GLTFLoader.js 100 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InterleavedBuffer,
  16. InterleavedBufferAttribute,
  17. Interpolant,
  18. InterpolateDiscrete,
  19. InterpolateLinear,
  20. Line,
  21. LineBasicMaterial,
  22. LineLoop,
  23. LineSegments,
  24. LinearFilter,
  25. LinearMipmapLinearFilter,
  26. LinearMipmapNearestFilter,
  27. Loader,
  28. LoaderUtils,
  29. Material,
  30. MathUtils,
  31. Matrix4,
  32. Mesh,
  33. MeshBasicMaterial,
  34. MeshPhysicalMaterial,
  35. MeshStandardMaterial,
  36. MirroredRepeatWrapping,
  37. NearestFilter,
  38. NearestMipmapLinearFilter,
  39. NearestMipmapNearestFilter,
  40. NumberKeyframeTrack,
  41. Object3D,
  42. OrthographicCamera,
  43. PerspectiveCamera,
  44. PointLight,
  45. Points,
  46. PointsMaterial,
  47. PropertyBinding,
  48. Quaternion,
  49. QuaternionKeyframeTrack,
  50. RGBFormat,
  51. RepeatWrapping,
  52. Skeleton,
  53. SkinnedMesh,
  54. Sphere,
  55. SpotLight,
  56. TangentSpaceNormalMap,
  57. Texture,
  58. TextureLoader,
  59. TriangleFanDrawMode,
  60. TriangleStripDrawMode,
  61. Vector2,
  62. Vector3,
  63. VectorKeyframeTrack,
  64. sRGBEncoding
  65. } from '../../../build/three.module.js';
  66. class GLTFLoader extends Loader {
  67. constructor( manager ) {
  68. super( manager );
  69. this.dracoLoader = null;
  70. this.ktx2Loader = null;
  71. this.meshoptDecoder = null;
  72. this.pluginCallbacks = [];
  73. this.register( function ( parser ) {
  74. return new GLTFMaterialsClearcoatExtension( parser );
  75. } );
  76. this.register( function ( parser ) {
  77. return new GLTFTextureBasisUExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureWebPExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFMaterialsSheenExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFMaterialsTransmissionExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsVolumeExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsIorExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsSpecularExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFLightsExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMeshoptCompression( parser );
  102. } );
  103. }
  104. load( url, onLoad, onProgress, onError ) {
  105. const scope = this;
  106. let resourcePath;
  107. if ( this.resourcePath !== '' ) {
  108. resourcePath = this.resourcePath;
  109. } else if ( this.path !== '' ) {
  110. resourcePath = this.path;
  111. } else {
  112. resourcePath = LoaderUtils.extractUrlBase( url );
  113. }
  114. // Tells the LoadingManager to track an extra item, which resolves after
  115. // the model is fully loaded. This means the count of items loaded will
  116. // be incorrect, but ensures manager.onLoad() does not fire early.
  117. this.manager.itemStart( url );
  118. const _onError = function ( e ) {
  119. if ( onError ) {
  120. onError( e );
  121. } else {
  122. console.error( e );
  123. }
  124. scope.manager.itemError( url );
  125. scope.manager.itemEnd( url );
  126. };
  127. const loader = new FileLoader( this.manager );
  128. loader.setPath( this.path );
  129. loader.setResponseType( 'arraybuffer' );
  130. loader.setRequestHeader( this.requestHeader );
  131. loader.setWithCredentials( this.withCredentials );
  132. loader.load( url, function ( data ) {
  133. try {
  134. scope.parse( data, resourcePath, function ( gltf ) {
  135. onLoad( gltf );
  136. scope.manager.itemEnd( url );
  137. }, _onError );
  138. } catch ( e ) {
  139. _onError( e );
  140. }
  141. }, onProgress, _onError );
  142. }
  143. setDRACOLoader( dracoLoader ) {
  144. this.dracoLoader = dracoLoader;
  145. return this;
  146. }
  147. setDDSLoader() {
  148. throw new Error(
  149. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  150. );
  151. }
  152. setKTX2Loader( ktx2Loader ) {
  153. this.ktx2Loader = ktx2Loader;
  154. return this;
  155. }
  156. setMeshoptDecoder( meshoptDecoder ) {
  157. this.meshoptDecoder = meshoptDecoder;
  158. return this;
  159. }
  160. register( callback ) {
  161. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  162. this.pluginCallbacks.push( callback );
  163. }
  164. return this;
  165. }
  166. unregister( callback ) {
  167. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  168. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  169. }
  170. return this;
  171. }
  172. parse( data, path, onLoad, onError ) {
  173. let content;
  174. const extensions = {};
  175. const plugins = {};
  176. if ( typeof data === 'string' ) {
  177. content = data;
  178. } else {
  179. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  180. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  181. try {
  182. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  183. } catch ( error ) {
  184. if ( onError ) onError( error );
  185. return;
  186. }
  187. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  188. } else {
  189. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  190. }
  191. }
  192. const json = JSON.parse( content );
  193. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  194. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  195. return;
  196. }
  197. const parser = new GLTFParser( json, {
  198. path: path || this.resourcePath || '',
  199. crossOrigin: this.crossOrigin,
  200. requestHeader: this.requestHeader,
  201. manager: this.manager,
  202. ktx2Loader: this.ktx2Loader,
  203. meshoptDecoder: this.meshoptDecoder
  204. } );
  205. parser.fileLoader.setRequestHeader( this.requestHeader );
  206. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  207. const plugin = this.pluginCallbacks[ i ]( parser );
  208. plugins[ plugin.name ] = plugin;
  209. // Workaround to avoid determining as unknown extension
  210. // in addUnknownExtensionsToUserData().
  211. // Remove this workaround if we move all the existing
  212. // extension handlers to plugin system
  213. extensions[ plugin.name ] = true;
  214. }
  215. if ( json.extensionsUsed ) {
  216. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  217. const extensionName = json.extensionsUsed[ i ];
  218. const extensionsRequired = json.extensionsRequired || [];
  219. switch ( extensionName ) {
  220. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  221. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  222. break;
  223. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  224. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  225. break;
  226. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  227. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  228. break;
  229. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  230. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  231. break;
  232. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  233. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  234. break;
  235. default:
  236. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  237. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  238. }
  239. }
  240. }
  241. }
  242. parser.setExtensions( extensions );
  243. parser.setPlugins( plugins );
  244. parser.parse( onLoad, onError );
  245. }
  246. }
  247. /* GLTFREGISTRY */
  248. function GLTFRegistry() {
  249. let objects = {};
  250. return {
  251. get: function ( key ) {
  252. return objects[ key ];
  253. },
  254. add: function ( key, object ) {
  255. objects[ key ] = object;
  256. },
  257. remove: function ( key ) {
  258. delete objects[ key ];
  259. },
  260. removeAll: function () {
  261. objects = {};
  262. }
  263. };
  264. }
  265. /*********************************/
  266. /********** EXTENSIONS ***********/
  267. /*********************************/
  268. const EXTENSIONS = {
  269. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  270. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  271. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  272. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  273. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  274. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  275. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  276. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  277. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  278. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  279. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  280. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  281. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  282. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  283. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  284. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  285. };
  286. /**
  287. * Punctual Lights Extension
  288. *
  289. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  290. */
  291. class GLTFLightsExtension {
  292. constructor( parser ) {
  293. this.parser = parser;
  294. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  295. // Object3D instance caches
  296. this.cache = { refs: {}, uses: {} };
  297. }
  298. _markDefs() {
  299. const parser = this.parser;
  300. const nodeDefs = this.parser.json.nodes || [];
  301. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  302. const nodeDef = nodeDefs[ nodeIndex ];
  303. if ( nodeDef.extensions
  304. && nodeDef.extensions[ this.name ]
  305. && nodeDef.extensions[ this.name ].light !== undefined ) {
  306. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  307. }
  308. }
  309. }
  310. _loadLight( lightIndex ) {
  311. const parser = this.parser;
  312. const cacheKey = 'light:' + lightIndex;
  313. let dependency = parser.cache.get( cacheKey );
  314. if ( dependency ) return dependency;
  315. const json = parser.json;
  316. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  317. const lightDefs = extensions.lights || [];
  318. const lightDef = lightDefs[ lightIndex ];
  319. let lightNode;
  320. const color = new Color( 0xffffff );
  321. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  322. const range = lightDef.range !== undefined ? lightDef.range : 0;
  323. switch ( lightDef.type ) {
  324. case 'directional':
  325. lightNode = new DirectionalLight( color );
  326. lightNode.target.position.set( 0, 0, - 1 );
  327. lightNode.add( lightNode.target );
  328. break;
  329. case 'point':
  330. lightNode = new PointLight( color );
  331. lightNode.distance = range;
  332. break;
  333. case 'spot':
  334. lightNode = new SpotLight( color );
  335. lightNode.distance = range;
  336. // Handle spotlight properties.
  337. lightDef.spot = lightDef.spot || {};
  338. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  339. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  340. lightNode.angle = lightDef.spot.outerConeAngle;
  341. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  342. lightNode.target.position.set( 0, 0, - 1 );
  343. lightNode.add( lightNode.target );
  344. break;
  345. default:
  346. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  347. }
  348. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  349. // here, because node-level parsing will only override position if explicitly specified.
