var resourcePath;
  33. if ( this.resourcePath !== '' ) {
  34. resourcePath = this.resourcePath;
  35. } else if ( this.path !== '' ) {
  36. resourcePath = this.path;
  37. } else {
  38. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  39. } // Tells the LoadingManager to track an extra item, which resolves after
  40. // the model is fully loaded. This means the count of items loaded will
  41. // be incorrect, but ensures manager.onLoad() does not fire early.
  42. this.manager.itemStart( url );
  43. var _onError = function ( e ) {
  44. if ( onError ) {
  45. onError( e );
  46. } else {
  47. console.error( e );
  48. }
  49. scope.manager.itemError( url );
  50. scope.manager.itemEnd( url );
  51. };
  52. var loader = new THREE.FileLoader( this.manager );
  53. loader.setPath( this.path );
  54. loader.setResponseType( 'arraybuffer' );
  55. loader.setRequestHeader( this.requestHeader );
  56. loader.setWithCredentials( this.withCredentials );
  57. loader.load( url, function ( data ) {
  58. try {
  59. scope.parse( data, resourcePath, function ( gltf ) {
  60. onLoad( gltf );
  61. scope.manager.itemEnd( url );
  62. }, _onError );
  63. } catch ( e ) {
  64. _onError( e );
  65. }
  66. }, onProgress, _onError );
  67. },
  68. setDRACOLoader: function ( dracoLoader ) {
  69. this.dracoLoader = dracoLoader;
  70. return this;
  71. },
  72. setDDSLoader: function () {
  73. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  74. },
  75. setKTX2Loader: function ( ktx2Loader ) {
  76. this.ktx2Loader = ktx2Loader;
  77. return this;
  78. },
  79. setMeshoptDecoder: function ( meshoptDecoder ) {
  80. this.meshoptDecoder = meshoptDecoder;
  81. return this;
  82. },
  83. register: function ( callback ) {
  84. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  85. this.pluginCallbacks.push( callback );
  86. }
  87. return this;
  88. },
  89. unregister: function ( callback ) {
  90. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  91. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  92. }
  93. return this;
  94. },
  95. parse: function ( data, path, onLoad, onError ) {
  96. var content;
  97. var extensions = {};
  98. var plugins = {};
  99. if ( typeof data === 'string' ) {
  100. content = data;
  101. } else {
  102. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  103. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  104. try {
  105. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  106. } catch ( error ) {
  107. if ( onError ) onError( error );
  108. return;
  109. }
  110. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  111. } else {
  112. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  113. }
  114. }
  115. var json = JSON.parse( content );
  116. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  117. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  118. return;
  119. }
  120. var parser = new GLTFParser( json, {
  121. path: path || this.resourcePath || '',
  122. crossOrigin: this.crossOrigin,
  123. requestHeader: this.requestHeader,
  124. manager: this.manager,
  125. ktx2Loader: this.ktx2Loader,
  126. meshoptDecoder: this.meshoptDecoder
  127. } );
  128. parser.fileLoader.setRequestHeader( this.requestHeader );
  129. for ( var i = 0; i < this.pluginCallbacks.length; i ++ ) {
  130. var plugin = this.pluginCallbacks[ i ]( parser );
  131. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  132. // in addUnknownExtensionsToUserData().
  133. // Remove this workaround if we move all the existing
  134. // extension handlers to plugin system
  135. extensions[ plugin.name ] = true;
  136. }
  137. if ( json.extensionsUsed ) {
  138. for ( var i = 0; i < json.extensionsUsed.length; ++ i ) {
  139. var extensionName = json.extensionsUsed[ i ];
  140. var extensionsRequired = json.extensionsRequired || [];
  141. switch ( extensionName ) {
  142. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  143. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  144. break;
  145. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  146. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  147. break;
  148. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  149. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  150. break;
  151. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  152. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  153. break;
  154. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  155. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  156. break;
  157. default:
  158. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  159. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  160. }
  161. }
  162. }
  163. }
  164. parser.setExtensions( extensions );
  165. parser.setPlugins( plugins );
  166. parser.parse( onLoad, onError );
  167. }
  168. } );
  169. /* GLTFREGISTRY */
  170. function GLTFRegistry() {
  171. var objects = {};
  172. return {
  173. get: function ( key ) {
  174. return objects[ key ];
  175. },
  176. add: function ( key, object ) {
  177. objects[ key ] = object;
  178. },
  179. remove: function ( key ) {
  180. delete objects[ key ];
  181. },
  182. removeAll: function () {
  183. objects = {};
  184. }
  185. };
  186. }
  187. /*********************************/
  188. /********** EXTENSIONS ***********/
  189. /*********************************/
  190. var EXTENSIONS = {
  191. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  192. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  193. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  194. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  195. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  196. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  197. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  198. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  199. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  200. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  201. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  202. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  203. };
  204. /**
  205. * Punctual Lights Extension
  206. *
  207. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  208. */
  209. function GLTFLightsExtension( parser ) {
  210. this.parser = parser;
  211. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  212. this.cache = {
  213. refs: {},
  214. uses: {}
  215. };
  216. }
  217. GLTFLightsExtension.prototype._markDefs = function () {
  218. var parser = this.parser;
  219. var nodeDefs = this.parser.json.nodes || [];
  220. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  221. var nodeDef = nodeDefs[ nodeIndex ];
  222. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  223. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  224. }
  225. }
  226. };
  227. GLTFLightsExtension.prototype._loadLight = function ( lightIndex ) {
  228. var parser = this.parser;
  229. var cacheKey = 'light:' + lightIndex;
  230. var dependency = parser.cache.get( cacheKey );
  231. if ( dependency ) return dependency;
  232. var json = parser.json;
  233. var extensions = json.extensions && json.extensions[ this.name ] || {};
  234. var lightDefs = extensions.lights || [];
  235. var lightDef = lightDefs[ lightIndex ];
  236. var lightNode;
  237. var color = new THREE.Color( 0xffffff );
  238. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  239. var range = lightDef.range !== undefined ? lightDef.range : 0;
  240. switch ( lightDef.type ) {
  241. case 'directional':
  242. lightNode = new THREE.DirectionalLight( color );
  243. lightNode.target.position.set( 0, 0, - 1 );
  244. lightNode.add( lightNode.target );
  245. break;
  246. case 'point':
  247. lightNode = new THREE.PointLight( color );
  248. lightNode.distance = range;
  249. break;
  250. case 'spot':
  251. lightNode = new THREE.SpotLight( color );
  252. lightNode.distance = range; // Handle spotlight properties.
  253. lightDef.spot = lightDef.spot || {};
  254. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  255. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  256. lightNode.angle = lightDef.spot.outerConeAngle;
  257. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  258. lightNode.target.position.set( 0, 0, - 1 );
  259. lightNode.add( lightNode.target );
  260. break;
  261. default:
  262. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  263. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  264. // here, because node-level parsing will only override position if explicitly specified.
