Sprite.tests.js 898 B

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  1. /* global QUnit */
  2. import { Object3D } from '../../../../src/core/Object3D.js';
  3. import { Sprite } from '../../../../src/objects/Sprite.js';
  4. export default QUnit.module( 'Objects', () => {
  5. QUnit.module( 'Sprite', () => {
  6. // INHERITANCE
  7. QUnit.test( 'Extending', ( assert ) => {
  8. var sprite = new Sprite();
  9. assert.strictEqual( sprite instanceof Object3D, true, 'Sprite extends from Object3D' );
  10. } );
  11. // INSTANCING
  12. QUnit.todo( 'Instancing', ( assert ) => {
  13. assert.ok( false, 'everything\'s gonna be alright' );
  14. } );
  15. // PUBLIC STUFF
  16. QUnit.todo( 'isSprite', ( assert ) => {
  17. assert.ok( false, 'everything\'s gonna be alright' );
  18. } );
  19. QUnit.todo( 'raycast', ( assert ) => {
  20. assert.ok( false, 'everything\'s gonna be alright' );
  21. } );
  22. QUnit.todo( 'clone', ( assert ) => {
  23. assert.ok( false, 'everything\'s gonna be alright' );
  24. } );
  25. } );
  26. } );