  350. lightNode.position.set( 0, 0, 0 );
  351. lightNode.decay = 2;
  352. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  353. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  354. dependency = Promise.resolve( lightNode );
  355. parser.cache.add( cacheKey, dependency );
  356. return dependency;
  357. }
  358. createNodeAttachment( nodeIndex ) {
  359. const self = this;
  360. const parser = this.parser;
  361. const json = parser.json;
  362. const nodeDef = json.nodes[ nodeIndex ];
  363. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  364. const lightIndex = lightDef.light;
  365. if ( lightIndex === undefined ) return null;
  366. return this._loadLight( lightIndex ).then( function ( light ) {
  367. return parser._getNodeRef( self.cache, lightIndex, light );
  368. } );
  369. }
  370. }
  371. /**
  372. * Unlit Materials Extension
  373. *
  374. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  375. */
  376. class GLTFMaterialsUnlitExtension {
  377. constructor() {
  378. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  379. }
  380. getMaterialType() {
  381. return MeshBasicMaterial;
  382. }
  383. extendParams( materialParams, materialDef, parser ) {
  384. const pending = [];
  385. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  386. materialParams.opacity = 1.0;
  387. const metallicRoughness = materialDef.pbrMetallicRoughness;
  388. if ( metallicRoughness ) {
  389. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  390. const array = metallicRoughness.baseColorFactor;
  391. materialParams.color.fromArray( array );
  392. materialParams.opacity = array[ 3 ];
  393. }
  394. if ( metallicRoughness.baseColorTexture !== undefined ) {
  395. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  396. }
  397. }
  398. return Promise.all( pending );
  399. }
  400. }
  401. /**
  402. * Clearcoat Materials Extension
  403. *
  404. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  405. */
  406. class GLTFMaterialsClearcoatExtension {
  407. constructor( parser ) {
  408. this.parser = parser;
  409. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  410. }
  411. getMaterialType( materialIndex ) {
  412. const parser = this.parser;
  413. const materialDef = parser.json.materials[ materialIndex ];
  414. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  415. return MeshPhysicalMaterial;
  416. }
  417. extendMaterialParams( materialIndex, materialParams ) {
  418. const parser = this.parser;
  419. const materialDef = parser.json.materials[ materialIndex ];
  420. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  421. return Promise.resolve();
  422. }
  423. const pending = [];
  424. const extension = materialDef.extensions[ this.name ];
  425. if ( extension.clearcoatFactor !== undefined ) {
  426. materialParams.clearcoat = extension.clearcoatFactor;
  427. }
  428. if ( extension.clearcoatTexture !== undefined ) {
  429. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  430. }
  431. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  432. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  433. }
  434. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  435. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  436. }
  437. if ( extension.clearcoatNormalTexture !== undefined ) {
  438. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  439. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  440. const scale = extension.clearcoatNormalTexture.scale;
  441. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  442. }
  443. }
  444. return Promise.all( pending );
  445. }
  446. }
  447. /**
  448. * Sheen Materials Extension
  449. *
  450. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  451. */
  452. class GLTFMaterialsSheenExtension {
  453. constructor( parser ) {
  454. this.parser = parser;
  455. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  456. }
  457. getMaterialType( materialIndex ) {
  458. const parser = this.parser;
  459. const materialDef = parser.json.materials[ materialIndex ];
  460. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  461. return MeshPhysicalMaterial;
  462. }
  463. extendMaterialParams( materialIndex, materialParams ) {
  464. const parser = this.parser;
  465. const materialDef = parser.json.materials[ materialIndex ];
  466. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  467. return Promise.resolve();
  468. }
  469. const pending = [];
  470. materialParams.sheenTint = new Color( 0, 0, 0 );
  471. materialParams.sheenRoughness = 0;
  472. materialParams.sheen = 1;
  473. const extension = materialDef.extensions[ this.name ];
  474. if ( extension.sheenColorFactor !== undefined ) {
  475. materialParams.sheenTint.fromArray( extension.sheenColorFactor );
  476. }
  477. if ( extension.sheenRoughnessFactor !== undefined ) {
  478. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  479. }
  480. // TODO sheenColorTexture and sheenRoughnessTexture
  481. return Promise.all( pending );
  482. }
  483. }
  484. /**
  485. * Transmission Materials Extension
  486. *
  487. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  488. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  489. */
  490. class GLTFMaterialsTransmissionExtension {
  491. constructor( parser ) {
  492. this.parser = parser;
  493. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  494. }
  495. getMaterialType( materialIndex ) {
  496. const parser = this.parser;
  497. const materialDef = parser.json.materials[ materialIndex ];
  498. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  499. return MeshPhysicalMaterial;
  500. }
  501. extendMaterialParams( materialIndex, materialParams ) {
  502. const parser = this.parser;
  503. const materialDef = parser.json.materials[ materialIndex ];
  504. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  505. return Promise.resolve();
  506. }
  507. const pending = [];
  508. const extension = materialDef.extensions[ this.name ];
  509. if ( extension.transmissionFactor !== undefined ) {
  510. materialParams.transmission = extension.transmissionFactor;
  511. }
  512. if ( extension.transmissionTexture !== undefined ) {
  513. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  514. }
  515. return Promise.all( pending );
  516. }
  517. }
  518. /**
  519. * Materials Volume Extension
  520. *
  521. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  522. */
  523. class GLTFMaterialsVolumeExtension {
  524. constructor( parser ) {
  525. this.parser = parser;
  526. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  527. }
  528. getMaterialType( materialIndex ) {
  529. const parser = this.parser;
  530. const materialDef = parser.json.materials[ materialIndex ];
  531. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  532. return MeshPhysicalMaterial;
  533. }
  534. extendMaterialParams( materialIndex, materialParams ) {
  535. const parser = this.parser;
  536. const materialDef = parser.json.materials[ materialIndex ];
  537. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  538. return Promise.resolve();
  539. }
  540. const pending = [];
  541. const extension = materialDef.extensions[ this.name ];
  542. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  543. if ( extension.thicknessTexture !== undefined ) {
  544. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  545. }
  546. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  547. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  548. materialParams.attenuationTint = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  549. return Promise.all( pending );
  550. }
  551. }
  552. /**
  553. * Materials ior Extension
  554. *
  555. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  556. */
  557. class GLTFMaterialsIorExtension {
  558. constructor( parser ) {
  559. this.parser = parser;
  560. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  561. }
  562. getMaterialType( materialIndex ) {
  563. const parser = this.parser;
  564. const materialDef = parser.json.materials[ materialIndex ];
  565. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  566. return MeshPhysicalMaterial;
  567. }
  568. extendMaterialParams( materialIndex, materialParams ) {
  569. const parser = this.parser;
  570. const materialDef = parser.json.materials[ materialIndex ];
  571. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  572. return Promise.resolve();
  573. }
  574. const extension = materialDef.extensions[ this.name ];
  575. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  576. return Promise.resolve();
  577. }
  578. }
  579. /**
  580. * Materials specular Extension
  581. *
  582. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  583. */
  584. class GLTFMaterialsSpecularExtension {
  585. constructor( parser ) {
  586. this.parser = parser;
  587. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  588. }
  589. getMaterialType( materialIndex ) {
  590. const parser = this.parser;
  591. const materialDef = parser.json.materials[ materialIndex ];
  592. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  593. return MeshPhysicalMaterial;
  594. }
  595. extendMaterialParams( materialIndex, materialParams ) {
  596. const parser = this.parser;
  597. const materialDef = parser.json.materials[ materialIndex ];
  598. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  599. return Promise.resolve();
  600. }
  601. const pending = [];
  602. const extension = materialDef.extensions[ this.name ];
  603. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  604. if ( extension.specularTexture !== undefined ) {
  605. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  606. }
  607. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  608. materialParams.specularTint = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  609. if ( extension.specularColorTexture !== undefined ) {
  610. pending.push( parser.assignTexture( materialParams, 'specularTintMap', extension.specularColorTexture ).then( function ( texture ) {
  611. texture.encoding = sRGBEncoding;
  612. } ) );
  613. }
  614. return Promise.all( pending );
  615. }
  616. }
  617. /**
  618. * BasisU Texture Extension
  619. *
  620. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  621. */
  622. class GLTFTextureBasisUExtension {
  623. constructor( parser ) {
  624. this.parser = parser;
  625. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  626. }
  627. loadTexture( textureIndex ) {
  628. const parser = this.parser;
  629. const json = parser.json;
  630. const textureDef = json.textures[ textureIndex ];
  631. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  632. return null;
  633. }
  634. const extension = textureDef.extensions[ this.name ];
  635. const source = json.images[ extension.source ];
  636. const loader = parser.options.ktx2Loader;
  637. if ( ! loader ) {
  638. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  639. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  640. } else {
  641. // Assumes that the extension is optional and that a fallback texture is present
  642. return null;
  643. }
  644. }
  645. return parser.loadTextureImage( textureIndex, source, loader );
  646. }
  647. }
  648. /**
  649. * WebP Texture Extension
  650. *
  651. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  652. */
  653. class GLTFTextureWebPExtension {
  654. constructor( parser ) {
  655. this.parser = parser;
  656. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  657. this.isSupported = null;
  658. }
  659. loadTexture( textureIndex ) {
  660. const name = this.name;
  661. const parser = this.parser;
  662. const json = parser.json;
  663. const textureDef = json.textures[ textureIndex ];
  664. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  665. return null;
  666. }
  667. const extension = textureDef.extensions[ name ];
  668. const source = json.images[ extension.source ];
  669. let loader = parser.textureLoader;
  670. if ( source.uri ) {
  671. const handler = parser.options.manager.getHandler( source.uri );
  672. if ( handler !== null ) loader = handler;
  673. }
  674. return this.detectSupport().then( function ( isSupported ) {
  675. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  676. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  677. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  678. }
  679. // Fall back to PNG or JPEG.
  680. return parser.loadTexture( textureIndex );
  681. } );
  682. }
  683. detectSupport() {
  684. if ( ! this.isSupported ) {
  685. this.isSupported = new Promise( function ( resolve ) {
  686. const image = new Image();
  687. // Lossy test image. Support for lossy images doesn't guarantee support for all
  688. // WebP images, unfortunately.
  689. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  690. image.onload = image.onerror = function () {
  691. resolve( image.height === 1 );
  692. };
  693. } );
  694. }
  695. return this.isSupported;
  696. }
  697. }
  698. /**
  699. * meshopt BufferView Compression Extension
  700. *
  701. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  702. */
  703. class GLTFMeshoptCompression {
  704. constructor( parser ) {
  705. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  706. this.parser = parser;
  707. }
  708. loadBufferView( index ) {
  709. const json = this.parser.json;
  710. const bufferView = json.bufferViews[ index ];
  711. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  712. const extensionDef = bufferView.extensions[ this.name ];
  713. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  714. const decoder = this.parser.options.meshoptDecoder;
  715. if ( ! decoder || ! decoder.supported ) {
  716. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  717. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  718. } else {
  719. // Assumes that the extension is optional and that fallback buffer data is present
  720. return null;
  721. }
  722. }
  723. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  724. const byteOffset = extensionDef.byteOffset || 0;
  725. const byteLength = extensionDef.byteLength || 0;
  726. const count = extensionDef.count;
  727. const stride = extensionDef.byteStride;
  728. const result = new ArrayBuffer( count * stride );
  729. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  730. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  731. return result;
  732. } );
  733. } else {
  734. return null;
  735. }
  736. }
  737. }
  738. /* BINARY EXTENSION */
  739. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  740. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  741. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  742. class GLTFBinaryExtension {
  743. constructor( data ) {
  744. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  745. this.content = null;
  746. this.body = null;
  747. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  748. this.header = {
  749. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  750. version: headerView.getUint32( 4, true ),
  751. length: headerView.getUint32( 8, true )
  752. };
  753. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  754. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  755. } else if ( this.header.version < 2.0 ) {
  756. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  757. }
  758. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  759. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  760. let chunkIndex = 0;
  761. while ( chunkIndex < chunkContentsLength ) {
  762. const chunkLength = chunkView.getUint32( chunkIndex, true );
  763. chunkIndex += 4;
  764. const chunkType = chunkView.getUint32( chunkIndex, true );
  765. chunkIndex += 4;
  766. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  767. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  768. this.content = LoaderUtils.decodeText( contentArray );
  769. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  770. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  771. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  772. }
  773. // Clients must ignore chunks with unknown types.