  265. lightNode.position.set( 0, 0, 0 );
  266. lightNode.decay = 2;
  267. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  268. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  269. dependency = Promise.resolve( lightNode );
  270. parser.cache.add( cacheKey, dependency );
  271. return dependency;
  272. };
  273. GLTFLightsExtension.prototype.createNodeAttachment = function ( nodeIndex ) {
  274. var self = this;
  275. var parser = this.parser;
  276. var json = parser.json;
  277. var nodeDef = json.nodes[ nodeIndex ];
  278. var lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  279. var lightIndex = lightDef.light;
  280. if ( lightIndex === undefined ) return null;
  281. return this._loadLight( lightIndex ).then( function ( light ) {
  282. return parser._getNodeRef( self.cache, lightIndex, light );
  283. } );
  284. };
  285. /**
  286. * Unlit Materials Extension
  287. *
  288. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  289. */
  290. function GLTFMaterialsUnlitExtension() {
  291. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  292. }
  293. GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () {
  294. return THREE.MeshBasicMaterial;
  295. };
  296. GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) {
  297. var pending = [];
  298. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  299. materialParams.opacity = 1.0;
  300. var metallicRoughness = materialDef.pbrMetallicRoughness;
  301. if ( metallicRoughness ) {
  302. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  303. var array = metallicRoughness.baseColorFactor;
  304. materialParams.color.fromArray( array );
  305. materialParams.opacity = array[ 3 ];
  306. }
  307. if ( metallicRoughness.baseColorTexture !== undefined ) {
  308. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  309. }
  310. }
  311. return Promise.all( pending );
  312. };
  313. /**
  314. * Clearcoat Materials Extension
  315. *
  316. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  317. */
  318. function GLTFMaterialsClearcoatExtension( parser ) {
  319. this.parser = parser;
  320. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  321. }
  322. GLTFMaterialsClearcoatExtension.prototype.getMaterialType = function ( materialIndex ) {
  323. var parser = this.parser;
  324. var materialDef = parser.json.materials[ materialIndex ];
  325. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  326. return THREE.MeshPhysicalMaterial;
  327. };
  328. GLTFMaterialsClearcoatExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  329. var parser = this.parser;
  330. var materialDef = parser.json.materials[ materialIndex ];
  331. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  332. return Promise.resolve();
  333. }
  334. var pending = [];
  335. var extension = materialDef.extensions[ this.name ];
  336. if ( extension.clearcoatFactor !== undefined ) {
  337. materialParams.clearcoat = extension.clearcoatFactor;
  338. }
  339. if ( extension.clearcoatTexture !== undefined ) {
  340. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  341. }
  342. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  343. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  344. }
  345. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  346. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  347. }
  348. if ( extension.clearcoatNormalTexture !== undefined ) {
  349. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  350. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  351. var scale = extension.clearcoatNormalTexture.scale; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  352. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale );
  353. }
  354. }
  355. return Promise.all( pending );
  356. };
  357. /**
  358. * Transmission Materials Extension
  359. *
  360. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  361. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  362. */
  363. function GLTFMaterialsTransmissionExtension( parser ) {
  364. this.parser = parser;
  365. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  366. }
  367. GLTFMaterialsTransmissionExtension.prototype.getMaterialType = function ( materialIndex ) {
  368. var parser = this.parser;
  369. var materialDef = parser.json.materials[ materialIndex ];
  370. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  371. return THREE.MeshPhysicalMaterial;
  372. };
  373. GLTFMaterialsTransmissionExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  374. var parser = this.parser;
  375. var materialDef = parser.json.materials[ materialIndex ];
  376. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  377. return Promise.resolve();
  378. }
  379. var pending = [];
  380. var extension = materialDef.extensions[ this.name ];
  381. if ( extension.transmissionFactor !== undefined ) {
  382. materialParams.transmission = extension.transmissionFactor;
  383. }
  384. if ( extension.transmissionTexture !== undefined ) {
  385. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  386. }
  387. return Promise.all( pending );
  388. };
  389. /**
  390. * BasisU Texture Extension
  391. *
  392. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  393. */
  394. function GLTFTextureBasisUExtension( parser ) {
  395. this.parser = parser;
  396. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  397. }
  398. GLTFTextureBasisUExtension.prototype.loadTexture = function ( textureIndex ) {
  399. var parser = this.parser;
  400. var json = parser.json;
  401. var textureDef = json.textures[ textureIndex ];
  402. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  403. return null;
  404. }
  405. var extension = textureDef.extensions[ this.name ];
  406. var source = json.images[ extension.source ];
  407. var loader = parser.options.ktx2Loader;
  408. if ( ! loader ) {
  409. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  410. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  411. } else {
  412. // Assumes that the extension is optional and that a fallback texture is present
  413. return null;
  414. }
  415. }
  416. return parser.loadTextureImage( textureIndex, source, loader );
  417. };
  418. /**
  419. * WebP Texture Extension
  420. *
  421. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  422. */
  423. function GLTFTextureWebPExtension( parser ) {
  424. this.parser = parser;
  425. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  426. this.isSupported = null;
  427. }
  428. GLTFTextureWebPExtension.prototype.loadTexture = function ( textureIndex ) {
  429. var name = this.name;
  430. var parser = this.parser;
  431. var json = parser.json;
  432. var textureDef = json.textures[ textureIndex ];
  433. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  434. return null;
  435. }
  436. var extension = textureDef.extensions[ name ];
  437. var source = json.images[ extension.source ];
  438. var loader = parser.textureLoader;
  439. if ( source.uri ) {
  440. var handler = parser.options.manager.getHandler( source.uri );
  441. if ( handler !== null ) loader = handler;
  442. }
  443. return this.detectSupport().then( function ( isSupported ) {
  444. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  445. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  446. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  447. } // Fall back to PNG or JPEG.
  448. return parser.loadTexture( textureIndex );
  449. } );
  450. };
  451. GLTFTextureWebPExtension.prototype.detectSupport = function () {
  452. if ( ! this.isSupported ) {
  453. this.isSupported = new Promise( function ( resolve ) {
  454. var image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  455. // WebP images, unfortunately.
  456. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  457. image.onload = image.onerror = function () {
  458. resolve( image.height === 1 );
  459. };
  460. } );
  461. }
  462. return this.isSupported;
  463. };
  464. /**
  465. * meshopt BufferView Compression Extension
  466. *
  467. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  468. */
  469. function GLTFMeshoptCompression( parser ) {
  470. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  471. this.parser = parser;
  472. }
  473. GLTFMeshoptCompression.prototype.loadBufferView = function ( index ) {
  474. var json = this.parser.json;
  475. var bufferView = json.bufferViews[ index ];
  476. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  477. var extensionDef = bufferView.extensions[ this.name ];
  478. var buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  479. var decoder = this.parser.options.meshoptDecoder;
  480. if ( ! decoder || ! decoder.supported ) {
  481. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  482. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  483. } else {
  484. // Assumes that the extension is optional and that fallback buffer data is present
  485. return null;
  486. }
  487. }
  488. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  489. var byteOffset = extensionDef.byteOffset || 0;
  490. var byteLength = extensionDef.byteLength || 0;
  491. var count = extensionDef.count;
  492. var stride = extensionDef.byteStride;
  493. var result = new ArrayBuffer( count * stride );
  494. var source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  495. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  496. return result;
  497. } );
  498. } else {
  499. return null;
  500. }
  501. };
  502. /* BINARY EXTENSION */
  503. var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  504. var BINARY_EXTENSION_HEADER_LENGTH = 12;
  505. var BINARY_EXTENSION_CHUNK_TYPES = {
  506. JSON: 0x4E4F534A,
  507. BIN: 0x004E4942
  508. };
  509. function GLTFBinaryExtension( data ) {
  510. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  511. this.content = null;
  512. this.body = null;
  513. var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  514. this.header = {
  515. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  516. version: headerView.getUint32( 4, true ),
  517. length: headerView.getUint32( 8, true )
  518. };
  519. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  520. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  521. } else if ( this.header.version < 2.0 ) {
  522. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  523. }
  524. var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  525. var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  526. var chunkIndex = 0;
  527. while ( chunkIndex < chunkContentsLength ) {
  528. var chunkLength = chunkView.getUint32( chunkIndex, true );
  529. chunkIndex += 4;
  530. var chunkType = chunkView.getUint32( chunkIndex, true );
  531. chunkIndex += 4;
  532. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  533. var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  534. this.content = THREE.LoaderUtils.decodeText( contentArray );
  535. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  536. var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  537. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  538. } // Clients must ignore chunks with unknown types.
