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- [page:Curve] →
- <h1>[name]</h1>
- <p class="desc">
- 使用[link:https://en.wikipedia.org/wiki/Centripetal_Catmull-Rom_spline Catmull-Rom]算法,
- 从一系列的点创建一条平滑的三维样条曲线。</p>
- <h2>代码示例</h2>
- <code>
- //Create a closed wavey loop
- const curve = new THREE.CatmullRomCurve3( [
- new THREE.Vector3( -10, 0, 10 ),
- new THREE.Vector3( -5, 5, 5 ),
- new THREE.Vector3( 0, 0, 0 ),
- new THREE.Vector3( 5, -5, 5 ),
- new THREE.Vector3( 10, 0, 10 )
- ] );
- const points = curve.getPoints( 50 );
- const geometry = new THREE.BufferGeometry().setFromPoints( points );
- const material = new THREE.LineBasicMaterial( { color: 0xff0000 } );
- // Create the final object to add to the scene
- const curveObject = new THREE.Line( geometry, material );
- </code>
- <h2>例子</h2>
- <p>
- [example:webgl_geometry_extrude_splines WebGL / geometry / extrude / splines]
- </p>
- <h2>构造函数</h2>
- <h3>[name]( [param:Array points], [param:Boolean closed], [param:String curveType], [param:Float tension] )</h3>
- <p>
- points – [page:Vector3]点数组<br/>
- closed – 该曲线是否闭合,默认值为false。<br/>
- curveType – 曲线的类型,默认值为*centripetal*。<br/>
- tension – 曲线的张力,默认为*0.5*。
- </p>
- <h2>属性</h2>
- <p>共有属性请参见其基类[page:Curve]。</p>
- <h3>[property:Array points]</h3>
- <p>定义了这一曲线的[page:Vector3]点数组,数组中至少需要两个点。</p>
- <h3>[property:Boolean closed]</h3>
- <p>当该值为true时,曲线将会闭合(环回自身)。</p>
- <h3>[property:String curveType]</h3>
- <p>可能的值为*centripetal*、*chordal*和*catmullrom*。</p>
- <h3>[property:Float tension]</h3>
- <p>当[page:.curveType]为*catmullrom*时,定义catmullrom的张力。</p>
- <h2>方法</h2>
- <p>共有方法请参见其基类[page:Curve]。</p>
- <h2>源代码</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
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