  774. chunkIndex += chunkLength;
  775. }
  776. if ( this.content === null ) {
  777. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  778. }
  779. }
  780. }
  781. /**
  782. * DRACO Mesh Compression Extension
  783. *
  784. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  785. */
  786. class GLTFDracoMeshCompressionExtension {
  787. constructor( json, dracoLoader ) {
  788. if ( ! dracoLoader ) {
  789. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  790. }
  791. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  792. this.json = json;
  793. this.dracoLoader = dracoLoader;
  794. this.dracoLoader.preload();
  795. }
  796. decodePrimitive( primitive, parser ) {
  797. const json = this.json;
  798. const dracoLoader = this.dracoLoader;
  799. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  800. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  801. const threeAttributeMap = {};
  802. const attributeNormalizedMap = {};
  803. const attributeTypeMap = {};
  804. for ( const attributeName in gltfAttributeMap ) {
  805. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  806. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  807. }
  808. for ( const attributeName in primitive.attributes ) {
  809. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  810. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  811. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  812. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  813. attributeTypeMap[ threeAttributeName ] = componentType;
  814. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  815. }
  816. }
  817. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  818. return new Promise( function ( resolve ) {
  819. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  820. for ( const attributeName in geometry.attributes ) {
  821. const attribute = geometry.attributes[ attributeName ];
  822. const normalized = attributeNormalizedMap[ attributeName ];
  823. if ( normalized !== undefined ) attribute.normalized = normalized;
  824. }
  825. resolve( geometry );
  826. }, threeAttributeMap, attributeTypeMap );
  827. } );
  828. } );
  829. }
  830. }
  831. /**
  832. * Texture Transform Extension
  833. *
  834. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  835. */
  836. class GLTFTextureTransformExtension {
  837. constructor() {
  838. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  839. }
  840. extendTexture( texture, transform ) {
  841. if ( transform.texCoord !== undefined ) {
  842. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  843. }
  844. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  845. // See https://github.com/mrdoob/three.js/issues/21819.
  846. return texture;
  847. }
  848. texture = texture.clone();
  849. if ( transform.offset !== undefined ) {
  850. texture.offset.fromArray( transform.offset );
  851. }
  852. if ( transform.rotation !== undefined ) {
  853. texture.rotation = transform.rotation;
  854. }
  855. if ( transform.scale !== undefined ) {
  856. texture.repeat.fromArray( transform.scale );
  857. }
  858. texture.needsUpdate = true;
  859. return texture;
  860. }
  861. }
  862. /**
  863. * Specular-Glossiness Extension
  864. *
  865. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  866. */
  867. /**
  868. * A sub class of StandardMaterial with some of the functionality
  869. * changed via the `onBeforeCompile` callback
  870. * @pailhead
  871. */
  872. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  873. constructor( params ) {
  874. super();
  875. this.isGLTFSpecularGlossinessMaterial = true;
  876. //various chunks that need replacing
  877. const specularMapParsFragmentChunk = [
  878. '#ifdef USE_SPECULARMAP',
  879. ' uniform sampler2D specularMap;',
  880. '#endif'
  881. ].join( '\n' );
  882. const glossinessMapParsFragmentChunk = [
  883. '#ifdef USE_GLOSSINESSMAP',
  884. ' uniform sampler2D glossinessMap;',
  885. '#endif'
  886. ].join( '\n' );
  887. const specularMapFragmentChunk = [
  888. 'vec3 specularFactor = specular;',
  889. '#ifdef USE_SPECULARMAP',
  890. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  891. ' texelSpecular = sRGBToLinear( texelSpecular );',
  892. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  893. ' specularFactor *= texelSpecular.rgb;',
  894. '#endif'
  895. ].join( '\n' );
  896. const glossinessMapFragmentChunk = [
  897. 'float glossinessFactor = glossiness;',
  898. '#ifdef USE_GLOSSINESSMAP',
  899. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  900. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  901. ' glossinessFactor *= texelGlossiness.a;',
  902. '#endif'
  903. ].join( '\n' );
  904. const lightPhysicalFragmentChunk = [
  905. 'PhysicalMaterial material;',
  906. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  907. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  908. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  909. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  910. 'material.roughness += geometryRoughness;',
  911. 'material.roughness = min( material.roughness, 1.0 );',
  912. 'material.specularColor = specularFactor;',
  913. ].join( '\n' );
  914. const uniforms = {
  915. specular: { value: new Color().setHex( 0xffffff ) },
  916. glossiness: { value: 1 },
  917. specularMap: { value: null },
  918. glossinessMap: { value: null }
  919. };
  920. this._extraUniforms = uniforms;
  921. this.onBeforeCompile = function ( shader ) {
  922. for ( const uniformName in uniforms ) {
  923. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  924. }
  925. shader.fragmentShader = shader.fragmentShader
  926. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  927. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  928. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  929. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  930. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  931. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  932. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  933. };
  934. Object.defineProperties( this, {
  935. specular: {
  936. get: function () {
  937. return uniforms.specular.value;
  938. },
  939. set: function ( v ) {
  940. uniforms.specular.value = v;
  941. }
  942. },
  943. specularMap: {
  944. get: function () {
  945. return uniforms.specularMap.value;
  946. },
  947. set: function ( v ) {
  948. uniforms.specularMap.value = v;
  949. if ( v ) {
  950. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  951. } else {
  952. delete this.defines.USE_SPECULARMAP;
  953. }
  954. }
  955. },
  956. glossiness: {
  957. get: function () {
  958. return uniforms.glossiness.value;
  959. },
  960. set: function ( v ) {
  961. uniforms.glossiness.value = v;
  962. }
  963. },
  964. glossinessMap: {
  965. get: function () {
  966. return uniforms.glossinessMap.value;
  967. },
  968. set: function ( v ) {
  969. uniforms.glossinessMap.value = v;
  970. if ( v ) {
  971. this.defines.USE_GLOSSINESSMAP = '';
  972. this.defines.USE_UV = '';
  973. } else {
  974. delete this.defines.USE_GLOSSINESSMAP;
  975. delete this.defines.USE_UV;
  976. }
  977. }
  978. }
  979. } );
  980. delete this.metalness;
  981. delete this.roughness;
  982. delete this.metalnessMap;
  983. delete this.roughnessMap;
  984. this.setValues( params );
  985. }
  986. copy( source ) {
  987. super.copy( source );
  988. this.specularMap = source.specularMap;
  989. this.specular.copy( source.specular );
  990. this.glossinessMap = source.glossinessMap;
  991. this.glossiness = source.glossiness;
  992. delete this.metalness;
  993. delete this.roughness;
  994. delete this.metalnessMap;
  995. delete this.roughnessMap;
  996. return this;
  997. }
  998. }
  999. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1000. constructor() {
  1001. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1002. this.specularGlossinessParams = [
  1003. 'color',
  1004. 'map',
  1005. 'lightMap',
  1006. 'lightMapIntensity',
  1007. 'aoMap',
  1008. 'aoMapIntensity',
  1009. 'emissive',
  1010. 'emissiveIntensity',
  1011. 'emissiveMap',
  1012. 'bumpMap',
  1013. 'bumpScale',
  1014. 'normalMap',
  1015. 'normalMapType',
  1016. 'displacementMap',
  1017. 'displacementScale',
  1018. 'displacementBias',
  1019. 'specularMap',
  1020. 'specular',
  1021. 'glossinessMap',
  1022. 'glossiness',
  1023. 'alphaMap',
  1024. 'envMap',
  1025. 'envMapIntensity',
  1026. 'refractionRatio',
  1027. ];
  1028. }
  1029. getMaterialType() {
  1030. return GLTFMeshStandardSGMaterial;
  1031. }
  1032. extendParams( materialParams, materialDef, parser ) {
  1033. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1034. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1035. materialParams.opacity = 1.0;
  1036. const pending = [];
  1037. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1038. const array = pbrSpecularGlossiness.diffuseFactor;
  1039. materialParams.color.fromArray( array );
  1040. materialParams.opacity = array[ 3 ];
  1041. }
  1042. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1043. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  1044. }
  1045. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1046. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1047. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1048. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1049. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1050. }
  1051. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1052. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1053. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1054. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  1055. }
  1056. return Promise.all( pending );
  1057. }
  1058. createMaterial( materialParams ) {
  1059. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1060. material.fog = true;
  1061. material.color = materialParams.color;
  1062. material.map = materialParams.map === undefined ? null : materialParams.map;
  1063. material.lightMap = null;
  1064. material.lightMapIntensity = 1.0;
  1065. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1066. material.aoMapIntensity = 1.0;
  1067. material.emissive = materialParams.emissive;
  1068. material.emissiveIntensity = 1.0;
  1069. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1070. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1071. material.bumpScale = 1;
  1072. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1073. material.normalMapType = TangentSpaceNormalMap;
  1074. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1075. material.displacementMap = null;
  1076. material.displacementScale = 1;
  1077. material.displacementBias = 0;
  1078. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1079. material.specular = materialParams.specular;
  1080. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1081. material.glossiness = materialParams.glossiness;
  1082. material.alphaMap = null;
  1083. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1084. material.envMapIntensity = 1.0;
  1085. material.refractionRatio = 0.98;
  1086. return material;
  1087. }
  1088. }
  1089. /**
  1090. * Mesh Quantization Extension
  1091. *
  1092. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1093. */
  1094. class GLTFMeshQuantizationExtension {
  1095. constructor() {
  1096. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1097. }
  1098. }
  1099. /*********************************/
  1100. /********** INTERPOLATION ********/
  1101. /*********************************/
  1102. // Spline Interpolation
  1103. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1104. class GLTFCubicSplineInterpolant extends Interpolant {
  1105. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1106. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1107. }
  1108. copySampleValue_( index ) {
  1109. // Copies a sample value to the result buffer. See description of glTF
  1110. // CUBICSPLINE values layout in interpolate_() function below.