  539. chunkIndex += chunkLength;
  540. }
  541. if ( this.content === null ) {
  542. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  543. }
  544. }
  545. /**
  546. * DRACO THREE.Mesh Compression Extension
  547. *
  548. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  549. */
  550. function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
  551. if ( ! dracoLoader ) {
  552. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  553. }
  554. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  555. this.json = json;
  556. this.dracoLoader = dracoLoader;
  557. this.dracoLoader.preload();
  558. }
  559. GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) {
  560. var json = this.json;
  561. var dracoLoader = this.dracoLoader;
  562. var bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  563. var gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  564. var threeAttributeMap = {};
  565. var attributeNormalizedMap = {};
  566. var attributeTypeMap = {};
  567. for ( var attributeName in gltfAttributeMap ) {
  568. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  569. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  570. }
  571. for ( attributeName in primitive.attributes ) {
  572. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  573. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  574. var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  575. var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  576. attributeTypeMap[ threeAttributeName ] = componentType;
  577. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  578. }
  579. }
  580. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  581. return new Promise( function ( resolve ) {
  582. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  583. for ( var attributeName in geometry.attributes ) {
  584. var attribute = geometry.attributes[ attributeName ];
  585. var normalized = attributeNormalizedMap[ attributeName ];
  586. if ( normalized !== undefined ) attribute.normalized = normalized;
  587. }
  588. resolve( geometry );
  589. }, threeAttributeMap, attributeTypeMap );
  590. } );
  591. } );
  592. };
  593. /**
  594. * Texture Transform Extension
  595. *
  596. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  597. */
  598. function GLTFTextureTransformExtension() {
  599. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  600. }
  601. GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) {
  602. texture = texture.clone();
  603. if ( transform.offset !== undefined ) {
  604. texture.offset.fromArray( transform.offset );
  605. }
  606. if ( transform.rotation !== undefined ) {
  607. texture.rotation = transform.rotation;
  608. }
  609. if ( transform.scale !== undefined ) {
  610. texture.repeat.fromArray( transform.scale );
  611. }
  612. if ( transform.texCoord !== undefined ) {
  613. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  614. }
  615. texture.needsUpdate = true;
  616. return texture;
  617. };
  618. /**
  619. * Specular-Glossiness Extension
  620. *
  621. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  622. */
  623. /**
  624. * A sub class of StandardMaterial with some of the functionality
  625. * changed via the `onBeforeCompile` callback
  626. * @pailhead
  627. */
  628. function GLTFMeshStandardSGMaterial( params ) {
  629. THREE.MeshStandardMaterial.call( this );
  630. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  631. var specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  632. var glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  633. var specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  634. var glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  635. var lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.specularRoughness += geometryRoughness;', 'material.specularRoughness = min( material.specularRoughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  636. var uniforms = {
  637. specular: {
  638. value: new THREE.Color().setHex( 0xffffff )
  639. },
  640. glossiness: {
  641. value: 1
  642. },
  643. specularMap: {
  644. value: null
  645. },
  646. glossinessMap: {
  647. value: null
  648. }
  649. };
  650. this._extraUniforms = uniforms;
  651. this.onBeforeCompile = function ( shader ) {
  652. for ( var uniformName in uniforms ) {
  653. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  654. }
  655. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  656. };
  657. Object.defineProperties( this, {
  658. specular: {
  659. get: function () {
  660. return uniforms.specular.value;
  661. },
  662. set: function ( v ) {
  663. uniforms.specular.value = v;
  664. }
  665. },
  666. specularMap: {
  667. get: function () {
  668. return uniforms.specularMap.value;
  669. },
  670. set: function ( v ) {
  671. uniforms.specularMap.value = v;
  672. if ( v ) {
  673. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  674. } else {
  675. delete this.defines.USE_SPECULARMAP;
  676. }
  677. }
  678. },
  679. glossiness: {
  680. get: function () {
  681. return uniforms.glossiness.value;
  682. },
  683. set: function ( v ) {
  684. uniforms.glossiness.value = v;
  685. }
  686. },
  687. glossinessMap: {
  688. get: function () {
  689. return uniforms.glossinessMap.value;
  690. },
  691. set: function ( v ) {
  692. uniforms.glossinessMap.value = v;
  693. if ( v ) {
  694. this.defines.USE_GLOSSINESSMAP = '';
  695. this.defines.USE_UV = '';
  696. } else {
  697. delete this.defines.USE_GLOSSINESSMAP;
  698. delete this.defines.USE_UV;
  699. }
  700. }
  701. }
  702. } );
  703. delete this.metalness;
  704. delete this.roughness;
  705. delete this.metalnessMap;
  706. delete this.roughnessMap;
  707. this.setValues( params );
  708. }
  709. GLTFMeshStandardSGMaterial.prototype = Object.create( THREE.MeshStandardMaterial.prototype );
  710. GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial;
  711. GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) {
  712. THREE.MeshStandardMaterial.prototype.copy.call( this, source );
  713. this.specularMap = source.specularMap;
  714. this.specular.copy( source.specular );
  715. this.glossinessMap = source.glossinessMap;
  716. this.glossiness = source.glossiness;
  717. delete this.metalness;
  718. delete this.roughness;
  719. delete this.metalnessMap;
  720. delete this.roughnessMap;
  721. return this;
  722. };
  723. function GLTFMaterialsPbrSpecularGlossinessExtension() {
  724. return {
  725. name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
  726. specularGlossinessParams: [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ],
  727. getMaterialType: function () {
  728. return GLTFMeshStandardSGMaterial;
  729. },
  730. extendParams: function ( materialParams, materialDef, parser ) {
  731. var pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  732. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  733. materialParams.opacity = 1.0;
  734. var pending = [];
  735. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  736. var array = pbrSpecularGlossiness.diffuseFactor;
  737. materialParams.color.fromArray( array );
  738. materialParams.opacity = array[ 3 ];
  739. }
  740. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  741. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  742. }
  743. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  744. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  745. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  746. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  747. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  748. }
  749. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  750. var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  751. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  752. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  753. }
  754. return Promise.all( pending );
  755. },
  756. createMaterial: function ( materialParams ) {
  757. var material = new GLTFMeshStandardSGMaterial( materialParams );
  758. material.fog = true;
  759. material.color = materialParams.color;
  760. material.map = materialParams.map === undefined ? null : materialParams.map;
  761. material.lightMap = null;
  762. material.lightMapIntensity = 1.0;
  763. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  764. material.aoMapIntensity = 1.0;
  765. material.emissive = materialParams.emissive;
  766. material.emissiveIntensity = 1.0;
  767. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  768. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  769. material.bumpScale = 1;
  770. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  771. material.normalMapType = THREE.TangentSpaceNormalMap;
  772. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  773. material.displacementMap = null;
  774. material.displacementScale = 1;
  775. material.displacementBias = 0;
  776. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  777. material.specular = materialParams.specular;
  778. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  779. material.glossiness = materialParams.glossiness;
  780. material.alphaMap = null;
  781. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  782. material.envMapIntensity = 1.0;
  783. material.refractionRatio = 0.98;
  784. return material;
  785. }
  786. };
  787. }
  788. /**
  789. * THREE.Mesh Quantization Extension
  790. *
  791. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  792. */
  793. function GLTFMeshQuantizationExtension() {
  794. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  795. }
  796. /*********************************/
  797. /********** INTERPOLATION ********/
  798. /*********************************/
  799. // Spline Interpolation
  800. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  801. function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  802. THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
  803. }
  804. GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype );
  805. GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
  806. GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
  807. // Copies a sample value to the result buffer. See description of glTF
  808. // CUBICSPLINE values layout in interpolate_() function below.
  809. var result = this.resultBuffer,
  810. values = this.sampleValues,
  811. valueSize = this.valueSize,
  812. offset = index * valueSize * 3 + valueSize;
  813. for ( var i = 0; i !== valueSize; i ++ ) {
  814. result[ i ] = values[ offset + i ];
  815. }
  816. return result;
  817. };
  818. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  819. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  820. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  821. var result = this.resultBuffer;
  822. var values = this.sampleValues;
  823. var stride = this.valueSize;
  824. var stride2 = stride * 2;
  825. var stride3 = stride * 3;
  826. var td = t1 - t0;
  827. var p = ( t - t0 ) / td;
  828. var pp = p * p;
  829. var ppp = pp * p;
  830. var offset1 = i1 * stride3;
  831. var offset0 = offset1 - stride3;
  832. var s2 = - 2 * ppp + 3 * pp;
  833. var s3 = ppp - pp;
  834. var s0 = 1 - s2;
  835. var s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  836. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  837. for ( var i = 0; i !== stride; i ++ ) {
  838. var p0 = values[ offset0 + i + stride ]; // splineVertex_k
  839. var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  840. var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  841. var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  842. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  843. }
  844. return result;
  845. };
  846. /*********************************/
  847. /********** INTERNALS ************/
  848. /*********************************/
  849. /* CONSTANTS */
  850. var WEBGL_CONSTANTS = {
  851. FLOAT: 5126,
  852. //FLOAT_MAT2: 35674,
  853. FLOAT_MAT3: 35675,
  854. FLOAT_MAT4: 35676,
  855. FLOAT_VEC2: 35664,
  856. FLOAT_VEC3: 35665,
  857. FLOAT_VEC4: 35666,
  858. LINEAR: 9729,
  859. REPEAT: 10497,
  860. SAMPLER_2D: 35678,
  861. POINTS: 0,
  862. LINES: 1,
  863. LINE_LOOP: 2,
  864. LINE_STRIP: 3,
  865. TRIANGLES: 4,
  866. TRIANGLE_STRIP: 5,
  867. TRIANGLE_FAN: 6,
  868. UNSIGNED_BYTE: 5121,
  869. UNSIGNED_SHORT: 5123
  870. };
  871. var WEBGL_COMPONENT_TYPES = {
  872. 5120: Int8Array,
  873. 5121: Uint8Array,
  874. 5122: Int16Array,
  875. 5123: Uint16Array,
  876. 5125: Uint32Array,
  877. 5126: Float32Array
  878. };
  879. var WEBGL_FILTERS = {
  880. 9728: THREE.NearestFilter,
  881. 9729: THREE.LinearFilter,
  882. 9984: THREE.NearestMipmapNearestFilter,
  883. 9985: THREE.LinearMipmapNearestFilter,
  884. 9986: THREE.NearestMipmapLinearFilter,
  885. 9987: THREE.LinearMipmapLinearFilter
  886. };
  887. var WEBGL_WRAPPINGS = {
  888. 33071: THREE.ClampToEdgeWrapping,
  889. 33648: THREE.MirroredRepeatWrapping,
  890. 10497: THREE.RepeatWrapping
  891. };
  892. var WEBGL_TYPE_SIZES = {
  893. 'SCALAR': 1,
  894. 'VEC2': 2,
  895. 'VEC3': 3,
  896. 'VEC4': 4,
  897. 'MAT2': 4,
  898. 'MAT3': 9,
  899. 'MAT4': 16
  900. };
  901. var ATTRIBUTES = {
  902. POSITION: 'position',
  903. NORMAL: 'normal',
  904. TANGENT: 'tangent',
  905. TEXCOORD_0: 'uv',
  906. TEXCOORD_1: 'uv2',
  907. COLOR_0: 'color',
  908. WEIGHTS_0: 'skinWeight',
  909. JOINTS_0: 'skinIndex'
  910. };
  911. var PATH_PROPERTIES = {
  912. scale: 'scale',
  913. translation: 'position',
  914. rotation: 'quaternion',
  915. weights: 'morphTargetInfluences'
  916. };
  917. var INTERPOLATION = {
  918. CUBICSPLINE: undefined,
  919. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  920. // keyframe track will be initialized with a default interpolation type, then modified.
