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cameras
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0aa53f0af9
Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix()
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12 years ago |
core
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f355f81e0e
Changed Object3D.translate() so it supports non-uniform scaling. Also misc. cleanup.
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12 years ago |
extras
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40ba1e83b2
Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples...
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12 years ago |
lights
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39db179b82
WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants.
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12 years ago |
loaders
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5a0323ac28
Replaced startsWidth and endsWidth with regexp. See #3003.
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12 years ago |
materials
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cb20237ccb
Removed DOMRenderer.
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12 years ago |
math
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153e0368b7
Deprecated matrix.rotateAxis as per #3141.
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12 years ago |
objects
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a8a3934287
Mesh.updateMorphTargets() clean up.
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12 years ago |
renderers
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a28e942faf
Merge @zz85/buffer_attributes into dev
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12 years ago |
scenes
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ff27cf7fcc
Editor: added fog to scene export.
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12 years ago |
textures
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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12 years ago |
Three.js
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f3264cd112
57dev
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12 years ago |