  1111. const result = this.resultBuffer,
  1112. values = this.sampleValues,
  1113. valueSize = this.valueSize,
  1114. offset = index * valueSize * 3 + valueSize;
  1115. for ( let i = 0; i !== valueSize; i ++ ) {
  1116. result[ i ] = values[ offset + i ];
  1117. }
  1118. return result;
  1119. }
  1120. }
  1121. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1122. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1123. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1124. const result = this.resultBuffer;
  1125. const values = this.sampleValues;
  1126. const stride = this.valueSize;
  1127. const stride2 = stride * 2;
  1128. const stride3 = stride * 3;
  1129. const td = t1 - t0;
  1130. const p = ( t - t0 ) / td;
  1131. const pp = p * p;
  1132. const ppp = pp * p;
  1133. const offset1 = i1 * stride3;
  1134. const offset0 = offset1 - stride3;
  1135. const s2 = - 2 * ppp + 3 * pp;
  1136. const s3 = ppp - pp;
  1137. const s0 = 1 - s2;
  1138. const s1 = s3 - pp + p;
  1139. // Layout of keyframe output values for CUBICSPLINE animations:
  1140. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1141. for ( let i = 0; i !== stride; i ++ ) {
  1142. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1143. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1144. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1145. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1146. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1147. }
  1148. return result;
  1149. };
  1150. const _q = new Quaternion();
  1151. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1152. interpolate_( i1, t0, t, t1 ) {
  1153. const result = super.interpolate_( i1, t0, t, t1 );
  1154. _q.fromArray( result ).normalize().toArray( result );
  1155. return result;
  1156. }
  1157. }
  1158. /*********************************/
  1159. /********** INTERNALS ************/
  1160. /*********************************/
  1161. /* CONSTANTS */
  1162. const WEBGL_CONSTANTS = {
  1163. FLOAT: 5126,
  1164. //FLOAT_MAT2: 35674,
  1165. FLOAT_MAT3: 35675,
  1166. FLOAT_MAT4: 35676,
  1167. FLOAT_VEC2: 35664,
  1168. FLOAT_VEC3: 35665,
  1169. FLOAT_VEC4: 35666,
  1170. LINEAR: 9729,
  1171. REPEAT: 10497,
  1172. SAMPLER_2D: 35678,
  1173. POINTS: 0,
  1174. LINES: 1,
  1175. LINE_LOOP: 2,
  1176. LINE_STRIP: 3,
  1177. TRIANGLES: 4,
  1178. TRIANGLE_STRIP: 5,
  1179. TRIANGLE_FAN: 6,
  1180. UNSIGNED_BYTE: 5121,
  1181. UNSIGNED_SHORT: 5123
  1182. };
  1183. const WEBGL_COMPONENT_TYPES = {
  1184. 5120: Int8Array,
  1185. 5121: Uint8Array,
  1186. 5122: Int16Array,
  1187. 5123: Uint16Array,
  1188. 5125: Uint32Array,
  1189. 5126: Float32Array
  1190. };
  1191. const WEBGL_FILTERS = {
  1192. 9728: NearestFilter,
  1193. 9729: LinearFilter,
  1194. 9984: NearestMipmapNearestFilter,
  1195. 9985: LinearMipmapNearestFilter,
  1196. 9986: NearestMipmapLinearFilter,
  1197. 9987: LinearMipmapLinearFilter
  1198. };
  1199. const WEBGL_WRAPPINGS = {
  1200. 33071: ClampToEdgeWrapping,
  1201. 33648: MirroredRepeatWrapping,
  1202. 10497: RepeatWrapping
  1203. };
  1204. const WEBGL_TYPE_SIZES = {
  1205. 'SCALAR': 1,
  1206. 'VEC2': 2,
  1207. 'VEC3': 3,
  1208. 'VEC4': 4,
  1209. 'MAT2': 4,
  1210. 'MAT3': 9,
  1211. 'MAT4': 16
  1212. };
  1213. const ATTRIBUTES = {
  1214. POSITION: 'position',
  1215. NORMAL: 'normal',
  1216. TANGENT: 'tangent',
  1217. TEXCOORD_0: 'uv',
  1218. TEXCOORD_1: 'uv2',
  1219. COLOR_0: 'color',
  1220. WEIGHTS_0: 'skinWeight',
  1221. JOINTS_0: 'skinIndex',
  1222. };
  1223. const PATH_PROPERTIES = {
  1224. scale: 'scale',
  1225. translation: 'position',
  1226. rotation: 'quaternion',
  1227. weights: 'morphTargetInfluences'
  1228. };
  1229. const INTERPOLATION = {
  1230. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1231. // keyframe track will be initialized with a default interpolation type, then modified.
  1232. LINEAR: InterpolateLinear,
  1233. STEP: InterpolateDiscrete
  1234. };
  1235. const ALPHA_MODES = {
  1236. OPAQUE: 'OPAQUE',
  1237. MASK: 'MASK',
  1238. BLEND: 'BLEND'
  1239. };
  1240. /* UTILITY FUNCTIONS */
  1241. function resolveURL( url, path ) {
  1242. // Invalid URL
  1243. if ( typeof url !== 'string' || url === '' ) return '';
  1244. // Host Relative URL
  1245. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  1246. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  1247. }
  1248. // Absolute URL http://,https://,//
  1249. if ( /^(https?:)?\/\//i.test( url ) ) return url;
  1250. // Data URI
  1251. if ( /^data:.*,.*$/i.test( url ) ) return url;
  1252. // Blob URL
  1253. if ( /^blob:.*$/i.test( url ) ) return url;
  1254. // Relative URL
  1255. return path + url;
  1256. }
  1257. /**
  1258. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1259. */
  1260. function createDefaultMaterial( cache ) {
  1261. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1262. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1263. color: 0xFFFFFF,
  1264. emissive: 0x000000,
  1265. metalness: 1,
  1266. roughness: 1,
  1267. transparent: false,
  1268. depthTest: true,
  1269. side: FrontSide
  1270. } );
  1271. }
  1272. return cache[ 'DefaultMaterial' ];
  1273. }
  1274. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1275. // Add unknown glTF extensions to an object's userData.
  1276. for ( const name in objectDef.extensions ) {
  1277. if ( knownExtensions[ name ] === undefined ) {
  1278. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1279. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1280. }
  1281. }
  1282. }
  1283. /**
  1284. * @param {Object3D|Material|BufferGeometry} object
  1285. * @param {GLTF.definition} gltfDef
  1286. */
  1287. function assignExtrasToUserData( object, gltfDef ) {
  1288. if ( gltfDef.extras !== undefined ) {
  1289. if ( typeof gltfDef.extras === 'object' ) {
  1290. Object.assign( object.userData, gltfDef.extras );
  1291. } else {
  1292. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1293. }
  1294. }
  1295. }
  1296. /**
  1297. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1298. *
  1299. * @param {BufferGeometry} geometry
  1300. * @param {Array<GLTF.Target>} targets
  1301. * @param {GLTFParser} parser
  1302. * @return {Promise<BufferGeometry>}
  1303. */
  1304. function addMorphTargets( geometry, targets, parser ) {
  1305. let hasMorphPosition = false;
  1306. let hasMorphNormal = false;
  1307. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1308. const target = targets[ i ];
  1309. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1310. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1311. if ( hasMorphPosition && hasMorphNormal ) break;
  1312. }
  1313. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1314. const pendingPositionAccessors = [];
  1315. const pendingNormalAccessors = [];
  1316. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1317. const target = targets[ i ];
  1318. if ( hasMorphPosition ) {
  1319. const pendingAccessor = target.POSITION !== undefined
  1320. ? parser.getDependency( 'accessor', target.POSITION )
  1321. : geometry.attributes.position;
  1322. pendingPositionAccessors.push( pendingAccessor );
  1323. }
  1324. if ( hasMorphNormal ) {
  1325. const pendingAccessor = target.NORMAL !== undefined
  1326. ? parser.getDependency( 'accessor', target.NORMAL )
  1327. : geometry.attributes.normal;
  1328. pendingNormalAccessors.push( pendingAccessor );
  1329. }
  1330. }
  1331. return Promise.all( [
  1332. Promise.all( pendingPositionAccessors ),
  1333. Promise.all( pendingNormalAccessors )
  1334. ] ).then( function ( accessors ) {
  1335. const morphPositions = accessors[ 0 ];
  1336. const morphNormals = accessors[ 1 ];
  1337. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1338. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1339. geometry.morphTargetsRelative = true;
  1340. return geometry;
  1341. } );
  1342. }
  1343. /**
  1344. * @param {Mesh} mesh
  1345. * @param {GLTF.Mesh} meshDef
  1346. */
  1347. function updateMorphTargets( mesh, meshDef ) {
  1348. mesh.updateMorphTargets();
  1349. if ( meshDef.weights !== undefined ) {
  1350. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1351. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1352. }
  1353. }
  1354. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1355. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1356. const targetNames = meshDef.extras.targetNames;
  1357. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1358. mesh.morphTargetDictionary = {};
  1359. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1360. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1361. }
  1362. } else {
  1363. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1364. }
  1365. }
  1366. }
  1367. function createPrimitiveKey( primitiveDef ) {
  1368. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1369. let geometryKey;
  1370. if ( dracoExtension ) {
  1371. geometryKey = 'draco:' + dracoExtension.bufferView
  1372. + ':' + dracoExtension.indices
  1373. + ':' + createAttributesKey( dracoExtension.attributes );
  1374. } else {
  1375. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1376. }
  1377. return geometryKey;
  1378. }
  1379. function createAttributesKey( attributes ) {
  1380. let attributesKey = '';
  1381. const keys = Object.keys( attributes ).sort();
  1382. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1383. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1384. }
  1385. return attributesKey;
  1386. }
  1387. function getNormalizedComponentScale( constructor ) {
  1388. // Reference:
  1389. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1390. switch ( constructor ) {
  1391. case Int8Array:
  1392. return 1 / 127;
  1393. case Uint8Array:
  1394. return 1 / 255;
  1395. case Int16Array:
  1396. return 1 / 32767;
  1397. case Uint16Array:
  1398. return 1 / 65535;
  1399. default:
  1400. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1401. }
  1402. }
  1403. /* GLTF PARSER */
  1404. class GLTFParser {
  1405. constructor( json = {}, options = {} ) {
  1406. this.json = json;
  1407. this.extensions = {};
  1408. this.plugins = {};
  1409. this.options = options;
  1410. // loader object cache
  1411. this.cache = new GLTFRegistry();
  1412. // associations between Three.js objects and glTF elements
  1413. this.associations = new Map();
  1414. // BufferGeometry caching
  1415. this.primitiveCache = {};
  1416. // Object3D instance caches
  1417. this.meshCache = { refs: {}, uses: {} };
  1418. this.cameraCache = { refs: {}, uses: {} };
  1419. this.lightCache = { refs: {}, uses: {} };
  1420. this.textureCache = {};
  1421. // Track node names, to ensure no duplicates
  1422. this.nodeNamesUsed = {};
  1423. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1424. // expensive work of uploading a texture to the GPU off the main thread.