  921. LINEAR: THREE.InterpolateLinear,
  922. STEP: THREE.InterpolateDiscrete
  923. };
  924. var ALPHA_MODES = {
  925. OPAQUE: 'OPAQUE',
  926. MASK: 'MASK',
  927. BLEND: 'BLEND'
  928. };
  929. /* UTILITY FUNCTIONS */
  930. function resolveURL( url, path ) {
  931. // Invalid URL
  932. if ( typeof url !== 'string' || url === '' ) return ''; // Host Relative URL
  933. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  934. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  935. } // Absolute URL http://,https://,//
  936. if ( /^(https?:)?\/\//i.test( url ) ) return url; // Data URI
  937. if ( /^data:.*,.*$/i.test( url ) ) return url; // Blob URL
  938. if ( /^blob:.*$/i.test( url ) ) return url; // Relative URL
  939. return path + url;
  940. }
  941. /**
  942. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  943. */
  944. function createDefaultMaterial( cache ) {
  945. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  946. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  947. color: 0xFFFFFF,
  948. emissive: 0x000000,
  949. metalness: 1,
  950. roughness: 1,
  951. transparent: false,
  952. depthTest: true,
  953. side: THREE.FrontSide
  954. } );
  955. }
  956. return cache[ 'DefaultMaterial' ];
  957. }
  958. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  959. // Add unknown glTF extensions to an object's userData.
  960. for ( var name in objectDef.extensions ) {
  961. if ( knownExtensions[ name ] === undefined ) {
  962. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  963. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  964. }
  965. }
  966. }
  967. /**
  968. * @param {Object3D|Material|BufferGeometry} object
  969. * @param {GLTF.definition} gltfDef
  970. */
  971. function assignExtrasToUserData( object, gltfDef ) {
  972. if ( gltfDef.extras !== undefined ) {
  973. if ( typeof gltfDef.extras === 'object' ) {
  974. Object.assign( object.userData, gltfDef.extras );
  975. } else {
  976. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  977. }
  978. }
  979. }
  980. /**
  981. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  982. *
  983. * @param {BufferGeometry} geometry
  984. * @param {Array<GLTF.Target>} targets
  985. * @param {GLTFParser} parser
  986. * @return {Promise<BufferGeometry>}
  987. */
  988. function addMorphTargets( geometry, targets, parser ) {
  989. var hasMorphPosition = false;
  990. var hasMorphNormal = false;
  991. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  992. var target = targets[ i ];
  993. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  994. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  995. if ( hasMorphPosition && hasMorphNormal ) break;
  996. }
  997. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  998. var pendingPositionAccessors = [];
  999. var pendingNormalAccessors = [];
  1000. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1001. var target = targets[ i ];
  1002. if ( hasMorphPosition ) {
  1003. var pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1004. pendingPositionAccessors.push( pendingAccessor );
  1005. }
  1006. if ( hasMorphNormal ) {
  1007. var pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1008. pendingNormalAccessors.push( pendingAccessor );
  1009. }
  1010. }
  1011. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
  1012. var morphPositions = accessors[ 0 ];
  1013. var morphNormals = accessors[ 1 ];
  1014. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1015. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1016. geometry.morphTargetsRelative = true;
  1017. return geometry;
  1018. } );
  1019. }
  1020. /**
  1021. * @param {Mesh} mesh
  1022. * @param {GLTF.Mesh} meshDef
  1023. */
  1024. function updateMorphTargets( mesh, meshDef ) {
  1025. mesh.updateMorphTargets();
  1026. if ( meshDef.weights !== undefined ) {
  1027. for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1028. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1029. }
  1030. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1031. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1032. var targetNames = meshDef.extras.targetNames;
  1033. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1034. mesh.morphTargetDictionary = {};
  1035. for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
  1036. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1037. }
  1038. } else {
  1039. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1040. }
  1041. }
  1042. }
  1043. function createPrimitiveKey( primitiveDef ) {
  1044. var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1045. var geometryKey;
  1046. if ( dracoExtension ) {
  1047. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1048. } else {
  1049. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1050. }
  1051. return geometryKey;
  1052. }
  1053. function createAttributesKey( attributes ) {
  1054. var attributesKey = '';
  1055. var keys = Object.keys( attributes ).sort();
  1056. for ( var i = 0, il = keys.length; i < il; i ++ ) {
  1057. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1058. }
  1059. return attributesKey;
  1060. }
  1061. function getNormalizedComponentScale( constructor ) {
  1062. // Reference:
  1063. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1064. switch ( constructor ) {
  1065. case Int8Array:
  1066. return 1 / 127;
  1067. case Uint8Array:
  1068. return 1 / 255;
  1069. case Int16Array:
  1070. return 1 / 32767;
  1071. case Uint16Array:
  1072. return 1 / 65535;
  1073. default:
  1074. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1075. }
  1076. }
  1077. /* GLTF PARSER */
  1078. function GLTFParser( json, options ) {
  1079. this.json = json || {};
  1080. this.extensions = {};
  1081. this.plugins = {};
  1082. this.options = options || {}; // loader object cache
  1083. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1084. this.associations = new Map(); // THREE.BufferGeometry caching
  1085. this.primitiveCache = {}; // THREE.Object3D instance caches
  1086. this.meshCache = {
  1087. refs: {},
  1088. uses: {}
  1089. };
  1090. this.cameraCache = {
  1091. refs: {},
  1092. uses: {}
  1093. };
  1094. this.lightCache = {
  1095. refs: {},
  1096. uses: {}
  1097. }; // Track node names, to ensure no duplicates
  1098. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1099. // expensive work of uploading a texture to the GPU off the main thread.
  1100. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1101. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1102. } else {
  1103. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1104. }
  1105. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1106. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1107. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1108. this.fileLoader.setResponseType( 'arraybuffer' );
  1109. if ( this.options.crossOrigin === 'use-credentials' ) {
  1110. this.fileLoader.setWithCredentials( true );
  1111. }
  1112. }
  1113. GLTFParser.prototype.setExtensions = function ( extensions ) {
  1114. this.extensions = extensions;
  1115. };
  1116. GLTFParser.prototype.setPlugins = function ( plugins ) {
  1117. this.plugins = plugins;
  1118. };
  1119. GLTFParser.prototype.parse = function ( onLoad, onError ) {
  1120. var parser = this;
  1121. var json = this.json;
  1122. var extensions = this.extensions; // Clear the loader cache
  1123. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1124. this._invokeAll( function ( ext ) {
  1125. return ext._markDefs && ext._markDefs();
  1126. } );
  1127. Promise.all( this._invokeAll( function ( ext ) {
  1128. return ext.beforeRoot && ext.beforeRoot();
  1129. } ) ).then( function () {
  1130. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1131. } ).then( function ( dependencies ) {
  1132. var result = {
  1133. scene: dependencies[ 0 ][ json.scene || 0 ],
  1134. scenes: dependencies[ 0 ],
  1135. animations: dependencies[ 1 ],
  1136. cameras: dependencies[ 2 ],
  1137. asset: json.asset,
  1138. parser: parser,
  1139. userData: {}
  1140. };
  1141. addUnknownExtensionsToUserData( extensions, result, json );
  1142. assignExtrasToUserData( result, json );
  1143. Promise.all( parser._invokeAll( function ( ext ) {
  1144. return ext.afterRoot && ext.afterRoot( result );
  1145. } ) ).then( function () {
  1146. onLoad( result );
  1147. } );
  1148. } ).catch( onError );
  1149. };
  1150. /**
  1151. * Marks the special nodes/meshes in json for efficient parse.
  1152. */
  1153. GLTFParser.prototype._markDefs = function () {
  1154. var nodeDefs = this.json.nodes || [];
  1155. var skinDefs = this.json.skins || [];
  1156. var meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1157. // THREE.Object3D. Use the skins' joint references to mark bones.
  1158. for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1159. var joints = skinDefs[ skinIndex ].joints;
  1160. for ( var i = 0, il = joints.length; i < il; i ++ ) {
  1161. nodeDefs[ joints[ i ] ].isBone = true;
  1162. }
  1163. } // Iterate over all nodes, marking references to shared resources,
  1164. // as well as skeleton joints.
  1165. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1166. var nodeDef = nodeDefs[ nodeIndex ];
  1167. if ( nodeDef.mesh !== undefined ) {
  1168. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1169. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1170. // to mark THREE.SkinnedMesh if node has skin.
