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- /**
- * @author HypnosNova / https://www.threejs.org.cn/gallery/
- */
- THREE.AfterimagePass = function ( damp ) {
- THREE.Pass.call( this );
- if ( THREE.AfterimageShader === undefined )
- console.error( "THREE.AfterimagePass relies on THREE.AfterimageShader" );
- this.shader = THREE.AfterimageShader;
- this.uniforms = THREE.UniformsUtils.clone( this.shader.uniforms );
- this.uniforms[ "damp" ].value = damp !== undefined ? damp : 0.96;
- this.textureComp = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, {
- minFilter: THREE.LinearFilter,
- magFilter: THREE.NearestFilter,
- format: THREE.RGBAFormat
- } );
- this.textureOld = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, {
- minFilter: THREE.LinearFilter,
- magFilter: THREE.NearestFilter,
- format: THREE.RGBAFormat
- } );
- this.shaderMaterial = new THREE.ShaderMaterial( {
- uniforms: this.uniforms,
- vertexShader: this.shader.vertexShader,
- fragmentShader: this.shader.fragmentShader
- } );
- this.compFsQuad = new THREE.Pass.FullScreenQuad( this.shaderMaterial );
- var material = new THREE.MeshBasicMaterial( {
- map: this.textureComp.texture
- } );
- this.screenFsQuad = new THREE.Pass.FullScreenQuad( material );
- };
- THREE.AfterimagePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {
- constructor: THREE.AfterimagePass,
- render: function ( renderer, writeBuffer, readBuffer ) {
- this.uniforms[ "tOld" ].value = this.textureOld.texture;
- this.uniforms[ "tNew" ].value = readBuffer.texture;
- renderer.setRenderTarget( this.textureComp );
- this.compFsQuad.render( renderer );
- renderer.setRenderTarget( this.textureOld );
- this.screenFsQuad.render( renderer );
- if ( this.renderToScreen ) {
- renderer.setRenderTarget( null );
- this.screenFsQuad.render( renderer );
- } else {
- renderer.setRenderTarget( writeBuffer );
- if ( this.clear ) renderer.clear();
- this.screenFsQuad.render( renderer );
- }
- }
- } );
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