  1425. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1426. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1427. } else {
  1428. this.textureLoader = new TextureLoader( this.options.manager );
  1429. }
  1430. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1431. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1432. this.fileLoader = new FileLoader( this.options.manager );
  1433. this.fileLoader.setResponseType( 'arraybuffer' );
  1434. if ( this.options.crossOrigin === 'use-credentials' ) {
  1435. this.fileLoader.setWithCredentials( true );
  1436. }
  1437. }
  1438. setExtensions( extensions ) {
  1439. this.extensions = extensions;
  1440. }
  1441. setPlugins( plugins ) {
  1442. this.plugins = plugins;
  1443. }
  1444. parse( onLoad, onError ) {
  1445. const parser = this;
  1446. const json = this.json;
  1447. const extensions = this.extensions;
  1448. // Clear the loader cache
  1449. this.cache.removeAll();
  1450. // Mark the special nodes/meshes in json for efficient parse
  1451. this._invokeAll( function ( ext ) {
  1452. return ext._markDefs && ext._markDefs();
  1453. } );
  1454. Promise.all( this._invokeAll( function ( ext ) {
  1455. return ext.beforeRoot && ext.beforeRoot();
  1456. } ) ).then( function () {
  1457. return Promise.all( [
  1458. parser.getDependencies( 'scene' ),
  1459. parser.getDependencies( 'animation' ),
  1460. parser.getDependencies( 'camera' ),
  1461. ] );
  1462. } ).then( function ( dependencies ) {
  1463. const result = {
  1464. scene: dependencies[ 0 ][ json.scene || 0 ],
  1465. scenes: dependencies[ 0 ],
  1466. animations: dependencies[ 1 ],
  1467. cameras: dependencies[ 2 ],
  1468. asset: json.asset,
  1469. parser: parser,
  1470. userData: {}
  1471. };
  1472. addUnknownExtensionsToUserData( extensions, result, json );
  1473. assignExtrasToUserData( result, json );
  1474. Promise.all( parser._invokeAll( function ( ext ) {
  1475. return ext.afterRoot && ext.afterRoot( result );
  1476. } ) ).then( function () {
  1477. onLoad( result );
  1478. } );
  1479. } ).catch( onError );
  1480. }
  1481. /**
  1482. * Marks the special nodes/meshes in json for efficient parse.
  1483. */
  1484. _markDefs() {
  1485. const nodeDefs = this.json.nodes || [];
  1486. const skinDefs = this.json.skins || [];
  1487. const meshDefs = this.json.meshes || [];
  1488. // Nothing in the node definition indicates whether it is a Bone or an
  1489. // Object3D. Use the skins' joint references to mark bones.
  1490. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1491. const joints = skinDefs[ skinIndex ].joints;
  1492. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1493. nodeDefs[ joints[ i ] ].isBone = true;
  1494. }
  1495. }
  1496. // Iterate over all nodes, marking references to shared resources,
  1497. // as well as skeleton joints.
  1498. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1499. const nodeDef = nodeDefs[ nodeIndex ];
  1500. if ( nodeDef.mesh !== undefined ) {
  1501. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1502. // Nothing in the mesh definition indicates whether it is
  1503. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1504. // to mark SkinnedMesh if node has skin.
  1505. if ( nodeDef.skin !== undefined ) {
  1506. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1507. }
  1508. }
  1509. if ( nodeDef.camera !== undefined ) {
  1510. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1511. }
  1512. }
  1513. }
  1514. /**
  1515. * Counts references to shared node / Object3D resources. These resources
  1516. * can be reused, or "instantiated", at multiple nodes in the scene
  1517. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1518. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1519. * Textures) can be reused directly and are not marked here.
  1520. *
  1521. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1522. */
  1523. _addNodeRef( cache, index ) {
  1524. if ( index === undefined ) return;
  1525. if ( cache.refs[ index ] === undefined ) {
  1526. cache.refs[ index ] = cache.uses[ index ] = 0;
  1527. }
  1528. cache.refs[ index ] ++;
  1529. }
  1530. /** Returns a reference to a shared resource, cloning it if necessary. */
  1531. _getNodeRef( cache, index, object ) {
  1532. if ( cache.refs[ index ] <= 1 ) return object;
  1533. const ref = object.clone();
  1534. // Propagates mappings to the cloned object, prevents mappings on the
  1535. // original object from being lost.
  1536. const updateMappings = ( original, clone ) => {
  1537. const mappings = this.associations.get( original );
  1538. if ( mappings != null ) {
  1539. this.associations.set( clone, mappings );
  1540. }
  1541. for ( const [ i, child ] of original.children.entries() ) {
  1542. updateMappings( child, clone.children[ i ] );
  1543. }
  1544. };
  1545. updateMappings( object, ref );
  1546. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1547. return ref;
  1548. }
  1549. _invokeOne( func ) {
  1550. const extensions = Object.values( this.plugins );
  1551. extensions.push( this );
  1552. for ( let i = 0; i < extensions.length; i ++ ) {
  1553. const result = func( extensions[ i ] );
  1554. if ( result ) return result;
  1555. }
  1556. return null;
  1557. }
  1558. _invokeAll( func ) {
  1559. const extensions = Object.values( this.plugins );
  1560. extensions.unshift( this );
  1561. const pending = [];
  1562. for ( let i = 0; i < extensions.length; i ++ ) {
  1563. const result = func( extensions[ i ] );
  1564. if ( result ) pending.push( result );
  1565. }
  1566. return pending;
  1567. }
  1568. /**
  1569. * Requests the specified dependency asynchronously, with caching.
  1570. * @param {string} type
  1571. * @param {number} index
  1572. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1573. */
  1574. getDependency( type, index ) {
  1575. const cacheKey = type + ':' + index;
  1576. let dependency = this.cache.get( cacheKey );
  1577. if ( ! dependency ) {
  1578. switch ( type ) {
  1579. case 'scene':
  1580. dependency = this.loadScene( index );
  1581. break;
  1582. case 'node':
  1583. dependency = this.loadNode( index );
  1584. break;
  1585. case 'mesh':
  1586. dependency = this._invokeOne( function ( ext ) {
  1587. return ext.loadMesh && ext.loadMesh( index );
  1588. } );
  1589. break;
  1590. case 'accessor':
  1591. dependency = this.loadAccessor( index );
  1592. break;
  1593. case 'bufferView':
  1594. dependency = this._invokeOne( function ( ext ) {
  1595. return ext.loadBufferView && ext.loadBufferView( index );
  1596. } );
  1597. break;
  1598. case 'buffer':
  1599. dependency = this.loadBuffer( index );
  1600. break;
  1601. case 'material':
  1602. dependency = this._invokeOne( function ( ext ) {
  1603. return ext.loadMaterial && ext.loadMaterial( index );
  1604. } );
  1605. break;
  1606. case 'texture':
  1607. dependency = this._invokeOne( function ( ext ) {
  1608. return ext.loadTexture && ext.loadTexture( index );
  1609. } );
  1610. break;
  1611. case 'skin':
  1612. dependency = this.loadSkin( index );
  1613. break;
  1614. case 'animation':
  1615. dependency = this.loadAnimation( index );
  1616. break;
  1617. case 'camera':
  1618. dependency = this.loadCamera( index );
  1619. break;
  1620. default:
  1621. throw new Error( 'Unknown type: ' + type );
  1622. }
  1623. this.cache.add( cacheKey, dependency );
  1624. }
  1625. return dependency;
  1626. }
  1627. /**
  1628. * Requests all dependencies of the specified type asynchronously, with caching.
  1629. * @param {string} type
  1630. * @return {Promise<Array<Object>>}
  1631. */
  1632. getDependencies( type ) {
  1633. let dependencies = this.cache.get( type );
  1634. if ( ! dependencies ) {
  1635. const parser = this;
  1636. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1637. dependencies = Promise.all( defs.map( function ( def, index ) {
  1638. return parser.getDependency( type, index );
  1639. } ) );
  1640. this.cache.add( type, dependencies );
  1641. }
  1642. return dependencies;
  1643. }
  1644. /**
  1645. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1646. * @param {number} bufferIndex
  1647. * @return {Promise<ArrayBuffer>}
  1648. */
  1649. loadBuffer( bufferIndex ) {
  1650. const bufferDef = this.json.buffers[ bufferIndex ];
  1651. const loader = this.fileLoader;
  1652. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1653. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1654. }
  1655. // If present, GLB container is required to be the first buffer.
  1656. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1657. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1658. }
  1659. const options = this.options;
  1660. return new Promise( function ( resolve, reject ) {
  1661. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1662. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1663. } );
  1664. } );
  1665. }
  1666. /**
  1667. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1668. * @param {number} bufferViewIndex
  1669. * @return {Promise<ArrayBuffer>}
  1670. */
  1671. loadBufferView( bufferViewIndex ) {
  1672. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1673. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1674. const byteLength = bufferViewDef.byteLength || 0;
  1675. const byteOffset = bufferViewDef.byteOffset || 0;
  1676. return buffer.slice( byteOffset, byteOffset + byteLength );
  1677. } );
  1678. }
  1679. /**
  1680. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1681. * @param {number} accessorIndex
  1682. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1683. */
  1684. loadAccessor( accessorIndex ) {
  1685. const parser = this;
  1686. const json = this.json;
  1687. const accessorDef = this.json.accessors[ accessorIndex ];
  1688. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1689. // Ignore empty accessors, which may be used to declare runtime
  1690. // information about attributes coming from another source (e.g. Draco
  1691. // compression extension).