  1171. if ( nodeDef.skin !== undefined ) {
  1172. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1173. }
  1174. }
  1175. if ( nodeDef.camera !== undefined ) {
  1176. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1177. }
  1178. }
  1179. };
  1180. /**
  1181. * Counts references to shared node / THREE.Object3D resources. These resources
  1182. * can be reused, or "instantiated", at multiple nodes in the scene
  1183. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1184. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1185. * Textures) can be reused directly and are not marked here.
  1186. *
  1187. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1188. */
  1189. GLTFParser.prototype._addNodeRef = function ( cache, index ) {
  1190. if ( index === undefined ) return;
  1191. if ( cache.refs[ index ] === undefined ) {
  1192. cache.refs[ index ] = cache.uses[ index ] = 0;
  1193. }
  1194. cache.refs[ index ] ++;
  1195. };
  1196. /** Returns a reference to a shared resource, cloning it if necessary. */
  1197. GLTFParser.prototype._getNodeRef = function ( cache, index, object ) {
  1198. if ( cache.refs[ index ] <= 1 ) return object;
  1199. var ref = object.clone();
  1200. ref.name += '_instance_' + cache.uses[ index ] ++;
  1201. return ref;
  1202. };
  1203. GLTFParser.prototype._invokeOne = function ( func ) {
  1204. var extensions = Object.values( this.plugins );
  1205. extensions.push( this );
  1206. for ( var i = 0; i < extensions.length; i ++ ) {
  1207. var result = func( extensions[ i ] );
  1208. if ( result ) return result;
  1209. }
  1210. };
  1211. GLTFParser.prototype._invokeAll = function ( func ) {
  1212. var extensions = Object.values( this.plugins );
  1213. extensions.unshift( this );
  1214. var pending = [];
  1215. for ( var i = 0; i < extensions.length; i ++ ) {
  1216. var result = func( extensions[ i ] );
  1217. if ( result ) pending.push( result );
  1218. }
  1219. return pending;
  1220. };
  1221. /**
  1222. * Requests the specified dependency asynchronously, with caching.
  1223. * @param {string} type
  1224. * @param {number} index
  1225. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1226. */
  1227. GLTFParser.prototype.getDependency = function ( type, index ) {
  1228. var cacheKey = type + ':' + index;
  1229. var dependency = this.cache.get( cacheKey );
  1230. if ( ! dependency ) {
  1231. switch ( type ) {
  1232. case 'scene':
  1233. dependency = this.loadScene( index );
  1234. break;
  1235. case 'node':
  1236. dependency = this.loadNode( index );
  1237. break;
  1238. case 'mesh':
  1239. dependency = this._invokeOne( function ( ext ) {
  1240. return ext.loadMesh && ext.loadMesh( index );
  1241. } );
  1242. break;
  1243. case 'accessor':
  1244. dependency = this.loadAccessor( index );
  1245. break;
  1246. case 'bufferView':
  1247. dependency = this._invokeOne( function ( ext ) {
  1248. return ext.loadBufferView && ext.loadBufferView( index );
  1249. } );
  1250. break;
  1251. case 'buffer':
  1252. dependency = this.loadBuffer( index );
  1253. break;
  1254. case 'material':
  1255. dependency = this._invokeOne( function ( ext ) {
  1256. return ext.loadMaterial && ext.loadMaterial( index );
  1257. } );
  1258. break;
  1259. case 'texture':
  1260. dependency = this._invokeOne( function ( ext ) {
  1261. return ext.loadTexture && ext.loadTexture( index );
  1262. } );
  1263. break;
  1264. case 'skin':
  1265. dependency = this.loadSkin( index );
  1266. break;
  1267. case 'animation':
  1268. dependency = this.loadAnimation( index );
  1269. break;
  1270. case 'camera':
  1271. dependency = this.loadCamera( index );
  1272. break;
  1273. default:
  1274. throw new Error( 'Unknown type: ' + type );
  1275. }
  1276. this.cache.add( cacheKey, dependency );
  1277. }
  1278. return dependency;
  1279. };
  1280. /**
  1281. * Requests all dependencies of the specified type asynchronously, with caching.
  1282. * @param {string} type
  1283. * @return {Promise<Array<Object>>}
  1284. */
  1285. GLTFParser.prototype.getDependencies = function ( type ) {
  1286. var dependencies = this.cache.get( type );
  1287. if ( ! dependencies ) {
  1288. var parser = this;
  1289. var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1290. dependencies = Promise.all( defs.map( function ( def, index ) {
  1291. return parser.getDependency( type, index );
  1292. } ) );
  1293. this.cache.add( type, dependencies );
  1294. }
  1295. return dependencies;
  1296. };
  1297. /**
  1298. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1299. * @param {number} bufferIndex
  1300. * @return {Promise<ArrayBuffer>}
  1301. */
  1302. GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
  1303. var bufferDef = this.json.buffers[ bufferIndex ];
  1304. var loader = this.fileLoader;
  1305. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1306. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1307. } // If present, GLB container is required to be the first buffer.
  1308. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1309. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1310. }
  1311. var options = this.options;
  1312. return new Promise( function ( resolve, reject ) {
  1313. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1314. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1315. } );
  1316. } );
  1317. };
  1318. /**
  1319. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1320. * @param {number} bufferViewIndex
  1321. * @return {Promise<ArrayBuffer>}
  1322. */
  1323. GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
  1324. var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1325. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1326. var byteLength = bufferViewDef.byteLength || 0;
  1327. var byteOffset = bufferViewDef.byteOffset || 0;
  1328. return buffer.slice( byteOffset, byteOffset + byteLength );
  1329. } );
  1330. };
  1331. /**
  1332. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1333. * @param {number} accessorIndex
  1334. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1335. */
  1336. GLTFParser.prototype.loadAccessor = function ( accessorIndex ) {
  1337. var parser = this;
  1338. var json = this.json;
  1339. var accessorDef = this.json.accessors[ accessorIndex ];
  1340. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1341. // Ignore empty accessors, which may be used to declare runtime
  1342. // information about attributes coming from another source (e.g. Draco
  1343. // compression extension).
  1344. return Promise.resolve( null );
  1345. }
  1346. var pendingBufferViews = [];
  1347. if ( accessorDef.bufferView !== undefined ) {
  1348. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1349. } else {
  1350. pendingBufferViews.push( null );
  1351. }
  1352. if ( accessorDef.sparse !== undefined ) {
  1353. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1354. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1355. }
  1356. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1357. var bufferView = bufferViews[ 0 ];
  1358. var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1359. var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1360. var elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1361. var itemBytes = elementBytes * itemSize;
  1362. var byteOffset = accessorDef.byteOffset || 0;
  1363. var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1364. var normalized = accessorDef.normalized === true;
  1365. var array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1366. if ( byteStride && byteStride !== itemBytes ) {
  1367. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1368. // This makes sure that IBA.count reflects accessor.count properly
  1369. var ibSlice = Math.floor( byteOffset / byteStride );
  1370. var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1371. var ib = parser.cache.get( ibCacheKey );
  1372. if ( ! ib ) {
  1373. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1374. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1375. parser.cache.add( ibCacheKey, ib );
  1376. }
  1377. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1378. } else {
  1379. if ( bufferView === null ) {
  1380. array = new TypedArray( accessorDef.count * itemSize );
  1381. } else {
  1382. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1383. }
  1384. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1385. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1386. if ( accessorDef.sparse !== undefined ) {
  1387. var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1388. var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1389. var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1390. var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1391. var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1392. var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1393. if ( bufferView !== null ) {
  1394. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1395. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1396. }
  1397. for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1398. var index = sparseIndices[ i ];
  1399. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1400. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1401. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1402. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1403. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1404. }
  1405. }
  1406. return bufferAttribute;
  1407. } );
  1408. };
  1409. /**
  1410. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1411. * @param {number} textureIndex
  1412. * @return {Promise<THREE.Texture>}
  1413. */
  1414. GLTFParser.prototype.loadTexture = function ( textureIndex ) {
  1415. var json = this.json;
  1416. var options = this.options;
  1417. var textureDef = json.textures[ textureIndex ];
  1418. var source = json.images[ textureDef.source ];
  1419. var loader = this.textureLoader;
  1420. if ( source.uri ) {
  1421. var handler = options.manager.getHandler( source.uri );
  1422. if ( handler !== null ) loader = handler;
  1423. }
  1424. return this.loadTextureImage( textureIndex, source, loader );
  1425. };
  1426. GLTFParser.prototype.loadTextureImage = function ( textureIndex, source, loader ) {
  1427. var parser = this;
  1428. var json = this.json;
  1429. var options = this.options;
  1430. var textureDef = json.textures[ textureIndex ];
  1431. var URL = self.URL || self.webkitURL;
  1432. var sourceURI = source.uri;
  1433. var isObjectURL = false;
  1434. var hasAlpha = true;
  1435. if ( source.mimeType === 'image/jpeg' ) hasAlpha = false;
  1436. if ( source.bufferView !== undefined ) {
  1437. // Load binary image data from bufferView, if provided.