  1692. return Promise.resolve( null );
  1693. }
  1694. const pendingBufferViews = [];
  1695. if ( accessorDef.bufferView !== undefined ) {
  1696. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1697. } else {
  1698. pendingBufferViews.push( null );
  1699. }
  1700. if ( accessorDef.sparse !== undefined ) {
  1701. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1702. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1703. }
  1704. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1705. const bufferView = bufferViews[ 0 ];
  1706. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1707. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1708. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1709. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1710. const itemBytes = elementBytes * itemSize;
  1711. const byteOffset = accessorDef.byteOffset || 0;
  1712. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1713. const normalized = accessorDef.normalized === true;
  1714. let array, bufferAttribute;
  1715. // The buffer is not interleaved if the stride is the item size in bytes.
  1716. if ( byteStride && byteStride !== itemBytes ) {
  1717. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1718. // This makes sure that IBA.count reflects accessor.count properly
  1719. const ibSlice = Math.floor( byteOffset / byteStride );
  1720. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1721. let ib = parser.cache.get( ibCacheKey );
  1722. if ( ! ib ) {
  1723. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1724. // Integer parameters to IB/IBA are in array elements, not bytes.
  1725. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1726. parser.cache.add( ibCacheKey, ib );
  1727. }
  1728. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1729. } else {
  1730. if ( bufferView === null ) {
  1731. array = new TypedArray( accessorDef.count * itemSize );
  1732. } else {
  1733. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1734. }
  1735. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1736. }
  1737. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1738. if ( accessorDef.sparse !== undefined ) {
  1739. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1740. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1741. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1742. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1743. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1744. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1745. if ( bufferView !== null ) {
  1746. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1747. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1748. }
  1749. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1750. const index = sparseIndices[ i ];
  1751. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1752. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1753. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1754. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1755. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1756. }
  1757. }
  1758. return bufferAttribute;
  1759. } );
  1760. }
  1761. /**
  1762. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1763. * @param {number} textureIndex
  1764. * @return {Promise<THREE.Texture>}
  1765. */
  1766. loadTexture( textureIndex ) {
  1767. const json = this.json;
  1768. const options = this.options;
  1769. const textureDef = json.textures[ textureIndex ];
  1770. const source = json.images[ textureDef.source ];
  1771. let loader = this.textureLoader;
  1772. if ( source.uri ) {
  1773. const handler = options.manager.getHandler( source.uri );
  1774. if ( handler !== null ) loader = handler;
  1775. }
  1776. return this.loadTextureImage( textureIndex, source, loader );
  1777. }
  1778. loadTextureImage( textureIndex, source, loader ) {
  1779. const parser = this;
  1780. const json = this.json;
  1781. const options = this.options;
  1782. const textureDef = json.textures[ textureIndex ];
  1783. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1784. if ( this.textureCache[ cacheKey ] ) {
  1785. // See https://github.com/mrdoob/three.js/issues/21559.
  1786. return this.textureCache[ cacheKey ];
  1787. }
  1788. const URL = self.URL || self.webkitURL;
  1789. let sourceURI = source.uri || '';
  1790. let isObjectURL = false;
  1791. if ( source.bufferView !== undefined ) {
  1792. // Load binary image data from bufferView, if provided.
  1793. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1794. isObjectURL = true;
  1795. const blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1796. sourceURI = URL.createObjectURL( blob );
  1797. return sourceURI;
  1798. } );
  1799. } else if ( source.uri === undefined ) {
  1800. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1801. }
  1802. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1803. return new Promise( function ( resolve, reject ) {
  1804. let onLoad = resolve;
  1805. if ( loader.isImageBitmapLoader === true ) {
  1806. onLoad = function ( imageBitmap ) {
  1807. const texture = new Texture( imageBitmap );
  1808. texture.needsUpdate = true;
  1809. resolve( texture );
  1810. };
  1811. }
  1812. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1813. } );
  1814. } ).then( function ( texture ) {
  1815. // Clean up resources and configure Texture.
  1816. if ( isObjectURL === true ) {
  1817. URL.revokeObjectURL( sourceURI );
  1818. }
  1819. texture.flipY = false;
  1820. if ( textureDef.name ) texture.name = textureDef.name;
  1821. const samplers = json.samplers || {};
  1822. const sampler = samplers[ textureDef.sampler ] || {};
  1823. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1824. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1825. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1826. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1827. parser.associations.set( texture, { textures: textureIndex } );
  1828. return texture;
  1829. } ).catch( function () {
  1830. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1831. return null;
  1832. } );
  1833. this.textureCache[ cacheKey ] = promise;
  1834. return promise;
  1835. }
  1836. /**
  1837. * Asynchronously assigns a texture to the given material parameters.
  1838. * @param {Object} materialParams
  1839. * @param {string} mapName
  1840. * @param {Object} mapDef
  1841. * @return {Promise<Texture>}
  1842. */
  1843. assignTexture( materialParams, mapName, mapDef ) {
  1844. const parser = this;
  1845. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1846. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1847. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1848. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1849. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1850. }
  1851. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1852. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1853. if ( transform ) {
  1854. const gltfReference = parser.associations.get( texture );
  1855. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1856. parser.associations.set( texture, gltfReference );
  1857. }
  1858. }
  1859. materialParams[ mapName ] = texture;
  1860. return texture;
  1861. } );
  1862. }
  1863. /**
  1864. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1865. * already has a material (generated from the glTF material options alone)
  1866. * but reuse of the same glTF material may require multiple threejs materials
  1867. * to accommodate different primitive types, defines, etc. New materials will
  1868. * be created if necessary, and reused from a cache.
  1869. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1870. */
  1871. assignFinalMaterial( mesh ) {
  1872. const geometry = mesh.geometry;
  1873. let material = mesh.material;
  1874. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1875. const useVertexColors = geometry.attributes.color !== undefined;
  1876. const useFlatShading = geometry.attributes.normal === undefined;
  1877. if ( mesh.isPoints ) {
  1878. const cacheKey = 'PointsMaterial:' + material.uuid;
  1879. let pointsMaterial = this.cache.get( cacheKey );
  1880. if ( ! pointsMaterial ) {
  1881. pointsMaterial = new PointsMaterial();
  1882. Material.prototype.copy.call( pointsMaterial, material );
  1883. pointsMaterial.color.copy( material.color );
  1884. pointsMaterial.map = material.map;
  1885. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1886. this.cache.add( cacheKey, pointsMaterial );
  1887. }
  1888. material = pointsMaterial;
  1889. } else if ( mesh.isLine ) {
  1890. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1891. let lineMaterial = this.cache.get( cacheKey );
  1892. if ( ! lineMaterial ) {
  1893. lineMaterial = new LineBasicMaterial();
  1894. Material.prototype.copy.call( lineMaterial, material );
  1895. lineMaterial.color.copy( material.color );
  1896. this.cache.add( cacheKey, lineMaterial );
  1897. }
  1898. material = lineMaterial;
  1899. }
  1900. // Clone the material if it will be modified
  1901. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1902. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1903. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1904. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1905. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1906. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1907. let cachedMaterial = this.cache.get( cacheKey );
  1908. if ( ! cachedMaterial ) {
  1909. cachedMaterial = material.clone();
  1910. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1911. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1912. if ( useDerivativeTangents ) {
  1913. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1914. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1915. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1916. }
  1917. this.cache.add( cacheKey, cachedMaterial );
  1918. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1919. }
  1920. material = cachedMaterial;
  1921. }
  1922. // workarounds for mesh and geometry
  1923. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1924. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1925. }
  1926. mesh.material = material;
  1927. }
  1928. getMaterialType( /* materialIndex */ ) {
  1929. return MeshStandardMaterial;
  1930. }
  1931. /**
  1932. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1933. * @param {number} materialIndex
  1934. * @return {Promise<Material>}
  1935. */
  1936. loadMaterial( materialIndex ) {
  1937. const parser = this;
  1938. const json = this.json;
  1939. const extensions = this.extensions;
  1940. const materialDef = json.materials[ materialIndex ];
  1941. let materialType;
  1942. const materialParams = {};
  1943. const materialExtensions = materialDef.extensions || {};
  1944. const pending = [];
  1945. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1946. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1947. materialType = sgExtension.getMaterialType();
  1948. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1949. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1950. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1951. materialType = kmuExtension.getMaterialType();
  1952. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1953. } else {
  1954. // Specification:
  1955. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1956. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1957. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1958. materialParams.opacity = 1.0;
  1959. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1960. const array = metallicRoughness.baseColorFactor;
  1961. materialParams.color.fromArray( array );
  1962. materialParams.opacity = array[ 3 ];
  1963. }
  1964. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1965. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1966. }
  1967. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1968. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1969. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1970. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1971. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1972. }
  1973. materialType = this._invokeOne( function ( ext ) {
  1974. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1975. } );
  1976. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1977. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1978. } ) ) );
  1979. }
  1980. if ( materialDef.doubleSided === true ) {
  1981. materialParams.side = DoubleSide;
  1982. }
  1983. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1984. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1985. materialParams.transparent = true;
  1986. // See: https://github.com/mrdoob/three.js/issues/17706
  1987. materialParams.depthWrite = false;
  1988. } else {
  1989. materialParams.format = RGBFormat;
  1990. materialParams.transparent = false;
  1991. if ( alphaMode === ALPHA_MODES.MASK ) {
  1992. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1993. }
  1994. }
  1995. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1996. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1997. materialParams.normalScale = new Vector2( 1, 1 );
  1998. if ( materialDef.normalTexture.scale !== undefined ) {
  1999. const scale = materialDef.normalTexture.scale;
  2000. materialParams.normalScale.set( scale, scale );
  2001. }
  2002. }
  2003. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2004. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2005. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2006. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2007. }
  2008. }
  2009. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2010. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2011. }
  2012. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2013. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  2014. }
  2015. return Promise.all( pending ).then( function () {
  2016. let material;
  2017. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2018. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2019. } else {
  2020. material = new materialType( materialParams );
  2021. }
  2022. if ( materialDef.name ) material.name = materialDef.name;
  2023. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  2024. if ( material.map ) material.map.encoding = sRGBEncoding;
  2025. if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding;
  2026. assignExtrasToUserData( material, materialDef );
  2027. parser.associations.set( material, { materials: materialIndex } );
  2028. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2029. return material;
  2030. } );
  2031. }
  2032. /** When Object3D instances are targeted by animation, they need unique names. */
  2033. createUniqueName( originalName ) {
  2034. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2035. let name = sanitizedName;
  2036. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2037. name = sanitizedName + '_' + i;
  2038. }
  2039. this.nodeNamesUsed[ name ] = true;
  2040. return name;
  2041. }
  2042. /**
  2043. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2044. *
  2045. * Creates BufferGeometries from primitives.
  2046. *
  2047. * @param {Array<GLTF.Primitive>} primitives
  2048. * @return {Promise<Array<BufferGeometry>>}
  2049. */
  2050. loadGeometries( primitives ) {
  2051. const parser = this;
  2052. const extensions = this.extensions;
  2053. const cache = this.primitiveCache;
  2054. function createDracoPrimitive( primitive ) {
  2055. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2056. .decodePrimitive( primitive, parser )
  2057. .then( function ( geometry ) {
  2058. return addPrimitiveAttributes( geometry, primitive, parser );
  2059. } );
  2060. }
  2061. const pending = [];
  2062. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2063. const primitive = primitives[ i ];
  2064. const cacheKey = createPrimitiveKey( primitive );
  2065. // See if we've already created this geometry
  2066. const cached = cache[ cacheKey ];
  2067. if ( cached ) {
  2068. // Use the cached geometry if it exists
  2069. pending.push( cached.promise );
  2070. } else {
  2071. let geometryPromise;
  2072. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2073. // Use DRACO geometry if available
  2074. geometryPromise = createDracoPrimitive( primitive );
  2075. } else {
  2076. // Otherwise create a new geometry
  2077. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2078. }
  2079. // Cache this geometry
  2080. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2081. pending.push( geometryPromise );
  2082. }
  2083. }
  2084. return Promise.all( pending );
  2085. }
  2086. /**
  2087. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2088. * @param {number} meshIndex
  2089. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2090. */
  2091. loadMesh( meshIndex ) {
  2092. const parser = this;
  2093. const json = this.json;
  2094. const extensions = this.extensions;
  2095. const meshDef = json.meshes[ meshIndex ];
  2096. const primitives = meshDef.primitives;
  2097. const pending = [];
  2098. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2099. const material = primitives[ i ].material === undefined
  2100. ? createDefaultMaterial( this.cache )
  2101. : this.getDependency( 'material', primitives[ i ].material );
  2102. pending.push( material );
  2103. }
  2104. pending.push( parser.loadGeometries( primitives ) );
  2105. return Promise.all( pending ).then( function ( results ) {
  2106. const materials = results.slice( 0, results.length - 1 );
  2107. const geometries = results[ results.length - 1 ];
  2108. const meshes = [];
  2109. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2110. const geometry = geometries[ i ];
  2111. const primitive = primitives[ i ];
  2112. // 1. create Mesh
  2113. let mesh;
  2114. const material = materials[ i ];
  2115. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2116. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2117. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2118. primitive.mode === undefined ) {
  2119. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2120. mesh = meshDef.isSkinnedMesh === true
  2121. ? new SkinnedMesh( geometry, material )
  2122. : new Mesh( geometry, material );
  2123. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2124. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2125. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2126. mesh.normalizeSkinWeights();
  2127. }
  2128. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2129. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2130. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2131. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2132. }
  2133. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2134. mesh = new LineSegments( geometry, material );
  2135. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2136. mesh = new Line( geometry, material );
  2137. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2138. mesh = new LineLoop( geometry, material );
  2139. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2140. mesh = new Points( geometry, material );
  2141. } else {
  2142. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2143. }
  2144. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2145. updateMorphTargets( mesh, meshDef );
  2146. }
  2147. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2148. assignExtrasToUserData( mesh, meshDef );
  2149. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2150. parser.assignFinalMaterial( mesh );
  2151. meshes.push( mesh );
  2152. }
  2153. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2154. parser.associations.set( meshes[ i ], {
  2155. meshes: meshIndex,
  2156. primitives: i
  2157. } );
  2158. }
  2159. if ( meshes.length === 1 ) {
  2160. return meshes[ 0 ];
  2161. }
  2162. const group = new Group();
  2163. parser.associations.set( group, { meshes: meshIndex } );
  2164. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2165. group.add( meshes[ i ] );
  2166. }
  2167. return group;
  2168. } );
  2169. }
  2170. /**
  2171. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2172. * @param {number} cameraIndex
  2173. * @return {Promise<THREE.Camera>}
  2174. */
  2175. loadCamera( cameraIndex ) {
  2176. let camera;
  2177. const cameraDef = this.json.cameras[ cameraIndex ];
  2178. const params = cameraDef[ cameraDef.type ];
  2179. if ( ! params ) {
  2180. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2181. return;
  2182. }
  2183. if ( cameraDef.type === 'perspective' ) {
  2184. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2185. } else if ( cameraDef.type === 'orthographic' ) {
  2186. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2187. }
  2188. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2189. assignExtrasToUserData( camera, cameraDef );
  2190. return Promise.resolve( camera );
  2191. }
  2192. /**
  2193. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2194. * @param {number} skinIndex
  2195. * @return {Promise<Object>}
  2196. */
  2197. loadSkin( skinIndex ) {
  2198. const skinDef = this.json.skins[ skinIndex ];
  2199. const skinEntry = { joints: skinDef.joints };
  2200. if ( skinDef.inverseBindMatrices === undefined ) {
  2201. return Promise.resolve( skinEntry );
  2202. }
  2203. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2204. skinEntry.inverseBindMatrices = accessor;
  2205. return skinEntry;
  2206. } );
  2207. }
  2208. /**
  2209. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2210. * @param {number} animationIndex
  2211. * @return {Promise<AnimationClip>}
  2212. */
  2213. loadAnimation( animationIndex ) {
  2214. const json = this.json;
  2215. const animationDef = json.animations[ animationIndex ];
  2216. const pendingNodes = [];
  2217. const pendingInputAccessors = [];
  2218. const pendingOutputAccessors = [];
  2219. const pendingSamplers = [];
  2220. const pendingTargets = [];
  2221. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2222. const channel = animationDef.channels[ i ];
  2223. const sampler = animationDef.samplers[ channel.sampler ];
  2224. const target = channel.target;
  2225. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2226. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2227. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2228. pendingNodes.push( this.getDependency( 'node', name ) );
  2229. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2230. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2231. pendingSamplers.push( sampler );
  2232. pendingTargets.push( target );
  2233. }
  2234. return Promise.all( [
  2235. Promise.all( pendingNodes ),
  2236. Promise.all( pendingInputAccessors ),
  2237. Promise.all( pendingOutputAccessors ),
  2238. Promise.all( pendingSamplers ),
  2239. Promise.all( pendingTargets )
  2240. ] ).then( function ( dependencies ) {
  2241. const nodes = dependencies[ 0 ];
  2242. const inputAccessors = dependencies[ 1 ];
  2243. const outputAccessors = dependencies[ 2 ];
  2244. const samplers = dependencies[ 3 ];
  2245. const targets = dependencies[ 4 ];
  2246. const tracks = [];
  2247. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2248. const node = nodes[ i ];
  2249. const inputAccessor = inputAccessors[ i ];
  2250. const outputAccessor = outputAccessors[ i ];
  2251. const sampler = samplers[ i ];
  2252. const target = targets[ i ];
  2253. if ( node === undefined ) continue;
  2254. node.updateMatrix();
  2255. node.matrixAutoUpdate = true;
  2256. let TypedKeyframeTrack;
  2257. switch ( PATH_PROPERTIES[ target.path ] ) {
  2258. case PATH_PROPERTIES.weights:
  2259. TypedKeyframeTrack = NumberKeyframeTrack;
  2260. break;
  2261. case PATH_PROPERTIES.rotation:
  2262. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2263. break;
  2264. case PATH_PROPERTIES.position:
  2265. case PATH_PROPERTIES.scale:
  2266. default:
  2267. TypedKeyframeTrack = VectorKeyframeTrack;
  2268. break;
  2269. }
  2270. const targetName = node.name ? node.name : node.uuid;
  2271. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2272. const targetNames = [];
  2273. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2274. // Node may be a Group (glTF mesh with several primitives) or a Mesh.
  2275. node.traverse( function ( object ) {
  2276. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2277. targetNames.push( object.name ? object.name : object.uuid );
  2278. }
  2279. } );
  2280. } else {
  2281. targetNames.push( targetName );
  2282. }
  2283. let outputArray = outputAccessor.array;
  2284. if ( outputAccessor.normalized ) {
  2285. const scale = getNormalizedComponentScale( outputArray.constructor );
  2286. const scaled = new Float32Array( outputArray.length );
  2287. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2288. scaled[ j ] = outputArray[ j ] * scale;
  2289. }
  2290. outputArray = scaled;
  2291. }
  2292. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2293. const track = new TypedKeyframeTrack(
  2294. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2295. inputAccessor.array,
  2296. outputArray,
  2297. interpolation
  2298. );
  2299. // Override interpolation with custom factory method.
  2300. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2301. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2302. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2303. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2304. // must be divided by three to get the interpolant's sampleSize argument.
  2305. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2306. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2307. };
  2308. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2309. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2310. }
  2311. tracks.push( track );
  2312. }
  2313. }
  2314. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2315. return new AnimationClip( name, undefined, tracks );
  2316. } );
  2317. }
  2318. createNodeMesh( nodeIndex ) {
  2319. const json = this.json;
  2320. const parser = this;
  2321. const nodeDef = json.nodes[ nodeIndex ];
  2322. if ( nodeDef.mesh === undefined ) return null;
  2323. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2324. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2325. // if weights are provided on the node, override weights on the mesh.
  2326. if ( nodeDef.weights !== undefined ) {
  2327. node.traverse( function ( o ) {
  2328. if ( ! o.isMesh ) return;
  2329. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2330. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2331. }
  2332. } );
  2333. }
  2334. return node;
  2335. } );
  2336. }
  2337. /**
  2338. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2339. * @param {number} nodeIndex
  2340. * @return {Promise<Object3D>}
  2341. */
  2342. loadNode( nodeIndex ) {
  2343. const json = this.json;
  2344. const extensions = this.extensions;
  2345. const parser = this;
  2346. const nodeDef = json.nodes[ nodeIndex ];
  2347. // reserve node's name before its dependencies, so the root has the intended name.