  1438. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1439. if ( source.mimeType === 'image/png' ) {
  1440. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1441. // alpha channel. This check is conservative — the image could have an alpha
  1442. // channel with all values == 1, and the indexed type (colorType == 3) only
  1443. // sometimes contains alpha.
  1444. //
  1445. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1446. var colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1447. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1448. }
  1449. isObjectURL = true;
  1450. var blob = new Blob( [ bufferView ], {
  1451. type: source.mimeType
  1452. } );
  1453. sourceURI = URL.createObjectURL( blob );
  1454. return sourceURI;
  1455. } );
  1456. } else if ( source.uri === undefined ) {
  1457. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1458. }
  1459. return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1460. return new Promise( function ( resolve, reject ) {
  1461. var onLoad = resolve;
  1462. if ( loader.isImageBitmapLoader === true ) {
  1463. onLoad = function ( imageBitmap ) {
  1464. resolve( new THREE.CanvasTexture( imageBitmap ) );
  1465. };
  1466. }
  1467. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1468. } );
  1469. } ).then( function ( texture ) {
  1470. // Clean up resources and configure Texture.
  1471. if ( isObjectURL === true ) {
  1472. URL.revokeObjectURL( sourceURI );
  1473. }
  1474. texture.flipY = false;
  1475. if ( textureDef.name ) texture.name = textureDef.name; // When there is definitely no alpha channel in the texture, set THREE.RGBFormat to save space.
  1476. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1477. var samplers = json.samplers || {};
  1478. var sampler = samplers[ textureDef.sampler ] || {};
  1479. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1480. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1481. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1482. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1483. parser.associations.set( texture, {
  1484. type: 'textures',
  1485. index: textureIndex
  1486. } );
  1487. return texture;
  1488. } );
  1489. };
  1490. /**
  1491. * Asynchronously assigns a texture to the given material parameters.
  1492. * @param {Object} materialParams
  1493. * @param {string} mapName
  1494. * @param {Object} mapDef
  1495. * @return {Promise}
  1496. */
  1497. GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) {
  1498. var parser = this;
  1499. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1500. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1501. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1502. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1503. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1504. }
  1505. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1506. var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1507. if ( transform ) {
  1508. var gltfReference = parser.associations.get( texture );
  1509. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1510. parser.associations.set( texture, gltfReference );
  1511. }
  1512. }
  1513. materialParams[ mapName ] = texture;
  1514. } );
  1515. };
  1516. /**
  1517. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1518. * already has a material (generated from the glTF material options alone)
  1519. * but reuse of the same glTF material may require multiple threejs materials
  1520. * to accommodate different primitive types, defines, etc. New materials will
  1521. * be created if necessary, and reused from a cache.
  1522. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1523. */
  1524. GLTFParser.prototype.assignFinalMaterial = function ( mesh ) {
  1525. var geometry = mesh.geometry;
  1526. var material = mesh.material;
  1527. var useVertexTangents = geometry.attributes.tangent !== undefined;
  1528. var useVertexColors = geometry.attributes.color !== undefined;
  1529. var useFlatShading = geometry.attributes.normal === undefined;
  1530. var useSkinning = mesh.isSkinnedMesh === true;
  1531. var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
  1532. var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
  1533. if ( mesh.isPoints ) {
  1534. var cacheKey = 'PointsMaterial:' + material.uuid;
  1535. var pointsMaterial = this.cache.get( cacheKey );
  1536. if ( ! pointsMaterial ) {
  1537. pointsMaterial = new THREE.PointsMaterial();
  1538. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1539. pointsMaterial.color.copy( material.color );
  1540. pointsMaterial.map = material.map;
  1541. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1542. this.cache.add( cacheKey, pointsMaterial );
  1543. }
  1544. material = pointsMaterial;
  1545. } else if ( mesh.isLine ) {
  1546. var cacheKey = 'LineBasicMaterial:' + material.uuid;
  1547. var lineMaterial = this.cache.get( cacheKey );
  1548. if ( ! lineMaterial ) {
  1549. lineMaterial = new THREE.LineBasicMaterial();
  1550. THREE.Material.prototype.copy.call( lineMaterial, material );
  1551. lineMaterial.color.copy( material.color );
  1552. this.cache.add( cacheKey, lineMaterial );
  1553. }
  1554. material = lineMaterial;
  1555. } // Clone the material if it will be modified
  1556. if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) {
  1557. var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1558. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1559. if ( useSkinning ) cacheKey += 'skinning:';
  1560. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1561. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1562. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1563. if ( useMorphTargets ) cacheKey += 'morph-targets:';
  1564. if ( useMorphNormals ) cacheKey += 'morph-normals:';
  1565. var cachedMaterial = this.cache.get( cacheKey );
  1566. if ( ! cachedMaterial ) {
  1567. cachedMaterial = material.clone();
  1568. if ( useSkinning ) cachedMaterial.skinning = true;
  1569. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1570. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1571. if ( useMorphTargets ) cachedMaterial.morphTargets = true;
  1572. if ( useMorphNormals ) cachedMaterial.morphNormals = true;
  1573. if ( useVertexTangents ) {
  1574. cachedMaterial.vertexTangents = true; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1575. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1576. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1577. }
  1578. this.cache.add( cacheKey, cachedMaterial );
  1579. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1580. }
  1581. material = cachedMaterial;
  1582. } // workarounds for mesh and geometry
  1583. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1584. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1585. }
  1586. mesh.material = material;
  1587. };
  1588. GLTFParser.prototype.getMaterialType = function ( ) {
  1589. return THREE.MeshStandardMaterial;
  1590. };
  1591. /**
  1592. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1593. * @param {number} materialIndex
  1594. * @return {Promise<Material>}
  1595. */
  1596. GLTFParser.prototype.loadMaterial = function ( materialIndex ) {
  1597. var parser = this;
  1598. var json = this.json;
  1599. var extensions = this.extensions;
  1600. var materialDef = json.materials[ materialIndex ];
  1601. var materialType;
  1602. var materialParams = {};
  1603. var materialExtensions = materialDef.extensions || {};
  1604. var pending = [];
  1605. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1606. var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1607. materialType = sgExtension.getMaterialType();
  1608. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1609. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1610. var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1611. materialType = kmuExtension.getMaterialType();
  1612. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1613. } else {
  1614. // Specification:
  1615. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1616. var metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1617. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1618. materialParams.opacity = 1.0;
  1619. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1620. var array = metallicRoughness.baseColorFactor;
  1621. materialParams.color.fromArray( array );
  1622. materialParams.opacity = array[ 3 ];
  1623. }
  1624. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1625. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1626. }
  1627. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1628. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1629. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1630. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1631. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1632. }
  1633. materialType = this._invokeOne( function ( ext ) {
  1634. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1635. } );
  1636. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1637. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1638. } ) ) );
  1639. }
  1640. if ( materialDef.doubleSided === true ) {
  1641. materialParams.side = THREE.DoubleSide;
  1642. }
  1643. var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1644. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1645. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1646. materialParams.depthWrite = false;
  1647. } else {
  1648. materialParams.transparent = false;
  1649. if ( alphaMode === ALPHA_MODES.MASK ) {
  1650. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1651. }
  1652. }
  1653. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1654. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1655. materialParams.normalScale = new THREE.Vector2( 1, - 1 );
  1656. if ( materialDef.normalTexture.scale !== undefined ) {
  1657. materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale );
  1658. }
  1659. }
  1660. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1661. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1662. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1663. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1664. }
  1665. }
  1666. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1667. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1668. }
  1669. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1670. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1671. }
  1672. return Promise.all( pending ).then( function () {
  1673. var material;
  1674. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1675. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1676. } else {
  1677. material = new materialType( materialParams );
  1678. }
  1679. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1680. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1681. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1682. assignExtrasToUserData( material, materialDef );
  1683. parser.associations.set( material, {
  1684. type: 'materials',
  1685. index: materialIndex
  1686. } );
  1687. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1688. return material;
  1689. } );
  1690. };
  1691. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1692. GLTFParser.prototype.createUniqueName = function ( originalName ) {
  1693. var sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1694. var name = sanitizedName;
  1695. for ( var i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1696. name = sanitizedName + '_' + i;
  1697. }
  1698. this.nodeNamesUsed[ name ] = true;
  1699. return name;
  1700. };
  1701. /**
  1702. * @param {BufferGeometry} geometry
  1703. * @param {GLTF.Primitive} primitiveDef
  1704. * @param {GLTFParser} parser
  1705. */
  1706. function computeBounds( geometry, primitiveDef, parser ) {
  1707. var attributes = primitiveDef.attributes;
  1708. var box = new THREE.Box3();
  1709. if ( attributes.POSITION !== undefined ) {
  1710. var accessor = parser.json.accessors[ attributes.POSITION ];
  1711. var min = accessor.min;
  1712. var max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1713. if ( min !== undefined && max !== undefined ) {
  1714. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  1715. if ( accessor.normalized ) {
  1716. var boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  1717. box.min.multiplyScalar( boxScale );
  1718. box.max.multiplyScalar( boxScale );
  1719. }
  1720. } else {
  1721. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1722. return;
  1723. }
  1724. } else {
  1725. return;
  1726. }
  1727. var targets = primitiveDef.targets;
  1728. if ( targets !== undefined ) {
  1729. var maxDisplacement = new THREE.Vector3();
  1730. var vector = new THREE.Vector3();
  1731. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1732. var target = targets[ i ];
  1733. if ( target.POSITION !== undefined ) {
  1734. var accessor = parser.json.accessors[ target.POSITION ];
  1735. var min = accessor.min;
  1736. var max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1737. if ( min !== undefined && max !== undefined ) {
  1738. // we need to get max of absolute components because target weight is [-1,1]
  1739. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  1740. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  1741. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  1742. if ( accessor.normalized ) {
  1743. var boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  1744. vector.multiplyScalar( boxScale );
  1745. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  1746. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  1747. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  1748. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  1749. maxDisplacement.max( vector );
  1750. } else {
  1751. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1752. }
  1753. }
  1754. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  1755. box.expandByVector( maxDisplacement );
  1756. }
  1757. geometry.boundingBox = box;
  1758. var sphere = new THREE.Sphere();
  1759. box.getCenter( sphere.center );
  1760. sphere.radius = box.min.distanceTo( box.max ) / 2;
  1761. geometry.boundingSphere = sphere;
  1762. }
  1763. /**
  1764. * @param {BufferGeometry} geometry
  1765. * @param {GLTF.Primitive} primitiveDef
  1766. * @param {GLTFParser} parser
  1767. * @return {Promise<BufferGeometry>}
  1768. */
  1769. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  1770. var attributes = primitiveDef.attributes;
  1771. var pending = [];
  1772. function assignAttributeAccessor( accessorIndex, attributeName ) {
  1773. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  1774. geometry.setAttribute( attributeName, accessor );
  1775. } );
  1776. }
  1777. for ( var gltfAttributeName in attributes ) {
  1778. var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  1779. if ( threeAttributeName in geometry.attributes ) continue;
  1780. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  1781. }
  1782. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  1783. var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  1784. geometry.setIndex( accessor );
  1785. } );
  1786. pending.push( accessor );
  1787. }
  1788. assignExtrasToUserData( geometry, primitiveDef );
  1789. computeBounds( geometry, primitiveDef, parser );
  1790. return Promise.all( pending ).then( function () {
  1791. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  1792. } );
  1793. }
  1794. /**
  1795. * @param {BufferGeometry} geometry
  1796. * @param {Number} drawMode
  1797. * @return {BufferGeometry}
  1798. */
  1799. function toTrianglesDrawMode( geometry, drawMode ) {
  1800. var index = geometry.getIndex(); // generate index if not present
  1801. if ( index === null ) {
  1802. var indices = [];
  1803. var position = geometry.getAttribute( 'position' );
  1804. if ( position !== undefined ) {
  1805. for ( var i = 0; i < position.count; i ++ ) {
  1806. indices.push( i );
  1807. }
  1808. geometry.setIndex( indices );
  1809. index = geometry.getIndex();
  1810. } else {
  1811. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  1812. return geometry;
  1813. }
  1814. } //
  1815. var numberOfTriangles = index.count - 2;
  1816. var newIndices = [];
  1817. if ( drawMode === THREE.TriangleFanDrawMode ) {
  1818. // gl.TRIANGLE_FAN
  1819. for ( var i = 1; i <= numberOfTriangles; i ++ ) {
  1820. newIndices.push( index.getX( 0 ) );
  1821. newIndices.push( index.getX( i ) );
  1822. newIndices.push( index.getX( i + 1 ) );
  1823. }
  1824. } else {
  1825. // gl.TRIANGLE_STRIP
  1826. for ( var i = 0; i < numberOfTriangles; i ++ ) {
  1827. if ( i % 2 === 0 ) {
  1828. newIndices.push( index.getX( i ) );
  1829. newIndices.push( index.getX( i + 1 ) );
  1830. newIndices.push( index.getX( i + 2 ) );
  1831. } else {
  1832. newIndices.push( index.getX( i + 2 ) );
  1833. newIndices.push( index.getX( i + 1 ) );
  1834. newIndices.push( index.getX( i ) );
  1835. }
  1836. }
  1837. }
  1838. if ( newIndices.length / 3 !== numberOfTriangles ) {
  1839. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  1840. } // build final geometry
  1841. var newGeometry = geometry.clone();
  1842. newGeometry.setIndex( newIndices );
  1843. return newGeometry;
  1844. }
  1845. /**
  1846. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1847. *
  1848. * Creates BufferGeometries from primitives.
  1849. *
  1850. * @param {Array<GLTF.Primitive>} primitives
  1851. * @return {Promise<Array<BufferGeometry>>}
  1852. */
  1853. GLTFParser.prototype.loadGeometries = function ( primitives ) {
  1854. var parser = this;
  1855. var extensions = this.extensions;
  1856. var cache = this.primitiveCache;
  1857. function createDracoPrimitive( primitive ) {
  1858. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1859. return addPrimitiveAttributes( geometry, primitive, parser );
  1860. } );
  1861. }
  1862. var pending = [];
  1863. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1864. var primitive = primitives[ i ];
  1865. var cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1866. var cached = cache[ cacheKey ];
  1867. if ( cached ) {
  1868. // Use the cached geometry if it exists
  1869. pending.push( cached.promise );
  1870. } else {
  1871. var geometryPromise;
  1872. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1873. // Use DRACO geometry if available
  1874. geometryPromise = createDracoPrimitive( primitive );
  1875. } else {
  1876. // Otherwise create a new geometry
  1877. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1878. } // Cache this geometry
  1879. cache[ cacheKey ] = {
  1880. primitive: primitive,
  1881. promise: geometryPromise
  1882. };
  1883. pending.push( geometryPromise );
  1884. }
  1885. }
  1886. return Promise.all( pending );
  1887. };
  1888. /**
  1889. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1890. * @param {number} meshIndex
  1891. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1892. */
  1893. GLTFParser.prototype.loadMesh = function ( meshIndex ) {
  1894. var parser = this;
  1895. var json = this.json;
  1896. var extensions = this.extensions;
  1897. var meshDef = json.meshes[ meshIndex ];
  1898. var primitives = meshDef.primitives;
  1899. var pending = [];
  1900. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1901. var material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1902. pending.push( material );
  1903. }
  1904. pending.push( parser.loadGeometries( primitives ) );
  1905. return Promise.all( pending ).then( function ( results ) {
  1906. var materials = results.slice( 0, results.length - 1 );
  1907. var geometries = results[ results.length - 1 ];
  1908. var meshes = [];
  1909. for ( var i = 0, il = geometries.length; i < il; i ++ ) {
  1910. var geometry = geometries[ i ];
  1911. var primitive = primitives[ i ]; // 1. create THREE.Mesh
  1912. var mesh;
  1913. var material = materials[ i ];
  1914. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1915. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1916. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1917. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1918. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1919. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1920. mesh.normalizeSkinWeights();
  1921. }
  1922. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1923. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1924. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1925. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  1926. }
  1927. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1928. mesh = new THREE.LineSegments( geometry, material );
  1929. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1930. mesh = new THREE.Line( geometry, material );
  1931. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1932. mesh = new THREE.LineLoop( geometry, material );
  1933. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1934. mesh = new THREE.Points( geometry, material );
  1935. } else {
  1936. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1937. }
  1938. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1939. updateMorphTargets( mesh, meshDef );
  1940. }
  1941. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  1942. assignExtrasToUserData( mesh, meshDef );
  1943. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  1944. parser.assignFinalMaterial( mesh );
  1945. meshes.push( mesh );
  1946. }
  1947. if ( meshes.length === 1 ) {
  1948. return meshes[ 0 ];
  1949. }
  1950. var group = new THREE.Group();
  1951. for ( var i = 0, il = meshes.length; i < il; i ++ ) {
  1952. group.add( meshes[ i ] );
  1953. }
  1954. return group;
  1955. } );
  1956. };
  1957. /**
  1958. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  1959. * @param {number} cameraIndex
  1960. * @return {Promise<THREE.Camera>}
  1961. */
  1962. GLTFParser.prototype.loadCamera = function ( cameraIndex ) {