  2348. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2349. return ( function () {
  2350. const pending = [];
  2351. const meshPromise = parser._invokeOne( function ( ext ) {
  2352. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2353. } );
  2354. if ( meshPromise ) {
  2355. pending.push( meshPromise );
  2356. }
  2357. if ( nodeDef.camera !== undefined ) {
  2358. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2359. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2360. } ) );
  2361. }
  2362. parser._invokeAll( function ( ext ) {
  2363. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2364. } ).forEach( function ( promise ) {
  2365. pending.push( promise );
  2366. } );
  2367. return Promise.all( pending );
  2368. }() ).then( function ( objects ) {
  2369. let node;
  2370. // .isBone isn't in glTF spec. See ._markDefs
  2371. if ( nodeDef.isBone === true ) {
  2372. node = new Bone();
  2373. } else if ( objects.length > 1 ) {
  2374. node = new Group();
  2375. } else if ( objects.length === 1 ) {
  2376. node = objects[ 0 ];
  2377. } else {
  2378. node = new Object3D();
  2379. }
  2380. if ( node !== objects[ 0 ] ) {
  2381. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2382. node.add( objects[ i ] );
  2383. }
  2384. }
  2385. if ( nodeDef.name ) {
  2386. node.userData.name = nodeDef.name;
  2387. node.name = nodeName;
  2388. }
  2389. assignExtrasToUserData( node, nodeDef );
  2390. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2391. if ( nodeDef.matrix !== undefined ) {
  2392. const matrix = new Matrix4();
  2393. matrix.fromArray( nodeDef.matrix );
  2394. node.applyMatrix4( matrix );
  2395. } else {
  2396. if ( nodeDef.translation !== undefined ) {
  2397. node.position.fromArray( nodeDef.translation );
  2398. }
  2399. if ( nodeDef.rotation !== undefined ) {
  2400. node.quaternion.fromArray( nodeDef.rotation );
  2401. }
  2402. if ( nodeDef.scale !== undefined ) {
  2403. node.scale.fromArray( nodeDef.scale );
  2404. }
  2405. }
  2406. if ( ! parser.associations.has( node ) ) {
  2407. parser.associations.set( node, {} );
  2408. }
  2409. parser.associations.get( node ).nodes = nodeIndex;
  2410. return node;
  2411. } );
  2412. }
  2413. /**
  2414. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2415. * @param {number} sceneIndex
  2416. * @return {Promise<Group>}
  2417. */
  2418. loadScene( sceneIndex ) {
  2419. const json = this.json;
  2420. const extensions = this.extensions;
  2421. const sceneDef = this.json.scenes[ sceneIndex ];
  2422. const parser = this;
  2423. // Loader returns Group, not Scene.
  2424. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2425. const scene = new Group();
  2426. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2427. assignExtrasToUserData( scene, sceneDef );
  2428. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2429. const nodeIds = sceneDef.nodes || [];
  2430. const pending = [];
  2431. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2432. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2433. }
  2434. return Promise.all( pending ).then( function () {
  2435. // Removes dangling associations, associations that reference a node that
  2436. // didn't make it into the scene.
  2437. const reduceAssociations = ( node ) => {
  2438. const reducedAssociations = new Map();
  2439. for ( const [ key, value ] of parser.associations ) {
  2440. if ( key instanceof Material || key instanceof Texture ) {
  2441. reducedAssociations.set( key, value );
  2442. }
  2443. }
  2444. node.traverse( ( node ) => {
  2445. const mappings = parser.associations.get( node );
  2446. if ( mappings != null ) {
  2447. reducedAssociations.set( node, mappings );
  2448. }
  2449. } );
  2450. return reducedAssociations;
  2451. };
  2452. parser.associations = reduceAssociations( scene );
  2453. return scene;
  2454. } );
  2455. }
  2456. }
  2457. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2458. const nodeDef = json.nodes[ nodeId ];
  2459. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2460. if ( nodeDef.skin === undefined ) return node;
  2461. // build skeleton here as well
  2462. let skinEntry;
  2463. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2464. skinEntry = skin;
  2465. const pendingJoints = [];
  2466. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2467. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2468. }
  2469. return Promise.all( pendingJoints );
  2470. } ).then( function ( jointNodes ) {
  2471. node.traverse( function ( mesh ) {
  2472. if ( ! mesh.isMesh ) return;
  2473. const bones = [];
  2474. const boneInverses = [];
  2475. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2476. const jointNode = jointNodes[ j ];
  2477. if ( jointNode ) {
  2478. bones.push( jointNode );
  2479. const mat = new Matrix4();
  2480. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2481. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2482. }
  2483. boneInverses.push( mat );
  2484. } else {
  2485. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2486. }
  2487. }
  2488. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2489. } );
  2490. return node;
  2491. } );
  2492. } ).then( function ( node ) {
  2493. // build node hierachy
  2494. parentObject.add( node );
  2495. const pending = [];
  2496. if ( nodeDef.children ) {
  2497. const children = nodeDef.children;
  2498. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2499. const child = children[ i ];
  2500. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2501. }
  2502. }
  2503. return Promise.all( pending );
  2504. } );
  2505. }
  2506. /**
  2507. * @param {BufferGeometry} geometry
  2508. * @param {GLTF.Primitive} primitiveDef
  2509. * @param {GLTFParser} parser
  2510. */
  2511. function computeBounds( geometry, primitiveDef, parser ) {
  2512. const attributes = primitiveDef.attributes;
  2513. const box = new Box3();
  2514. if ( attributes.POSITION !== undefined ) {
  2515. const accessor = parser.json.accessors[ attributes.POSITION ];
  2516. const min = accessor.min;
  2517. const max = accessor.max;
  2518. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2519. if ( min !== undefined && max !== undefined ) {
  2520. box.set(
  2521. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2522. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2523. );
  2524. if ( accessor.normalized ) {
  2525. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2526. box.min.multiplyScalar( boxScale );
  2527. box.max.multiplyScalar( boxScale );
  2528. }
  2529. } else {
  2530. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2531. return;
  2532. }
  2533. } else {
  2534. return;
  2535. }
  2536. const targets = primitiveDef.targets;
  2537. if ( targets !== undefined ) {
  2538. const maxDisplacement = new Vector3();
  2539. const vector = new Vector3();
  2540. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2541. const target = targets[ i ];
  2542. if ( target.POSITION !== undefined ) {
  2543. const accessor = parser.json.accessors[ target.POSITION ];
  2544. const min = accessor.min;
  2545. const max = accessor.max;
  2546. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2547. if ( min !== undefined && max !== undefined ) {
  2548. // we need to get max of absolute components because target weight is [-1,1]
  2549. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2550. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2551. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2552. if ( accessor.normalized ) {
  2553. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2554. vector.multiplyScalar( boxScale );
  2555. }
  2556. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2557. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2558. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2559. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2560. maxDisplacement.max( vector );
  2561. } else {
  2562. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2563. }
  2564. }
  2565. }
  2566. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2567. box.expandByVector( maxDisplacement );
  2568. }
  2569. geometry.boundingBox = box;
  2570. const sphere = new Sphere();
  2571. box.getCenter( sphere.center );
  2572. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2573. geometry.boundingSphere = sphere;
  2574. }
  2575. /**
  2576. * @param {BufferGeometry} geometry
  2577. * @param {GLTF.Primitive} primitiveDef
  2578. * @param {GLTFParser} parser
  2579. * @return {Promise<BufferGeometry>}
  2580. */
  2581. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2582. const attributes = primitiveDef.attributes;
  2583. const pending = [];
  2584. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2585. return parser.getDependency( 'accessor', accessorIndex )
  2586. .then( function ( accessor ) {
  2587. geometry.setAttribute( attributeName, accessor );
  2588. } );
  2589. }
  2590. for ( const gltfAttributeName in attributes ) {
  2591. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2592. // Skip attributes already provided by e.g. Draco extension.
  2593. if ( threeAttributeName in geometry.attributes ) continue;
  2594. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2595. }
  2596. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2597. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2598. geometry.setIndex( accessor );
  2599. } );
  2600. pending.push( accessor );
  2601. }
  2602. assignExtrasToUserData( geometry, primitiveDef );
  2603. computeBounds( geometry, primitiveDef, parser );
  2604. return Promise.all( pending ).then( function () {
  2605. return primitiveDef.targets !== undefined
  2606. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2607. : geometry;
  2608. } );
  2609. }
  2610. /**
  2611. * @param {BufferGeometry} geometry
  2612. * @param {Number} drawMode
  2613. * @return {BufferGeometry}
  2614. */
  2615. function toTrianglesDrawMode( geometry, drawMode ) {
  2616. let index = geometry.getIndex();
  2617. // generate index if not present
  2618. if ( index === null ) {
  2619. const indices = [];
  2620. const position = geometry.getAttribute( 'position' );
  2621. if ( position !== undefined ) {
  2622. for ( let i = 0; i < position.count; i ++ ) {
  2623. indices.push( i );
  2624. }
  2625. geometry.setIndex( indices );
  2626. index = geometry.getIndex();
  2627. } else {
  2628. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2629. return geometry;
  2630. }
  2631. }
  2632. //
  2633. const numberOfTriangles = index.count - 2;
  2634. const newIndices = [];
  2635. if ( drawMode === TriangleFanDrawMode ) {
  2636. // gl.TRIANGLE_FAN
  2637. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2638. newIndices.push( index.getX( 0 ) );
  2639. newIndices.push( index.getX( i ) );
  2640. newIndices.push( index.getX( i + 1 ) );
  2641. }
  2642. } else {
  2643. // gl.TRIANGLE_STRIP
  2644. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2645. if ( i % 2 === 0 ) {
  2646. newIndices.push( index.getX( i ) );
  2647. newIndices.push( index.getX( i + 1 ) );
  2648. newIndices.push( index.getX( i + 2 ) );
  2649. } else {
  2650. newIndices.push( index.getX( i + 2 ) );
  2651. newIndices.push( index.getX( i + 1 ) );
  2652. newIndices.push( index.getX( i ) );
  2653. }
  2654. }
  2655. }
  2656. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2657. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2658. }
  2659. // build final geometry
  2660. const newGeometry = geometry.clone();
  2661. newGeometry.setIndex( newIndices );
  2662. return newGeometry;
  2663. }
  2664. export { GLTFLoader };