  1963. var camera;
  1964. var cameraDef = this.json.cameras[ cameraIndex ];
  1965. var params = cameraDef[ cameraDef.type ];
  1966. if ( ! params ) {
  1967. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  1968. return;
  1969. }
  1970. if ( cameraDef.type === 'perspective' ) {
  1971. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  1972. } else if ( cameraDef.type === 'orthographic' ) {
  1973. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  1974. }
  1975. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  1976. assignExtrasToUserData( camera, cameraDef );
  1977. return Promise.resolve( camera );
  1978. };
  1979. /**
  1980. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  1981. * @param {number} skinIndex
  1982. * @return {Promise<Object>}
  1983. */
  1984. GLTFParser.prototype.loadSkin = function ( skinIndex ) {
  1985. var skinDef = this.json.skins[ skinIndex ];
  1986. var skinEntry = {
  1987. joints: skinDef.joints
  1988. };
  1989. if ( skinDef.inverseBindMatrices === undefined ) {
  1990. return Promise.resolve( skinEntry );
  1991. }
  1992. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  1993. skinEntry.inverseBindMatrices = accessor;
  1994. return skinEntry;
  1995. } );
  1996. };
  1997. /**
  1998. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  1999. * @param {number} animationIndex
  2000. * @return {Promise<AnimationClip>}
  2001. */
  2002. GLTFParser.prototype.loadAnimation = function ( animationIndex ) {
  2003. var json = this.json;
  2004. var animationDef = json.animations[ animationIndex ];
  2005. var pendingNodes = [];
  2006. var pendingInputAccessors = [];
  2007. var pendingOutputAccessors = [];
  2008. var pendingSamplers = [];
  2009. var pendingTargets = [];
  2010. for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2011. var channel = animationDef.channels[ i ];
  2012. var sampler = animationDef.samplers[ channel.sampler ];
  2013. var target = channel.target;
  2014. var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2015. var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2016. var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2017. pendingNodes.push( this.getDependency( 'node', name ) );
  2018. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2019. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2020. pendingSamplers.push( sampler );
  2021. pendingTargets.push( target );
  2022. }
  2023. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2024. var nodes = dependencies[ 0 ];
  2025. var inputAccessors = dependencies[ 1 ];
  2026. var outputAccessors = dependencies[ 2 ];
  2027. var samplers = dependencies[ 3 ];
  2028. var targets = dependencies[ 4 ];
  2029. var tracks = [];
  2030. for ( var i = 0, il = nodes.length; i < il; i ++ ) {
  2031. var node = nodes[ i ];
  2032. var inputAccessor = inputAccessors[ i ];
  2033. var outputAccessor = outputAccessors[ i ];
  2034. var sampler = samplers[ i ];
  2035. var target = targets[ i ];
  2036. if ( node === undefined ) continue;
  2037. node.updateMatrix();
  2038. node.matrixAutoUpdate = true;
  2039. var TypedKeyframeTrack;
  2040. switch ( PATH_PROPERTIES[ target.path ] ) {
  2041. case PATH_PROPERTIES.weights:
  2042. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2043. break;
  2044. case PATH_PROPERTIES.rotation:
  2045. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2046. break;
  2047. case PATH_PROPERTIES.position:
  2048. case PATH_PROPERTIES.scale:
  2049. default:
  2050. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2051. break;
  2052. }
  2053. var targetName = node.name ? node.name : node.uuid;
  2054. var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2055. var targetNames = [];
  2056. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2057. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  2058. node.traverse( function ( object ) {
  2059. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2060. targetNames.push( object.name ? object.name : object.uuid );
  2061. }
  2062. } );
  2063. } else {
  2064. targetNames.push( targetName );
  2065. }
  2066. var outputArray = outputAccessor.array;
  2067. if ( outputAccessor.normalized ) {
  2068. var scale = getNormalizedComponentScale( outputArray.constructor );
  2069. var scaled = new Float32Array( outputArray.length );
  2070. for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2071. scaled[ j ] = outputArray[ j ] * scale;
  2072. }
  2073. outputArray = scaled;
  2074. }
  2075. for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2076. var track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2077. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2078. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2079. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2080. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2081. // must be divided by three to get the interpolant's sampleSize argument.
  2082. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  2083. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2084. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2085. }
  2086. tracks.push( track );
  2087. }
  2088. }
  2089. var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2090. return new THREE.AnimationClip( name, undefined, tracks );
  2091. } );
  2092. };
  2093. /**
  2094. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2095. * @param {number} nodeIndex
  2096. * @return {Promise<Object3D>}
  2097. */
  2098. GLTFParser.prototype.loadNode = function ( nodeIndex ) {
  2099. var json = this.json;
  2100. var extensions = this.extensions;
  2101. var parser = this;
  2102. var nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2103. var nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2104. return function () {
  2105. var pending = [];
  2106. if ( nodeDef.mesh !== undefined ) {
  2107. pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2108. var node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2109. if ( nodeDef.weights !== undefined ) {
  2110. node.traverse( function ( o ) {
  2111. if ( ! o.isMesh ) return;
  2112. for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2113. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2114. }
  2115. } );
  2116. }
  2117. return node;
  2118. } ) );
  2119. }
  2120. if ( nodeDef.camera !== undefined ) {
  2121. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2122. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2123. } ) );
  2124. }
  2125. parser._invokeAll( function ( ext ) {
  2126. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2127. } ).forEach( function ( promise ) {
  2128. pending.push( promise );
  2129. } );
  2130. return Promise.all( pending );
  2131. }().then( function ( objects ) {
  2132. var node; // .isBone isn't in glTF spec. See ._markDefs
  2133. if ( nodeDef.isBone === true ) {
  2134. node = new THREE.Bone();
  2135. } else if ( objects.length > 1 ) {
  2136. node = new THREE.Group();
  2137. } else if ( objects.length === 1 ) {
  2138. node = objects[ 0 ];
  2139. } else {
  2140. node = new THREE.Object3D();
  2141. }
  2142. if ( node !== objects[ 0 ] ) {
  2143. for ( var i = 0, il = objects.length; i < il; i ++ ) {
  2144. node.add( objects[ i ] );
  2145. }
  2146. }
  2147. if ( nodeDef.name ) {
  2148. node.userData.name = nodeDef.name;
  2149. node.name = nodeName;
  2150. }
  2151. assignExtrasToUserData( node, nodeDef );
  2152. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2153. if ( nodeDef.matrix !== undefined ) {
  2154. var matrix = new THREE.Matrix4();
  2155. matrix.fromArray( nodeDef.matrix );
  2156. node.applyMatrix4( matrix );
  2157. } else {
  2158. if ( nodeDef.translation !== undefined ) {
  2159. node.position.fromArray( nodeDef.translation );
  2160. }
  2161. if ( nodeDef.rotation !== undefined ) {
  2162. node.quaternion.fromArray( nodeDef.rotation );
  2163. }
  2164. if ( nodeDef.scale !== undefined ) {
  2165. node.scale.fromArray( nodeDef.scale );
  2166. }
  2167. }
  2168. parser.associations.set( node, {
  2169. type: 'nodes',
  2170. index: nodeIndex
  2171. } );
  2172. return node;
  2173. } );
  2174. };
  2175. /**
  2176. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2177. * @param {number} sceneIndex
  2178. * @return {Promise<Group>}
  2179. */
  2180. GLTFParser.prototype.loadScene = function () {
  2181. // scene node hierachy builder
  2182. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2183. var nodeDef = json.nodes[ nodeId ];
  2184. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2185. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2186. var skinEntry;
  2187. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2188. skinEntry = skin;
  2189. var pendingJoints = [];
  2190. for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2191. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2192. }
  2193. return Promise.all( pendingJoints );
  2194. } ).then( function ( jointNodes ) {
  2195. node.traverse( function ( mesh ) {
  2196. if ( ! mesh.isMesh ) return;
  2197. var bones = [];
  2198. var boneInverses = [];
  2199. for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2200. var jointNode = jointNodes[ j ];
  2201. if ( jointNode ) {
  2202. bones.push( jointNode );
  2203. var mat = new THREE.Matrix4();
  2204. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2205. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2206. }
  2207. boneInverses.push( mat );
  2208. } else {
  2209. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2210. }
  2211. }
  2212. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2213. } );
  2214. return node;
  2215. } );
  2216. } ).then( function ( node ) {
  2217. // build node hierachy
  2218. parentObject.add( node );
  2219. var pending = [];
  2220. if ( nodeDef.children ) {
  2221. var children = nodeDef.children;
  2222. for ( var i = 0, il = children.length; i < il; i ++ ) {
  2223. var child = children[ i ];
  2224. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2225. }
  2226. }
  2227. return Promise.all( pending );
  2228. } );
  2229. }
  2230. return function loadScene( sceneIndex ) {
  2231. var json = this.json;
  2232. var extensions = this.extensions;
  2233. var sceneDef = this.json.scenes[ sceneIndex ];
  2234. var parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2235. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2236. var scene = new THREE.Group();
  2237. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2238. assignExtrasToUserData( scene, sceneDef );
  2239. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2240. var nodeIds = sceneDef.nodes || [];
  2241. var pending = [];
  2242. for ( var i = 0, il = nodeIds.length; i < il; i ++ ) {
  2243. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2244. }
  2245. return Promise.all( pending ).then( function () {
  2246. return scene;
  2247. } );
  2248. };
  2249. }();
  2250. return GLTFLoader;
  2251. }();
  2252. THREE.GLTFLoader = GLTFLoader;
  2253. } )();